Module: U3d::HubModulesParser
- Defined in:
- lib/u3d/hub_modules_parser.rb
Constant Summary collapse
- HUB_MODULES_NAME =
'%<version>s-%<os>s-modules.json'
Class Method Summary collapse
- .download_modules(os: U3dCore::Helper.operating_system) ⇒ Object
- .load_modules(version, os: U3dCore::Helper.operating_system, offline: false) ⇒ Object
Class Method Details
.download_modules(os: U3dCore::Helper.operating_system) ⇒ Object
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# File 'lib/u3d/hub_modules_parser.rb', line 66 def download_modules(os: U3dCore::Helper.) url = UnityVersions.json_url_for(json_os(os)) builds = UnityVersions.fetch_json(url, UnityVersions::UNITY_LATEST_JSON) builds.each { |build| write_modules(build, os) } return builds.map { |build| build['versions'] } end |
.load_modules(version, os: U3dCore::Helper.operating_system, offline: false) ⇒ Object
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# File 'lib/u3d/hub_modules_parser.rb', line 35 def load_modules(version, os: U3dCore::Helper., offline: false) path = modules_path(version, os) # force download if no hub file present download_modules(os: os) if !Utils.file_exists_not_empty?(path) && !offline unless Utils.file_exists_not_empty?(path) UI.verbose "No modules registered for UnityHub for version #{version}" # cached_versions.keys.map{|s| UnityVersionNumber.new(s)} # searching for closest version files = Dir.glob("#{default_modules_path}/*-#{os}-modules.json") vn = UnityVersionNumber.new(version) versions_and_paths = files.map do |p| v = File.basename(p).split('-')[0] [UnityVersionNumber.new(v), p] end # filtered by version major.minor.patch (same major & minor and patch higher or equal) versions_and_paths = versions_and_paths.select { |a| a[0].parts[0] == vn.parts[0] && a[0].parts[1] == vn.parts[1] && a[0].parts[2] >= vn.parts[2] } if versions_and_paths.empty? UI.info "No closest version from UnityHub found for version #{version}" return [] end path = versions_and_paths.first[1] end return JSON.parse(File.read(path)) end |