Module: U3d::INIModulesParser
- Defined in:
- lib/u3d/ini_modules_parser.rb
Overview
Load and parse INI files
INI parameters to load and save ini files collapse
- INI_NAME =
'unity-%<version>s-%<os>s.ini'.freeze
INI parameters to load and save ini files collapse
- .create_linux_ini(version, size, url) ⇒ Object
- .load_ini(version, cached_versions, os: U3dCore::Helper.operating_system, offline: false) ⇒ Object
Class Method Details
.create_linux_ini(version, size, url) ⇒ Object
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# File 'lib/u3d/ini_modules_parser.rb', line 57 def create_linux_ini(version, size, url) ini_name = format(INI_NAME, version: version, os: 'linux') Utils.ensure_dir(default_ini_path) ini_path = File.(ini_name, default_ini_path) return if File.file?(ini_path) && File.size(ini_path) > 0 data = %([Unity] ; -- NOTE -- ; This is not an official Unity file ; This has been created by u3d ; ---------- title=Unity size=#{size} url=#{url} ) write_ini_file(ini_path, data) end |
.load_ini(version, cached_versions, os: U3dCore::Helper.operating_system, offline: false) ⇒ Object
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# File 'lib/u3d/ini_modules_parser.rb', line 36 def load_ini(version, cached_versions, os: U3dCore::Helper., offline: false) os = if os == :mac 'osx' else os.id2name end ini_name = format(INI_NAME, version: version, os: os) Utils.ensure_dir(default_ini_path) ini_path = File.(ini_name, default_ini_path) unless File.file?(ini_path) && File.size(ini_path) > 0 raise "INI file does not exist at #{ini_path}" if offline download_ini(version, cached_versions, os, ini_name, ini_path) end begin result = IniFile.load(ini_path).to_h rescue StandardError => e raise "Could not parse INI data (#{e})" end result end |