Class: U3d::Commands
- Inherits:
-
Object
- Object
- U3d::Commands
- Defined in:
- lib/u3d/commands.rb
Overview
API for U3d, redirecting calls to class they concern
Class Method Summary collapse
- .credentials(args: [], options: {}) ⇒ Object
- .credentials_actions ⇒ Object
- .download(args: [], options: {}) ⇒ Object
- .list_available(options: {}) ⇒ Object
- .list_installed(options: {}) ⇒ Object
- .local_analyze(args: []) ⇒ Object
- .local_install(args: [], options: {}) ⇒ Object
- .release_letter_mapping ⇒ Object
- .release_levels ⇒ Object
- .run(options: {}, run_args: []) ⇒ Object
Class Method Details
.credentials(args: [], options: {}) ⇒ Object
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# File 'lib/u3d/commands.rb', line 219 def credentials(args: [], options: {}) action = args[0] raise "Please specify an action to perform, one of #{credentials_actions.join(',')}" unless action raise "Unknown action '#{action}'. Use one of #{credentials_actions.join(',')}" unless credentials_actions.include? action if action == 'add' U3dCore::Globals.use_keychain = true # credentials = U3dCore::Credentials.new(user: ENV['USER']) # credentials.login # ask password UI.error 'Invalid credentials' unless U3dCore::CommandExecutor.has_admin_privileges? elsif action == 'remove' U3dCore::Globals.use_keychain = true U3dCore::Credentials.new(user: ENV['USER']).forget_credentials(force: true) else U3dCore::Globals.use_keychain = true credentials = U3dCore::Credentials.new(user: ENV['USER']) U3dCore::Globals.with_do_not_login(true) do if credentials.password.to_s.empty? UI. "No credentials stored" else if U3dCore::CommandExecutor.has_admin_privileges? UI.success "Stored credentials are valid" else UI.error "Stored credentials are not valid" end end end # FIXME: return value end end |
.credentials_actions ⇒ Object
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# File 'lib/u3d/commands.rb', line 215 def credentials_actions %w(add remove check) end |
.download(args: [], options: {}) ⇒ Object
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# File 'lib/u3d/commands.rb', line 98 def download(args: [], options: {}) version = args[0] UI.user_error!('Please specify a Unity version to download') unless version packages = packages_with_unity_first() os = U3dCore::Helper. cache = Cache.new(force_os: os) versions = cache[os.id2name]['versions'] version = interpret_latest(version, versions) unless packages.include?('Unity') unity = check_unity_presence(version: version) return unless unity [:installation_path] ||= unity.path if Helper.windows? end U3d::Globals.use_keychain = true if [:keychain] && Helper.mac? unless [:no_install] UI.important 'Root privileges are required' raise 'Could not get administrative privileges' unless U3dCore::CommandExecutor.has_admin_privileges? end files = [] if os == :linux UI.important 'Option -a | --all not available for Linux' if [:all] UI.important 'Option -p | --packages not available for Linux' if [:packages] downloader = Downloader::LinuxDownloader files << ["Unity #{version}", downloader.download(version, versions), {}] else downloader = Downloader::MacDownloader if os == :mac downloader = Downloader::WindowsDownloader if os == :win if [:all] files = downloader.download_all(version, versions) else packages.each do |package| result = downloader.download_specific(package, version, versions) files << [package, result[0], result[1]] unless result.nil? end end end return if [:no_install] files.each do |name, file, info| UI.verbose "Installing #{name}#{info['mandatory'] ? ' (mandatory package)' : ''}, with file #{file}" Installer.install_module(file, version, installation_path: [:installation_path], info: info) end end |
.list_available(options: {}) ⇒ Object
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# File 'lib/u3d/commands.rb', line 52 def list_available(options: {}) ver = [:unity_version] os = [:operating_system] rl = [:release_level] if os os = os.to_sym oses = U3dCore::Helper. raise "Specified OS (#{os}) isn't valid [#{oses.join(', ')}]" unless oses.include?(os) else os = U3dCore::Helper. end cache = Cache.new(force_os: os, force_refresh: [:force]) versions = {} return UI.error "Version #{ver} is not in cache" if ver && cache[os.id2name]['versions'][ver].nil? versions = if ver { ver => cache[os.id2name]['versions'][ver] } else cache[os.id2name]['versions'] end vcomparators = versions.keys.map { |k| UnityVersionComparator.new(k) } if rl letter = release_letter_mapping["latest_#{rl}".to_sym] UI. "Filtering available versions with release level '#{rl}' [letter '#{letter}']" vcomparators.select! { |vc| vc.version.parts[3] == letter } end sorted_keys = vcomparators.sort.map { |v| v.version.to_s } sorted_keys.each do |k| v = versions[k] UI. "Version #{k}: " + v.to_s.cyan.underline next unless [:packages] inif = nil begin inif = U3d::INIparser.load_ini(k, versions, os: os) rescue => e UI.error "Could not load packages for this version (#{e})" else UI. 'Packages:' inif.keys.each { |pack| UI. " - #{pack}" } end end end |
.list_installed(options: {}) ⇒ Object
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# File 'lib/u3d/commands.rb', line 37 def list_installed(options: {}) list = Installer.create.installed if list.empty? UI.important 'No Unity version installed' return end list.each do |u| UI. "Version #{u.version}\t(#{u.path})" packages = u.packages next unless [:packages] && packages && !packages.empty? UI. 'Packages:' packages.each { |pack| UI. " - #{pack}" } end end |
.local_analyze(args: []) ⇒ Object
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# File 'lib/u3d/commands.rb', line 249 def local_analyze(args: []) raise ArgumentError, 'No files given' if args.empty? raise ArgumentError, "File #{args[0]} does not exist" unless File.exist? args[0] analyzer = LogAnalyzer.new File.open(args[0], 'r') do |f| f.readlines.each { |l| analyzer.parse_line l } end end |
.local_install(args: [], options: {}) ⇒ Object
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# File 'lib/u3d/commands.rb', line 148 def local_install(args: [], options: {}) UI.user_error!('Please specify a version') if args.empty? version = args[0] packages = packages_with_unity_first() unless packages.include?('Unity') unity = check_unity_presence(version: version) return unless unity [:installation_path] ||= unity.path if Helper.windows? end U3d::Globals.use_keychain = true if [:keychain] && Helper.mac? UI.important 'Root privileges are required' raise 'Could not get administrative privileges' unless U3dCore::CommandExecutor.has_admin_privileges? os = U3dCore::Helper. files = [] if os == :linux UI.important 'Option -a | --all not available for Linux' if [:all] UI.important 'Option -p | --packages not available for Linux' if [:packages] downloader = Downloader::LinuxDownloader files << ["Unity #{version}", downloader.local_file(version), {}] else downloader = Downloader::MacDownloader if os == :mac downloader = Downloader::WindowsDownloader if os == :win if [:all] files = downloader.all_local_files(version) else packages.each do |package| result = downloader.local_file(package, version) files << [package, result[0], result[1]] unless result.nil? end end end files.each do |name, file, info| UI.verbose "Installing #{name}#{info['mandatory'] ? ' (mandatory package)' : ''}, with file #{file}" Installer.install_module(file, version, installation_path: [:installation_path], info: info) end end |
.release_letter_mapping ⇒ Object
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# File 'lib/u3d/commands.rb', line 263 def release_letter_mapping { latest: 'f', latest_stable: 'f', latest_beta: 'b', latest_patch: 'p' } end |
.release_levels ⇒ Object
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# File 'lib/u3d/commands.rb', line 259 def release_levels [:stable, :beta, :patch] end |
.run(options: {}, run_args: []) ⇒ Object
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# File 'lib/u3d/commands.rb', line 191 def run(options: {}, run_args: []) version = [:unity_version] runner = Runner.new pp = runner.find_projectpath_in_args(run_args) pp = Dir.pwd unless pp up = UnityProject.new(pp) unless version # fall back in project default if we are on a Unity project version = up.editor_version if up.exist? unless version UI.user_error!('Not sure which version of Unity to run. Are you in a project?') end end run_args = ['-projectpath', up.path] if run_args.empty? && up.exist? # we could # * support matching 5.3.6p3 if passed 5.3.6 unity = Installer.create.installed.find { |u| u.version == version } UI.user_error! "Unity version '#{version}' not found" unless unity runner.run(unity, run_args, raw_logs: [:raw_logs]) end |