Class: StateMachine::State
- Inherits:
-
Object
- Object
- StateMachine::State
- Defined in:
- app/state_machine/state.rb
Overview
TODO: Rename to Select
Instance Attribute Summary collapse
-
#selected_index ⇒ Object
readonly
Returns the value of attribute selected_index.
Instance Method Summary collapse
- #action(window) ⇒ Object
-
#initialize(selections, selected_index) ⇒ State
constructor
A new instance of State.
- #next_state ⇒ Object
Constructor Details
#initialize(selections, selected_index) ⇒ State
Returns a new instance of State.
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# File 'app/state_machine/state.rb', line 6 def initialize(selections, selected_index) raise 'no selections' if selections.nil? || selections.empty? @selections = selections select(selected_index) end |
Instance Attribute Details
#selected_index ⇒ Object (readonly)
Returns the value of attribute selected_index.
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# File 'app/state_machine/state.rb', line 4 def selected_index @selected_index end |
Instance Method Details
#action(window) ⇒ Object
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# File 'app/state_machine/state.rb', line 13 def action(window) key = Key.new(window.getch) begin @next_state = case key. when :up self.class.new(@selections, selected_index-1) when :down self.class.new(@selections, selected_index+1) when :enter selected_index == 0 ? NewSessionState.new(selected_index) : Existing.new(selected_index, @selections[selected_index]) when :quit Quit.new(selected_index) else self end rescue => exception logger.info(exception) @next_state = self end end |
#next_state ⇒ Object
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# File 'app/state_machine/state.rb', line 38 def next_state @next_state end |