Class: Tinkerforge::BrickletSolidStateRelay
- Defined in:
- lib/tinkerforge/bricklet_solid_state_relay.rb
Overview
Controls AC and DC Solid State Relays
Constant Summary collapse
- DEVICE_IDENTIFIER =
:nodoc:
244
- DEVICE_DISPLAY_NAME =
:nodoc:
'Solid State Relay Bricklet'
- CALLBACK_MONOFLOP_DONE =
This callback is triggered whenever the monoflop timer reaches 0. The parameter is the current state of the relay (the state after the monoflop).
5
- FUNCTION_SET_STATE =
:nodoc:
1
- FUNCTION_GET_STATE =
:nodoc:
2
- FUNCTION_SET_MONOFLOP =
:nodoc:
3
- FUNCTION_GET_MONOFLOP =
:nodoc:
4
- FUNCTION_GET_IDENTITY =
:nodoc:
255
Constants inherited from Device
Device::DEVICE_IDENTIFIER_CHECK_MATCH, Device::DEVICE_IDENTIFIER_CHECK_MISMATCH, Device::DEVICE_IDENTIFIER_CHECK_PENDING, Device::RESPONSE_EXPECTED_ALWAYS_TRUE, Device::RESPONSE_EXPECTED_FALSE, Device::RESPONSE_EXPECTED_INVALID_FUNCTION_ID, Device::RESPONSE_EXPECTED_TRUE
Instance Attribute Summary
Attributes inherited from Device
#callback_formats, #expected_response_function_id, #expected_response_sequence_number, #high_level_callbacks, #registered_callbacks, #replaced, #uid
Instance Method Summary collapse
-
#get_identity ⇒ Object
Returns the UID, the UID where the Bricklet is connected to, the position, the hardware and firmware version as well as the device identifier.
-
#get_monoflop ⇒ Object
Returns the current state and the time as set by BrickletSolidStateRelay#set_monoflop as well as the remaining time until the state flips.
-
#get_state ⇒ Object
Returns the state of the relay, true means on and false means off.
-
#initialize(uid, ipcon) ⇒ BrickletSolidStateRelay
constructor
Creates an object with the unique device ID
uid
and adds it to the IP Connectionipcon
. -
#register_callback(id, &block) ⇒ Object
Registers a callback with ID
id
to the blockblock
. -
#set_monoflop(state, time) ⇒ Object
The first parameter is the desired state of the relay (true means on and false means off).
-
#set_state(state) ⇒ Object
Sets the state of the relays true means on and false means off.
Methods inherited from Device
#check_validity, #dequeue_response, #enqueue_response, #get_api_version, #get_response_expected, #send_request, #set_response_expected, #set_response_expected_all
Constructor Details
#initialize(uid, ipcon) ⇒ BrickletSolidStateRelay
Creates an object with the unique device ID uid
and adds it to the IP Connection ipcon
.
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# File 'lib/tinkerforge/bricklet_solid_state_relay.rb', line 34 def initialize(uid, ipcon) super uid, ipcon, DEVICE_IDENTIFIER, DEVICE_DISPLAY_NAME @api_version = [2, 0, 0] @response_expected[FUNCTION_SET_STATE] = RESPONSE_EXPECTED_FALSE @response_expected[FUNCTION_GET_STATE] = RESPONSE_EXPECTED_ALWAYS_TRUE @response_expected[FUNCTION_SET_MONOFLOP] = RESPONSE_EXPECTED_FALSE @response_expected[FUNCTION_GET_MONOFLOP] = RESPONSE_EXPECTED_ALWAYS_TRUE @response_expected[FUNCTION_GET_IDENTITY] = RESPONSE_EXPECTED_ALWAYS_TRUE @callback_formats[CALLBACK_MONOFLOP_DONE] = [9, '?'] @ipcon.add_device self end |
Instance Method Details
#get_identity ⇒ Object
Returns the UID, the UID where the Bricklet is connected to, the position, the hardware and firmware version as well as the device identifier.
The position can be ‘a’, ‘b’, ‘c’, ‘d’, ‘e’, ‘f’, ‘g’ or ‘h’ (Bricklet Port). A Bricklet connected to an :ref:‘Isolator Bricklet <isolator_bricklet>` is always at position ’z’.
The device identifier numbers can be found :ref:‘here <device_identifier>`. |device_identifier_constant|
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# File 'lib/tinkerforge/bricklet_solid_state_relay.rb', line 105 def get_identity send_request FUNCTION_GET_IDENTITY, [], '', 33, 'Z8 Z8 k C3 C3 S' end |
#get_monoflop ⇒ Object
Returns the current state and the time as set by BrickletSolidStateRelay#set_monoflop as well as the remaining time until the state flips.
If the timer is not running currently, the remaining time will be returned as 0.
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# File 'lib/tinkerforge/bricklet_solid_state_relay.rb', line 89 def get_monoflop check_validity send_request FUNCTION_GET_MONOFLOP, [], '', 17, '? L L' end |
#get_state ⇒ Object
Returns the state of the relay, true means on and false means off.
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# File 'lib/tinkerforge/bricklet_solid_state_relay.rb', line 60 def get_state check_validity send_request FUNCTION_GET_STATE, [], '', 9, '?' end |
#register_callback(id, &block) ⇒ Object
Registers a callback with ID id
to the block block
.
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# File 'lib/tinkerforge/bricklet_solid_state_relay.rb', line 110 def register_callback(id, &block) callback = block @registered_callbacks[id] = callback end |
#set_monoflop(state, time) ⇒ Object
The first parameter is the desired state of the relay (true means on and false means off). The second parameter indicates the time that the relay should hold the state.
If this function is called with the parameters (true, 1500): The relay will turn on and in 1.5s it will turn off again.
A monoflop can be used as a failsafe mechanism. For example: Lets assume you have a RS485 bus and a Solid State Relay Bricklet connected to one of the slave stacks. You can now call this function every second, with a time parameter of two seconds. The relay will be on all the time. If now the RS485 connection is lost, the relay will turn off in at most two seconds.
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# File 'lib/tinkerforge/bricklet_solid_state_relay.rb', line 78 def set_monoflop(state, time) check_validity send_request FUNCTION_SET_MONOFLOP, [state, time], '? L', 8, '' end |
#set_state(state) ⇒ Object
Sets the state of the relays true means on and false means off.
A running monoflop timer will be aborted if this function is called.
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# File 'lib/tinkerforge/bricklet_solid_state_relay.rb', line 53 def set_state(state) check_validity send_request FUNCTION_SET_STATE, [state], '?', 8, '' end |