Class: Tinkerforge::BrickletRGBLEDButton
- Defined in:
- lib/tinkerforge/bricklet_rgb_led_button.rb
Overview
Push button with built-in RGB LED
Constant Summary collapse
- DEVICE_IDENTIFIER =
:nodoc:
282
- DEVICE_DISPLAY_NAME =
:nodoc:
'RGB LED Button Bricklet'
- CALLBACK_BUTTON_STATE_CHANGED =
This callback is triggered every time the button state changes from pressed to released or from released to pressed.
The parameter is the current state of the button.
4
- FUNCTION_SET_COLOR =
:nodoc:
1
- FUNCTION_GET_COLOR =
:nodoc:
2
- FUNCTION_GET_BUTTON_STATE =
:nodoc:
3
- FUNCTION_SET_COLOR_CALIBRATION =
:nodoc:
5
- FUNCTION_GET_COLOR_CALIBRATION =
:nodoc:
6
- FUNCTION_GET_SPITFP_ERROR_COUNT =
:nodoc:
234
- FUNCTION_SET_BOOTLOADER_MODE =
:nodoc:
235
- FUNCTION_GET_BOOTLOADER_MODE =
:nodoc:
236
- FUNCTION_SET_WRITE_FIRMWARE_POINTER =
:nodoc:
237
- FUNCTION_WRITE_FIRMWARE =
:nodoc:
238
- FUNCTION_SET_STATUS_LED_CONFIG =
:nodoc:
239
- FUNCTION_GET_STATUS_LED_CONFIG =
:nodoc:
240
- FUNCTION_GET_CHIP_TEMPERATURE =
:nodoc:
242
- FUNCTION_RESET =
:nodoc:
243
- FUNCTION_WRITE_UID =
:nodoc:
248
- FUNCTION_READ_UID =
:nodoc:
249
- FUNCTION_GET_IDENTITY =
:nodoc:
255
- BUTTON_STATE_PRESSED =
:nodoc:
0
- BUTTON_STATE_RELEASED =
:nodoc:
1
- BOOTLOADER_MODE_BOOTLOADER =
:nodoc:
0
- BOOTLOADER_MODE_FIRMWARE =
:nodoc:
1
- BOOTLOADER_MODE_BOOTLOADER_WAIT_FOR_REBOOT =
:nodoc:
2
- BOOTLOADER_MODE_FIRMWARE_WAIT_FOR_REBOOT =
:nodoc:
3
- BOOTLOADER_MODE_FIRMWARE_WAIT_FOR_ERASE_AND_REBOOT =
:nodoc:
4
- BOOTLOADER_STATUS_OK =
:nodoc:
0
- BOOTLOADER_STATUS_INVALID_MODE =
:nodoc:
1
- BOOTLOADER_STATUS_NO_CHANGE =
:nodoc:
2
- BOOTLOADER_STATUS_ENTRY_FUNCTION_NOT_PRESENT =
:nodoc:
3
- BOOTLOADER_STATUS_DEVICE_IDENTIFIER_INCORRECT =
:nodoc:
4
- BOOTLOADER_STATUS_CRC_MISMATCH =
:nodoc:
5
- STATUS_LED_CONFIG_OFF =
:nodoc:
0
- STATUS_LED_CONFIG_ON =
:nodoc:
1
- STATUS_LED_CONFIG_SHOW_HEARTBEAT =
:nodoc:
2
- STATUS_LED_CONFIG_SHOW_STATUS =
:nodoc:
3
Constants inherited from Device
Device::DEVICE_IDENTIFIER_CHECK_MATCH, Device::DEVICE_IDENTIFIER_CHECK_MISMATCH, Device::DEVICE_IDENTIFIER_CHECK_PENDING, Device::RESPONSE_EXPECTED_ALWAYS_TRUE, Device::RESPONSE_EXPECTED_FALSE, Device::RESPONSE_EXPECTED_INVALID_FUNCTION_ID, Device::RESPONSE_EXPECTED_TRUE
Instance Attribute Summary
Attributes inherited from Device
#callback_formats, #expected_response_function_id, #expected_response_sequence_number, #high_level_callbacks, #registered_callbacks, #replaced, #uid
Instance Method Summary collapse
-
#get_bootloader_mode ⇒ Object
Returns the current bootloader mode, see BrickletRGBLEDButton#set_bootloader_mode.
-
#get_button_state ⇒ Object
Returns the current state of the button (either pressed or released).
-
#get_chip_temperature ⇒ Object
Returns the temperature as measured inside the microcontroller.
-
#get_color ⇒ Object
Returns the LED color as set by BrickletRGBLEDButton#set_color.
-
#get_color_calibration ⇒ Object
Returns the color calibration as set by BrickletRGBLEDButton#set_color_calibration.
-
#get_identity ⇒ Object
Returns the UID, the UID where the Bricklet is connected to, the position, the hardware and firmware version as well as the device identifier.
-
#get_spitfp_error_count ⇒ Object
Returns the error count for the communication between Brick and Bricklet.
-
#get_status_led_config ⇒ Object
Returns the configuration as set by BrickletRGBLEDButton#set_status_led_config.
-
#initialize(uid, ipcon) ⇒ BrickletRGBLEDButton
constructor
Creates an object with the unique device ID
uid
and adds it to the IP Connectionipcon
. -
#read_uid ⇒ Object
Returns the current UID as an integer.
-
#register_callback(id, &block) ⇒ Object
Registers a callback with ID
id
to the blockblock
. -
#reset ⇒ Object
Calling this function will reset the Bricklet.
-
#set_bootloader_mode(mode) ⇒ Object
Sets the bootloader mode and returns the status after the requested mode change was instigated.
-
#set_color(red, green, blue) ⇒ Object
Sets the color of the LED.
-
#set_color_calibration(red, green, blue) ⇒ Object
Sets a color calibration.
-
#set_status_led_config(config) ⇒ Object
Sets the status LED configuration.
-
#set_write_firmware_pointer(pointer) ⇒ Object
Sets the firmware pointer for BrickletRGBLEDButton#write_firmware.
-
#write_firmware(data) ⇒ Object
Writes 64 Bytes of firmware at the position as written by BrickletRGBLEDButton#set_write_firmware_pointer before.
-
#write_uid(uid) ⇒ Object
Writes a new UID into flash.
Methods inherited from Device
#check_validity, #dequeue_response, #enqueue_response, #get_api_version, #get_response_expected, #send_request, #set_response_expected, #set_response_expected_all
Constructor Details
#initialize(uid, ipcon) ⇒ BrickletRGBLEDButton
Creates an object with the unique device ID uid
and adds it to the IP Connection ipcon
.
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# File 'lib/tinkerforge/bricklet_rgb_led_button.rb', line 64 def initialize(uid, ipcon) super uid, ipcon, DEVICE_IDENTIFIER, DEVICE_DISPLAY_NAME @api_version = [2, 0, 0] @response_expected[FUNCTION_SET_COLOR] = RESPONSE_EXPECTED_FALSE @response_expected[FUNCTION_GET_COLOR] = RESPONSE_EXPECTED_ALWAYS_TRUE @response_expected[FUNCTION_GET_BUTTON_STATE] = RESPONSE_EXPECTED_ALWAYS_TRUE @response_expected[FUNCTION_SET_COLOR_CALIBRATION] = RESPONSE_EXPECTED_FALSE @response_expected[FUNCTION_GET_COLOR_CALIBRATION] = RESPONSE_EXPECTED_ALWAYS_TRUE @response_expected[FUNCTION_GET_SPITFP_ERROR_COUNT] = RESPONSE_EXPECTED_ALWAYS_TRUE @response_expected[FUNCTION_SET_BOOTLOADER_MODE] = RESPONSE_EXPECTED_ALWAYS_TRUE @response_expected[FUNCTION_GET_BOOTLOADER_MODE] = RESPONSE_EXPECTED_ALWAYS_TRUE @response_expected[FUNCTION_SET_WRITE_FIRMWARE_POINTER] = RESPONSE_EXPECTED_FALSE @response_expected[FUNCTION_WRITE_FIRMWARE] = RESPONSE_EXPECTED_ALWAYS_TRUE @response_expected[FUNCTION_SET_STATUS_LED_CONFIG] = RESPONSE_EXPECTED_FALSE @response_expected[FUNCTION_GET_STATUS_LED_CONFIG] = RESPONSE_EXPECTED_ALWAYS_TRUE @response_expected[FUNCTION_GET_CHIP_TEMPERATURE] = RESPONSE_EXPECTED_ALWAYS_TRUE @response_expected[FUNCTION_RESET] = RESPONSE_EXPECTED_FALSE @response_expected[FUNCTION_WRITE_UID] = RESPONSE_EXPECTED_FALSE @response_expected[FUNCTION_READ_UID] = RESPONSE_EXPECTED_ALWAYS_TRUE @response_expected[FUNCTION_GET_IDENTITY] = RESPONSE_EXPECTED_ALWAYS_TRUE @callback_formats[CALLBACK_BUTTON_STATE_CHANGED] = [9, 'C'] @ipcon.add_device self end |
Instance Method Details
#get_bootloader_mode ⇒ Object
Returns the current bootloader mode, see BrickletRGBLEDButton#set_bootloader_mode.
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# File 'lib/tinkerforge/bricklet_rgb_led_button.rb', line 164 def get_bootloader_mode check_validity send_request FUNCTION_GET_BOOTLOADER_MODE, [], '', 9, 'C' end |
#get_button_state ⇒ Object
Returns the current state of the button (either pressed or released).
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# File 'lib/tinkerforge/bricklet_rgb_led_button.rb', line 107 def check_validity send_request FUNCTION_GET_BUTTON_STATE, [], '', 9, 'C' end |
#get_chip_temperature ⇒ Object
Returns the temperature as measured inside the microcontroller. The value returned is not the ambient temperature!
The temperature is only proportional to the real temperature and it has bad accuracy. Practically it is only useful as an indicator for temperature changes.
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# File 'lib/tinkerforge/bricklet_rgb_led_button.rb', line 222 def get_chip_temperature check_validity send_request FUNCTION_GET_CHIP_TEMPERATURE, [], '', 10, 's' end |
#get_color ⇒ Object
Returns the LED color as set by BrickletRGBLEDButton#set_color.
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# File 'lib/tinkerforge/bricklet_rgb_led_button.rb', line 100 def get_color check_validity send_request FUNCTION_GET_COLOR, [], '', 11, 'C C C' end |
#get_color_calibration ⇒ Object
Returns the color calibration as set by BrickletRGBLEDButton#set_color_calibration.
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# File 'lib/tinkerforge/bricklet_rgb_led_button.rb', line 125 def get_color_calibration check_validity send_request FUNCTION_GET_COLOR_CALIBRATION, [], '', 11, 'C C C' end |
#get_identity ⇒ Object
Returns the UID, the UID where the Bricklet is connected to, the position, the hardware and firmware version as well as the device identifier.
The position can be ‘a’, ‘b’, ‘c’, ‘d’, ‘e’, ‘f’, ‘g’ or ‘h’ (Bricklet Port). A Bricklet connected to an :ref:‘Isolator Bricklet <isolator_bricklet>` is always at position ’z’.
The device identifier numbers can be found :ref:‘here <device_identifier>`. |device_identifier_constant|
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# File 'lib/tinkerforge/bricklet_rgb_led_button.rb', line 269 def get_identity send_request FUNCTION_GET_IDENTITY, [], '', 33, 'Z8 Z8 k C3 C3 S' end |
#get_spitfp_error_count ⇒ Object
Returns the error count for the communication between Brick and Bricklet.
The errors are divided into
-
ACK checksum errors,
-
message checksum errors,
-
framing errors and
-
overflow errors.
The errors counts are for errors that occur on the Bricklet side. All Bricks have a similar function that returns the errors on the Brick side.
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# File 'lib/tinkerforge/bricklet_rgb_led_button.rb', line 142 def get_spitfp_error_count check_validity send_request FUNCTION_GET_SPITFP_ERROR_COUNT, [], '', 24, 'L L L L' end |
#get_status_led_config ⇒ Object
Returns the configuration as set by BrickletRGBLEDButton#set_status_led_config
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# File 'lib/tinkerforge/bricklet_rgb_led_button.rb', line 210 def get_status_led_config check_validity send_request FUNCTION_GET_STATUS_LED_CONFIG, [], '', 9, 'C' end |
#read_uid ⇒ Object
Returns the current UID as an integer. Encode as Base58 to get the usual string version.
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# File 'lib/tinkerforge/bricklet_rgb_led_button.rb', line 253 def read_uid check_validity send_request FUNCTION_READ_UID, [], '', 12, 'L' end |
#register_callback(id, &block) ⇒ Object
Registers a callback with ID id
to the block block
.
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# File 'lib/tinkerforge/bricklet_rgb_led_button.rb', line 274 def register_callback(id, &block) callback = block @registered_callbacks[id] = callback end |
#reset ⇒ Object
Calling this function will reset the Bricklet. All configurations will be lost.
After a reset you have to create new device objects, calling functions on the existing ones will result in undefined behavior!
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# File 'lib/tinkerforge/bricklet_rgb_led_button.rb', line 234 def reset check_validity send_request FUNCTION_RESET, [], '', 8, '' end |
#set_bootloader_mode(mode) ⇒ Object
Sets the bootloader mode and returns the status after the requested mode change was instigated.
You can change from bootloader mode to firmware mode and vice versa. A change from bootloader mode to firmware mode will only take place if the entry function, device identifier and CRC are present and correct.
This function is used by Brick Viewer during flashing. It should not be necessary to call it in a normal user program.
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# File 'lib/tinkerforge/bricklet_rgb_led_button.rb', line 157 def set_bootloader_mode(mode) check_validity send_request FUNCTION_SET_BOOTLOADER_MODE, [mode], 'C', 9, 'C' end |
#set_color(red, green, blue) ⇒ Object
Sets the color of the LED.
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# File 'lib/tinkerforge/bricklet_rgb_led_button.rb', line 93 def set_color(red, green, blue) check_validity send_request FUNCTION_SET_COLOR, [red, green, blue], 'C C C', 8, '' end |
#set_color_calibration(red, green, blue) ⇒ Object
Sets a color calibration. Some colors appear brighter then others, so a calibration may be necessary for uniform colors.
The calibration is saved in flash. You don’t need to call this function on every startup.
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# File 'lib/tinkerforge/bricklet_rgb_led_button.rb', line 118 def set_color_calibration(red, green, blue) check_validity send_request FUNCTION_SET_COLOR_CALIBRATION, [red, green, blue], 'C C C', 8, '' end |
#set_status_led_config(config) ⇒ Object
Sets the status LED configuration. By default the LED shows communication traffic between Brick and Bricklet, it flickers once for every 10 received data packets.
You can also turn the LED permanently on/off or show a heartbeat.
If the Bricklet is in bootloader mode, the LED is will show heartbeat by default.
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# File 'lib/tinkerforge/bricklet_rgb_led_button.rb', line 203 def set_status_led_config(config) check_validity send_request FUNCTION_SET_STATUS_LED_CONFIG, [config], 'C', 8, '' end |
#set_write_firmware_pointer(pointer) ⇒ Object
Sets the firmware pointer for BrickletRGBLEDButton#write_firmware. The pointer has to be increased by chunks of size 64. The data is written to flash every 4 chunks (which equals to one page of size 256).
This function is used by Brick Viewer during flashing. It should not be necessary to call it in a normal user program.
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# File 'lib/tinkerforge/bricklet_rgb_led_button.rb', line 176 def set_write_firmware_pointer(pointer) check_validity send_request FUNCTION_SET_WRITE_FIRMWARE_POINTER, [pointer], 'L', 8, '' end |
#write_firmware(data) ⇒ Object
Writes 64 Bytes of firmware at the position as written by BrickletRGBLEDButton#set_write_firmware_pointer before. The firmware is written to flash every 4 chunks.
You can only write firmware in bootloader mode.
This function is used by Brick Viewer during flashing. It should not be necessary to call it in a normal user program.
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# File 'lib/tinkerforge/bricklet_rgb_led_button.rb', line 190 def write_firmware(data) check_validity send_request FUNCTION_WRITE_FIRMWARE, [data], 'C64', 9, 'C' end |
#write_uid(uid) ⇒ Object
Writes a new UID into flash. If you want to set a new UID you have to decode the Base58 encoded UID string into an integer first.
We recommend that you use Brick Viewer to change the UID.
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# File 'lib/tinkerforge/bricklet_rgb_led_button.rb', line 245 def write_uid(uid) check_validity send_request FUNCTION_WRITE_UID, [uid], 'L', 8, '' end |