Class: Tinkerforge::BrickletPiezoSpeaker
- Defined in:
- lib/tinkerforge/bricklet_piezo_speaker.rb
Overview
Creates beep with configurable frequency
Constant Summary collapse
- DEVICE_IDENTIFIER =
:nodoc:
242
- DEVICE_DISPLAY_NAME =
:nodoc:
'Piezo Speaker Bricklet'
- CALLBACK_BEEP_FINISHED =
This callback is triggered if a beep set by BrickletPiezoSpeaker#beep is finished
4
- CALLBACK_MORSE_CODE_FINISHED =
This callback is triggered if the playback of the morse code set by BrickletPiezoSpeaker#morse_code is finished.
5
- FUNCTION_BEEP =
:nodoc:
1
- FUNCTION_MORSE_CODE =
:nodoc:
2
- FUNCTION_CALIBRATE =
:nodoc:
3
- FUNCTION_GET_IDENTITY =
:nodoc:
255
- BEEP_DURATION_OFF =
:nodoc:
0
- BEEP_DURATION_INFINITE =
:nodoc:
4294967295
Constants inherited from Device
Device::DEVICE_IDENTIFIER_CHECK_MATCH, Device::DEVICE_IDENTIFIER_CHECK_MISMATCH, Device::DEVICE_IDENTIFIER_CHECK_PENDING, Device::RESPONSE_EXPECTED_ALWAYS_TRUE, Device::RESPONSE_EXPECTED_FALSE, Device::RESPONSE_EXPECTED_INVALID_FUNCTION_ID, Device::RESPONSE_EXPECTED_TRUE
Instance Attribute Summary
Attributes inherited from Device
#callback_formats, #expected_response_function_id, #expected_response_sequence_number, #high_level_callbacks, #registered_callbacks, #replaced, #uid
Instance Method Summary collapse
-
#beep(duration, frequency) ⇒ Object
Beeps with the given frequency for the given duration.
-
#calibrate ⇒ Object
The Piezo Speaker Bricklet can play 512 different tones.
-
#get_identity ⇒ Object
Returns the UID, the UID where the Bricklet is connected to, the position, the hardware and firmware version as well as the device identifier.
-
#initialize(uid, ipcon) ⇒ BrickletPiezoSpeaker
constructor
Creates an object with the unique device ID
uid
and adds it to the IP Connectionipcon
. -
#morse_code(morse, frequency) ⇒ Object
Sets morse code that will be played by the piezo buzzer.
-
#register_callback(id, &block) ⇒ Object
Registers a callback with ID
id
to the blockblock
.
Methods inherited from Device
#check_validity, #dequeue_response, #enqueue_response, #get_api_version, #get_response_expected, #send_request, #set_response_expected, #set_response_expected_all
Constructor Details
#initialize(uid, ipcon) ⇒ BrickletPiezoSpeaker
Creates an object with the unique device ID uid
and adds it to the IP Connection ipcon
.
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# File 'lib/tinkerforge/bricklet_piezo_speaker.rb', line 37 def initialize(uid, ipcon) super uid, ipcon, DEVICE_IDENTIFIER, DEVICE_DISPLAY_NAME @api_version = [2, 0, 0] @response_expected[FUNCTION_BEEP] = RESPONSE_EXPECTED_FALSE @response_expected[FUNCTION_MORSE_CODE] = RESPONSE_EXPECTED_FALSE @response_expected[FUNCTION_CALIBRATE] = RESPONSE_EXPECTED_ALWAYS_TRUE @response_expected[FUNCTION_GET_IDENTITY] = RESPONSE_EXPECTED_ALWAYS_TRUE @callback_formats[CALLBACK_BEEP_FINISHED] = [8, ''] @callback_formats[CALLBACK_MORSE_CODE_FINISHED] = [8, ''] @ipcon.add_device self end |
Instance Method Details
#beep(duration, frequency) ⇒ Object
Beeps with the given frequency for the given duration.
- .. versionchanged
-
2.0.2$nbsp;(Plugin)
A duration of 0 stops the current beep if any, the frequency parameter is
ignored. A duration of 4294967295 results in an infinite beep.
The Piezo Speaker Bricklet can only approximate the frequency, it will play the best possible match by applying the calibration (see BrickletPiezoSpeaker#calibrate).
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# File 'lib/tinkerforge/bricklet_piezo_speaker.rb', line 61 def beep(duration, frequency) check_validity send_request FUNCTION_BEEP, [duration, frequency], 'L S', 8, '' end |
#calibrate ⇒ Object
The Piezo Speaker Bricklet can play 512 different tones. This function plays each tone and measures the exact frequency back. The result is a mapping between setting value and frequency. This mapping is stored in the EEPROM and loaded on startup.
The Bricklet should come calibrated, you only need to call this function (once) every time you reflash the Bricklet plugin.
Returns true after the calibration finishes.
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# File 'lib/tinkerforge/bricklet_piezo_speaker.rb', line 89 def calibrate check_validity send_request FUNCTION_CALIBRATE, [], '', 9, '?' end |
#get_identity ⇒ Object
Returns the UID, the UID where the Bricklet is connected to, the position, the hardware and firmware version as well as the device identifier.
The position can be ‘a’, ‘b’, ‘c’, ‘d’, ‘e’, ‘f’, ‘g’ or ‘h’ (Bricklet Port). A Bricklet connected to an :ref:‘Isolator Bricklet <isolator_bricklet>` is always at position ’z’.
The device identifier numbers can be found :ref:‘here <device_identifier>`. |device_identifier_constant|
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# File 'lib/tinkerforge/bricklet_piezo_speaker.rb', line 105 def get_identity send_request FUNCTION_GET_IDENTITY, [], '', 33, 'Z8 Z8 k C3 C3 S' end |
#morse_code(morse, frequency) ⇒ Object
Sets morse code that will be played by the piezo buzzer. The morse code is given as a string consisting of “.” (dot), “-” (minus) and “ ” (space) for dits, dahs and pauses. Every other character is ignored.
For example: If you set the string “…—…”, the piezo buzzer will beep nine times with the durations “short short short long long long short short short”.
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# File 'lib/tinkerforge/bricklet_piezo_speaker.rb', line 74 def morse_code(morse, frequency) check_validity send_request FUNCTION_MORSE_CODE, [morse, frequency], 'Z60 S', 8, '' end |
#register_callback(id, &block) ⇒ Object
Registers a callback with ID id
to the block block
.
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# File 'lib/tinkerforge/bricklet_piezo_speaker.rb', line 110 def register_callback(id, &block) callback = block @registered_callbacks[id] = callback end |