Class: Tinkerforge::BrickletJoystickV2

Inherits:
Device
  • Object
show all
Defined in:
lib/tinkerforge/bricklet_joystick_v2.rb

Overview

2-axis joystick with push-button

Constant Summary collapse

DEVICE_IDENTIFIER =

:nodoc:

2138
DEVICE_DISPLAY_NAME =

:nodoc:

'Joystick Bricklet 2.0'
CALLBACK_POSITION =

This callback is triggered periodically according to the configuration set by BrickletJoystickV2#set_position_callback_configuration.

The parameters are the same as with BrickletJoystickV2#get_position.

6
CALLBACK_PRESSED =

This callback is triggered periodically according to the configuration set by BrickletJoystickV2#set_pressed_callback_configuration.

The parameters are the same as with BrickletJoystickV2#is_pressed.

9
FUNCTION_GET_POSITION =

:nodoc:

1
FUNCTION_IS_PRESSED =

:nodoc:

2
FUNCTION_CALIBRATE =

:nodoc:

3
FUNCTION_SET_POSITION_CALLBACK_CONFIGURATION =

:nodoc:

4
FUNCTION_GET_POSITION_CALLBACK_CONFIGURATION =

:nodoc:

5
FUNCTION_SET_PRESSED_CALLBACK_CONFIGURATION =

:nodoc:

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FUNCTION_GET_PRESSED_CALLBACK_CONFIGURATION =

:nodoc:

8
FUNCTION_GET_SPITFP_ERROR_COUNT =

:nodoc:

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FUNCTION_SET_BOOTLOADER_MODE =

:nodoc:

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FUNCTION_GET_BOOTLOADER_MODE =

:nodoc:

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FUNCTION_SET_WRITE_FIRMWARE_POINTER =

:nodoc:

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FUNCTION_WRITE_FIRMWARE =

:nodoc:

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FUNCTION_SET_STATUS_LED_CONFIG =

:nodoc:

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FUNCTION_GET_STATUS_LED_CONFIG =

:nodoc:

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FUNCTION_GET_CHIP_TEMPERATURE =

:nodoc:

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FUNCTION_RESET =

:nodoc:

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FUNCTION_WRITE_UID =

:nodoc:

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FUNCTION_READ_UID =

:nodoc:

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FUNCTION_GET_IDENTITY =

:nodoc:

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BOOTLOADER_MODE_BOOTLOADER =

:nodoc:

0
BOOTLOADER_MODE_FIRMWARE =

:nodoc:

1
BOOTLOADER_MODE_BOOTLOADER_WAIT_FOR_REBOOT =

:nodoc:

2
BOOTLOADER_MODE_FIRMWARE_WAIT_FOR_REBOOT =

:nodoc:

3
BOOTLOADER_MODE_FIRMWARE_WAIT_FOR_ERASE_AND_REBOOT =

:nodoc:

4
BOOTLOADER_STATUS_OK =

:nodoc:

0
BOOTLOADER_STATUS_INVALID_MODE =

:nodoc:

1
BOOTLOADER_STATUS_NO_CHANGE =

:nodoc:

2
BOOTLOADER_STATUS_ENTRY_FUNCTION_NOT_PRESENT =

:nodoc:

3
BOOTLOADER_STATUS_DEVICE_IDENTIFIER_INCORRECT =

:nodoc:

4
BOOTLOADER_STATUS_CRC_MISMATCH =

:nodoc:

5
STATUS_LED_CONFIG_OFF =

:nodoc:

0
STATUS_LED_CONFIG_ON =

:nodoc:

1
STATUS_LED_CONFIG_SHOW_HEARTBEAT =

:nodoc:

2
STATUS_LED_CONFIG_SHOW_STATUS =

:nodoc:

3

Constants inherited from Device

Device::DEVICE_IDENTIFIER_CHECK_MATCH, Device::DEVICE_IDENTIFIER_CHECK_MISMATCH, Device::DEVICE_IDENTIFIER_CHECK_PENDING, Device::RESPONSE_EXPECTED_ALWAYS_TRUE, Device::RESPONSE_EXPECTED_FALSE, Device::RESPONSE_EXPECTED_INVALID_FUNCTION_ID, Device::RESPONSE_EXPECTED_TRUE

Instance Attribute Summary

Attributes inherited from Device

#callback_formats, #expected_response_function_id, #expected_response_sequence_number, #high_level_callbacks, #registered_callbacks, #replaced, #uid

Instance Method Summary collapse

Methods inherited from Device

#check_validity, #dequeue_response, #enqueue_response, #get_api_version, #get_response_expected, #send_request, #set_response_expected, #set_response_expected_all

Constructor Details

#initialize(uid, ipcon) ⇒ BrickletJoystickV2

Creates an object with the unique device ID uid and adds it to the IP Connection ipcon.



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# File 'lib/tinkerforge/bricklet_joystick_v2.rb', line 70

def initialize(uid, ipcon)
  super uid, ipcon, DEVICE_IDENTIFIER, DEVICE_DISPLAY_NAME

  @api_version = [2, 0, 0]

  @response_expected[FUNCTION_GET_POSITION] = RESPONSE_EXPECTED_ALWAYS_TRUE
  @response_expected[FUNCTION_IS_PRESSED] = RESPONSE_EXPECTED_ALWAYS_TRUE
  @response_expected[FUNCTION_CALIBRATE] = RESPONSE_EXPECTED_FALSE
  @response_expected[FUNCTION_SET_POSITION_CALLBACK_CONFIGURATION] = RESPONSE_EXPECTED_TRUE
  @response_expected[FUNCTION_GET_POSITION_CALLBACK_CONFIGURATION] = RESPONSE_EXPECTED_ALWAYS_TRUE
  @response_expected[FUNCTION_SET_PRESSED_CALLBACK_CONFIGURATION] = RESPONSE_EXPECTED_TRUE
  @response_expected[FUNCTION_GET_PRESSED_CALLBACK_CONFIGURATION] = RESPONSE_EXPECTED_ALWAYS_TRUE
  @response_expected[FUNCTION_GET_SPITFP_ERROR_COUNT] = RESPONSE_EXPECTED_ALWAYS_TRUE
  @response_expected[FUNCTION_SET_BOOTLOADER_MODE] = RESPONSE_EXPECTED_ALWAYS_TRUE
  @response_expected[FUNCTION_GET_BOOTLOADER_MODE] = RESPONSE_EXPECTED_ALWAYS_TRUE
  @response_expected[FUNCTION_SET_WRITE_FIRMWARE_POINTER] = RESPONSE_EXPECTED_FALSE
  @response_expected[FUNCTION_WRITE_FIRMWARE] = RESPONSE_EXPECTED_ALWAYS_TRUE
  @response_expected[FUNCTION_SET_STATUS_LED_CONFIG] = RESPONSE_EXPECTED_FALSE
  @response_expected[FUNCTION_GET_STATUS_LED_CONFIG] = RESPONSE_EXPECTED_ALWAYS_TRUE
  @response_expected[FUNCTION_GET_CHIP_TEMPERATURE] = RESPONSE_EXPECTED_ALWAYS_TRUE
  @response_expected[FUNCTION_RESET] = RESPONSE_EXPECTED_FALSE
  @response_expected[FUNCTION_WRITE_UID] = RESPONSE_EXPECTED_FALSE
  @response_expected[FUNCTION_READ_UID] = RESPONSE_EXPECTED_ALWAYS_TRUE
  @response_expected[FUNCTION_GET_IDENTITY] = RESPONSE_EXPECTED_ALWAYS_TRUE

  @callback_formats[CALLBACK_POSITION] = [12, 's s']
  @callback_formats[CALLBACK_PRESSED] = [9, '?']

  @ipcon.add_device self
end

Instance Method Details

#calibrateObject

Calibrates the middle position of the joystick. If your Joystick Bricklet 2.0 does not return x=0 and y=0 in the middle position, call this function while the joystick is standing still in the middle position.

The resulting calibration will be saved in non-volatile memory, thus you only have to calibrate it once.



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# File 'lib/tinkerforge/bricklet_joystick_v2.rb', line 130

def calibrate
  check_validity

  send_request FUNCTION_CALIBRATE, [], '', 8, ''
end

#get_bootloader_modeObject

Returns the current bootloader mode, see BrickletJoystickV2#set_bootloader_mode.



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# File 'lib/tinkerforge/bricklet_joystick_v2.rb', line 215

def get_bootloader_mode
  check_validity

  send_request FUNCTION_GET_BOOTLOADER_MODE, [], '', 9, 'C'
end

#get_chip_temperatureObject

Returns the temperature as measured inside the microcontroller. The value returned is not the ambient temperature!

The temperature is only proportional to the real temperature and it has bad accuracy. Practically it is only useful as an indicator for temperature changes.



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# File 'lib/tinkerforge/bricklet_joystick_v2.rb', line 273

def get_chip_temperature
  check_validity

  send_request FUNCTION_GET_CHIP_TEMPERATURE, [], '', 10, 's'
end

#get_identityObject

Returns the UID, the UID where the Bricklet is connected to, the position, the hardware and firmware version as well as the device identifier.

The position can be ‘a’, ‘b’, ‘c’, ‘d’, ‘e’, ‘f’, ‘g’ or ‘h’ (Bricklet Port). A Bricklet connected to an :ref:‘Isolator Bricklet <isolator_bricklet>` is always at position ’z’.

The device identifier numbers can be found :ref:‘here <device_identifier>`. |device_identifier_constant|



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# File 'lib/tinkerforge/bricklet_joystick_v2.rb', line 320

def get_identity
  send_request FUNCTION_GET_IDENTITY, [], '', 33, 'Z8 Z8 k C3 C3 S'
end

#get_positionObject

Returns the position of the joystick. The middle position of the joystick is x=0, y=0. The returned values are averaged and calibrated (see BrickletJoystickV2#calibrate).

If you want to get the position periodically, it is recommended to use the CALLBACK_POSITION callback and set the period with BrickletJoystickV2#set_position_callback_configuration.



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# File 'lib/tinkerforge/bricklet_joystick_v2.rb', line 107

def get_position
  check_validity

  send_request FUNCTION_GET_POSITION, [], '', 12, 's s'
end

#get_position_callback_configurationObject

Returns the callback configuration as set by BrickletJoystickV2#set_position_callback_configuration.



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# File 'lib/tinkerforge/bricklet_joystick_v2.rb', line 153

def get_position_callback_configuration
  check_validity

  send_request FUNCTION_GET_POSITION_CALLBACK_CONFIGURATION, [], '', 13, 'L ?'
end

#get_pressed_callback_configurationObject

Returns the callback configuration as set by BrickletJoystickV2#set_pressed_callback_configuration.



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# File 'lib/tinkerforge/bricklet_joystick_v2.rb', line 176

def get_pressed_callback_configuration
  check_validity

  send_request FUNCTION_GET_PRESSED_CALLBACK_CONFIGURATION, [], '', 13, 'L ?'
end

#get_spitfp_error_countObject

Returns the error count for the communication between Brick and Bricklet.

The errors are divided into

  • ACK checksum errors,

  • message checksum errors,

  • framing errors and

  • overflow errors.

The errors counts are for errors that occur on the Bricklet side. All Bricks have a similar function that returns the errors on the Brick side.



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# File 'lib/tinkerforge/bricklet_joystick_v2.rb', line 193

def get_spitfp_error_count
  check_validity

  send_request FUNCTION_GET_SPITFP_ERROR_COUNT, [], '', 24, 'L L L L'
end

#get_status_led_configObject

Returns the configuration as set by BrickletJoystickV2#set_status_led_config



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# File 'lib/tinkerforge/bricklet_joystick_v2.rb', line 261

def get_status_led_config
  check_validity

  send_request FUNCTION_GET_STATUS_LED_CONFIG, [], '', 9, 'C'
end

#is_pressedObject

Returns true if the button is pressed and false otherwise.

If you want to get the press-state periodically, it is recommended to use the CALLBACK_PRESSED callback and set the period with BrickletJoystickV2#set_pressed_callback_configuration.



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# File 'lib/tinkerforge/bricklet_joystick_v2.rb', line 118

def is_pressed
  check_validity

  send_request FUNCTION_IS_PRESSED, [], '', 9, '?'
end

#read_uidObject

Returns the current UID as an integer. Encode as Base58 to get the usual string version.



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# File 'lib/tinkerforge/bricklet_joystick_v2.rb', line 304

def read_uid
  check_validity

  send_request FUNCTION_READ_UID, [], '', 12, 'L'
end

#register_callback(id, &block) ⇒ Object

Registers a callback with ID id to the block block.



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# File 'lib/tinkerforge/bricklet_joystick_v2.rb', line 325

def register_callback(id, &block)
  callback = block
  @registered_callbacks[id] = callback
end

#resetObject

Calling this function will reset the Bricklet. All configurations will be lost.

After a reset you have to create new device objects, calling functions on the existing ones will result in undefined behavior!



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# File 'lib/tinkerforge/bricklet_joystick_v2.rb', line 285

def reset
  check_validity

  send_request FUNCTION_RESET, [], '', 8, ''
end

#set_bootloader_mode(mode) ⇒ Object

Sets the bootloader mode and returns the status after the requested mode change was instigated.

You can change from bootloader mode to firmware mode and vice versa. A change from bootloader mode to firmware mode will only take place if the entry function, device identifier and CRC are present and correct.

This function is used by Brick Viewer during flashing. It should not be necessary to call it in a normal user program.



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# File 'lib/tinkerforge/bricklet_joystick_v2.rb', line 208

def set_bootloader_mode(mode)
  check_validity

  send_request FUNCTION_SET_BOOTLOADER_MODE, [mode], 'C', 9, 'C'
end

#set_position_callback_configuration(period, value_has_to_change) ⇒ Object

The period is the period with which the CALLBACK_POSITION callback is triggered periodically. A value of 0 turns the callback off.

If the ‘value has to change`-parameter is set to true, the callback is only triggered after at least one of the values has changed. If the values didn’t change within the period, the callback is triggered immediately on change.

If it is set to false, the callback is continuously triggered with the period, independent of the value.



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# File 'lib/tinkerforge/bricklet_joystick_v2.rb', line 145

def set_position_callback_configuration(period, value_has_to_change)
  check_validity

  send_request FUNCTION_SET_POSITION_CALLBACK_CONFIGURATION, [period, value_has_to_change], 'L ?', 8, ''
end

#set_pressed_callback_configuration(period, value_has_to_change) ⇒ Object

The period is the period with which the CALLBACK_PRESSED callback is triggered periodically. A value of 0 turns the callback off.

If the ‘value has to change`-parameter is set to true, the callback is only triggered after at least one of the values has changed. If the values didn’t change within the period, the callback is triggered immediately on change.

If it is set to false, the callback is continuously triggered with the period, independent of the value.



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# File 'lib/tinkerforge/bricklet_joystick_v2.rb', line 168

def set_pressed_callback_configuration(period, value_has_to_change)
  check_validity

  send_request FUNCTION_SET_PRESSED_CALLBACK_CONFIGURATION, [period, value_has_to_change], 'L ?', 8, ''
end

#set_status_led_config(config) ⇒ Object

Sets the status LED configuration. By default the LED shows communication traffic between Brick and Bricklet, it flickers once for every 10 received data packets.

You can also turn the LED permanently on/off or show a heartbeat.

If the Bricklet is in bootloader mode, the LED is will show heartbeat by default.



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# File 'lib/tinkerforge/bricklet_joystick_v2.rb', line 254

def set_status_led_config(config)
  check_validity

  send_request FUNCTION_SET_STATUS_LED_CONFIG, [config], 'C', 8, ''
end

#set_write_firmware_pointer(pointer) ⇒ Object

Sets the firmware pointer for BrickletJoystickV2#write_firmware. The pointer has to be increased by chunks of size 64. The data is written to flash every 4 chunks (which equals to one page of size 256).

This function is used by Brick Viewer during flashing. It should not be necessary to call it in a normal user program.



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# File 'lib/tinkerforge/bricklet_joystick_v2.rb', line 227

def set_write_firmware_pointer(pointer)
  check_validity

  send_request FUNCTION_SET_WRITE_FIRMWARE_POINTER, [pointer], 'L', 8, ''
end

#write_firmware(data) ⇒ Object

Writes 64 Bytes of firmware at the position as written by BrickletJoystickV2#set_write_firmware_pointer before. The firmware is written to flash every 4 chunks.

You can only write firmware in bootloader mode.

This function is used by Brick Viewer during flashing. It should not be necessary to call it in a normal user program.



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# File 'lib/tinkerforge/bricklet_joystick_v2.rb', line 241

def write_firmware(data)
  check_validity

  send_request FUNCTION_WRITE_FIRMWARE, [data], 'C64', 9, 'C'
end

#write_uid(uid) ⇒ Object

Writes a new UID into flash. If you want to set a new UID you have to decode the Base58 encoded UID string into an integer first.

We recommend that you use Brick Viewer to change the UID.



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# File 'lib/tinkerforge/bricklet_joystick_v2.rb', line 296

def write_uid(uid)
  check_validity

  send_request FUNCTION_WRITE_UID, [uid], 'L', 8, ''
end