Class: Tinkerforge::BrickletAmbientLightV3
- Defined in:
- lib/tinkerforge/bricklet_ambient_light_v3.rb
Overview
Measures ambient light up to 64000lux
Constant Summary collapse
- DEVICE_IDENTIFIER =
:nodoc:
2131
- DEVICE_DISPLAY_NAME =
:nodoc:
'Ambient Light Bricklet 3.0'
- CALLBACK_ILLUMINANCE =
This callback is triggered periodically according to the configuration set by BrickletAmbientLightV3#set_illuminance_callback_configuration.
The parameter is the same as BrickletAmbientLightV3#get_illuminance.
4
- FUNCTION_GET_ILLUMINANCE =
:nodoc:
1
- FUNCTION_SET_ILLUMINANCE_CALLBACK_CONFIGURATION =
:nodoc:
2
- FUNCTION_GET_ILLUMINANCE_CALLBACK_CONFIGURATION =
:nodoc:
3
- FUNCTION_SET_CONFIGURATION =
:nodoc:
5
- FUNCTION_GET_CONFIGURATION =
:nodoc:
6
- FUNCTION_GET_SPITFP_ERROR_COUNT =
:nodoc:
234
- FUNCTION_SET_BOOTLOADER_MODE =
:nodoc:
235
- FUNCTION_GET_BOOTLOADER_MODE =
:nodoc:
236
- FUNCTION_SET_WRITE_FIRMWARE_POINTER =
:nodoc:
237
- FUNCTION_WRITE_FIRMWARE =
:nodoc:
238
- FUNCTION_SET_STATUS_LED_CONFIG =
:nodoc:
239
- FUNCTION_GET_STATUS_LED_CONFIG =
:nodoc:
240
- FUNCTION_GET_CHIP_TEMPERATURE =
:nodoc:
242
- FUNCTION_RESET =
:nodoc:
243
- FUNCTION_WRITE_UID =
:nodoc:
248
- FUNCTION_READ_UID =
:nodoc:
249
- FUNCTION_GET_IDENTITY =
:nodoc:
255
- THRESHOLD_OPTION_OFF =
:nodoc:
'x'
- THRESHOLD_OPTION_OUTSIDE =
:nodoc:
'o'
- THRESHOLD_OPTION_INSIDE =
:nodoc:
'i'
- THRESHOLD_OPTION_SMALLER =
:nodoc:
'<'
- THRESHOLD_OPTION_GREATER =
:nodoc:
'>'
- ILLUMINANCE_RANGE_UNLIMITED =
:nodoc:
6
- ILLUMINANCE_RANGE_64000LUX =
:nodoc:
0
- ILLUMINANCE_RANGE_32000LUX =
:nodoc:
1
- ILLUMINANCE_RANGE_16000LUX =
:nodoc:
2
- ILLUMINANCE_RANGE_8000LUX =
:nodoc:
3
- ILLUMINANCE_RANGE_1300LUX =
:nodoc:
4
- ILLUMINANCE_RANGE_600LUX =
:nodoc:
5
- INTEGRATION_TIME_50MS =
:nodoc:
0
- INTEGRATION_TIME_100MS =
:nodoc:
1
- INTEGRATION_TIME_150MS =
:nodoc:
2
- INTEGRATION_TIME_200MS =
:nodoc:
3
- INTEGRATION_TIME_250MS =
:nodoc:
4
- INTEGRATION_TIME_300MS =
:nodoc:
5
- INTEGRATION_TIME_350MS =
:nodoc:
6
- INTEGRATION_TIME_400MS =
:nodoc:
7
- BOOTLOADER_MODE_BOOTLOADER =
:nodoc:
0
- BOOTLOADER_MODE_FIRMWARE =
:nodoc:
1
- BOOTLOADER_MODE_BOOTLOADER_WAIT_FOR_REBOOT =
:nodoc:
2
- BOOTLOADER_MODE_FIRMWARE_WAIT_FOR_REBOOT =
:nodoc:
3
- BOOTLOADER_MODE_FIRMWARE_WAIT_FOR_ERASE_AND_REBOOT =
:nodoc:
4
- BOOTLOADER_STATUS_OK =
:nodoc:
0
- BOOTLOADER_STATUS_INVALID_MODE =
:nodoc:
1
- BOOTLOADER_STATUS_NO_CHANGE =
:nodoc:
2
- BOOTLOADER_STATUS_ENTRY_FUNCTION_NOT_PRESENT =
:nodoc:
3
- BOOTLOADER_STATUS_DEVICE_IDENTIFIER_INCORRECT =
:nodoc:
4
- BOOTLOADER_STATUS_CRC_MISMATCH =
:nodoc:
5
- STATUS_LED_CONFIG_OFF =
:nodoc:
0
- STATUS_LED_CONFIG_ON =
:nodoc:
1
- STATUS_LED_CONFIG_SHOW_HEARTBEAT =
:nodoc:
2
- STATUS_LED_CONFIG_SHOW_STATUS =
:nodoc:
3
Constants inherited from Device
Device::DEVICE_IDENTIFIER_CHECK_MATCH, Device::DEVICE_IDENTIFIER_CHECK_MISMATCH, Device::DEVICE_IDENTIFIER_CHECK_PENDING, Device::RESPONSE_EXPECTED_ALWAYS_TRUE, Device::RESPONSE_EXPECTED_FALSE, Device::RESPONSE_EXPECTED_INVALID_FUNCTION_ID, Device::RESPONSE_EXPECTED_TRUE
Instance Attribute Summary
Attributes inherited from Device
#callback_formats, #expected_response_function_id, #expected_response_sequence_number, #high_level_callbacks, #registered_callbacks, #replaced, #uid
Instance Method Summary collapse
-
#get_bootloader_mode ⇒ Object
Returns the current bootloader mode, see BrickletAmbientLightV3#set_bootloader_mode.
-
#get_chip_temperature ⇒ Object
Returns the temperature as measured inside the microcontroller.
-
#get_configuration ⇒ Object
Returns the configuration as set by BrickletAmbientLightV3#set_configuration.
-
#get_identity ⇒ Object
Returns the UID, the UID where the Bricklet is connected to, the position, the hardware and firmware version as well as the device identifier.
-
#get_illuminance ⇒ Object
Returns the illuminance of the ambient light sensor.
-
#get_illuminance_callback_configuration ⇒ Object
Returns the callback configuration as set by BrickletAmbientLightV3#set_illuminance_callback_configuration.
-
#get_spitfp_error_count ⇒ Object
Returns the error count for the communication between Brick and Bricklet.
-
#get_status_led_config ⇒ Object
Returns the configuration as set by BrickletAmbientLightV3#set_status_led_config.
-
#initialize(uid, ipcon) ⇒ BrickletAmbientLightV3
constructor
Creates an object with the unique device ID
uid
and adds it to the IP Connectionipcon
. -
#read_uid ⇒ Object
Returns the current UID as an integer.
-
#register_callback(id, &block) ⇒ Object
Registers a callback with ID
id
to the blockblock
. -
#reset ⇒ Object
Calling this function will reset the Bricklet.
-
#set_bootloader_mode(mode) ⇒ Object
Sets the bootloader mode and returns the status after the requested mode change was instigated.
-
#set_configuration(illuminance_range, integration_time) ⇒ Object
Sets the configuration.
-
#set_illuminance_callback_configuration(period, value_has_to_change, option, min, max) ⇒ Object
The period is the period with which the CALLBACK_ILLUMINANCE callback is triggered periodically.
-
#set_status_led_config(config) ⇒ Object
Sets the status LED configuration.
-
#set_write_firmware_pointer(pointer) ⇒ Object
Sets the firmware pointer for BrickletAmbientLightV3#write_firmware.
-
#write_firmware(data) ⇒ Object
Writes 64 Bytes of firmware at the position as written by BrickletAmbientLightV3#set_write_firmware_pointer before.
-
#write_uid(uid) ⇒ Object
Writes a new UID into flash.
Methods inherited from Device
#check_validity, #dequeue_response, #enqueue_response, #get_api_version, #get_response_expected, #send_request, #set_response_expected, #set_response_expected_all
Constructor Details
#initialize(uid, ipcon) ⇒ BrickletAmbientLightV3
Creates an object with the unique device ID uid
and adds it to the IP Connection ipcon
.
Instance Method Details
#get_bootloader_mode ⇒ Object
Returns the current bootloader mode, see BrickletAmbientLightV3#set_bootloader_mode.
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# File 'lib/tinkerforge/bricklet_ambient_light_v3.rb', line 235 def get_bootloader_mode check_validity send_request FUNCTION_GET_BOOTLOADER_MODE, [], '', 9, 'C' end |
#get_chip_temperature ⇒ Object
Returns the temperature as measured inside the microcontroller. The value returned is not the ambient temperature!
The temperature is only proportional to the real temperature and it has bad accuracy. Practically it is only useful as an indicator for temperature changes.
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# File 'lib/tinkerforge/bricklet_ambient_light_v3.rb', line 293 def get_chip_temperature check_validity send_request FUNCTION_GET_CHIP_TEMPERATURE, [], '', 10, 's' end |
#get_configuration ⇒ Object
Returns the configuration as set by BrickletAmbientLightV3#set_configuration.
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# File 'lib/tinkerforge/bricklet_ambient_light_v3.rb', line 196 def get_configuration check_validity send_request FUNCTION_GET_CONFIGURATION, [], '', 10, 'C C' end |
#get_identity ⇒ Object
Returns the UID, the UID where the Bricklet is connected to, the position, the hardware and firmware version as well as the device identifier.
The position can be ‘a’, ‘b’, ‘c’, ‘d’, ‘e’, ‘f’, ‘g’ or ‘h’ (Bricklet Port). A Bricklet connected to an :ref:‘Isolator Bricklet <isolator_bricklet>` is always at position ’z’.
The device identifier numbers can be found :ref:‘here <device_identifier>`. |device_identifier_constant|
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# File 'lib/tinkerforge/bricklet_ambient_light_v3.rb', line 340 def get_identity send_request FUNCTION_GET_IDENTITY, [], '', 33, 'Z8 Z8 k C3 C3 S' end |
#get_illuminance ⇒ Object
Returns the illuminance of the ambient light sensor. The measurement range goes up to about 100000lux, but above 64000lux the precision starts to drop. The illuminance is given in lux/100, i.e. a value of 450000 means that an illuminance of 4500lux is measured.
An illuminance of 0lux indicates an error condition where the sensor cannot perform a reasonable measurement. This can happen with very dim or very bright light conditions. In bright light conditions this might indicate that the sensor is saturated and the configuration should be modified (BrickletAmbientLightV3#set_configuration) to better match the conditions.
If you want to get the value periodically, it is recommended to use the CALLBACK_ILLUMINANCE callback. You can set the callback configuration with BrickletAmbientLightV3#set_illuminance_callback_configuration.
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# File 'lib/tinkerforge/bricklet_ambient_light_v3.rb', line 125 def get_illuminance check_validity send_request FUNCTION_GET_ILLUMINANCE, [], '', 12, 'L' end |
#get_illuminance_callback_configuration ⇒ Object
Returns the callback configuration as set by BrickletAmbientLightV3#set_illuminance_callback_configuration.
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# File 'lib/tinkerforge/bricklet_ambient_light_v3.rb', line 163 def get_illuminance_callback_configuration check_validity send_request FUNCTION_GET_ILLUMINANCE_CALLBACK_CONFIGURATION, [], '', 22, 'L ? k L L' end |
#get_spitfp_error_count ⇒ Object
Returns the error count for the communication between Brick and Bricklet.
The errors are divided into
-
ACK checksum errors,
-
message checksum errors,
-
framing errors and
-
overflow errors.
The errors counts are for errors that occur on the Bricklet side. All Bricks have a similar function that returns the errors on the Brick side.
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# File 'lib/tinkerforge/bricklet_ambient_light_v3.rb', line 213 def get_spitfp_error_count check_validity send_request FUNCTION_GET_SPITFP_ERROR_COUNT, [], '', 24, 'L L L L' end |
#get_status_led_config ⇒ Object
Returns the configuration as set by BrickletAmbientLightV3#set_status_led_config
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# File 'lib/tinkerforge/bricklet_ambient_light_v3.rb', line 281 def get_status_led_config check_validity send_request FUNCTION_GET_STATUS_LED_CONFIG, [], '', 9, 'C' end |
#read_uid ⇒ Object
Returns the current UID as an integer. Encode as Base58 to get the usual string version.
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# File 'lib/tinkerforge/bricklet_ambient_light_v3.rb', line 324 def read_uid check_validity send_request FUNCTION_READ_UID, [], '', 12, 'L' end |
#register_callback(id, &block) ⇒ Object
Registers a callback with ID id
to the block block
.
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# File 'lib/tinkerforge/bricklet_ambient_light_v3.rb', line 345 def register_callback(id, &block) callback = block @registered_callbacks[id] = callback end |
#reset ⇒ Object
Calling this function will reset the Bricklet. All configurations will be lost.
After a reset you have to create new device objects, calling functions on the existing ones will result in undefined behavior!
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# File 'lib/tinkerforge/bricklet_ambient_light_v3.rb', line 305 def reset check_validity send_request FUNCTION_RESET, [], '', 8, '' end |
#set_bootloader_mode(mode) ⇒ Object
Sets the bootloader mode and returns the status after the requested mode change was instigated.
You can change from bootloader mode to firmware mode and vice versa. A change from bootloader mode to firmware mode will only take place if the entry function, device identifier and CRC are present and correct.
This function is used by Brick Viewer during flashing. It should not be necessary to call it in a normal user program.
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# File 'lib/tinkerforge/bricklet_ambient_light_v3.rb', line 228 def set_bootloader_mode(mode) check_validity send_request FUNCTION_SET_BOOTLOADER_MODE, [mode], 'C', 9, 'C' end |
#set_configuration(illuminance_range, integration_time) ⇒ Object
Sets the configuration. It is possible to configure an illuminance range between 0-600lux and 0-64000lux and an integration time between 50ms and 400ms.
The unlimited illuminance range allows to measure up to about 100000lux, but above 64000lux the precision starts to drop.
A smaller illuminance range increases the resolution of the data. A longer integration time will result in less noise on the data.
If the actual measure illuminance is out-of-range then the current illuminance range maximum +0.01lux is reported by BrickletAmbientLightV3#get_illuminance and the CALLBACK_ILLUMINANCE callback. For example, 800001 for the 0-8000lux range.
With a long integration time the sensor might be saturated before the measured value reaches the maximum of the selected illuminance range. In this case 0lux is reported by BrickletAmbientLightV3#get_illuminance and the CALLBACK_ILLUMINANCE callback.
If the measurement is out-of-range or the sensor is saturated then you should configure the next higher illuminance range. If the highest range is already in use, then start to reduce the integration time.
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# File 'lib/tinkerforge/bricklet_ambient_light_v3.rb', line 189 def set_configuration(illuminance_range, integration_time) check_validity send_request FUNCTION_SET_CONFIGURATION, [illuminance_range, integration_time], 'C C', 8, '' end |
#set_illuminance_callback_configuration(period, value_has_to_change, option, min, max) ⇒ Object
The period is the period with which the CALLBACK_ILLUMINANCE callback is triggered periodically. A value of 0 turns the callback off.
If the ‘value has to change`-parameter is set to true, the callback is only triggered after the value has changed. If the value didn’t change within the period, the callback is triggered immediately on change.
If it is set to false, the callback is continuously triggered with the period, independent of the value.
It is furthermore possible to constrain the callback with thresholds.
The ‘option`-parameter together with min/max sets a threshold for the CALLBACK_ILLUMINANCE callback.
The following options are possible:
"Option", "Description"
"'x'", "Threshold is turned off"
"'o'", "Threshold is triggered when the value is *outside* the min and max values"
"'i'", "Threshold is triggered when the value is *inside* or equal to the min and max values"
"'<'", "Threshold is triggered when the value is smaller than the min value (max is ignored)"
"'>'", "Threshold is triggered when the value is greater than the min value (max is ignored)"
If the option is set to ‘x’ (threshold turned off) the callback is triggered with the fixed period.
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# File 'lib/tinkerforge/bricklet_ambient_light_v3.rb', line 156 def set_illuminance_callback_configuration(period, value_has_to_change, option, min, max) check_validity send_request FUNCTION_SET_ILLUMINANCE_CALLBACK_CONFIGURATION, [period, value_has_to_change, option, min, max], 'L ? k L L', 8, '' end |
#set_status_led_config(config) ⇒ Object
Sets the status LED configuration. By default the LED shows communication traffic between Brick and Bricklet, it flickers once for every 10 received data packets.
You can also turn the LED permanently on/off or show a heartbeat.
If the Bricklet is in bootloader mode, the LED is will show heartbeat by default.
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# File 'lib/tinkerforge/bricklet_ambient_light_v3.rb', line 274 def set_status_led_config(config) check_validity send_request FUNCTION_SET_STATUS_LED_CONFIG, [config], 'C', 8, '' end |
#set_write_firmware_pointer(pointer) ⇒ Object
Sets the firmware pointer for BrickletAmbientLightV3#write_firmware. The pointer has to be increased by chunks of size 64. The data is written to flash every 4 chunks (which equals to one page of size 256).
This function is used by Brick Viewer during flashing. It should not be necessary to call it in a normal user program.
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# File 'lib/tinkerforge/bricklet_ambient_light_v3.rb', line 247 def set_write_firmware_pointer(pointer) check_validity send_request FUNCTION_SET_WRITE_FIRMWARE_POINTER, [pointer], 'L', 8, '' end |
#write_firmware(data) ⇒ Object
Writes 64 Bytes of firmware at the position as written by BrickletAmbientLightV3#set_write_firmware_pointer before. The firmware is written to flash every 4 chunks.
You can only write firmware in bootloader mode.
This function is used by Brick Viewer during flashing. It should not be necessary to call it in a normal user program.
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# File 'lib/tinkerforge/bricklet_ambient_light_v3.rb', line 261 def write_firmware(data) check_validity send_request FUNCTION_WRITE_FIRMWARE, [data], 'C64', 9, 'C' end |
#write_uid(uid) ⇒ Object
Writes a new UID into flash. If you want to set a new UID you have to decode the Base58 encoded UID string into an integer first.
We recommend that you use Brick Viewer to change the UID.
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# File 'lib/tinkerforge/bricklet_ambient_light_v3.rb', line 316 def write_uid(uid) check_validity send_request FUNCTION_WRITE_UID, [uid], 'L', 8, '' end |