Class: Tinkerforge::BrickletAmbientLightV3

Inherits:
Device
  • Object
show all
Defined in:
lib/tinkerforge/bricklet_ambient_light_v3.rb

Overview

Measures ambient light up to 64000lux

Constant Summary collapse

DEVICE_IDENTIFIER =

:nodoc:

2131
DEVICE_DISPLAY_NAME =

:nodoc:

'Ambient Light Bricklet 3.0'
CALLBACK_ILLUMINANCE =

This callback is triggered periodically according to the configuration set by BrickletAmbientLightV3#set_illuminance_callback_configuration.

The parameter is the same as BrickletAmbientLightV3#get_illuminance.

4
FUNCTION_GET_ILLUMINANCE =

:nodoc:

1
FUNCTION_SET_ILLUMINANCE_CALLBACK_CONFIGURATION =

:nodoc:

2
FUNCTION_GET_ILLUMINANCE_CALLBACK_CONFIGURATION =

:nodoc:

3
FUNCTION_SET_CONFIGURATION =

:nodoc:

5
FUNCTION_GET_CONFIGURATION =

:nodoc:

6
FUNCTION_GET_SPITFP_ERROR_COUNT =

:nodoc:

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FUNCTION_SET_BOOTLOADER_MODE =

:nodoc:

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FUNCTION_GET_BOOTLOADER_MODE =

:nodoc:

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FUNCTION_SET_WRITE_FIRMWARE_POINTER =

:nodoc:

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FUNCTION_WRITE_FIRMWARE =

:nodoc:

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FUNCTION_SET_STATUS_LED_CONFIG =

:nodoc:

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FUNCTION_GET_STATUS_LED_CONFIG =

:nodoc:

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FUNCTION_GET_CHIP_TEMPERATURE =

:nodoc:

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FUNCTION_RESET =

:nodoc:

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FUNCTION_WRITE_UID =

:nodoc:

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FUNCTION_READ_UID =

:nodoc:

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FUNCTION_GET_IDENTITY =

:nodoc:

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THRESHOLD_OPTION_OFF =

:nodoc:

'x'
THRESHOLD_OPTION_OUTSIDE =

:nodoc:

'o'
THRESHOLD_OPTION_INSIDE =

:nodoc:

'i'
THRESHOLD_OPTION_SMALLER =

:nodoc:

'<'
THRESHOLD_OPTION_GREATER =

:nodoc:

'>'
ILLUMINANCE_RANGE_UNLIMITED =

:nodoc:

6
ILLUMINANCE_RANGE_64000LUX =

:nodoc:

0
ILLUMINANCE_RANGE_32000LUX =

:nodoc:

1
ILLUMINANCE_RANGE_16000LUX =

:nodoc:

2
ILLUMINANCE_RANGE_8000LUX =

:nodoc:

3
ILLUMINANCE_RANGE_1300LUX =

:nodoc:

4
ILLUMINANCE_RANGE_600LUX =

:nodoc:

5
INTEGRATION_TIME_50MS =

:nodoc:

0
INTEGRATION_TIME_100MS =

:nodoc:

1
INTEGRATION_TIME_150MS =

:nodoc:

2
INTEGRATION_TIME_200MS =

:nodoc:

3
INTEGRATION_TIME_250MS =

:nodoc:

4
INTEGRATION_TIME_300MS =

:nodoc:

5
INTEGRATION_TIME_350MS =

:nodoc:

6
INTEGRATION_TIME_400MS =

:nodoc:

7
BOOTLOADER_MODE_BOOTLOADER =

:nodoc:

0
BOOTLOADER_MODE_FIRMWARE =

:nodoc:

1
BOOTLOADER_MODE_BOOTLOADER_WAIT_FOR_REBOOT =

:nodoc:

2
BOOTLOADER_MODE_FIRMWARE_WAIT_FOR_REBOOT =

:nodoc:

3
BOOTLOADER_MODE_FIRMWARE_WAIT_FOR_ERASE_AND_REBOOT =

:nodoc:

4
BOOTLOADER_STATUS_OK =

:nodoc:

0
BOOTLOADER_STATUS_INVALID_MODE =

:nodoc:

1
BOOTLOADER_STATUS_NO_CHANGE =

:nodoc:

2
BOOTLOADER_STATUS_ENTRY_FUNCTION_NOT_PRESENT =

:nodoc:

3
BOOTLOADER_STATUS_DEVICE_IDENTIFIER_INCORRECT =

:nodoc:

4
BOOTLOADER_STATUS_CRC_MISMATCH =

:nodoc:

5
STATUS_LED_CONFIG_OFF =

:nodoc:

0
STATUS_LED_CONFIG_ON =

:nodoc:

1
STATUS_LED_CONFIG_SHOW_HEARTBEAT =

:nodoc:

2
STATUS_LED_CONFIG_SHOW_STATUS =

:nodoc:

3

Constants inherited from Device

Device::DEVICE_IDENTIFIER_CHECK_MATCH, Device::DEVICE_IDENTIFIER_CHECK_MISMATCH, Device::DEVICE_IDENTIFIER_CHECK_PENDING, Device::RESPONSE_EXPECTED_ALWAYS_TRUE, Device::RESPONSE_EXPECTED_FALSE, Device::RESPONSE_EXPECTED_INVALID_FUNCTION_ID, Device::RESPONSE_EXPECTED_TRUE

Instance Attribute Summary

Attributes inherited from Device

#callback_formats, #expected_response_function_id, #expected_response_sequence_number, #high_level_callbacks, #registered_callbacks, #replaced, #uid

Instance Method Summary collapse

Methods inherited from Device

#check_validity, #dequeue_response, #enqueue_response, #get_api_version, #get_response_expected, #send_request, #set_response_expected, #set_response_expected_all

Constructor Details

#initialize(uid, ipcon) ⇒ BrickletAmbientLightV3

Creates an object with the unique device ID uid and adds it to the IP Connection ipcon.



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# File 'lib/tinkerforge/bricklet_ambient_light_v3.rb', line 82

def initialize(uid, ipcon)
  super uid, ipcon, DEVICE_IDENTIFIER, DEVICE_DISPLAY_NAME

  @api_version = [2, 0, 0]

  @response_expected[FUNCTION_GET_ILLUMINANCE] = RESPONSE_EXPECTED_ALWAYS_TRUE
  @response_expected[FUNCTION_SET_ILLUMINANCE_CALLBACK_CONFIGURATION] = RESPONSE_EXPECTED_TRUE
  @response_expected[FUNCTION_GET_ILLUMINANCE_CALLBACK_CONFIGURATION] = RESPONSE_EXPECTED_ALWAYS_TRUE
  @response_expected[FUNCTION_SET_CONFIGURATION] = RESPONSE_EXPECTED_FALSE
  @response_expected[FUNCTION_GET_CONFIGURATION] = RESPONSE_EXPECTED_ALWAYS_TRUE
  @response_expected[FUNCTION_GET_SPITFP_ERROR_COUNT] = RESPONSE_EXPECTED_ALWAYS_TRUE
  @response_expected[FUNCTION_SET_BOOTLOADER_MODE] = RESPONSE_EXPECTED_ALWAYS_TRUE
  @response_expected[FUNCTION_GET_BOOTLOADER_MODE] = RESPONSE_EXPECTED_ALWAYS_TRUE
  @response_expected[FUNCTION_SET_WRITE_FIRMWARE_POINTER] = RESPONSE_EXPECTED_FALSE
  @response_expected[FUNCTION_WRITE_FIRMWARE] = RESPONSE_EXPECTED_ALWAYS_TRUE
  @response_expected[FUNCTION_SET_STATUS_LED_CONFIG] = RESPONSE_EXPECTED_FALSE
  @response_expected[FUNCTION_GET_STATUS_LED_CONFIG] = RESPONSE_EXPECTED_ALWAYS_TRUE
  @response_expected[FUNCTION_GET_CHIP_TEMPERATURE] = RESPONSE_EXPECTED_ALWAYS_TRUE
  @response_expected[FUNCTION_RESET] = RESPONSE_EXPECTED_FALSE
  @response_expected[FUNCTION_WRITE_UID] = RESPONSE_EXPECTED_FALSE
  @response_expected[FUNCTION_READ_UID] = RESPONSE_EXPECTED_ALWAYS_TRUE
  @response_expected[FUNCTION_GET_IDENTITY] = RESPONSE_EXPECTED_ALWAYS_TRUE

  @callback_formats[CALLBACK_ILLUMINANCE] = [12, 'L']

  @ipcon.add_device self
end

Instance Method Details

#get_bootloader_modeObject

Returns the current bootloader mode, see BrickletAmbientLightV3#set_bootloader_mode.



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# File 'lib/tinkerforge/bricklet_ambient_light_v3.rb', line 235

def get_bootloader_mode
  check_validity

  send_request FUNCTION_GET_BOOTLOADER_MODE, [], '', 9, 'C'
end

#get_chip_temperatureObject

Returns the temperature as measured inside the microcontroller. The value returned is not the ambient temperature!

The temperature is only proportional to the real temperature and it has bad accuracy. Practically it is only useful as an indicator for temperature changes.



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# File 'lib/tinkerforge/bricklet_ambient_light_v3.rb', line 293

def get_chip_temperature
  check_validity

  send_request FUNCTION_GET_CHIP_TEMPERATURE, [], '', 10, 's'
end

#get_configurationObject

Returns the configuration as set by BrickletAmbientLightV3#set_configuration.



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# File 'lib/tinkerforge/bricklet_ambient_light_v3.rb', line 196

def get_configuration
  check_validity

  send_request FUNCTION_GET_CONFIGURATION, [], '', 10, 'C C'
end

#get_identityObject

Returns the UID, the UID where the Bricklet is connected to, the position, the hardware and firmware version as well as the device identifier.

The position can be ‘a’, ‘b’, ‘c’, ‘d’, ‘e’, ‘f’, ‘g’ or ‘h’ (Bricklet Port). A Bricklet connected to an :ref:‘Isolator Bricklet <isolator_bricklet>` is always at position ’z’.

The device identifier numbers can be found :ref:‘here <device_identifier>`. |device_identifier_constant|



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# File 'lib/tinkerforge/bricklet_ambient_light_v3.rb', line 340

def get_identity
  send_request FUNCTION_GET_IDENTITY, [], '', 33, 'Z8 Z8 k C3 C3 S'
end

#get_illuminanceObject

Returns the illuminance of the ambient light sensor. The measurement range goes up to about 100000lux, but above 64000lux the precision starts to drop. The illuminance is given in lux/100, i.e. a value of 450000 means that an illuminance of 4500lux is measured.

An illuminance of 0lux indicates an error condition where the sensor cannot perform a reasonable measurement. This can happen with very dim or very bright light conditions. In bright light conditions this might indicate that the sensor is saturated and the configuration should be modified (BrickletAmbientLightV3#set_configuration) to better match the conditions.

If you want to get the value periodically, it is recommended to use the CALLBACK_ILLUMINANCE callback. You can set the callback configuration with BrickletAmbientLightV3#set_illuminance_callback_configuration.



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# File 'lib/tinkerforge/bricklet_ambient_light_v3.rb', line 125

def get_illuminance
  check_validity

  send_request FUNCTION_GET_ILLUMINANCE, [], '', 12, 'L'
end

#get_illuminance_callback_configurationObject

Returns the callback configuration as set by BrickletAmbientLightV3#set_illuminance_callback_configuration.



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# File 'lib/tinkerforge/bricklet_ambient_light_v3.rb', line 163

def get_illuminance_callback_configuration
  check_validity

  send_request FUNCTION_GET_ILLUMINANCE_CALLBACK_CONFIGURATION, [], '', 22, 'L ? k L L'
end

#get_spitfp_error_countObject

Returns the error count for the communication between Brick and Bricklet.

The errors are divided into

  • ACK checksum errors,

  • message checksum errors,

  • framing errors and

  • overflow errors.

The errors counts are for errors that occur on the Bricklet side. All Bricks have a similar function that returns the errors on the Brick side.



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# File 'lib/tinkerforge/bricklet_ambient_light_v3.rb', line 213

def get_spitfp_error_count
  check_validity

  send_request FUNCTION_GET_SPITFP_ERROR_COUNT, [], '', 24, 'L L L L'
end

#get_status_led_configObject

Returns the configuration as set by BrickletAmbientLightV3#set_status_led_config



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# File 'lib/tinkerforge/bricklet_ambient_light_v3.rb', line 281

def get_status_led_config
  check_validity

  send_request FUNCTION_GET_STATUS_LED_CONFIG, [], '', 9, 'C'
end

#read_uidObject

Returns the current UID as an integer. Encode as Base58 to get the usual string version.



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# File 'lib/tinkerforge/bricklet_ambient_light_v3.rb', line 324

def read_uid
  check_validity

  send_request FUNCTION_READ_UID, [], '', 12, 'L'
end

#register_callback(id, &block) ⇒ Object

Registers a callback with ID id to the block block.



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# File 'lib/tinkerforge/bricklet_ambient_light_v3.rb', line 345

def register_callback(id, &block)
  callback = block
  @registered_callbacks[id] = callback
end

#resetObject

Calling this function will reset the Bricklet. All configurations will be lost.

After a reset you have to create new device objects, calling functions on the existing ones will result in undefined behavior!



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# File 'lib/tinkerforge/bricklet_ambient_light_v3.rb', line 305

def reset
  check_validity

  send_request FUNCTION_RESET, [], '', 8, ''
end

#set_bootloader_mode(mode) ⇒ Object

Sets the bootloader mode and returns the status after the requested mode change was instigated.

You can change from bootloader mode to firmware mode and vice versa. A change from bootloader mode to firmware mode will only take place if the entry function, device identifier and CRC are present and correct.

This function is used by Brick Viewer during flashing. It should not be necessary to call it in a normal user program.



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# File 'lib/tinkerforge/bricklet_ambient_light_v3.rb', line 228

def set_bootloader_mode(mode)
  check_validity

  send_request FUNCTION_SET_BOOTLOADER_MODE, [mode], 'C', 9, 'C'
end

#set_configuration(illuminance_range, integration_time) ⇒ Object

Sets the configuration. It is possible to configure an illuminance range between 0-600lux and 0-64000lux and an integration time between 50ms and 400ms.

The unlimited illuminance range allows to measure up to about 100000lux, but above 64000lux the precision starts to drop.

A smaller illuminance range increases the resolution of the data. A longer integration time will result in less noise on the data.

If the actual measure illuminance is out-of-range then the current illuminance range maximum +0.01lux is reported by BrickletAmbientLightV3#get_illuminance and the CALLBACK_ILLUMINANCE callback. For example, 800001 for the 0-8000lux range.

With a long integration time the sensor might be saturated before the measured value reaches the maximum of the selected illuminance range. In this case 0lux is reported by BrickletAmbientLightV3#get_illuminance and the CALLBACK_ILLUMINANCE callback.

If the measurement is out-of-range or the sensor is saturated then you should configure the next higher illuminance range. If the highest range is already in use, then start to reduce the integration time.



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# File 'lib/tinkerforge/bricklet_ambient_light_v3.rb', line 189

def set_configuration(illuminance_range, integration_time)
  check_validity

  send_request FUNCTION_SET_CONFIGURATION, [illuminance_range, integration_time], 'C C', 8, ''
end

#set_illuminance_callback_configuration(period, value_has_to_change, option, min, max) ⇒ Object

The period is the period with which the CALLBACK_ILLUMINANCE callback is triggered periodically. A value of 0 turns the callback off.

If the ‘value has to change`-parameter is set to true, the callback is only triggered after the value has changed. If the value didn’t change within the period, the callback is triggered immediately on change.

If it is set to false, the callback is continuously triggered with the period, independent of the value.

It is furthermore possible to constrain the callback with thresholds.

The ‘option`-parameter together with min/max sets a threshold for the CALLBACK_ILLUMINANCE callback.

The following options are possible:

"Option", "Description"

"'x'",    "Threshold is turned off"
"'o'",    "Threshold is triggered when the value is *outside* the min and max values"
"'i'",    "Threshold is triggered when the value is *inside* or equal to the min and max values"
"'<'",    "Threshold is triggered when the value is smaller than the min value (max is ignored)"
"'>'",    "Threshold is triggered when the value is greater than the min value (max is ignored)"

If the option is set to ‘x’ (threshold turned off) the callback is triggered with the fixed period.



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# File 'lib/tinkerforge/bricklet_ambient_light_v3.rb', line 156

def set_illuminance_callback_configuration(period, value_has_to_change, option, min, max)
  check_validity

  send_request FUNCTION_SET_ILLUMINANCE_CALLBACK_CONFIGURATION, [period, value_has_to_change, option, min, max], 'L ? k L L', 8, ''
end

#set_status_led_config(config) ⇒ Object

Sets the status LED configuration. By default the LED shows communication traffic between Brick and Bricklet, it flickers once for every 10 received data packets.

You can also turn the LED permanently on/off or show a heartbeat.

If the Bricklet is in bootloader mode, the LED is will show heartbeat by default.



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# File 'lib/tinkerforge/bricklet_ambient_light_v3.rb', line 274

def set_status_led_config(config)
  check_validity

  send_request FUNCTION_SET_STATUS_LED_CONFIG, [config], 'C', 8, ''
end

#set_write_firmware_pointer(pointer) ⇒ Object

Sets the firmware pointer for BrickletAmbientLightV3#write_firmware. The pointer has to be increased by chunks of size 64. The data is written to flash every 4 chunks (which equals to one page of size 256).

This function is used by Brick Viewer during flashing. It should not be necessary to call it in a normal user program.



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# File 'lib/tinkerforge/bricklet_ambient_light_v3.rb', line 247

def set_write_firmware_pointer(pointer)
  check_validity

  send_request FUNCTION_SET_WRITE_FIRMWARE_POINTER, [pointer], 'L', 8, ''
end

#write_firmware(data) ⇒ Object

Writes 64 Bytes of firmware at the position as written by BrickletAmbientLightV3#set_write_firmware_pointer before. The firmware is written to flash every 4 chunks.

You can only write firmware in bootloader mode.

This function is used by Brick Viewer during flashing. It should not be necessary to call it in a normal user program.



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# File 'lib/tinkerforge/bricklet_ambient_light_v3.rb', line 261

def write_firmware(data)
  check_validity

  send_request FUNCTION_WRITE_FIRMWARE, [data], 'C64', 9, 'C'
end

#write_uid(uid) ⇒ Object

Writes a new UID into flash. If you want to set a new UID you have to decode the Base58 encoded UID string into an integer first.

We recommend that you use Brick Viewer to change the UID.



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# File 'lib/tinkerforge/bricklet_ambient_light_v3.rb', line 316

def write_uid(uid)
  check_validity

  send_request FUNCTION_WRITE_UID, [uid], 'L', 8, ''
end