Module: GenshinData::Materials::Development::WorldBossDropsData

Defined in:
lib/genshin_data/materials/development/world_boss_drops_data.rb

Overview

Definitons for all World Boss Drops

Constant Summary collapse

ARTIFICED_SPARE_CLOCKWORK_COMPONENT_COPPELIA =
GenshinObject::Material.new(
  kamera_key: "ArtificedSpareClockworkComponentCoppelia",
  name: "Artificed Spare Clockwork Component - Coppelia",
  rarity: 4,
  family: nil,
  inventory_type: :development_material,
  source_category: :boss_loot,
  source_sub_category: :world_boss_drop,
  nation_name: :fontaine
).freeze
ARTIFICED_SPARE_CLOCKWORK_COMPONENT_COPPELIUS =
GenshinObject::Material.new(
  kamera_key: "ArtificedSpareClockworkComponentCoppelius",
  name: "Artificed Spare Clockwork Component - Coppelius",
  rarity: 4,
  family: nil,
  inventory_type: :development_material,
  source_category: :boss_loot,
  source_sub_category: :world_boss_drop,
  nation_name: :fontaine
).freeze
BASALT_PILLAR =
GenshinObject::Material.new(
  kamera_key: "BasaltPillar",
  name: "Basalt Pillar",
  rarity: 4,
  family: nil,
  inventory_type: :development_material,
  source_category: :boss_loot,
  source_sub_category: :world_boss_drop,
  nation_name: :liyue
).freeze
CLEANSING_HEART =
GenshinObject::Material.new(
  kamera_key: "CleansingHeart",
  name: "Cleansing Heart",
  rarity: 4,
  family: nil,
  inventory_type: :development_material,
  source_category: :boss_loot,
  source_sub_category: :world_boss_drop,
  nation_name: :liyue
).freeze
CLOUDSEAM_SCALE =
GenshinObject::Material.new(
  kamera_key: "CloudseamScale",
  name: "Cloudseam Scale",
  rarity: 4,
  family: nil,
  inventory_type: :development_material,
  source_category: :boss_loot,
  source_sub_category: :world_boss_drop,
  nation_name: :liyue
).freeze
CRYSTALLINE_BLOOM =
GenshinObject::Material.new(
  kamera_key: "CrystallineBloom",
  name: "Crystalline Bloom",
  rarity: 4,
  family: nil,
  inventory_type: :development_material,
  source_category: :boss_loot,
  source_sub_category: :world_boss_drop,
  nation_name: :mondstadt
).freeze
DEW_OF_REPUDIATION =
GenshinObject::Material.new(
  kamera_key: "DewOfRepudiation",
  name: "Dew of Repudiation",
  rarity: 4,
  family: nil,
  inventory_type: :development_material,
  source_category: :boss_loot,
  source_sub_category: :world_boss_drop,
  nation_name: :inazuma
).freeze
DRAGONHEIRS_FALSE_FIN =
GenshinObject::Material.new(
  kamera_key: "DragonheirsFalseFin",
  name: "Dragonheirs' False Fin",
  rarity: 4,
  family: nil,
  inventory_type: :development_material,
  source_category: :boss_loot,
  source_sub_category: :world_boss_drop,
  nation_name: :inazuma
).freeze
EMPERORS_RESOLUTION =
GenshinObject::Material.new(
  kamera_key: "EmperorsResolution",
  name: "Emperor's Resolution",
  rarity: 4,
  family: nil,
  inventory_type: :development_material,
  source_category: :boss_loot,
  source_sub_category: :world_boss_drop,
  nation_name: :fontaine
).freeze
ENSNARING_GAZE =
GenshinObject::Material.new(
  kamera_key: "EnsnaringGaze",
  name: "Ensnaring Gaze",
  rarity: 4,
  family: nil,
  inventory_type: :development_material,
  source_category: :boss_loot,
  source_sub_category: :world_boss_drop,
  nation_name: :natlan
).freeze
EVERFLAME_SEED =
GenshinObject::Material.new(
  kamera_key: "EverflameSeed",
  name: "Everflame Seed",
  rarity: 4,
  family: nil,
  inventory_type: :development_material,
  source_category: :boss_loot,
  source_sub_category: :world_boss_drop,
  nation_name: :liyue
).freeze
EVERGLOOM_RING =
GenshinObject::Material.new(
  kamera_key: "EvergloomRing",
  name: "Evergloom Ring",
  rarity: 4,
  family: nil,
  inventory_type: :development_material,
  source_category: :boss_loot,
  source_sub_category: :world_boss_drop,
  nation_name: :sumeru
).freeze
FRAGMENT_OF_A_GOLDEN_MELODY =
GenshinObject::Material.new(
  kamera_key: "FragmentOfAGoldenMelody",
  name: "Fragment of a Golden Melody",
  rarity: 4,
  family: nil,
  inventory_type: :development_material,
  source_category: :boss_loot,
  source_sub_category: :world_boss_drop,
  nation_name: :fontaine
).freeze
FONTEMER_UNIHORN =
GenshinObject::Material.new(
  kamera_key: "FontemerUnihorn",
  name: "Fontemer Unihorn",
  rarity: 4,
  family: nil,
  inventory_type: :development_material,
  source_category: :boss_loot,
  source_sub_category: :world_boss_drop,
  nation_name: :fontaine
).freeze
GOLD_INSCRIBED_SECRET_SOURCE_CORE =
GenshinObject::Material.new(
  kamera_key: "GoldInscribedSecretSourceCore",
  name: "Gold Inscribed Secret Source Core",
  rarity: 4,
  family: nil,
  inventory_type: :development_material,
  source_category: :boss_loot,
  source_sub_category: :world_boss_drop,
  nation_name: :natlan
).freeze
HOARFROST_CORE =
GenshinObject::Material.new(
  kamera_key: "HoarfrostCore",
  name: "Hoarfrost Core",
  rarity: 4,
  family: nil,
  inventory_type: :development_material,
  source_category: :boss_loot,
  source_sub_category: :world_boss_drop,
  nation_name: :mondstadt
).freeze
HURRICANE_SEED =
GenshinObject::Material.new(
  kamera_key: "HurricaneSeed",
  name: "Hurricane Seed",
  rarity: 4,
  family: nil,
  inventory_type: :development_material,
  source_category: :boss_loot,
  source_sub_category: :world_boss_drop,
  nation_name: :mondstadt
).freeze
JUVENILE_JADE =
GenshinObject::Material.new(
  kamera_key: "JuvenileJade",
  name: "Juvenile Jade",
  rarity: 4,
  family: nil,
  inventory_type: :development_material,
  source_category: :boss_loot,
  source_sub_category: :world_boss_drop,
  nation_name: :liyue
).freeze
LIGHT_GUIDING_TETRAHEDRON =
GenshinObject::Material.new(
  kamera_key: "LightGuidingTetrahedron",
  name: "Light Guiding Tetrahedron",
  rarity: 4,
  family: nil,
  inventory_type: :development_material,
  source_category: :boss_loot,
  source_sub_category: :world_boss_drop,
  nation_name: :sumeru
).freeze
LIGHTNING_PRISM =
GenshinObject::Material.new(
  kamera_key: "LightningPrism",
  name: "Lightning Prism",
  rarity: 4,
  family: nil,
  inventory_type: :development_material,
  source_category: :boss_loot,
  source_sub_category: :world_boss_drop,
  nation_name: :mondstadt
).freeze
LIGHTBEARING_SCALE_FEATHER =
GenshinObject::Material.new(
  kamera_key: "LightbearingScaleFeather",
  name: "Lightbearing Scale-Feather",
  rarity: 4,
  family: nil,
  inventory_type: :development_material,
  source_category: :boss_loot,
  source_sub_category: :world_boss_drop,
  nation_name: :nodkrai
).freeze
MAJESTIC_HOOKED_BEAK =
GenshinObject::Material.new(
  kamera_key: "MajesticHookedBeak",
  name: "Majestic Hooked Beak",
  rarity: 4,
  family: nil,
  inventory_type: :development_material,
  source_category: :boss_loot,
  source_sub_category: :world_boss_drop,
  nation_name: :sumeru
).freeze
MARIONETTE_CORE =
GenshinObject::Material.new(
  kamera_key: "MarionetteCore",
  name: "Marionette Core",
  rarity: 4,
  family: nil,
  inventory_type: :development_material,
  source_category: :boss_loot,
  source_sub_category: :world_boss_drop,
  nation_name: :inazuma
).freeze
MARK_OF_THE_BINDING_BLESSING =
GenshinObject::Material.new(
  kamera_key: "MarkOfTheBindingBlessing",
  name: "Mark of the Binding Blessing",
  rarity: 4,
  family: nil,
  inventory_type: :development_material,
  source_category: :boss_loot,
  source_sub_category: :world_boss_drop,
  nation_name: :natlan
).freeze
OVERRIPE_FLAMEGRANATE =
GenshinObject::Material.new(
  kamera_key: "OverripeFlamegranate",
  name: "Overripe Flamegranate",
  rarity: 4,
  family: nil,
  inventory_type: :development_material,
  source_category: :boss_loot,
  source_sub_category: :world_boss_drop,
  nation_name: :natlan
).freeze
PERPETUAL_HEART =
GenshinObject::Material.new(
  kamera_key: "PerpetualHeart",
  name: "Perpetual Heart",
  rarity: 4,
  family: nil,
  inventory_type: :development_material,
  source_category: :boss_loot,
  source_sub_category: :world_boss_drop,
  nation_name: :inazuma
).freeze
PERPETUAL_CALIBER =
GenshinObject::Material.new(
  kamera_key: "PerpetualCaliber",
  name: "Perpetual Caliber",
  rarity: 4,
  family: nil,
  inventory_type: :development_material,
  source_category: :boss_loot,
  source_sub_category: :world_boss_drop,
  nation_name: :sumeru
).freeze
PRECISION_KUUVAHKI_STAMPING_DIE =
GenshinObject::Material.new(
  kamera_key: "PrecisionKuuvahkiStampingDie",
  name: "Precision Kuuvahki Stamping Die",
  rarity: 4,
  family: nil,
  inventory_type: :development_material,
  source_category: :boss_loot,
  source_sub_category: :world_boss_drop,
  nation_name: :nodkrai
).freeze
PSEUDO_STAMENS =
GenshinObject::Material.new(
  kamera_key: "PseudoStamens",
  name: "Pseudo-Stamens",
  rarity: 4,
  family: nil,
  inventory_type: :development_material,
  source_category: :boss_loot,
  source_sub_category: :world_boss_drop,
  nation_name: :sumeru
).freeze
QUELLED_CREEPER =
GenshinObject::Material.new(
  kamera_key: "QuelledCreeper",
  name: "Quelled Creeper",
  rarity: 4,
  family: nil,
  inventory_type: :development_material,
  source_category: :boss_loot,
  source_sub_category: :world_boss_drop,
  nation_name: :sumeru
).freeze
RIFTBORN_REGALIA =
GenshinObject::Material.new(
  kamera_key: "RiftbornRegalia",
  name: "Riftborn Regalia",
  rarity: 4,
  family: nil,
  inventory_type: :development_material,
  source_category: :boss_loot,
  source_sub_category: :world_boss_drop,
  nation_name: :inazuma
).freeze
RUNIC_FANG =
GenshinObject::Material.new(
  kamera_key: "RunicFang",
  name: "Runic Fang",
  rarity: 4,
  family: nil,
  inventory_type: :development_material,
  source_category: :boss_loot,
  source_sub_category: :world_boss_drop,
  nation_name: :liyue
).freeze
SECRET_SOURCE_AIRFLOW_ACCUMULATOR =
GenshinObject::Material.new(
  kamera_key: "SecretSourceAirflowAccumulator",
  name: "Secret Source Airflow Accumulator",
  rarity: 4,
  family: nil,
  inventory_type: :development_material,
  source_category: :boss_loot,
  source_sub_category: :world_boss_drop,
  nation_name: :natlan
).freeze
SMOLDERING_PEARL =
GenshinObject::Material.new(
  kamera_key: "SmolderingPearl",
  name: "Smoldering Pearl",
  rarity: 4,
  family: nil,
  inventory_type: :development_material,
  source_category: :boss_loot,
  source_sub_category: :world_boss_drop,
  nation_name: :inazuma
).freeze
SPARKLESS_STATUE_CORE =
GenshinObject::Material.new(
  kamera_key: "SparklessStatueCore",
  name: "Sparkless Statue Core",
  rarity: 4,
  family: nil,
  inventory_type: :development_material,
  source_category: :boss_loot,
  source_sub_category: :world_boss_drop,
  nation_name: :natlan
).freeze
STORM_BEADS =
GenshinObject::Material.new(
  kamera_key: "StormBeads",
  name: "Storm Beads",
  rarity: 4,
  family: nil,
  inventory_type: :development_material,
  source_category: :boss_loot,
  source_sub_category: :world_boss_drop,
  nation_name: :inazuma
).freeze
TALISMAN_OF_THE_ENIGMATIC_LAND =
GenshinObject::Material.new(
  kamera_key: "TalismanOfTheEnigmaticLand",
  name: "Talisman of the Enigmatic Land",
  rarity: 4,
  family: nil,
  inventory_type: :development_material,
  source_category: :boss_loot,
  source_sub_category: :world_boss_drop,
  nation_name: :natlan
).freeze
THUNDERCLAP_FRUITCORE =
GenshinObject::Material.new(
  kamera_key: "ThunderclapFruitcore",
  name: "Thunderclap Fruitcore",
  rarity: 4,
  family: nil,
  inventory_type: :development_material,
  source_category: :boss_loot,
  source_sub_category: :world_boss_drop,
  nation_name: :sumeru
).freeze
TOURBILLON_DEVICE =
GenshinObject::Material.new(
  kamera_key: "TourbillonDevice",
  name: "Tourbillon Device",
  rarity: 4,
  family: nil,
  inventory_type: :development_material,
  source_category: :boss_loot,
  source_sub_category: :world_boss_drop,
  nation_name: :fontaine
).freeze
WATER_THAT_FAILED_TO_TRANSCEND =
GenshinObject::Material.new(
  kamera_key: "WaterThatFailedToTranscend",
  name: "Water That Failed To Transcend",
  rarity: 4,
  family: nil,
  inventory_type: :development_material,
  source_category: :boss_loot,
  source_sub_category: :world_boss_drop,
  nation_name: :fontaine
).freeze

Class Method Summary collapse

Class Method Details

.allObject



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# File 'lib/genshin_data/materials/development/world_boss_drops_data.rb', line 8

def self.all
  constants.map { |x| GenshinData::Materials::Development::WorldBossDropsData.const_get(x) }
end