Module: GenshinData::Materials::Development::WorldBossDropsData
- Defined in:
- lib/genshin_data/materials/development/world_boss_drops_data.rb
Overview
Definitons for all World Boss Drops
Constant Summary collapse
- ARTIFICED_SPARE_CLOCKWORK_COMPONENT_COPPELIA =
GenshinObject::Material.new( kamera_key: "ArtificedSpareClockworkComponentCoppelia", name: "Artificed Spare Clockwork Component - Coppelia", rarity: 4, family: nil, inventory_type: :development_material, source_category: :boss_loot, source_sub_category: :world_boss_drop, nation_name: :fontaine ).freeze
- ARTIFICED_SPARE_CLOCKWORK_COMPONENT_COPPELIUS =
GenshinObject::Material.new( kamera_key: "ArtificedSpareClockworkComponentCoppelius", name: "Artificed Spare Clockwork Component - Coppelius", rarity: 4, family: nil, inventory_type: :development_material, source_category: :boss_loot, source_sub_category: :world_boss_drop, nation_name: :fontaine ).freeze
- BASALT_PILLAR =
GenshinObject::Material.new( kamera_key: "BasaltPillar", name: "Basalt Pillar", rarity: 4, family: nil, inventory_type: :development_material, source_category: :boss_loot, source_sub_category: :world_boss_drop, nation_name: :liyue ).freeze
- CLEANSING_HEART =
GenshinObject::Material.new( kamera_key: "CleansingHeart", name: "Cleansing Heart", rarity: 4, family: nil, inventory_type: :development_material, source_category: :boss_loot, source_sub_category: :world_boss_drop, nation_name: :liyue ).freeze
- CLOUDSEAM_SCALE =
GenshinObject::Material.new( kamera_key: "CloudseamScale", name: "Cloudseam Scale", rarity: 4, family: nil, inventory_type: :development_material, source_category: :boss_loot, source_sub_category: :world_boss_drop, nation_name: :liyue ).freeze
- CRYSTALLINE_BLOOM =
GenshinObject::Material.new( kamera_key: "CrystallineBloom", name: "Crystalline Bloom", rarity: 4, family: nil, inventory_type: :development_material, source_category: :boss_loot, source_sub_category: :world_boss_drop, nation_name: :mondstadt ).freeze
- DEW_OF_REPUDIATION =
GenshinObject::Material.new( kamera_key: "DewOfRepudiation", name: "Dew of Repudiation", rarity: 4, family: nil, inventory_type: :development_material, source_category: :boss_loot, source_sub_category: :world_boss_drop, nation_name: :inazuma ).freeze
- DRAGONHEIRS_FALSE_FIN =
GenshinObject::Material.new( kamera_key: "DragonheirsFalseFin", name: "Dragonheirs' False Fin", rarity: 4, family: nil, inventory_type: :development_material, source_category: :boss_loot, source_sub_category: :world_boss_drop, nation_name: :inazuma ).freeze
- EMPERORS_RESOLUTION =
GenshinObject::Material.new( kamera_key: "EmperorsResolution", name: "Emperor's Resolution", rarity: 4, family: nil, inventory_type: :development_material, source_category: :boss_loot, source_sub_category: :world_boss_drop, nation_name: :fontaine ).freeze
- ENSNARING_GAZE =
GenshinObject::Material.new( kamera_key: "EnsnaringGaze", name: "Ensnaring Gaze", rarity: 4, family: nil, inventory_type: :development_material, source_category: :boss_loot, source_sub_category: :world_boss_drop, nation_name: :natlan ).freeze
- EVERFLAME_SEED =
GenshinObject::Material.new( kamera_key: "EverflameSeed", name: "Everflame Seed", rarity: 4, family: nil, inventory_type: :development_material, source_category: :boss_loot, source_sub_category: :world_boss_drop, nation_name: :liyue ).freeze
- EVERGLOOM_RING =
GenshinObject::Material.new( kamera_key: "EvergloomRing", name: "Evergloom Ring", rarity: 4, family: nil, inventory_type: :development_material, source_category: :boss_loot, source_sub_category: :world_boss_drop, nation_name: :sumeru ).freeze
- FRAGMENT_OF_A_GOLDEN_MELODY =
GenshinObject::Material.new( kamera_key: "FragmentOfAGoldenMelody", name: "Fragment of a Golden Melody", rarity: 4, family: nil, inventory_type: :development_material, source_category: :boss_loot, source_sub_category: :world_boss_drop, nation_name: :fontaine ).freeze
- FONTEMER_UNIHORN =
GenshinObject::Material.new( kamera_key: "FontemerUnihorn", name: "Fontemer Unihorn", rarity: 4, family: nil, inventory_type: :development_material, source_category: :boss_loot, source_sub_category: :world_boss_drop, nation_name: :fontaine ).freeze
- GOLD_INSCRIBED_SECRET_SOURCE_CORE =
GenshinObject::Material.new( kamera_key: "GoldInscribedSecretSourceCore", name: "Gold Inscribed Secret Source Core", rarity: 4, family: nil, inventory_type: :development_material, source_category: :boss_loot, source_sub_category: :world_boss_drop, nation_name: :natlan ).freeze
- HOARFROST_CORE =
GenshinObject::Material.new( kamera_key: "HoarfrostCore", name: "Hoarfrost Core", rarity: 4, family: nil, inventory_type: :development_material, source_category: :boss_loot, source_sub_category: :world_boss_drop, nation_name: :mondstadt ).freeze
- HURRICANE_SEED =
GenshinObject::Material.new( kamera_key: "HurricaneSeed", name: "Hurricane Seed", rarity: 4, family: nil, inventory_type: :development_material, source_category: :boss_loot, source_sub_category: :world_boss_drop, nation_name: :mondstadt ).freeze
- JUVENILE_JADE =
GenshinObject::Material.new( kamera_key: "JuvenileJade", name: "Juvenile Jade", rarity: 4, family: nil, inventory_type: :development_material, source_category: :boss_loot, source_sub_category: :world_boss_drop, nation_name: :liyue ).freeze
- LIGHT_GUIDING_TETRAHEDRON =
GenshinObject::Material.new( kamera_key: "LightGuidingTetrahedron", name: "Light Guiding Tetrahedron", rarity: 4, family: nil, inventory_type: :development_material, source_category: :boss_loot, source_sub_category: :world_boss_drop, nation_name: :sumeru ).freeze
- LIGHTNING_PRISM =
GenshinObject::Material.new( kamera_key: "LightningPrism", name: "Lightning Prism", rarity: 4, family: nil, inventory_type: :development_material, source_category: :boss_loot, source_sub_category: :world_boss_drop, nation_name: :mondstadt ).freeze
- LIGHTBEARING_SCALE_FEATHER =
GenshinObject::Material.new( kamera_key: "LightbearingScaleFeather", name: "Lightbearing Scale-Feather", rarity: 4, family: nil, inventory_type: :development_material, source_category: :boss_loot, source_sub_category: :world_boss_drop, nation_name: :nodkrai ).freeze
- MAJESTIC_HOOKED_BEAK =
GenshinObject::Material.new( kamera_key: "MajesticHookedBeak", name: "Majestic Hooked Beak", rarity: 4, family: nil, inventory_type: :development_material, source_category: :boss_loot, source_sub_category: :world_boss_drop, nation_name: :sumeru ).freeze
- MARIONETTE_CORE =
GenshinObject::Material.new( kamera_key: "MarionetteCore", name: "Marionette Core", rarity: 4, family: nil, inventory_type: :development_material, source_category: :boss_loot, source_sub_category: :world_boss_drop, nation_name: :inazuma ).freeze
- MARK_OF_THE_BINDING_BLESSING =
GenshinObject::Material.new( kamera_key: "MarkOfTheBindingBlessing", name: "Mark of the Binding Blessing", rarity: 4, family: nil, inventory_type: :development_material, source_category: :boss_loot, source_sub_category: :world_boss_drop, nation_name: :natlan ).freeze
- OVERRIPE_FLAMEGRANATE =
GenshinObject::Material.new( kamera_key: "OverripeFlamegranate", name: "Overripe Flamegranate", rarity: 4, family: nil, inventory_type: :development_material, source_category: :boss_loot, source_sub_category: :world_boss_drop, nation_name: :natlan ).freeze
- PERPETUAL_HEART =
GenshinObject::Material.new( kamera_key: "PerpetualHeart", name: "Perpetual Heart", rarity: 4, family: nil, inventory_type: :development_material, source_category: :boss_loot, source_sub_category: :world_boss_drop, nation_name: :inazuma ).freeze
- PERPETUAL_CALIBER =
GenshinObject::Material.new( kamera_key: "PerpetualCaliber", name: "Perpetual Caliber", rarity: 4, family: nil, inventory_type: :development_material, source_category: :boss_loot, source_sub_category: :world_boss_drop, nation_name: :sumeru ).freeze
- PRECISION_KUUVAHKI_STAMPING_DIE =
GenshinObject::Material.new( kamera_key: "PrecisionKuuvahkiStampingDie", name: "Precision Kuuvahki Stamping Die", rarity: 4, family: nil, inventory_type: :development_material, source_category: :boss_loot, source_sub_category: :world_boss_drop, nation_name: :nodkrai ).freeze
- PSEUDO_STAMENS =
GenshinObject::Material.new( kamera_key: "PseudoStamens", name: "Pseudo-Stamens", rarity: 4, family: nil, inventory_type: :development_material, source_category: :boss_loot, source_sub_category: :world_boss_drop, nation_name: :sumeru ).freeze
- QUELLED_CREEPER =
GenshinObject::Material.new( kamera_key: "QuelledCreeper", name: "Quelled Creeper", rarity: 4, family: nil, inventory_type: :development_material, source_category: :boss_loot, source_sub_category: :world_boss_drop, nation_name: :sumeru ).freeze
- RIFTBORN_REGALIA =
GenshinObject::Material.new( kamera_key: "RiftbornRegalia", name: "Riftborn Regalia", rarity: 4, family: nil, inventory_type: :development_material, source_category: :boss_loot, source_sub_category: :world_boss_drop, nation_name: :inazuma ).freeze
- RUNIC_FANG =
GenshinObject::Material.new( kamera_key: "RunicFang", name: "Runic Fang", rarity: 4, family: nil, inventory_type: :development_material, source_category: :boss_loot, source_sub_category: :world_boss_drop, nation_name: :liyue ).freeze
- SECRET_SOURCE_AIRFLOW_ACCUMULATOR =
GenshinObject::Material.new( kamera_key: "SecretSourceAirflowAccumulator", name: "Secret Source Airflow Accumulator", rarity: 4, family: nil, inventory_type: :development_material, source_category: :boss_loot, source_sub_category: :world_boss_drop, nation_name: :natlan ).freeze
- SMOLDERING_PEARL =
GenshinObject::Material.new( kamera_key: "SmolderingPearl", name: "Smoldering Pearl", rarity: 4, family: nil, inventory_type: :development_material, source_category: :boss_loot, source_sub_category: :world_boss_drop, nation_name: :inazuma ).freeze
- SPARKLESS_STATUE_CORE =
GenshinObject::Material.new( kamera_key: "SparklessStatueCore", name: "Sparkless Statue Core", rarity: 4, family: nil, inventory_type: :development_material, source_category: :boss_loot, source_sub_category: :world_boss_drop, nation_name: :natlan ).freeze
- STORM_BEADS =
GenshinObject::Material.new( kamera_key: "StormBeads", name: "Storm Beads", rarity: 4, family: nil, inventory_type: :development_material, source_category: :boss_loot, source_sub_category: :world_boss_drop, nation_name: :inazuma ).freeze
- TALISMAN_OF_THE_ENIGMATIC_LAND =
GenshinObject::Material.new( kamera_key: "TalismanOfTheEnigmaticLand", name: "Talisman of the Enigmatic Land", rarity: 4, family: nil, inventory_type: :development_material, source_category: :boss_loot, source_sub_category: :world_boss_drop, nation_name: :natlan ).freeze
- THUNDERCLAP_FRUITCORE =
GenshinObject::Material.new( kamera_key: "ThunderclapFruitcore", name: "Thunderclap Fruitcore", rarity: 4, family: nil, inventory_type: :development_material, source_category: :boss_loot, source_sub_category: :world_boss_drop, nation_name: :sumeru ).freeze
- TOURBILLON_DEVICE =
GenshinObject::Material.new( kamera_key: "TourbillonDevice", name: "Tourbillon Device", rarity: 4, family: nil, inventory_type: :development_material, source_category: :boss_loot, source_sub_category: :world_boss_drop, nation_name: :fontaine ).freeze
- WATER_THAT_FAILED_TO_TRANSCEND =
GenshinObject::Material.new( kamera_key: "WaterThatFailedToTranscend", name: "Water That Failed To Transcend", rarity: 4, family: nil, inventory_type: :development_material, source_category: :boss_loot, source_sub_category: :world_boss_drop, nation_name: :fontaine ).freeze
Class Method Summary collapse
Class Method Details
.all ⇒ Object
8 9 10 |
# File 'lib/genshin_data/materials/development/world_boss_drops_data.rb', line 8 def self.all constants.map { |x| GenshinData::Materials::Development::WorldBossDropsData.const_get(x) } end |