Module: GenshinData::Materials::Development::TalentBooksData
- Defined in:
- lib/genshin_data/materials/development/talent_books_data.rb
Overview
Definitons for all Talent book types
Constant Summary collapse
- GUIDE_TO_ADMONITION =
GenshinObject::Material.new( kamera_key: "GuideToAdmonition", name: "Guide to Admonition", rarity: 3, family: :admonition, inventory_type: :development_material, source_category: :talent_book, source_sub_category: nil, nation_name: :sumeru ).freeze
- GUIDE_TO_BALLAD =
GenshinObject::Material.new( kamera_key: "GuideToBallad", name: "Guide to Ballad", rarity: 3, family: :ballad, inventory_type: :development_material, source_category: :talent_book, source_sub_category: nil, nation_name: :mondstadt ).freeze
- GUIDE_TO_DILIGENCE =
GenshinObject::Material.new( kamera_key: "GuideToDiligence", name: "Guide to Diligence", rarity: 3, family: :diligence, inventory_type: :development_material, source_category: :talent_book, source_sub_category: nil, nation_name: :liyue ).freeze
- GUIDE_TO_CONFLICT =
GenshinObject::Material.new( kamera_key: "GuideToConflict", name: "Guide to Conflict", rarity: 3, family: :conflict, inventory_type: :development_material, source_category: :talent_book, source_sub_category: nil, nation_name: :natlan ).freeze
- GUIDE_TO_CONTENTION =
GenshinObject::Material.new( kamera_key: "GuideToContention", name: "Guide to Contention", rarity: 3, family: :contention, inventory_type: :development_material, source_category: :talent_book, source_sub_category: nil, nation_name: :natlan ).freeze
- GUIDE_TO_ELEGANCE =
GenshinObject::Material.new( kamera_key: "GuideToElegance", name: "Guide to Elegance", rarity: 3, family: :elegance, inventory_type: :development_material, source_category: :talent_book, source_sub_category: nil, nation_name: :inazuma ).freeze
- GUIDE_TO_ELYSIUM =
GenshinObject::Material.new( kamera_key: "GuideToElysium", name: "Guide to Elysium", rarity: 3, family: :elysium, inventory_type: :development_material, source_category: :talent_book, source_sub_category: nil, nation_name: :nodkrai ).freeze
- GUIDE_TO_EQUITY =
GenshinObject::Material.new( kamera_key: "GuideToEquity", name: "Guide to Equity", rarity: 3, family: :equity, inventory_type: :development_material, source_category: :talent_book, source_sub_category: nil, nation_name: :fontaine ).freeze
- GUIDE_TO_FREEDOM =
GenshinObject::Material.new( kamera_key: "GuideToFreedom", name: "Guide to Freedom", rarity: 3, family: :freedom, inventory_type: :development_material, source_category: :talent_book, source_sub_category: nil, nation_name: :mondstadt ).freeze
- GUIDE_TO_GOLD =
GenshinObject::Material.new( kamera_key: "GuideToGold", name: "Guide to Gold", rarity: 3, family: :gold, inventory_type: :development_material, source_category: :talent_book, source_sub_category: nil, nation_name: :liyue ).freeze
- GUIDE_TO_INGENUITY =
GenshinObject::Material.new( kamera_key: "GuideToIngenuity", name: "Guide to Ingenuity", rarity: 3, family: :ingenuity, inventory_type: :development_material, source_category: :talent_book, source_sub_category: nil, nation_name: :sumeru ).freeze
- GUIDE_TO_JUSTICE =
GenshinObject::Material.new( kamera_key: "GuideToJustice", name: "Guide to Justice", rarity: 3, family: :justice, inventory_type: :development_material, source_category: :talent_book, source_sub_category: nil, nation_name: :fontaine ).freeze
- GUIDE_TO_KINDLING =
GenshinObject::Material.new( kamera_key: "GuideToKindling", name: "Guide to Kindling", rarity: 3, family: :kindling, inventory_type: :development_material, source_category: :talent_book, source_sub_category: nil, nation_name: :natlan ).freeze
- GUIDE_TO_LIGHT =
GenshinObject::Material.new( kamera_key: "GuideToLight", name: "Guide to Light", rarity: 3, family: :light, inventory_type: :development_material, source_category: :talent_book, source_sub_category: nil, nation_name: :inazuma ).freeze
- GUIDE_TO_MOONLIGHT =
GenshinObject::Material.new( kamera_key: "GuideToMoonlight", name: "Guide to Moonlight", rarity: 3, family: :moonlight, inventory_type: :development_material, source_category: :talent_book, source_sub_category: nil, nation_name: :nodkrai ).freeze
- GUIDE_TO_ORDER =
GenshinObject::Material.new( kamera_key: "GuideToOrder", name: "Guide to Order", rarity: 3, family: :order, inventory_type: :development_material, source_category: :talent_book, source_sub_category: nil, nation_name: :fontaine ).freeze
- GUIDE_TO_PRAXIS =
GenshinObject::Material.new( kamera_key: "GuideToPraxis", name: "Guide to Praxis", rarity: 3, family: :praxis, inventory_type: :development_material, source_category: :talent_book, source_sub_category: nil, nation_name: :sumeru ).freeze
- GUIDE_TO_PROSPERITY =
GenshinObject::Material.new( kamera_key: "GuideToProsperity", name: "Guide to Prosperity", rarity: 3, family: :prosperity, inventory_type: :development_material, source_category: :talent_book, source_sub_category: nil, nation_name: :liyue ).freeze
- GUIDE_TO_RESISTANCE =
GenshinObject::Material.new( kamera_key: "GuideToResistance", name: "Guide to Resistance", rarity: 3, family: :resistance, inventory_type: :development_material, source_category: :talent_book, source_sub_category: nil, nation_name: :mondstadt ).freeze
- GUIDE_TO_TRANSIENCE =
GenshinObject::Material.new( kamera_key: "GuideToTransience", name: "Guide to Transience", rarity: 3, family: :transience, inventory_type: :development_material, source_category: :talent_book, source_sub_category: nil, nation_name: :inazuma ).freeze
- GUIDE_TO_VAGRANCY =
GenshinObject::Material.new( kamera_key: "GuideToVagrancy", name: "Guide to Vagrancy", rarity: 3, family: :vagrancy, inventory_type: :development_material, source_category: :talent_book, source_sub_category: nil, nation_name: :nodkrai ).freeze
- PHILOSOPHIES_OF_ADMONITION =
GenshinObject::Material.new( kamera_key: "PhilosophiesOfAdmonition", name: "Philosophies of Admonition", rarity: 4, family: :admonition, inventory_type: :development_material, source_category: :talent_book, source_sub_category: nil, nation_name: :sumeru ).freeze
- PHILOSOPHIES_OF_BALLAD =
GenshinObject::Material.new( kamera_key: "PhilosophiesOfBallad", name: "Philosophies of Ballad", rarity: 4, family: :ballad, inventory_type: :development_material, source_category: :talent_book, source_sub_category: nil, nation_name: :mondstadt ).freeze
- PHILOSOPHIES_OF_CONFLICT =
GenshinObject::Material.new( kamera_key: "PhilosophiesOfConflict", name: "Philosophies of Conflict", rarity: 4, family: :conflict, inventory_type: :development_material, source_category: :talent_book, source_sub_category: nil, nation_name: :natlan ).freeze
- PHILOSOPHIES_OF_CONTENTION =
GenshinObject::Material.new( kamera_key: "PhilosophiesOfContention", name: "Philosophies of Contention", rarity: 4, family: :contention, inventory_type: :development_material, source_category: :talent_book, source_sub_category: nil, nation_name: :natlan ).freeze
- PHILOSOPHIES_OF_DILIGENCE =
GenshinObject::Material.new( kamera_key: "PhilosophiesOfDiligence", name: "Philosophies of Diligence", rarity: 4, family: :diligence, inventory_type: :development_material, source_category: :talent_book, source_sub_category: nil, nation_name: :liyue ).freeze
- PHILOSOPHIES_OF_ELEGANCE =
GenshinObject::Material.new( kamera_key: "PhilosophiesOfElegance", name: "Philosophies of Elegance", rarity: 4, family: :elegance, inventory_type: :development_material, source_category: :talent_book, source_sub_category: nil, nation_name: :inazuma ).freeze
- PHILOSOPHIES_OF_ELYSIUM =
GenshinObject::Material.new( kamera_key: "PhilosophiesOfElysium", name: "Philosophies of Elysium", rarity: 4, family: :elysium, inventory_type: :development_material, source_category: :talent_book, source_sub_category: nil, nation_name: :nodkrai ).freeze
- PHILOSOPHIES_OF_EQUITY =
GenshinObject::Material.new( kamera_key: "PhilosophiesOfEquity", name: "Philosophies of Equity", rarity: 4, family: :equity, inventory_type: :development_material, source_category: :talent_book, source_sub_category: nil, nation_name: :fontaine ).freeze
- PHILOSOPHIES_OF_FREEDOM =
GenshinObject::Material.new( kamera_key: "PhilosophiesOfFreedom", name: "Philosophies of Freedom", rarity: 4, family: :freedom, inventory_type: :development_material, source_category: :talent_book, source_sub_category: nil, nation_name: :mondstadt ).freeze
- PHILOSOPHIES_OF_GOLD =
GenshinObject::Material.new( kamera_key: "PhilosophiesOfGold", name: "Philosophies of Gold", rarity: 4, family: :gold, inventory_type: :development_material, source_category: :talent_book, source_sub_category: nil, nation_name: :liyue ).freeze
- PHILOSOPHIES_OF_INGENUITY =
GenshinObject::Material.new( kamera_key: "PhilosophiesOfIngenuity", name: "Philosophies of Ingenuity", rarity: 4, family: :ingenuity, inventory_type: :development_material, source_category: :talent_book, source_sub_category: nil, nation_name: :sumeru ).freeze
- PHILOSOPHIES_OF_JUSTICE =
GenshinObject::Material.new( kamera_key: "PhilosophiesOfJustice", name: "Philosophies of Justice", rarity: 4, family: :justice, inventory_type: :development_material, source_category: :talent_book, source_sub_category: nil, nation_name: :fontaine ).freeze
- PHILOSOPHIES_OF_KINDLING =
GenshinObject::Material.new( kamera_key: "PhilosophiesOfKindling", name: "Philosophies of Kindling", rarity: 4, family: :kindling, inventory_type: :development_material, source_category: :talent_book, source_sub_category: nil, nation_name: :natlan ).freeze
- PHILOSOPHIES_OF_LIGHT =
GenshinObject::Material.new( kamera_key: "PhilosophiesOfLight", name: "Philosophies of Light", rarity: 4, family: :light, inventory_type: :development_material, source_category: :talent_book, source_sub_category: nil, nation_name: :inazuma ).freeze
- PHILOSOPHIES_OF_MOONLIGHT =
GenshinObject::Material.new( kamera_key: "PhilosophiesOfMoonlight", name: "Philosophies of Moonlight", rarity: 4, family: :moonlight, inventory_type: :development_material, source_category: :talent_book, source_sub_category: nil, nation_name: :nodkrai ).freeze
- PHILOSOPHIES_OF_ORDER =
GenshinObject::Material.new( kamera_key: "PhilosophiesOfOrder", name: "Philosophies of Order", rarity: 4, family: :order, inventory_type: :development_material, source_category: :talent_book, source_sub_category: nil, nation_name: :fontaine ).freeze
- PHILOSOPHIES_OF_PRAXIS =
GenshinObject::Material.new( kamera_key: "PhilosophiesOfPraxis", name: "Philosophies of Praxis", rarity: 4, family: :praxis, inventory_type: :development_material, source_category: :talent_book, source_sub_category: nil, nation_name: :sumeru ).freeze
- PHILOSOPHIES_OF_PROSPERITY =
GenshinObject::Material.new( kamera_key: "PhilosophiesOfProsperity", name: "Philosophies of Prosperity", rarity: 4, family: :prosperity, inventory_type: :development_material, source_category: :talent_book, source_sub_category: nil, nation_name: :liyue ).freeze
- PHILOSOPHIES_OF_RESISTANCE =
GenshinObject::Material.new( kamera_key: "PhilosophiesOfResistance", name: "Philosophies of Resistance", rarity: 4, family: :resistance, inventory_type: :development_material, source_category: :talent_book, source_sub_category: nil, nation_name: :mondstadt ).freeze
- PHILOSOPHIES_OF_TRANSIENCE =
GenshinObject::Material.new( kamera_key: "PhilosophiesOfTransience", name: "Philosophies of Transience", rarity: 4, family: :transience, inventory_type: :development_material, source_category: :talent_book, source_sub_category: nil, nation_name: :inazuma ).freeze
- PHILOSOPHIES_OF_VAGRANCY =
GenshinObject::Material.new( kamera_key: "PhilosophiesOfVagrancy", name: "Philosophies of Vagrancy", rarity: 4, family: :vagrancy, inventory_type: :development_material, source_category: :talent_book, source_sub_category: nil, nation_name: :nodkrai ).freeze
- TEACHINGS_OF_ADMONITION =
GenshinObject::Material.new( kamera_key: "TeachingsOfAdmonition", name: "Teachings of Admonition", rarity: 2, family: :admonition, inventory_type: :development_material, source_category: :talent_book, source_sub_category: nil, nation_name: :sumeru ).freeze
- TEACHINGS_OF_BALLAD =
GenshinObject::Material.new( kamera_key: "TeachingsOfBallad", name: "Teachings of Ballad", rarity: 2, family: :ballad, inventory_type: :development_material, source_category: :talent_book, source_sub_category: nil, nation_name: :mondstadt ).freeze
- TEACHINGS_OF_CONFLICT =
GenshinObject::Material.new( kamera_key: "TeachingsOfConflict", name: "Teachings of Conflict", rarity: 2, family: :conflict, inventory_type: :development_material, source_category: :talent_book, source_sub_category: nil, nation_name: :natlan ).freeze
- TEACHINGS_OF_CONTENTION =
GenshinObject::Material.new( kamera_key: "TeachingsOfContention", name: "Teachings of Contention", rarity: 2, family: :contention, inventory_type: :development_material, source_category: :talent_book, source_sub_category: nil, nation_name: :natlan ).freeze
- TEACHINGS_OF_DILIGENCE =
GenshinObject::Material.new( kamera_key: "TeachingsOfDiligence", name: "Teachings of Diligence", rarity: 2, family: :diligence, inventory_type: :development_material, source_category: :talent_book, source_sub_category: nil, nation_name: :liyue ).freeze
- TEACHINGS_OF_ELEGANCE =
GenshinObject::Material.new( kamera_key: "TeachingsOfElegance", name: "Teachings of Elegance", rarity: 2, family: :elegance, inventory_type: :development_material, source_category: :talent_book, source_sub_category: nil, nation_name: :inazuma ).freeze
- TEACHINGS_OF_ELYSIUM =
GenshinObject::Material.new( kamera_key: "TeachingsOfElysium", name: "Teachings of Elysium", rarity: 2, family: :elysium, inventory_type: :development_material, source_category: :talent_book, source_sub_category: nil, nation_name: :nodkrai ).freeze
- TEACHINGS_OF_EQUITY =
GenshinObject::Material.new( kamera_key: "TeachingsOfEquity", name: "Teachings of Equity", rarity: 2, family: :equity, inventory_type: :development_material, source_category: :talent_book, source_sub_category: nil, nation_name: :fontaine ).freeze
- TEACHINGS_OF_FREEDOM =
GenshinObject::Material.new( kamera_key: "TeachingsOfFreedom", name: "Teachings of Freedom", rarity: 2, family: :freedom, inventory_type: :development_material, source_category: :talent_book, source_sub_category: nil, nation_name: :mondstadt ).freeze
- TEACHINGS_OF_GOLD =
GenshinObject::Material.new( kamera_key: "TeachingsOfGold", name: "Teachings of Gold", rarity: 2, family: :gold, inventory_type: :development_material, source_category: :talent_book, source_sub_category: nil, nation_name: :liyue ).freeze
- TEACHINGS_OF_INGENUITY =
GenshinObject::Material.new( kamera_key: "TeachingsOfIngenuity", name: "Teachings of Ingenuity", rarity: 2, family: :ingenuity, inventory_type: :development_material, source_category: :talent_book, source_sub_category: nil, nation_name: :sumeru ).freeze
- TEACHINGS_OF_JUSTICE =
GenshinObject::Material.new( kamera_key: "TeachingsOfJustice", name: "Teachings of Justice", rarity: 2, family: :justice, inventory_type: :development_material, source_category: :talent_book, source_sub_category: nil, nation_name: :fontaine ).freeze
- TEACHINGS_OF_KINDLING =
GenshinObject::Material.new( kamera_key: "TeachingsOfKindling", name: "Teachings of Kindling", rarity: 2, family: :kindling, inventory_type: :development_material, source_category: :talent_book, source_sub_category: nil, nation_name: :natlan ).freeze
- TEACHINGS_OF_LIGHT =
GenshinObject::Material.new( kamera_key: "TeachingsOfLight", name: "Teachings of Light", rarity: 2, family: :light, inventory_type: :development_material, source_category: :talent_book, source_sub_category: nil, nation_name: :inazuma ).freeze
- TEACHINGS_OF_MOONLIGHT =
GenshinObject::Material.new( kamera_key: "TeachingsOfMoonlight", name: "Teachings of Moonlight", rarity: 2, family: :moonlight, inventory_type: :development_material, source_category: :talent_book, source_sub_category: nil, nation_name: :nodkrai ).freeze
- TEACHINGS_OF_ORDER =
GenshinObject::Material.new( kamera_key: "TeachingsOfOrder", name: "Teachings of Order", rarity: 2, family: :order, inventory_type: :development_material, source_category: :talent_book, source_sub_category: nil, nation_name: :fontaine ).freeze
- TEACHINGS_OF_PRAXIS =
GenshinObject::Material.new( kamera_key: "TeachingsOfPraxis", name: "Teachings of Praxis", rarity: 2, family: :praxis, inventory_type: :development_material, source_category: :talent_book, source_sub_category: nil, nation_name: :sumeru ).freeze
- TEACHINGS_OF_PROSPERITY =
GenshinObject::Material.new( kamera_key: "TeachingsOfProsperity", name: "Teachings of Prosperity", rarity: 2, family: :prosperity, inventory_type: :development_material, source_category: :talent_book, source_sub_category: nil, nation_name: :liyue ).freeze
- TEACHINGS_OF_RESISTANCE =
GenshinObject::Material.new( kamera_key: "TeachingsOfResistance", name: "Teachings of Resistance", rarity: 2, family: :resistance, inventory_type: :development_material, source_category: :talent_book, source_sub_category: nil, nation_name: :mondstadt ).freeze
- TEACHINGS_OF_TRANSIENCE =
GenshinObject::Material.new( kamera_key: "TeachingsOfTransience", name: "Teachings of Transience", rarity: 2, family: :transience, inventory_type: :development_material, source_category: :talent_book, source_sub_category: nil, nation_name: :inazuma ).freeze
- TEACHINGS_OF_VAGRANCY =
GenshinObject::Material.new( kamera_key: "TeachingsOfVagrancy", name: "Teachings of Vagrancy", rarity: 2, family: :vagrancy, inventory_type: :development_material, source_category: :talent_book, source_sub_category: nil, nation_name: :nodkrai ).freeze
Class Method Summary collapse
Class Method Details
.all ⇒ Object
8 9 10 |
# File 'lib/genshin_data/materials/development/talent_books_data.rb', line 8 def self.all constants.map { |x| GenshinData::Materials::Development::TalentBooksData.const_get(x) } end |