Module: GenshinData::Materials::Development::LocalSpecialtyData
- Defined in:
- lib/genshin_data/materials/development/local_specialty_data.rb
Overview
Definitons for all local specialty materials
Constant Summary collapse
- AMAKUMO_FRUIT =
GenshinObject::Material.new( kamera_key: "AmakumoFruit", name: "Amakumo Fruit", rarity: 1, family: nil, inventory_type: :standard_material, source_category: :gathering, source_sub_category: :local_specialty, nation_name: :inazuma ).freeze
- BERYL_CONCH =
GenshinObject::Material.new( kamera_key: "BerylConch", name: "Beryl Conch", rarity: 1, family: nil, inventory_type: :standard_material, source_category: :gathering, source_sub_category: :local_specialty, nation_name: :fontaine ).freeze
- BRILLIANT_CHRYSANTHEMUM =
GenshinObject::Material.new( kamera_key: "BrilliantChrysanthemum", name: "Brilliant Chrysanthemum", rarity: 1, family: nil, inventory_type: :standard_material, source_category: :gathering, source_sub_category: :local_specialty, nation_name: :natlan ).freeze
- CALLA_LILY =
GenshinObject::Material.new( kamera_key: "CallaLily", name: "Calla Lily", rarity: 1, family: nil, inventory_type: :standard_material, source_category: :gathering, source_sub_category: :local_specialty, nation_name: :mondstadt ).freeze
- CECILIA =
GenshinObject::Material.new( kamera_key: "Cecilia", name: "Cecilia", rarity: 1, family: nil, inventory_type: :standard_material, source_category: :gathering, source_sub_category: :local_specialty, nation_name: :mondstadt ).freeze
- CLEARWATER_JADE =
GenshinObject::Material.new( kamera_key: "ClearwaterJade", name: "ClearwaterJade", rarity: 1, family: nil, inventory_type: :standard_material, source_category: :gathering, source_sub_category: :local_specialty, nation_name: :liyue ).freeze
- COR_LAPIS =
GenshinObject::Material.new( kamera_key: "CorLapis", name: "Cor Lapis", rarity: 1, family: nil, inventory_type: :standard_material, source_category: :gathering, source_sub_category: :local_specialty, nation_name: :liyue ).freeze
- CRYSTAL_MARROW =
GenshinObject::Material.new( kamera_key: "CrystalMarrow", name: "Crystal Marrow", rarity: 1, family: nil, inventory_type: :standard_material, source_category: :gathering, source_sub_category: :local_specialty, nation_name: :inazuma ).freeze
- DANDELION_SEED =
GenshinObject::Material.new( kamera_key: "DandelionSeed", name: "Dandelion Seed", rarity: 1, family: nil, inventory_type: :standard_material, source_category: :gathering, source_sub_category: :local_specialty, nation_name: :mondstadt ).freeze
- DENDROBIUM =
GenshinObject::Material.new( kamera_key: "Dendrobium", name: "Dendrobium", rarity: 1, family: nil, inventory_type: :standard_material, source_category: :gathering, source_sub_category: :local_specialty, nation_name: :inazuma ).freeze
- DRACOLITE =
GenshinObject::Material.new( kamera_key: "Dracolite", name: "Dracolite", rarity: 1, family: nil, inventory_type: :standard_material, source_category: :gathering, source_sub_category: :local_specialty, nation_name: :natlan ).freeze
- FLUORESCENT_FUNGUS =
GenshinObject::Material.new( kamera_key: "FluorescentFungus", name: "Fluorescent Fungus", rarity: 1, family: nil, inventory_type: :standard_material, source_category: :gathering, source_sub_category: :local_specialty, nation_name: :sumeru ).freeze
- FROSTLAMP_FLOWER =
GenshinObject::Material.new( kamera_key: "FrostlampFlower", name: "Frostlamp Flower", rarity: 1, family: nil, inventory_type: :standard_material, source_category: :gathering, source_sub_category: :local_specialty, nation_name: :nodkrai ).freeze
- GLAZE_LILY =
GenshinObject::Material.new( kamera_key: "GlazeLily", name: "Glaze Lily", rarity: 1, family: nil, inventory_type: :standard_material, source_category: :gathering, source_sub_category: :local_specialty, nation_name: :liyue ).freeze
- GLOWING_HORNSHROOM =
GenshinObject::Material.new( kamera_key: "GlowingHornshroom", name: "Glowing Hornshroom", rarity: 1, family: nil, inventory_type: :standard_material, source_category: :gathering, source_sub_category: :local_specialty, nation_name: :natlan ).freeze
- HENNA_BERRY =
GenshinObject::Material.new( kamera_key: "HennaBerry", name: "Henna Berry", rarity: 1, family: nil, inventory_type: :standard_material, source_category: :gathering, source_sub_category: :local_specialty, nation_name: :sumeru ).freeze
- JUEYUN_CHILI =
GenshinObject::Material.new( kamera_key: "JueyunChili", name: "Jueyun Chili", rarity: 1, family: nil, inventory_type: :standard_material, source_category: :gathering, source_sub_category: :local_specialty, nation_name: :liyue ).freeze
- KALPALATA_LOTUS =
GenshinObject::Material.new( kamera_key: "KalpalataLotus", name: "Kalpalata Lotus", rarity: 1, family: nil, inventory_type: :standard_material, source_category: :gathering, source_sub_category: :local_specialty, nation_name: :sumeru ).freeze
- LAKELIGHT_LILY =
GenshinObject::Material.new( kamera_key: "LakelightLily", name: "Lakelight Lily", rarity: 1, family: nil, inventory_type: :standard_material, source_category: :gathering, source_sub_category: :local_specialty, nation_name: :fontaine ).freeze
- SPRING_OF_THE_FIRST_DEWDROP =
GenshinObject::Material.new( kamera_key: "SpringOfTheFirstDewdrop", name: "Spring of the First Dewdrop", rarity: 1, family: nil, inventory_type: :standard_material, source_category: :gathering, source_sub_category: :local_specialty, nation_name: :fontaine ).freeze
- LUMIDOUCE_BELL =
GenshinObject::Material.new( kamera_key: "LumidouceBell", name: "Lumidouce Bell", rarity: 1, family: nil, inventory_type: :standard_material, source_category: :gathering, source_sub_category: :local_specialty, nation_name: :fontaine ).freeze
- LUMITOILE =
GenshinObject::Material.new( kamera_key: "Lumitoile", name: "Lumitoile", rarity: 1, family: nil, inventory_type: :standard_material, source_category: :gathering, source_sub_category: :local_specialty, nation_name: :fontaine ).freeze
- MARCOTTE =
GenshinObject::Material.new( kamera_key: "Marcotte", name: "Marcotte", rarity: 1, family: nil, inventory_type: :standard_material, source_category: :gathering, source_sub_category: :local_specialty, nation_name: :fontaine ).freeze
- MOONFALL_SILVER =
GenshinObject::Material.new( kamera_key: "MoonfallSilver", name: "Moonfall Silver", rarity: 1, family: nil, inventory_type: :standard_material, source_category: :gathering, source_sub_category: :local_specialty, nation_name: :nodkrai ).freeze
- MOURNING_FLOWER =
GenshinObject::Material.new( kamera_key: "MourningFlower", name: "Mourning Flower", rarity: 1, family: nil, inventory_type: :standard_material, source_category: :gathering, source_sub_category: :local_specialty, nation_name: :sumeru ).freeze
- NAKU_WEED =
GenshinObject::Material.new( kamera_key: "NakuWeed", name: "Naku Weed", rarity: 1, family: nil, inventory_type: :standard_material, source_category: :gathering, source_sub_category: :local_specialty, nation_name: :inazuma ).freeze
- NILOTPALA_LOTUS =
GenshinObject::Material.new( kamera_key: "NilotpalaLotus", name: "Nilotpala Lotus", rarity: 1, family: nil, inventory_type: :standard_material, source_category: :gathering, source_sub_category: :local_specialty, nation_name: :sumeru ).freeze
- NOCTILUCOUS_JADE =
GenshinObject::Material.new( kamera_key: "NoctilucousJade", name: "Noctilucous Jade", rarity: 1, family: nil, inventory_type: :standard_material, source_category: :gathering, source_sub_category: :local_specialty, nation_name: :liyue ).freeze
- ONIKABUTO =
GenshinObject::Material.new( kamera_key: "Onikabuto", name: "Onikabuto", rarity: 1, family: nil, inventory_type: :standard_material, source_category: :gathering, source_sub_category: :local_specialty, nation_name: :inazuma ).freeze
- PADISARAH =
GenshinObject::Material.new( kamera_key: "Padisarah", name: "Padisarah", rarity: 1, family: nil, inventory_type: :standard_material, source_category: :gathering, source_sub_category: :local_specialty, nation_name: :sumeru ).freeze
- PHILANEMO_MUSHROOM =
GenshinObject::Material.new( kamera_key: "PhilanemoMushroom", name: "Philanemo Mushroom", rarity: 1, family: nil, inventory_type: :standard_material, source_category: :gathering, source_sub_category: :local_specialty, nation_name: :mondstadt ).freeze
- PLUIE_LOTUS =
GenshinObject::Material.new( kamera_key: "PluieLotus", name: "Pluie Lotus", rarity: 1, family: nil, inventory_type: :standard_material, source_category: :gathering, source_sub_category: :local_specialty, nation_name: :fontaine ).freeze
- PORTABLE_BEARING =
GenshinObject::Material.new( kamera_key: "PortableBearing", name: "Portable Bearing", rarity: 1, family: nil, inventory_type: :standard_material, source_category: :gathering, source_sub_category: :local_specialty, nation_name: :nodkrai ).freeze
- QINGXIN =
GenshinObject::Material.new( kamera_key: "Qingxin", name: "Qingxin", rarity: 1, family: nil, inventory_type: :standard_material, source_category: :gathering, source_sub_category: :local_specialty, nation_name: :liyue ).freeze
- QUENEPA_BERRY =
GenshinObject::Material.new( kamera_key: "QuenepaBerry", name: "Quenepa Berry", rarity: 1, family: nil, inventory_type: :standard_material, source_category: :gathering, source_sub_category: :local_specialty, nation_name: :natlan ).freeze
- RAINBOW_ROSE =
GenshinObject::Material.new( kamera_key: "RainbowRose", name: "Rainbow Rose", rarity: 1, family: nil, inventory_type: :standard_material, source_category: :gathering, source_sub_category: :local_specialty, nation_name: :fontaine ).freeze
- ROMARITIME_FLOWER =
GenshinObject::Material.new( kamera_key: "RomaritimeFlower", name: "Romaritime Flower", rarity: 1, family: nil, inventory_type: :standard_material, source_category: :gathering, source_sub_category: :local_specialty, nation_name: :fontaine ).freeze
- RUKKHASHAVA_MUSHROOMS =
GenshinObject::Material.new( kamera_key: "RukkhashavaMushrooms", name: "Rukkhashava Mushrooms", rarity: 1, family: nil, inventory_type: :standard_material, source_category: :gathering, source_sub_category: :local_specialty, nation_name: :sumeru ).freeze
- SAKURA_BLOOM =
GenshinObject::Material.new( kamera_key: "SakuraBloom", name: "Sakura Bloom", rarity: 1, family: nil, inventory_type: :standard_material, source_category: :gathering, source_sub_category: :local_specialty, nation_name: :inazuma ).freeze
- SAND_GREASE_PUPA =
GenshinObject::Material.new( kamera_key: "SandGreasePupa", name: "Sand Grease Pupa", rarity: 1, family: nil, inventory_type: :standard_material, source_category: :gathering, source_sub_category: :local_specialty, nation_name: :sumeru ).freeze
- SANGO_PEARL =
GenshinObject::Material.new( kamera_key: "SangoPearl", name: "SangoPearl", rarity: 1, family: nil, inventory_type: :standard_material, source_category: :gathering, source_sub_category: :local_specialty, nation_name: :inazuma ).freeze
- SAURIAN_CLAW_SUCCULENT =
GenshinObject::Material.new( kamera_key: "SaurianClawSucculent", name: "Saurian Claw Succulent", rarity: 1, family: nil, inventory_type: :standard_material, source_category: :gathering, source_sub_category: :local_specialty, nation_name: :natlan ).freeze
- SCARAB =
GenshinObject::Material.new( kamera_key: "Scarab", name: "Scarab", rarity: 1, family: nil, inventory_type: :standard_material, source_category: :gathering, source_sub_category: :local_specialty, nation_name: :sumeru ).freeze
- SEA_GANODERMA =
GenshinObject::Material.new( kamera_key: "SeaGanoderma", name: "Sea Ganoderma", rarity: 1, family: nil, inventory_type: :standard_material, source_category: :gathering, source_sub_category: :local_specialty, nation_name: :inazuma ).freeze
- SILK_FLOWER =
GenshinObject::Material.new( kamera_key: "SilkFlower", name: "Silk Flower", rarity: 1, family: nil, inventory_type: :standard_material, source_category: :gathering, source_sub_category: :local_specialty, nation_name: :liyue ).freeze
- SKYSPLIT_GEMBLOOM =
GenshinObject::Material.new( kamera_key: "SkysplitGembloom", name: "SkysplitGembloom", rarity: 1, family: nil, inventory_type: :standard_material, source_category: :gathering, source_sub_category: :local_specialty, nation_name: :natlan ).freeze
- SMALL_LAMP_GRASS =
GenshinObject::Material.new( kamera_key: "SmallLampGrass", name: "Small Lamp Grass", rarity: 1, family: nil, inventory_type: :standard_material, source_category: :gathering, source_sub_category: :local_specialty, nation_name: :mondstadt ).freeze
- STARCONCH =
GenshinObject::Material.new( kamera_key: "Starconch", name: "Starconch", rarity: 1, family: nil, inventory_type: :standard_material, source_category: :gathering, source_sub_category: :local_specialty, nation_name: :liyue ).freeze
- SPRAYFEATHER_GILL =
GenshinObject::Material.new( kamera_key: "SprayfeatherGill", name: "Sprayfeather Gill", rarity: 1, family: nil, inventory_type: :standard_material, source_category: :gathering, source_sub_category: :local_specialty, nation_name: :natlan ).freeze
- SUBDETECTION_UNIT =
GenshinObject::Material.new( kamera_key: "SubdetectionUnit", name: "Subdetection Unit", rarity: 1, family: nil, inventory_type: :standard_material, source_category: :gathering, source_sub_category: :local_specialty, nation_name: :fontaine ).freeze
- TRISHIRAITE =
GenshinObject::Material.new( kamera_key: "Trishiraite", name: "Trishiraite", rarity: 1, family: nil, inventory_type: :standard_material, source_category: :gathering, source_sub_category: :local_specialty, nation_name: :sumeru ).freeze
- VALBERRY =
GenshinObject::Material.new( kamera_key: "Valberry", name: "Valberry", rarity: 1, family: nil, inventory_type: :standard_material, source_category: :gathering, source_sub_category: :local_specialty, nation_name: :mondstadt ).freeze
- VIOLETGRASS =
GenshinObject::Material.new( kamera_key: "Violetgrass", name: "Violetgrass", rarity: 1, family: nil, inventory_type: :standard_material, source_category: :gathering, source_sub_category: :local_specialty, nation_name: :liyue ).freeze
- VIPARYAS =
GenshinObject::Material.new( kamera_key: "Viparyas", name: "Viparyas", rarity: 1, family: nil, inventory_type: :standard_material, source_category: :gathering, source_sub_category: :local_specialty, nation_name: :sumeru ).freeze
- WINDWHEEL_ASTER =
GenshinObject::Material.new( kamera_key: "WindwheelAster", name: "Windwheel Aster", rarity: 1, family: nil, inventory_type: :standard_material, source_category: :gathering, source_sub_category: :local_specialty, nation_name: :mondstadt ).freeze
- WITHERING_PURPURBLOOM =
GenshinObject::Material.new( kamera_key: "WitheringPurpurbloom", name: "Withering Purpurbloom", rarity: 1, family: nil, inventory_type: :standard_material, source_category: :gathering, source_sub_category: :local_specialty, nation_name: :natlan ).freeze
- WOLFHOOK =
GenshinObject::Material.new( kamera_key: "Wolfhook", name: "Wolfhook", rarity: 1, family: nil, inventory_type: :standard_material, source_category: :gathering, source_sub_category: :local_specialty, nation_name: :mondstadt ).freeze
Class Method Summary collapse
Class Method Details
.all ⇒ Object
8 9 10 |
# File 'lib/genshin_data/materials/development/local_specialty_data.rb', line 8 def self.all constants.map { |x| GenshinData::Materials::Development::LocalSpecialtyData.const_get(x) } end |