Module: GenshinData::Materials::Development::GeneralData
- Defined in:
- lib/genshin_data/materials/development/general_data.rb
Overview
Definitons for all misc development materials
Constant Summary collapse
- ADVENTURERS_EXPERIENCE =
GenshinObject::Material.new( kamera_key: "AdventurersExperience", name: "Adventurers Experience", rarity: 3, family: :character_experience, inventory_type: :development_material, source_category: :general_reward, source_sub_category: nil ).freeze
- CROWN_OF_INSIGHT =
GenshinObject::Material.new( kamera_key: "CrownOfInsight", name: "Crown of Insight", rarity: 5, family: :talent_experience, inventory_type: :development_material, source_category: :general_reward, source_sub_category: nil ).freeze
- ENHANCEMENT_ORE =
GenshinObject::Material.new( kamera_key: "EnhancementOre", name: "Enhancement Ore", rarity: 1, family: :weapon_experience, inventory_type: :development_material, source_category: :general_reward, source_sub_category: nil ).freeze
- FINE_ENHANCEMENT_ORE =
GenshinObject::Material.new( kamera_key: "FineEnhancementOre", name: "Fine Enhancement Ore", rarity: 2, family: :weapon_experience, inventory_type: :development_material, source_category: :general_reward, source_sub_category: nil ).freeze
- HEROS_WIT =
GenshinObject::Material.new( kamera_key: "HerosWit", name: "Heros Wit", rarity: 4, family: :character_experience, inventory_type: :development_material, source_category: :general_reward, source_sub_category: nil ).freeze
- MORA =
GenshinObject::Material.new( kamera_key: "Mora", name: "Mora", rarity: 1, family: nil, inventory_type: :standard_material, source_category: :general_reward, source_sub_category: nil ).freeze
- MYSTIC_ENHANCEMENT_ORE =
GenshinObject::Material.new( kamera_key: "MysticEnhancementOre", name: "Mystic Enhancement Ore", rarity: 3, family: :weapon_experience, inventory_type: :development_material, source_category: :general_reward, source_sub_category: nil ).freeze
- SANCTIFYING_ESSENCE =
GenshinObject::Material.new( kamera_key: "SanctifyingEssence", name: "Sanctifying Essence", rarity: 4, family: :artifact_experience, inventory_type: :development_material, source_category: :general_reward, source_sub_category: nil ).freeze
- SANCTIFYING_UNCTION =
GenshinObject::Material.new( kamera_key: "SanctifyingUnction", name: "Sanctifying Unction", rarity: 3, family: :artifact_experience, inventory_type: :development_material, source_category: :general_reward, source_sub_category: nil ).freeze
- THE_CORNERSTONE_OF_STARS_AND_FLAMES =
GenshinObject::Material.new( kamera_key: "TheCornerstoneOfStarsAndFlames", name: "The Cornerstone of Stars and Flames", rarity: 5, family: nil, inventory_type: :development_material, source_category: :general_reward, source_sub_category: nil ).freeze
- WANDERERS_ADVICE =
GenshinObject::Material.new( kamera_key: "WanderersAdvice", name: "Wanderers Advice", rarity: 2, family: :character_experience, inventory_type: :development_material, source_category: :general_reward, source_sub_category: nil ).freeze
Class Method Summary collapse
Class Method Details
.all ⇒ Object
8 9 10 |
# File 'lib/genshin_data/materials/development/general_data.rb', line 8 def self.all constants.map { |x| GenshinData::Materials::Development::GeneralData.const_get(x) } end |