Module: GenshinData::Materials::Development::GemsData
- Defined in:
- lib/genshin_data/materials/development/gems_data.rb
Overview
Definitons for all ascension gems
Constant Summary collapse
- AGNIDUS_AGATE_CHUNK =
GenshinObject::Material.new( kamera_key: "AgnidusAgateChunk", name: "Agnidus Agate Chunk", rarity: 4, family: :pyro_gem, inventory_type: :development_material, source_category: :general_reward, source_sub_category: :gem ).freeze
- AGNIDUS_AGATE_FRAGMENT =
GenshinObject::Material.new( kamera_key: "AgnidusAgateFragment", name: "Agnidus Agate Fragment", rarity: 3, family: :pyro_gem, inventory_type: :development_material, source_category: :general_reward, source_sub_category: :gem ).freeze
- AGNIDUS_AGATE_GEMSTONE =
GenshinObject::Material.new( kamera_key: "AgnidusAgateGemstone", name: "Agnidus Agate Gemstone", rarity: 5, family: :pyro_gem, inventory_type: :development_material, source_category: :general_reward, source_sub_category: :gem ).freeze
- AGNIDUS_AGATE_SLIVER =
GenshinObject::Material.new( kamera_key: "AgnidusAgateSliver", name: "Agnidus Agate Sliver", rarity: 2, family: :pyro_gem, inventory_type: :development_material, source_category: :general_reward, source_sub_category: :gem ).freeze
- BRILLIANT_DIAMOND_CHUNK =
GenshinObject::Material.new( kamera_key: "BrilliantDiamondChunk", name: "Brilliant Diamond Chunk", rarity: 4, family: :traveler_gem, inventory_type: :development_material, source_category: :general_reward, source_sub_category: :gem ).freeze
- BRILLIANT_DIAMOND_FRAGMENT =
GenshinObject::Material.new( kamera_key: "BrilliantDiamondFragment", name: "Brilliant Diamond Fragment", rarity: 3, family: :traveler_gem, inventory_type: :development_material, source_category: :general_reward, source_sub_category: :gem ).freeze
- BRILLIANT_DIAMOND_GEMSTONE =
GenshinObject::Material.new( kamera_key: "BrilliantDiamondGemstone", name: "Brilliant Diamond Gemstone", rarity: 5, family: :traveler_gem, inventory_type: :development_material, source_category: :general_reward, source_sub_category: :gem ).freeze
- BRILLIANT_DIAMOND_SLIVER =
GenshinObject::Material.new( kamera_key: "BrilliantDiamondSliver", name: "Brilliant Diamond Sliver", rarity: 2, family: :traveler_gem, inventory_type: :development_material, source_category: :general_reward, source_sub_category: :gem ).freeze
- NAGADUS_EMERALD_CHUNK =
GenshinObject::Material.new( kamera_key: "NagadusEmeraldChunk", name: "Nagadus Emerald Chunk", rarity: 4, family: :dendro_gem, inventory_type: :development_material, source_category: :general_reward, source_sub_category: :gem ).freeze
- NAGADUS_EMERALD_FRAGMENT =
GenshinObject::Material.new( kamera_key: "NagadusEmeraldFragment", name: "Nagadus Emerald Fragment", rarity: 3, family: :dendro_gem, inventory_type: :development_material, source_category: :general_reward, source_sub_category: :gem ).freeze
- NAGADUS_EMERALD_GEMSTONE =
GenshinObject::Material.new( kamera_key: "NagadusEmeraldGemstone", name: "Nagadus Emerald Gemstone", rarity: 5, family: :dendro_gem, inventory_type: :development_material, source_category: :general_reward, source_sub_category: :gem ).freeze
- NAGADUS_EMERALD_SLIVER =
GenshinObject::Material.new( kamera_key: "NagadusEmeraldSliver", name: "Nagadus Emerald Sliver", rarity: 2, family: :dendro_gem, inventory_type: :development_material, source_category: :general_reward, source_sub_category: :gem ).freeze
- PRITHIVA_TOPAZ_CHUNK =
GenshinObject::Material.new( kamera_key: "PrithivaTopazChunk", name: "Prithiva Topaz Chunk", rarity: 4, family: :geo_gem, inventory_type: :development_material, source_category: :general_reward, source_sub_category: :gem ).freeze
- PRITHIVA_TOPAZ_FRAGMENT =
GenshinObject::Material.new( kamera_key: "PrithivaTopazFragment", name: "Prithiva Topaz Fragment", rarity: 3, family: :geo_gem, inventory_type: :development_material, source_category: :general_reward, source_sub_category: :gem ).freeze
- PRITHIVA_TOPAZ_GEMSTONE =
GenshinObject::Material.new( kamera_key: "PrithivaTopazGemstone", name: "Prithiva Topaz Gemstone", rarity: 5, family: :geo_gem, inventory_type: :development_material, source_category: :general_reward, source_sub_category: :gem ).freeze
- PRITHIVA_TOPAZ_SLIVER =
GenshinObject::Material.new( kamera_key: "PrithivaTopazSliver", name: "Prithiva Topaz Sliver", rarity: 2, family: :geo_gem, inventory_type: :development_material, source_category: :general_reward, source_sub_category: :gem ).freeze
- SHIVADA_JADE_CHUNK =
GenshinObject::Material.new( kamera_key: "ShivadaJadeChunk", name: "Shivada Jade Chunk", rarity: 4, family: :cryo_gem, inventory_type: :development_material, source_category: :general_reward, source_sub_category: :gem ).freeze
- SHIVADA_JADE_FRAGMENT =
GenshinObject::Material.new( kamera_key: "ShivadaJadeFragment", name: "Shivada Jade Fragment", rarity: 3, family: :cryo_gem, inventory_type: :development_material, source_category: :general_reward, source_sub_category: :gem ).freeze
- SHIVADA_JADE_GEMSTONE =
GenshinObject::Material.new( kamera_key: "ShivadaJadeGemstone", name: "Shivada Jade Gemstone", rarity: 5, family: :cryo_gem, inventory_type: :development_material, source_category: :general_reward, source_sub_category: :gem ).freeze
- SHIVADA_JADE_SLIVER =
GenshinObject::Material.new( kamera_key: "ShivadaJadeSliver", name: "Shivada Jade Sliver", rarity: 2, family: :cryo_gem, inventory_type: :development_material, source_category: :general_reward, source_sub_category: :gem ).freeze
- VAJRADA_AMETHYST_CHUNK =
GenshinObject::Material.new( kamera_key: "VajradaAmethystChunk", name: "Vajrada Amethyst Chunk", rarity: 4, family: :electro_gem, inventory_type: :development_material, source_category: :general_reward, source_sub_category: :gem ).freeze
- VAJRADA_AMETHYST_FRAGMENT =
GenshinObject::Material.new( kamera_key: "VajradaAmethystFragment", name: "Vajrada Amethyst Fragment", rarity: 3, family: :electro_gem, inventory_type: :development_material, source_category: :general_reward, source_sub_category: :gem ).freeze
- VAJRADA_AMETHYST_GEMSTONE =
GenshinObject::Material.new( kamera_key: "VajradaAmethystGemstone", name: "Vajrada Amethyst Gemstone", rarity: 5, family: :electro_gem, inventory_type: :development_material, source_category: :general_reward, source_sub_category: :gem ).freeze
- VAJRADA_AMETHYST_SLIVER =
GenshinObject::Material.new( kamera_key: "VajradaAmethystSliver", name: "Vajrada Amethyst Sliver", rarity: 2, family: :electro_gem, inventory_type: :development_material, source_category: :general_reward, source_sub_category: :gem ).freeze
- VARUNADA_LAZURITE_CHUNK =
GenshinObject::Material.new( kamera_key: "VarunadaLazuriteChunk", name: "Varunada Lazurite Chunk", rarity: 4, family: :hydro_gem, inventory_type: :development_material, source_category: :general_reward, source_sub_category: :gem ).freeze
- VARUNADA_LAZURITE_FRAGMENT =
GenshinObject::Material.new( kamera_key: "VarunadaLazuriteFragment", name: "Varunada Lazurite Fragment", rarity: 3, family: :hydro_gem, inventory_type: :development_material, source_category: :general_reward, source_sub_category: :gem ).freeze
- VARUNADA_LAZURITE_GEMSTONE =
GenshinObject::Material.new( kamera_key: "VarunadaLazuriteGemstone", name: "Varunada Lazurite Gemstone", rarity: 5, family: :hydro_gem, inventory_type: :development_material, source_category: :general_reward, source_sub_category: :gem ).freeze
- VARUNADA_LAZURITE_SLIVER =
GenshinObject::Material.new( kamera_key: "VarunadaLazuriteSliver", name: "Varunada Lazurite Sliver", rarity: 2, family: :hydro_gem, inventory_type: :development_material, source_category: :general_reward, source_sub_category: :gem ).freeze
- VAYUDA_TURQUOISE_CHUNK =
GenshinObject::Material.new( kamera_key: "VayudaTurquoiseChunk", name: "Vayuda Turquoise Chunk", rarity: 4, family: :anemo_gem, inventory_type: :development_material, source_category: :general_reward, source_sub_category: :gem ).freeze
- VAYUDA_TURQUOISE_FRAGMENT =
GenshinObject::Material.new( kamera_key: "VayudaTurquoiseFragment", name: "Vayuda Turquoise Fragment", rarity: 3, family: :anemo_gem, inventory_type: :development_material, source_category: :general_reward, source_sub_category: :gem ).freeze
- VAYUDA_TURQUOISE_GEMSTONE =
GenshinObject::Material.new( kamera_key: "VayudaTurquoiseGemstone", name: "Vayuda Turquoise Gemstone", rarity: 5, family: :anemo_gem, inventory_type: :development_material, source_category: :general_reward, source_sub_category: :gem ).freeze
- VAYUDA_TURQUOISE_SLIVER =
GenshinObject::Material.new( kamera_key: "VayudaTurquoiseSliver", name: "Vayuda Turquoise Sliver", rarity: 2, family: :anemo_gem, inventory_type: :development_material, source_category: :general_reward, source_sub_category: :gem ).freeze
Class Method Summary collapse
Class Method Details
.all ⇒ Object
8 9 10 |
# File 'lib/genshin_data/materials/development/gems_data.rb', line 8 def self.all constants.map { |x| GenshinData::Materials::Development::GemsData.const_get(x) } end |