Class: Gosu::Image
Constant Summary
Constants included
from TexPlay
TexPlay::RENDER_CLEAR_COLOR, TexPlay::TP_MAX_QUAD_SIZE, TexPlay::VERSION
TexPlay::Colors::Alpha, TexPlay::Colors::Black, TexPlay::Colors::Blue, TexPlay::Colors::Brown, TexPlay::Colors::Cyan, TexPlay::Colors::Green, TexPlay::Colors::Grey, TexPlay::Colors::Orange, TexPlay::Colors::Purple, TexPlay::Colors::Red, TexPlay::Colors::Turquoise, TexPlay::Colors::Tyrian, TexPlay::Colors::White, TexPlay::Colors::Yellow
Class Method Summary
collapse
Methods included from TexPlay
#[], #bezier, #box, #cache, #circle, #clear, #clone, #color, #colour, #composite, create_image, create_macro, #delete_options, #dup, #each, #fill, #force_sync, from_blob, #get_options, get_options, #get_pixel, init, #line, #method_missing, #ngon, #offset, on_setup, #paint, #pixel, #polyline, #quad_cached?, #rect, #refresh_cache, refresh_cache_all, remove_macro, set_defaults, set_options, #set_options, #set_pixel, setup, #splice, #to_blob
Dynamic Method Handling
This class handles dynamic methods through the method_missing method
in the class TexPlay
Class Method Details
.from_text(*args, &block) ⇒ Object
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# File 'lib/texplay.rb', line 193
def from_text(*args, &block)
options = args.last.is_a?(Hash) ? args.pop : {}
obj = original_from_text(*args, &block)
prepare_image(obj, args.first, options)
end
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.new(*args, &block) ⇒ Object
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# File 'lib/texplay.rb', line 182
def new(*args, &block)
options = args.last.is_a?(Hash) ? args.pop : {}
obj = original_new(*args, &block)
prepare_image(obj, args.first, options)
end
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.original_from_text ⇒ Object
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# File 'lib/texplay.rb', line 191
alias_method :original_from_text, :from_text
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.original_new ⇒ Object
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# File 'lib/texplay.rb', line 180
alias_method :original_new, :new
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.prepare_image(obj, window, options = {}) ⇒ Object
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# File 'lib/texplay.rb', line 202
def prepare_image(obj, window, options={})
options = {
:caching => TexPlay.get_options[:caching]
}.merge!(options)
if obj.width <= (TexPlay::TP_MAX_QUAD_SIZE) &&
obj.height <= (TexPlay::TP_MAX_QUAD_SIZE) && obj.quad_cached? then
obj.refresh_cache if options[:caching]
end
TexPlay.setup(obj)
obj.instance_variable_set(:@__window__, window)
obj
end
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