Class: TerminalLayout::RenderObject
- Inherits:
-
Object
- Object
- TerminalLayout::RenderObject
- Includes:
- EventEmitter
- Defined in:
- lib/terminal_layout.rb
Direct Known Subclasses
Instance Attribute Summary collapse
-
#box ⇒ Object
Returns the value of attribute box.
-
#children ⇒ Object
Returns the value of attribute children.
-
#content ⇒ Object
Returns the value of attribute content.
-
#parent ⇒ Object
Returns the value of attribute parent.
-
#style ⇒ Object
Returns the value of attribute style.
Instance Method Summary collapse
- #ending_x_for_current_y ⇒ Object
- #height ⇒ Object
-
#initialize(box, parent:, content: nil, style: {x:nil, y:nil}, renderer: nil) ⇒ RenderObject
constructor
A new instance of RenderObject.
- #inspect ⇒ Object
- #layout ⇒ Object
- #layout_float(fbox) ⇒ Object
- #offset ⇒ Object
- #position ⇒ Object
- #render ⇒ Object
- #render_object_for(cbox, content: nil, style: {}) ⇒ Object
- #size ⇒ Object
- #starting_x_for_current_y ⇒ Object
- #to_s ⇒ Object
- #to_str ⇒ Object
- #width ⇒ Object
Methods included from EventEmitter
#_callbacks, #emit, #on, #unsubscribe
Constructor Details
#initialize(box, parent:, content: nil, style: {x:nil, y:nil}, renderer: nil) ⇒ RenderObject
Returns a new instance of RenderObject.
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# File 'lib/terminal_layout.rb', line 35 def initialize(box, parent:, content:nil, style:{x:nil, y:nil}, renderer:nil) @box = box @content = ANSIString.new(content) @children = [] @parent = parent @renderer = renderer @style = style style[:x] || style[:x] = 0 style[:y] || style[:y] = 0 @box.update_computed(style) end |
Instance Attribute Details
#box ⇒ Object
Returns the value of attribute box.
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# File 'lib/terminal_layout.rb', line 33 def box @box end |
#children ⇒ Object
Returns the value of attribute children.
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# File 'lib/terminal_layout.rb', line 33 def children @children end |
#content ⇒ Object
Returns the value of attribute content.
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# File 'lib/terminal_layout.rb', line 33 def content @content end |
#parent ⇒ Object
Returns the value of attribute parent.
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# File 'lib/terminal_layout.rb', line 33 def parent @parent end |
#style ⇒ Object
Returns the value of attribute style.
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# File 'lib/terminal_layout.rb', line 33 def style @style end |
Instance Method Details
#ending_x_for_current_y ⇒ Object
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# File 'lib/terminal_layout.rb', line 70 def ending_x_for_current_y children.map do |child| next unless child.float == :right next unless child.y && child.y <= @current_y && (child.y + child.height - 1) >= @current_y [child.x, width].min end.compact.min || self.width || @box.width end |
#height ⇒ Object
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# File 'lib/terminal_layout.rb', line 100 def height style[:height] end |
#inspect ⇒ Object
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# File 'lib/terminal_layout.rb', line 104 def inspect to_s end |
#layout ⇒ Object
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# File 'lib/terminal_layout.rb', line 139 def layout Treefell['render'].puts "layout #{self.inspect}" self.children = [] @current_x = 0 @current_y = 0 if @box.display == :block && @box.content.length > 0 ending_x = ending_x_for_current_y available_width = ending_x - @current_x new_parent = Box.new(content: nil, style: @box.style.dup.merge(width: available_width)) inline_box = Box.new(content: @box.content, style: {display: :inline}) new_parent.children = [inline_box].concat @box.children children2crawl = [new_parent] else children2crawl = @box.children end children2crawl.each do |cbox| Treefell['render'].puts "layout crawling children #{cbox.inspect}" if cbox.display == :float next if cbox.width.to_i == 0 render_object = layout_float cbox cbox.height = render_object.height next if cbox.height.to_i == 0 self.children << render_object elsif cbox.display == :block if children.last && children.last.display == :inline && @current_x != 0 @current_x = 0 @current_y += 1 end @current_x = starting_x_for_current_y available_width = ending_x_for_current_y - @current_x if cbox.width && cbox.width > available_width @current_y += 1 @current_x = starting_x_for_current_y available_width = ending_x_for_current_y - @current_x end render_object = render_object_for(cbox, content:nil, style: { x: @current_x, y: @current_y, width: (cbox.width || available_width) }) render_object.layout if cbox.height render_object.height = cbox.height end next if [nil, 0].include?(render_object.width) || [nil, 0].include?(render_object.height) @current_x = 0 @current_y += [render_object.height, 1].max self.children << render_object elsif cbox.display == :inline @current_x = starting_x_for_current_y if @current_x == 0 available_width = ending_x_for_current_y - @current_x content_i = 0 content = "" loop do partial_content = cbox.content[content_i...(content_i + available_width)] chars_needed = partial_content.length Treefell['render'].puts "laying out inline #{cbox.name} @current_x=#{@current_x} @current_y=#{@current_y} x=#{x} y=#{y}" self.children << render_object_for( cbox, content:partial_content, style: { display: :inline, x: @current_x, y: @current_y, width:chars_needed, height:1 } ) content_i += chars_needed if chars_needed >= available_width @current_y += 1 @current_x = starting_x_for_current_y available_width = ending_x_for_current_y - @current_x elsif chars_needed == 0 break else @current_x += chars_needed end break if content_i >= cbox.content.length end end end if !height if children.length >= 2 last_child = children.max{ |child| child.y } self.height = last_child.y + last_child.height elsif children.length == 1 self.height = self.children.first.height else self.height = @box.height || 0 end end self.children.each do |child| child.box.computed[:x] += x child.box.computed[:y] += y end Treefell['render'].puts "laid out box=#{box.name} render-object=#{self.children}" self.children end |
#layout_float(fbox) ⇒ Object
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# File 'lib/terminal_layout.rb', line 258 def layout_float(fbox) # only allow the float to be as wide as its parent # - first check is the box itself, was it assigned a width? if @box.width && fbox.width > width fbox.width = width end if fbox.float == :left # if we cannot fit on this line, go to the next if @current_x + fbox.width > width @current_x = 0 @current_y += 1 end fbox.x = @current_x fbox.y = @current_y render_object = render_object_for(fbox, content: fbox.content, style: {height: fbox.height}) render_object.layout @current_x += fbox.width return render_object elsif fbox.float == :right # loop in case there are left floats on the left as we move down rows loop do starting_x = starting_x_for_current_y available_width = ending_x_for_current_y - starting_x # if we cannot fit on this line, go to the next width_needed = fbox.width if width_needed > available_width @current_x = 0 @current_y += 1 else break end end @current_x = ending_x_for_current_y - fbox.width fbox.x = @current_x fbox.y = @current_y render_object = render_object_for(fbox, content: fbox.content, style: {height: fbox.height}) render_object.layout # reset X back to what it should be @current_x = starting_x_for_current_y return render_object end end |
#offset ⇒ Object
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# File 'lib/terminal_layout.rb', line 48 def offset offset_x = self.x offset_y = self.y _parent = @parent loop do break unless _parent offset_x += _parent.x offset_y += _parent.y _parent = _parent.parent end Position.new(offset_x, offset_y) end |
#position ⇒ Object
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# File 'lib/terminal_layout.rb', line 88 def position Position.new(x, y) end |
#render ⇒ Object
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# File 'lib/terminal_layout.rb', line 116 def render # Rather than worry about a 2-dimensional space we're going to cheat # and convert everything to a single point. result = height.times.map { |n| (" " * width) }.join result = ANSIString.new(result) if content && content.length > 0 result[0...content.length] = content.dup.to_s end children.each do |child| rendered_content = child.render # Find the single point where this child's content should be placed. # (child.y * width): make sure we take into account the row we're on # plus (child.y): make sure take into account the number of newlines x = child.x + (child.y * width) result[x...(x+rendered_content.length)] = rendered_content end result end |
#render_object_for(cbox, content: nil, style: {}) ⇒ Object
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# File 'lib/terminal_layout.rb', line 309 def render_object_for(cbox, content:nil, style:{}) case cbox.display when :block BlockRenderObject.new(cbox, parent: self, content: content, style: {width:@box.width}.merge(style), renderer:@renderer) when :inline InlineRenderObject.new(cbox, parent: self, content: content, style: style, renderer:@renderer) when :float FloatRenderObject.new(cbox, parent: self, content: content, style: {x: @current_x, y: @current_y, float: cbox.float}.merge(style), renderer:@renderer) end end |
#size ⇒ Object
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# File 'lib/terminal_layout.rb', line 92 def size Dimension.new(width, height) end |
#starting_x_for_current_y ⇒ Object
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# File 'lib/terminal_layout.rb', line 61 def starting_x_for_current_y children.map do |child| next unless child.float == :left || child.display == :inline next unless child.y && child.y <= @current_y && (child.y + child.height - 1) >= @current_y [child.x + child.width, x].max end.compact.max || 0 end |
#to_s ⇒ Object
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# File 'lib/terminal_layout.rb', line 112 def to_s "<#{self.class.name} position=(#{x},#{y}) dimensions=#{width}x#{height} content=#{content} name=#{@box.name}/>" end |
#to_str ⇒ Object
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# File 'lib/terminal_layout.rb', line 108 def to_str to_s end |
#width ⇒ Object
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# File 'lib/terminal_layout.rb', line 96 def width style[:width] end |