Class: TencentCloud::Gse::V20191112::DescribeGameServerSessionQueuesResponse

Inherits:
Common::AbstractModel
  • Object
show all
Defined in:
lib/v20191112/models.rb

Overview

DescribeGameServerSessionQueues返回参数结构体

Instance Attribute Summary collapse

Instance Method Summary collapse

Constructor Details

#initialize(gameserversessionqueues = nil, totalcount = nil, requestid = nil) ⇒ DescribeGameServerSessionQueuesResponse

Returns a new instance of DescribeGameServerSessionQueuesResponse.



2103
2104
2105
2106
2107
# File 'lib/v20191112/models.rb', line 2103

def initialize(gameserversessionqueues=nil, totalcount=nil, requestid=nil)
  @GameServerSessionQueues = gameserversessionqueues
  @TotalCount = totalcount
  @RequestId = requestid
end

Instance Attribute Details

#GameServerSessionQueuesObject

注意:此字段可能返回 null,表示取不到有效值。

Parameters:

  • GameServerSessionQueues:

    游戏服务器会话队列数组

  • TotalCount:

    游戏服务器会话队列总数

  • RequestId:

    唯一请求 ID,每次请求都会返回。定位问题时需要提供该次请求的 RequestId。



2101
2102
2103
# File 'lib/v20191112/models.rb', line 2101

def GameServerSessionQueues
  @GameServerSessionQueues
end

#RequestIdObject

注意:此字段可能返回 null,表示取不到有效值。

Parameters:

  • GameServerSessionQueues:

    游戏服务器会话队列数组

  • TotalCount:

    游戏服务器会话队列总数

  • RequestId:

    唯一请求 ID,每次请求都会返回。定位问题时需要提供该次请求的 RequestId。



2101
2102
2103
# File 'lib/v20191112/models.rb', line 2101

def RequestId
  @RequestId
end

#TotalCountObject

注意:此字段可能返回 null,表示取不到有效值。

Parameters:

  • GameServerSessionQueues:

    游戏服务器会话队列数组

  • TotalCount:

    游戏服务器会话队列总数

  • RequestId:

    唯一请求 ID,每次请求都会返回。定位问题时需要提供该次请求的 RequestId。



2101
2102
2103
# File 'lib/v20191112/models.rb', line 2101

def TotalCount
  @TotalCount
end

Instance Method Details

#deserialize(params) ⇒ Object



2109
2110
2111
2112
2113
2114
2115
2116
2117
2118
2119
2120
# File 'lib/v20191112/models.rb', line 2109

def deserialize(params)
  unless params['GameServerSessionQueues'].nil?
    @GameServerSessionQueues = []
    params['GameServerSessionQueues'].each do |i|
      gameserversessionqueue_tmp = GameServerSessionQueue.new
      gameserversessionqueue_tmp.deserialize(i)
      @GameServerSessionQueues << gameserversessionqueue_tmp
    end
  end
  @TotalCount = params['TotalCount']
  @RequestId = params['RequestId']
end