Class: Teien::LightObjectInfo
- Inherits:
-
ObjectInfo
- Object
- ObjectInfo
- Teien::LightObjectInfo
- Defined in:
- lib/teien/ui/std_objects/light_object_info.rb,
lib/teien/base_object/std_objects/light_object_info.rb
Constant Summary collapse
- POINT =
Ogre::Light::LT_POINT
- DIRECTIONAL =
Ogre::Light::LT_DIRECTIONAL
- SPOTLIGHT =
Ogre::Light::LT_SPOTLIGHT
Instance Attribute Summary collapse
-
#diffuse_color ⇒ Object
Returns the value of attribute diffuse_color.
-
#direction ⇒ Object
Returns the value of attribute direction.
-
#specular_color ⇒ Object
Returns the value of attribute specular_color.
-
#type ⇒ Object
Returns the value of attribute type.
Attributes inherited from ObjectInfo
Class Method Summary collapse
Instance Method Summary collapse
-
#initialize(type, diffuse_color = Color.new(1.0, 1.0, 1.0), specular_color = Color.new(0.25, 0.25, 0), direction = Vector3D.new( -1, -1, -1 )) ⇒ LightObjectInfo
constructor
A new instance of LightObjectInfo.
Constructor Details
#initialize(type, diffuse_color = Color.new(1.0, 1.0, 1.0), specular_color = Color.new(0.25, 0.25, 0), direction = Vector3D.new( -1, -1, -1 )) ⇒ LightObjectInfo
Returns a new instance of LightObjectInfo.
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# File 'lib/teien/base_object/std_objects/light_object_info.rb', line 15 def initialize(type, diffuse_color = Color.new(1.0, 1.0, 1.0), specular_color = Color.new(0.25, 0.25, 0), direction = Vector3D.new( -1, -1, -1 )) super() @usePhysics = false @type = type @diffuse_color = diffuse_color @specular_color = specular_color @direction = direction end |
Instance Attribute Details
#diffuse_color ⇒ Object
Returns the value of attribute diffuse_color.
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# File 'lib/teien/base_object/std_objects/light_object_info.rb', line 11 def diffuse_color @diffuse_color end |
#direction ⇒ Object
Returns the value of attribute direction.
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# File 'lib/teien/base_object/std_objects/light_object_info.rb', line 13 def direction @direction end |
#specular_color ⇒ Object
Returns the value of attribute specular_color.
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# File 'lib/teien/base_object/std_objects/light_object_info.rb', line 12 def specular_color @specular_color end |
#type ⇒ Object
Returns the value of attribute type.
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# File 'lib/teien/base_object/std_objects/light_object_info.rb', line 10 def type @type end |
Class Method Details
.create_physics_object(obj, physics) ⇒ Object
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# File 'lib/teien/base_object/std_objects/light_object_info.rb', line 27 def self.create_physics_object(obj, physics) physics_object = PhysicsObject.new(physics) cShape = Bullet::BtSphereShape.new(0.1) inertia = Bullet::BtVector3.new() cShape.calculate_local_inertia(0, inertia) obj.physics_info = PhysicsInfo.new(0) physics_object.set_rigid_body(obj, cShape, inertia) return physics_object end |
.create_view_object(obj, view) ⇒ Object
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# File 'lib/teien/ui/std_objects/light_object_info.rb', line 7 def self.create_view_object(obj, view) entity = view.scene_mgr.create_light(obj.name) entity.set_type(obj.object_info.type) entity.set_diffuse_colour(obj.object_info.diffuse_color) entity.set_specular_colour(obj.object_info.specular_color) entity.set_direction(Vector3D.to_ogre(obj.object_info.direction)) view_object = ViewObject.new(@view) view_object.entity = entity return view_object end |