Class: NetObj::GameData

Inherits:
SnapItemBase show all
Defined in:
lib/snapshot/items/game_data.rb

Instance Attribute Summary collapse

Attributes inherited from SnapItemBase

#id, #name, #notes

Class Method Summary collapse

Instance Method Summary collapse

Methods inherited from SnapItemBase

#init_hash, #init_raw, #init_unpacker, #to_a, #to_h, #to_s, #validate

Constructor Details

#initialize(hash_or_raw) ⇒ GameData

Returns a new instance of GameData.



9
10
11
12
13
14
15
16
# File 'lib/snapshot/items/game_data.rb', line 9

def initialize(hash_or_raw)
  @field_names = i[
    game_start_tick
    game_state_flags
    game_state_end_tick
  ]
  super
end

Instance Attribute Details

#game_start_tickObject

Returns the value of attribute game_start_tick.



7
8
9
# File 'lib/snapshot/items/game_data.rb', line 7

def game_start_tick
  @game_start_tick
end

#game_state_end_tickObject

Returns the value of attribute game_state_end_tick.



7
8
9
# File 'lib/snapshot/items/game_data.rb', line 7

def game_state_end_tick
  @game_state_end_tick
end

#game_state_flagsObject

Returns the value of attribute game_state_flags.



7
8
9
# File 'lib/snapshot/items/game_data.rb', line 7

def game_state_flags
  @game_state_flags
end

Class Method Details

.match_type?(type) ⇒ Boolean

Returns:

  • (Boolean)


18
19
20
# File 'lib/snapshot/items/game_data.rb', line 18

def self.match_type?(type)
  type == NETOBJTYPE_GAMEDATA
end