Class: Component
- Inherits:
-
Object
- Object
- Component
- Defined in:
- lib/entities/components/component.rb
Direct Known Subclasses
AiInput, BoxGraphics, BulletGraphics, BulletPhysics, DamageGraphics, ExplosionGraphics, Health, PlayerInput, PowerupGraphics, TankGraphics, TankPhysics, TankSounds, TreeGraphics
Instance Attribute Summary collapse
-
#object ⇒ Object
readonly
better performance.
Instance Method Summary collapse
- #draw(viewport) ⇒ Object
-
#initialize(game_object = nil) ⇒ Component
constructor
A new instance of Component.
- #update ⇒ Object
Constructor Details
#initialize(game_object = nil) ⇒ Component
Returns a new instance of Component.
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# File 'lib/entities/components/component.rb', line 4 def initialize(game_object = nil) self.object = game_object end |
Instance Attribute Details
#object ⇒ Object
better performance
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# File 'lib/entities/components/component.rb', line 2 def object @object end |
Instance Method Details
#draw(viewport) ⇒ Object
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# File 'lib/entities/components/component.rb', line 12 def draw() # override end |
#update ⇒ Object
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# File 'lib/entities/components/component.rb', line 8 def update # override end |