Class: UIView
- Defined in:
- lib/sugarcube-gestures/gestures.rb,
lib/sugarcube-pipes/pipes.rb,
lib/sugarcube-to_s/uiview.rb,
lib/sugarcube-uikit/uiview.rb,
lib/sugarcube-animations/uiview.rb,
lib/sugarcube/sugarcube_cleanup.rb
Overview
BubbleWrap has these same methods, but the logic and options are a little different. In the spirit of open source, I am blatantly copying their code, changing it to suit my needs, and offering it here
Class Method Summary collapse
-
.animate(options = {}, more_options = {}, &animations) ⇒ Object
If options is a Numeric, it is used as the duration.
-
.animation_chain(options = {}, &first) ⇒ Object
Animation chains are great for consecutive animation blocks.
- .attr_updates(*attrs) ⇒ Object
-
.first_responder ⇒ Object
returns the first responder, starting at the Window and searching every subview.
Instance Method Summary collapse
-
#<<(view) ⇒ Object
superview << view => superview.addSubview(view).
-
#animate(options = {}, more_options = {}, &animations) ⇒ Object
Same as UIView##animate, but acts on self.
-
#back_fiend!(options = {}, more_options = {}) ⇒ Object
Moves the view backwards, similar to what Google has been doing a lot recently.
-
#controller ⇒ Object
returns the nearest nextResponder instance that is a UIViewController.
-
#convert_bounds(destination) ⇒ Object
Returns the receiver's bounds in the coordinate system of
destination
. - #convert_frame_from(source) ⇒ Object
- #convert_frame_to(destination) ⇒ Object
-
#convert_origin(destination) ⇒ Object
Returns the receiver's bounds in the coordinate system of
destination
. - #convert_origin_from(source) ⇒ Object
- #convert_origin_to(destination) ⇒ Object
- #delta_to(delta, options = {}, more_options = {}, &after) ⇒ Object
-
#fade(options = {}, more_options = {}, &after) ⇒ Object
Changes the layer opacity.
-
#fade_in(options = {}, more_options = {}, &after) ⇒ Object
Changes the layer opacity to 1.
-
#fade_out(options = {}, more_options = {}, &after) ⇒ Object
Changes the layer opacity to 0.
-
#fade_out_and_remove(options = {}, more_options = {}, &after) ⇒ Object
Changes the layer opacity to 0 and then removes the view from its superview.
-
#first_responder ⇒ Object
returns the first responder, or nil if it cannot be found.
-
#forward_fiend!(options = {}, more_options = {}) ⇒ Object
restores the layer after a call to 'back_fiend!'.
- #height ⇒ Object
- #hide ⇒ Object
- #move_to(position, options = {}, more_options = {}, &after) ⇒ Object
- #off_gestures ⇒ Object
-
#on_gesture(klass, options = {}) {|recognizer| ... } ⇒ Object
A generic gesture adder, but accepts a block like the other gesture methods.
- #on_pan(fingers_or_options = nil) {|recognizer| ... } ⇒ Object
- #on_pinch {|recognizer| ... } ⇒ Object
- #on_press(duration_or_options = nil) {|recognizer| ... } ⇒ Object
- #on_rotate {|recognizer| ... } ⇒ Object
- #on_swipe(direction_or_options) {|recognizer| ... } ⇒ Object
- #on_tap(taps_or_options = nil) {|recognizer| ... } ⇒ Object
- #reframe_to(frame, options = {}, more_options = {}, &after) ⇒ Object
- #resize_to(size, options = {}, more_options = {}, &after) ⇒ Object
-
#rotate(options = {}, more_options = {}, &after) ⇒ Object
Changes the current rotation by
new_angle
(rotate
rotates to a specific angle). -
#rotate_to(options = {}, more_options = {}, &after) ⇒ Object
Changes the current rotation to
new_angle
(rotate
rotates relative to the current rotation). - #setHeight(newHeight) ⇒ Object
- #setWidth(newWidth) ⇒ Object
- #setX(newX) ⇒ Object
- #setY(newY) ⇒ Object
-
#shake(options = {}, more_options = {}) ⇒ Object
Vibrates the target.
- #show ⇒ Object
- #slide(direction, options = {}, more_options = {}, &after) ⇒ Object
- #sugarcube_cleanup ⇒ Object
- #to_s(options = {}) ⇒ Object
-
#tumble(options = {}, more_options = {}, &after) ⇒ Object
Moves the view off screen while slowly rotating it.
-
#tumble_in(options = {}, &after) ⇒ Object
Moves the view on screen while slowly rotating it.
-
#uiimage(use_content_size = false) ⇒ Object
Easily take a snapshot of a
UIView
. - #unshift(view) ⇒ Object
- #width ⇒ Object
-
#x ⇒ Object
Easily get and set a UIView's frame properties.
- #y ⇒ Object
-
#|(filter) ⇒ Object
Applies a filter (to a UIImage representation) or coerces to another format.
Class Method Details
.animate(options = {}, more_options = {}, &animations) ⇒ Object
If options is a Numeric, it is used as the duration. Otherwise, duration is an option, and defaults to 0.3. All the transition methods work this way.
17 18 19 20 21 22 23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 48 49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75 76 77 78 79 80 81 82 83 84 85 86 87 88 89 |
# File 'lib/sugarcube-animations/uiview.rb', line 17 def animate(={}, ={}, &animations) raise "animation block is required" unless animations if .is_a? Numeric duration = = else duration = [:duration] || 0.3 end delay = [:delay] || 0 damping_ratio = [:damping] || nil spring_velocity = [:velocity] || 0.0 # chain: true is used inside animation_chain blocks to prevent some weird # animation errors (nested animations do not delay/queue as you'd expect) if [:chain] || Thread.current[:sugarcube_chaining] duration = 0 delay = 0 raise "Completion blocks cannot be used within an animation_chain block" if [:after] end after_animations = [:after] if after_animations if after_animations.arity == 0 after_adjusted = ->(finished){ after_animations.call } else after_adjusted = after_animations end else after_adjusted = nil end = [:options] unless curve = .fetch(:curve, UIViewAnimationOptionCurveEaseInOut) curve = curve.uianimationcurve if curve.is_a?(Symbol) from_current = .fetch(:from_current, true) ? UIViewAnimationOptionBeginFromCurrentState : 0 allow_interaction = .fetch(:allow_interaction, false) ? UIViewAnimationOptionAllowUserInteraction : 0 = curve | from_current end if duration == 0 && delay == 0 animations.call after_adjusted.call(true) if after_adjusted else prev_value = Thread.current[:sugarcube_chaining] Thread.current[:sugarcube_chaining] = true if damping_ratio UIView.animateWithDuration( duration, delay: delay, usingSpringWithDamping: damping_ratio, initialSpringVelocity: spring_velocity, options: , animations: animations, completion: after_adjusted ) else UIView.animateWithDuration( duration, delay: delay, options: , animations: animations, completion: after_adjusted ) end Thread.current[:sugarcube_chaining] = prev_value end nil end |
.animation_chain(options = {}, &first) ⇒ Object
Animation chains are great for consecutive animation blocks. Each chain can take the same options that UIView##animate take.
93 94 95 96 97 98 99 |
# File 'lib/sugarcube-animations/uiview.rb', line 93 def animation_chain(={}, &first) chain = SugarCube::AnimationChain.new if first chain.and_then(, &first) end return chain end |
.attr_updates(*attrs) ⇒ Object
10 11 12 13 14 15 16 17 18 19 20 |
# File 'lib/sugarcube-uikit/uiview.rb', line 10 def attr_updates(*attrs) attr_accessor(*attrs) attrs.each do |attr| define_method("#{attr}=") do |value| if instance_variable_get("@#{attr}") != value setNeedsDisplay end instance_variable_set("@#{attr}", value) end end end |
.first_responder ⇒ Object
returns the first responder, starting at the Window and searching every subview
6 7 8 |
# File 'lib/sugarcube-uikit/uiview.rb', line 6 def first_responder UIApplication.sharedApplication.keyWindow.first_responder end |
Instance Method Details
#<<(view) ⇒ Object
superview << view => superview.addSubview(view)
26 27 28 29 |
# File 'lib/sugarcube-uikit/uiview.rb', line 26 def <<(view) self.addSubview(view) return self end |
#animate(options = {}, more_options = {}, &animations) ⇒ Object
Same as UIView##animate, but acts on self
114 115 116 117 118 119 120 121 122 123 124 125 126 127 128 129 |
# File 'lib/sugarcube-animations/uiview.rb', line 114 def animate(={}, ={}, &animations) if .is_a? Numeric = .merge(duration: ) end assign = [:assign] || {} UIView.animate() do animations.call if animations assign.each do |key, value| self.send("#{key}=", value) end end return self end |
#back_fiend!(options = {}, more_options = {}) ⇒ Object
Moves the view backwards, similar to what Google has been doing a lot recently
422 423 424 425 426 427 428 429 430 431 432 |
# File 'lib/sugarcube-animations/uiview.rb', line 422 def back_fiend!(={}, ={}) scale = [:scale] || 0.5 perspective = [:perspective] || -0.0005 size = [:size] || -140 UIView.animation_chain(duration:200.millisecs, options:UIViewAnimationOptionCurveLinear) { self.layer.transform = CATransform3DTranslate(CATransform3DScale(CATransform3D.new(1,0,0,0, 0,1,0,perspective, 0,0,1,0, 0,0,0,1), scale, scale, scale), 0, size, 0) }.and_then(duration:300.millisecs, options:UIViewAnimationOptionCurveLinear) { self.layer.transform = CATransform3DTranslate(CATransform3DScale(CATransform3DIdentity, scale, scale, scale), 0, size, 0) }.start end |
#controller ⇒ Object
returns the nearest nextResponder instance that is a UIViewController. Goes up the responder chain until the nextResponder is a UIViewController subclass, or returns nil if none is found.
54 55 56 57 58 59 60 61 62 |
# File 'lib/sugarcube-uikit/uiview.rb', line 54 def controller if nextResponder.is_a?(UIViewController) nextResponder elsif nextResponder.is_a?(UIView) nextResponder.controller else nil end end |
#convert_bounds(destination) ⇒ Object
Returns the receiver's bounds in the coordinate system of destination
101 102 103 104 105 106 107 108 109 |
# File 'lib/sugarcube-uikit/uiview.rb', line 101 def convert_bounds(destination) = "The (ambiguously named) `convert_bounds` method has been deprecated, use `convert_frame_to` (or `convert_frame_from`)" if defined?(SugarCube::Legacy) SugarCube::Legacy.log() else NSLog() end return convert_frame_to(destination) end |
#convert_frame_from(source) ⇒ Object
115 116 117 |
# File 'lib/sugarcube-uikit/uiview.rb', line 115 def convert_frame_from(source) return self.convertRect(CGRectMake(0, 0, source.frame.size.width, source.frame.size.height), fromView:source) end |
#convert_frame_to(destination) ⇒ Object
111 112 113 |
# File 'lib/sugarcube-uikit/uiview.rb', line 111 def convert_frame_to(destination) return self.convertRect(CGRectMake(0, 0, self.frame.size.width, self.frame.size.height), toView:destination) end |
#convert_origin(destination) ⇒ Object
Returns the receiver's bounds in the coordinate system of destination
120 121 122 123 124 125 126 127 128 |
# File 'lib/sugarcube-uikit/uiview.rb', line 120 def convert_origin(destination) = "The (ambiguously named) `convert_origin` method has been deprecated, use `convert_origin_to` (or `convert_origin_from`)" if defined?(SugarCube::Legacy) SugarCube::Legacy.log() else NSLog() end return self.convert_origin_to(destination) end |
#convert_origin_from(source) ⇒ Object
134 135 136 |
# File 'lib/sugarcube-uikit/uiview.rb', line 134 def convert_origin_from(source) return self.convertPoint([0, 0], fromView:source) end |
#convert_origin_to(destination) ⇒ Object
130 131 132 |
# File 'lib/sugarcube-uikit/uiview.rb', line 130 def convert_origin_to(destination) return self.convertPoint([0, 0], toView:destination) end |
#delta_to(delta, options = {}, more_options = {}, &after) ⇒ Object
200 201 202 203 204 205 206 207 |
# File 'lib/sugarcube-animations/uiview.rb', line 200 def delta_to(delta, ={}, ={}, &after) f = self.frame delta = SugarCube::CoreGraphics::Point(delta) position = SugarCube::CoreGraphics::Point(f.origin) to_position = CGPoint.new(position.x + delta.x, position.y + delta.y) move_to(to_position, , , &after) return self end |
#fade(options = {}, more_options = {}, &after) ⇒ Object
Changes the layer opacity.
132 133 134 135 136 137 138 139 140 141 142 |
# File 'lib/sugarcube-animations/uiview.rb', line 132 def fade(={}, ={}, &after) if .is_a? Numeric = { opacity: } end [:after] = after animate() do self.alpha = [:opacity] end end |
#fade_in(options = {}, more_options = {}, &after) ⇒ Object
Changes the layer opacity to 1.
158 159 160 161 162 163 164 165 166 |
# File 'lib/sugarcube-animations/uiview.rb', line 158 def fade_in(={}, ={}, &after) if .is_a? Numeric = .merge(duration: ) end [:opacity] ||= 1.0 fade(, &after) end |
#fade_out(options = {}, more_options = {}, &after) ⇒ Object
Changes the layer opacity to 0.
146 147 148 149 150 151 152 153 154 |
# File 'lib/sugarcube-animations/uiview.rb', line 146 def fade_out(={}, ={}, &after) if .is_a? Numeric = .merge(duration: ) end [:opacity] ||= 0.0 fade(, &after) end |
#fade_out_and_remove(options = {}, more_options = {}, &after) ⇒ Object
Changes the layer opacity to 0 and then removes the view from its superview
170 171 172 173 174 175 176 177 178 179 180 181 182 183 184 |
# File 'lib/sugarcube-animations/uiview.rb', line 170 def fade_out_and_remove(={}, ={}, &after) if .is_a? Numeric = .merge(duration: ) end original_opacity = self.alpha after_remove = proc do self.alpha = original_opacity removeFromSuperview after.call if after end fade_out(, &after_remove) end |
#first_responder ⇒ Object
returns the first responder, or nil if it cannot be found
37 38 39 40 41 42 43 44 45 46 47 48 49 |
# File 'lib/sugarcube-uikit/uiview.rb', line 37 def first_responder if self.firstResponder? return self end found = nil self.subviews.each do |subview| found = subview.first_responder break if found end return found end |
#forward_fiend!(options = {}, more_options = {}) ⇒ Object
restores the layer after a call to 'back_fiend!'
435 436 437 438 439 |
# File 'lib/sugarcube-animations/uiview.rb', line 435 def forward_fiend!(={}, ={}) UIView.animate() do self.layer.transform = CATransform3DIdentity end end |
#height ⇒ Object
160 161 162 |
# File 'lib/sugarcube-uikit/uiview.rb', line 160 def height self.frame.size.height end |
#hide ⇒ Object
108 109 110 111 |
# File 'lib/sugarcube-animations/uiview.rb', line 108 def hide self.hidden = true return self end |
#move_to(position, options = {}, more_options = {}, &after) ⇒ Object
186 187 188 189 190 191 192 193 194 195 196 197 198 |
# File 'lib/sugarcube-animations/uiview.rb', line 186 def move_to(position, ={}, ={}, &after) if .is_a? Numeric = .merge(duration: ) end [:after] = after animate() do f = self.frame f.origin = SugarCube::CoreGraphics::Point(position) self.frame = f end end |
#off_gestures ⇒ Object
33 34 35 36 37 38 39 40 41 42 |
# File 'lib/sugarcube-gestures/gestures.rb', line 33 def off_gestures if @sugarcube_recognizers @sugarcube_recognizers.each do |recognizer, proc| self.removeGestureRecognizer(recognizer) end @sugarcube_recognizers = nil end self end |
#on_gesture(recognizer) ⇒ Object #on_gesture(recognizer_class) ⇒ Object
A generic gesture adder, but accepts a block like the other gesture methods
19 20 21 22 23 24 25 26 27 28 29 30 31 |
# File 'lib/sugarcube-gestures/gestures.rb', line 19 def on_gesture(klass, ={}, &proc) if klass.is_a? UIGestureRecognizer recognizer = klass recognizer.addTarget(self, action:'sugarcube_handle_gesture:') else recognizer = klass.alloc.initWithTarget(self, action:'sugarcube_handle_gesture:') end .each do |method, value| recognizer.send(method, value) end sugarcube_add_gesture(proc, recognizer) end |
#on_tap(taps) ⇒ Object #on_tap(options) ⇒ Object
124 125 126 127 128 129 130 131 132 133 134 135 136 137 138 139 140 141 142 143 144 145 146 147 |
# File 'lib/sugarcube-gestures/gestures.rb', line 124 def on_pan(=nil, &proc) fingers = nil min_fingers = nil max_fingers = nil if if .is_a? Hash fingers = [:fingers] || fingers min_fingers = [:min_fingers] || min_fingers max_fingers = [:max_fingers] || max_fingers else fingers = end end # if fingers is assigned, but not min/max, assign it as a default min_fingers ||= fingers max_fingers ||= fingers recognizer = UIPanGestureRecognizer.alloc.initWithTarget(self, action:'sugarcube_handle_gesture:') recognizer.maximumNumberOfTouches = min_fingers if min_fingers recognizer.minimumNumberOfTouches = max_fingers if max_fingers sugarcube_add_gesture(proc, recognizer) end |
#on_pinch {|recognizer| ... } ⇒ Object
70 71 72 73 |
# File 'lib/sugarcube-gestures/gestures.rb', line 70 def on_pinch(&proc) recognizer = UIPinchGestureRecognizer.alloc.initWithTarget(self, action:'sugarcube_handle_gesture:') sugarcube_add_gesture(proc, recognizer) end |
#on_press(duration) ⇒ Object #on_tap(options) ⇒ Object
156 157 158 159 160 161 162 163 164 165 166 167 168 169 170 171 172 173 174 175 176 |
# File 'lib/sugarcube-gestures/gestures.rb', line 156 def on_press(=nil, &proc) duration = nil taps = nil fingers = nil if if .is_a? Hash duration = [:duration] || duration taps = [:taps] || taps fingers = [:fingers] || fingers else duration = end end recognizer = UILongPressGestureRecognizer.alloc.initWithTarget(self, action:'sugarcube_handle_gesture:') recognizer.minimumPressDuration = duration if duration recognizer.numberOfTapsRequired = taps if taps recognizer.numberOfTouchesRequired = fingers if fingers sugarcube_add_gesture(proc, recognizer) end |
#on_rotate {|recognizer| ... } ⇒ Object
76 77 78 79 |
# File 'lib/sugarcube-gestures/gestures.rb', line 76 def on_rotate(&proc) recognizer = UIRotationGestureRecognizer.alloc.initWithTarget(self, action:'sugarcube_handle_gesture:') sugarcube_add_gesture(proc, recognizer) end |
#on_swipe(taps) ⇒ Object #on_swipe(options) ⇒ Object
87 88 89 90 91 92 93 94 95 96 97 98 99 100 101 102 103 104 105 106 107 108 109 110 111 112 113 114 115 |
# File 'lib/sugarcube-gestures/gestures.rb', line 87 def on_swipe(, &proc) direction = nil fingers = nil if if .is_a? Hash direction = [:direction] || direction fingers = [:fingers] || fingers else direction = end end case direction when :left direction = UISwipeGestureRecognizerDirectionLeft when :right direction = UISwipeGestureRecognizerDirectionRight when :up direction = UISwipeGestureRecognizerDirectionUp when :down direction = UISwipeGestureRecognizerDirectionDown end recognizer = UISwipeGestureRecognizer.alloc.initWithTarget(self, action:'sugarcube_handle_gesture:') recognizer.direction = direction if direction recognizer.numberOfTouchesRequired = fingers if fingers sugarcube_add_gesture(proc, recognizer) end |
#on_tap(taps) ⇒ Object #on_tap(options) ⇒ Object
50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 |
# File 'lib/sugarcube-gestures/gestures.rb', line 50 def on_tap(=nil, &proc) taps = nil fingers = nil if if .is_a? Hash taps = [:taps] || taps fingers = [:fingers] || fingers else taps = end end recognizer = UITapGestureRecognizer.alloc.initWithTarget(self, action:'sugarcube_handle_gesture:') recognizer.numberOfTapsRequired = taps if taps recognizer.numberOfTouchesRequired = fingers if fingers sugarcube_add_gesture(proc, recognizer) end |
#reframe_to(frame, options = {}, more_options = {}, &after) ⇒ Object
223 224 225 226 227 228 229 230 231 232 233 |
# File 'lib/sugarcube-animations/uiview.rb', line 223 def reframe_to(frame, ={}, ={}, &after) if .is_a? Numeric = .merge(duration: ) end [:after] = after animate() do self.frame = frame end end |
#resize_to(size, options = {}, more_options = {}, &after) ⇒ Object
209 210 211 212 213 214 215 216 217 218 219 220 221 |
# File 'lib/sugarcube-animations/uiview.rb', line 209 def resize_to(size, ={}, ={}, &after) if .is_a? Numeric = .merge(duration: ) end [:after] = after animate() do f = self.frame f.size = SugarCube::CoreGraphics::Size(size) self.frame = f end end |
#rotate(options = {}, more_options = {}, &after) ⇒ Object
Changes the current rotation by new_angle
(rotate
rotates to a specific angle)
254 255 256 257 258 259 260 261 262 263 264 265 |
# File 'lib/sugarcube-animations/uiview.rb', line 254 def rotate(={}, ={}, &after) if .is_a? Numeric new_angle = = else new_angle = [:angle] end old_angle = valueForKeyPath('layer.transform.rotation.z') [:angle] = old_angle + new_angle rotate_to(, &after) end |
#rotate_to(options = {}, more_options = {}, &after) ⇒ Object
Changes the current rotation to new_angle
(rotate
rotates relative to the current rotation)
237 238 239 240 241 242 243 244 245 246 247 248 249 250 |
# File 'lib/sugarcube-animations/uiview.rb', line 237 def rotate_to(={}, ={}, &after) if .is_a? Numeric new_angle = = else new_angle = [:angle] end [:after] = after animate() do self.transform = CGAffineTransformMakeRotation(new_angle) end end |
#setHeight(newHeight) ⇒ Object
164 165 166 167 168 |
# File 'lib/sugarcube-uikit/uiview.rb', line 164 def setHeight(newHeight) newFrame = self.frame newFrame.size.height = newHeight self.frame = newFrame end |
#setWidth(newWidth) ⇒ Object
174 175 176 177 178 |
# File 'lib/sugarcube-uikit/uiview.rb', line 174 def setWidth(newWidth) newFrame = self.frame newFrame.size.width = newWidth self.frame = newFrame end |
#setX(newX) ⇒ Object
144 145 146 147 148 |
# File 'lib/sugarcube-uikit/uiview.rb', line 144 def setX(newX) newFrame = self.frame newFrame.origin.x = newX self.frame = newFrame end |
#setY(newY) ⇒ Object
154 155 156 157 158 |
# File 'lib/sugarcube-uikit/uiview.rb', line 154 def setY(newY) newFrame = self.frame newFrame.origin.y = newY self.frame = newFrame end |
#shake(options = {}, more_options = {}) ⇒ Object
Vibrates the target. You can trick this thing out to do other effects, like:
300 301 302 303 304 305 306 307 308 309 310 311 312 313 314 315 316 317 318 319 320 321 322 323 324 325 326 327 328 329 330 331 332 333 334 335 336 337 |
# File 'lib/sugarcube-animations/uiview.rb', line 300 def shake(={}, ={}) if .is_a? Numeric duration = = else duration = [:duration] || 0.3 end offset = [:offset] || 8 repeat = [:repeat] || 3 if repeat == Float::INFINITY duration = 0.1 else duration /= repeat end keypath = [:keypath] || 'transform.translation.x' if keypath == 'transform.rotation' value_keypath = 'layer.transform.rotation.z' else value_keypath = keypath end if [:from_current] origin = [:origin] || valueForKeyPath(value_keypath) else origin = [:origin] || 0 end left = origin - offset right = origin + offset animation = CAKeyframeAnimation.animationWithKeyPath(keypath) animation.send(:'setDuration:', duration) animation.repeatCount = repeat animation.values = [origin, left, right, origin] animation.keyTimes = [0, 0.25, 0.75, 1.0] self.layer.addAnimation(animation, forKey:'shake') return self end |
#show ⇒ Object
103 104 105 106 |
# File 'lib/sugarcube-animations/uiview.rb', line 103 def show self.hidden = false return self end |
#slide(direction, options = {}, more_options = {}, &after) ⇒ Object
267 268 269 270 271 272 273 274 275 276 277 278 279 280 281 282 283 284 285 286 287 288 289 290 291 292 |
# File 'lib/sugarcube-animations/uiview.rb', line 267 def (direction, ={}, ={}, &after) if .is_a? Numeric size = = else size = [:size] end case direction when :left size ||= self.frame.size.width delta_to([-size, 0], , &after) when :right size ||= self.frame.size.width delta_to([size, 0], , &after) when :up size ||= self.frame.size.height delta_to([0, -size], , &after) when :down size ||= self.frame.size.height delta_to([0, size], , &after) else raise "Unknown direction #{direction.inspect}" end return self end |
#sugarcube_cleanup ⇒ Object
12 13 14 |
# File 'lib/sugarcube/sugarcube_cleanup.rb', line 12 def sugarcube_cleanup NSLog("Good news! The sugarcube_cleanup method is no longer needed.") end |
#to_s(options = {}) ⇒ Object
3 4 5 6 7 8 9 10 11 12 13 14 15 16 17 18 19 20 21 22 23 24 |
# File 'lib/sugarcube-to_s/uiview.rb', line 3 def to_s(={}) if self.respond_to? :stylename and self.stylename suffix = ' stylename: ' + self.stylename.inspect else suffix = '' end if [:inner].is_a? Hash inner = '' [:inner].each do |key, value| inner += ', ' if inner.length > 0 inner += "#{key}: #{value.inspect}" end else inner = [:inner] end "#{self.class.name}(##{self.object_id.to_s(16)}, #{SugarCube::Adjust::format_frame(self.frame)}" + (inner ? ', ' + inner : '') + ')' + (.fetch(:superview, true) && self.superview ? ", child of #{self.superview.class.name}(##{self.superview.object_id.to_s(16)})" : '') + suffix end |
#tumble(options = {}, more_options = {}, &after) ⇒ Object
Moves the view off screen while slowly rotating it.
Based on https://github.com/warrenm/AHAlertView/blob/master/AHAlertView/AHAlertView.m
348 349 350 351 352 353 354 355 356 357 358 359 360 361 362 363 364 365 366 367 368 369 370 371 372 373 374 375 376 377 378 379 380 381 382 383 384 385 386 |
# File 'lib/sugarcube-animations/uiview.rb', line 348 def tumble(={}, ={}, &after) if .is_a? Numeric default_duration = = else default_duration = 0.3 end [:duration] ||= default_duration [:options] ||= UIViewAnimationOptionCurveEaseIn|UIViewAnimationOptionBeginFromCurrentState reset_transform = self.transform reset_after = ->(finished) do self.transform = reset_transform end if after [:after] = ->(finished) do reset_after.call(finished) if after.arity == 0 after.call else after.call(finished) end end else [:after] = reset_after end self.animate() do window = UIApplication.sharedApplication.windows[0] top = self.convertPoint([0, 0], toView:nil).y height = window.frame.size.height - top offset = CGPoint.new(0, height * 1.5) offset = CGPointApplyAffineTransform(offset, self.transform) self.transform = CGAffineTransformConcat(self.transform, CGAffineTransformMakeRotation(-Math::PI/4)) self.center = CGPointMake(self.center.x + offset.x, self.center.y + offset.y) end end |
#tumble_in(options = {}, &after) ⇒ Object
Moves the view on screen while slowly rotating it.
Based on https://github.com/warrenm/AHAlertView/blob/master/AHAlertView/AHAlertView.m
391 392 393 394 395 396 397 398 399 400 401 402 403 404 405 406 407 408 409 410 411 412 413 414 415 416 417 418 |
# File 'lib/sugarcube-animations/uiview.rb', line 391 def tumble_in(={}, &after) if .is_a? Numeric default_duration = = {} else default_duration = 0.3 end reset_transform = self.transform reset_center = self.center [:duration] ||= default_duration [:options] ||= UIViewAnimationOptionCurveEaseOut [:after] = after window = UIApplication.sharedApplication.windows[0] top = self.convertPoint([0, 0], toView:nil).y height = window.frame.size.height - top offset = CGPoint.new(0, height * -1.5) offset = CGPointApplyAffineTransform(offset, self.transform) self.transform = CGAffineTransformConcat(self.transform, CGAffineTransformMakeRotation(Math::PI/4)) self.center = CGPointMake(self.center.x + offset.x, self.center.y + offset.y) self.animate() do self.transform = reset_transform self.center = reset_center end end |
#uiimage(use_content_size = false) ⇒ Object
Easily take a snapshot of a UIView
.
Calling uiimage
with no arguments will return the image based on the
bounds
of the image. In the case of container views (notably
UIScrollView
and its children) this does not include the entire contents,
which is something you probably want.
If you pass a truthy value to this method, it will use the contentSize
of
the view instead of the bounds
, and it will draw all the child views, not
just those that are visible in the viewport.
It is guaranteed that true
and :all
will always have this behavior. In
the future, if this argument becomes something that accepts multiple values,
those two are sacred.
78 79 80 81 82 83 84 85 86 87 88 89 90 91 92 93 94 95 96 97 98 |
# File 'lib/sugarcube-uikit/uiview.rb', line 78 def uiimage(use_content_size=false) scale = UIScreen.mainScreen.scale if use_content_size UIGraphicsBeginImageContextWithOptions(contentSize, false, scale) context = UIGraphicsGetCurrentContext() self.subviews.each do |subview| CGContextSaveGState(context) CGContextTranslateCTM(context, subview.frame.origin.x, subview.frame.origin.y) subview.layer.renderInContext(context) CGContextRestoreGState(context) end image = UIGraphicsGetImageFromCurrentImageContext() UIGraphicsEndImageContext() else UIGraphicsBeginImageContextWithOptions(bounds.size, false, scale) layer.renderInContext(UIGraphicsGetCurrentContext()) image = UIGraphicsGetImageFromCurrentImageContext() UIGraphicsEndImageContext() end return image end |
#unshift(view) ⇒ Object
31 32 33 34 |
# File 'lib/sugarcube-uikit/uiview.rb', line 31 def unshift(view) self.insertSubview(view, atIndex:0) return self end |
#width ⇒ Object
170 171 172 |
# File 'lib/sugarcube-uikit/uiview.rb', line 170 def width self.frame.size.width end |
#x ⇒ Object
Easily get and set a UIView's frame properties
140 141 142 |
# File 'lib/sugarcube-uikit/uiview.rb', line 140 def x self.frame.origin.x end |
#y ⇒ Object
150 151 152 |
# File 'lib/sugarcube-uikit/uiview.rb', line 150 def y self.frame.origin.y end |
#|(filter) ⇒ Object
Applies a filter (to a UIImage representation) or coerces to another format
35 36 37 38 39 40 41 |
# File 'lib/sugarcube-pipes/pipes.rb', line 35 def |(filter) if filter == UIImage self.uiimage else raise "The `|` operator is not supported for the #{filter.is_a?(Class) ? filter.name : filter.class.name} class" end end |