Class: StudioGame::Game
- Inherits:
-
Object
- Object
- StudioGame::Game
- Defined in:
- lib/studio_game/game.rb
Instance Method Summary collapse
- #add_player(player) ⇒ Object
- #high_scores ⇒ Object
-
#initialize(name) ⇒ Game
constructor
A new instance of Game.
- #load_players(from_file) ⇒ Object
- #play(rounds) ⇒ Object
- #print_stats ⇒ Object
- #save_high_scores(to_file = "high_scores.txt") ⇒ Object
- #total_points ⇒ Object
Constructor Details
#initialize(name) ⇒ Game
Returns a new instance of Game.
10 11 12 13 |
# File 'lib/studio_game/game.rb', line 10 def initialize(name) @title = name @players = [] end |
Instance Method Details
#add_player(player) ⇒ Object
15 16 17 |
# File 'lib/studio_game/game.rb', line 15 def add_player(player) @players << player end |
#high_scores ⇒ Object
48 49 50 51 52 53 54 |
# File 'lib/studio_game/game.rb', line 48 def high_scores scores = "#{@title} High Scores:" @players.sort.each do |player| scores += "\n#{player.name.ljust(20, ".")} #{player.score}" end scores end |
#load_players(from_file) ⇒ Object
19 20 21 22 23 |
# File 'lib/studio_game/game.rb', line 19 def load_players(from_file) CSV.foreach(from_file) do |row| add_player(Player.new(row[0], Integer(row[1]))) end end |
#play(rounds) ⇒ Object
25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 |
# File 'lib/studio_game/game.rb', line 25 def play(rounds) puts "There are #{@players.size} players in #{@title}:" puts @players treasures = TreasureTrove::TREASURES puts "There are #{treasures.size} treasures to be found:" treasures.each do |treasure| puts "A #{treasure.name} is worth #{treasure.points} points" end 1.upto(rounds) do |round| break if block_given? and yield puts "\nRound #{round}" @players.each do |player| GameTurn.take_turn(player) end end end |
#print_stats ⇒ Object
56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75 76 77 78 79 80 81 82 83 |
# File 'lib/studio_game/game.rb', line 56 def print_stats puts "#{@title} Statistics:" strong, whimpy = @players.partition { |player| player.strong? } strong_sorted_by_health = strong.sort { |a, b| b.health <=> a.health } whimpy_sorted_by_health = whimpy.sort { |a, b| b.health <=> a.health } puts "\n#{strong.size} strong players:" strong_sorted_by_health.each do |player| puts "#{player.name} (#{player.health})" end puts "\n#{whimpy.size} whimpy players:" whimpy_sorted_by_health.sort.each do |player| puts "#{player.name} (#{player.health})" end puts "\n" + high_scores @players.each do |player| puts "\n#{player.name}'s point totals:" player.each_found_treasure do |treasure| puts "#{treasure.points} total #{treasure.name} points" end puts "#{player.points} grand total points" end puts "\n#{total_points} total points from treasures found" end |
#save_high_scores(to_file = "high_scores.txt") ⇒ Object
85 86 87 88 89 |
# File 'lib/studio_game/game.rb', line 85 def save_high_scores(to_file="high_scores.txt") File.open(to_file, "w") do |file| file.puts high_scores end end |
#total_points ⇒ Object
42 43 44 45 46 |
# File 'lib/studio_game/game.rb', line 42 def total_points @players.reduce(0) do |sum, player| sum + player.points end end |