Class: StudioGame::Game

Inherits:
Object
  • Object
show all
Defined in:
lib/studio_game/game.rb

Instance Attribute Summary collapse

Instance Method Summary collapse

Constructor Details

#initialize(title) ⇒ Game

Returns a new instance of Game.



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# File 'lib/studio_game/game.rb', line 11

def initialize(title)
	@title = title.capitalize
	@players = []
end

Instance Attribute Details

#titleObject (readonly)

Returns the value of attribute title.



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# File 'lib/studio_game/game.rb', line 9

def title
  @title
end

Instance Method Details

#add_player(name) ⇒ Object



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# File 'lib/studio_game/game.rb', line 16

def add_player(name)
	@players << name
end

#high_score_entry(player) ⇒ Object



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# File 'lib/studio_game/game.rb', line 27

def high_score_entry(player)
	formatted_players= player.name.ljust(20, '.')
	puts "#{formatted_players} #{player.score}"
end

#load_players(from_file = 'players.csv') ⇒ Object



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# File 'lib/studio_game/game.rb', line 20

def load_players(from_file='players.csv')
	CSV.foreach(from_file).each do |row|
		player = Player.new(row[0], Integer(row[1]))
		add_player(player)
	end
end

#play(rounds) ⇒ Object



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# File 'lib/studio_game/game.rb', line 84

def play(rounds)
			puts "There are #{@players.size} players in #{@title}:"
			@players.each do |player|
puts player
			end
			treasures = TreasureTrove::TREASURES
			puts "There are #{treasures.size} treasures to be found:\n"
			treasures.each do |treasure|
puts "A #{treasure.name} is worth #{treasure.points} points"
			end
			1.upto(rounds) do |round|
puts "\nRound #{round}:"
@players.each do |player|
	GameTurn.take_turn(player)
	puts player
		end
	end
end


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# File 'lib/studio_game/game.rb', line 41

def print_name_and_health(player)
	puts "#{player.name} (#{player.health})"
end


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# File 'lib/studio_game/game.rb', line 49

def print_stats
	strong, wimpy= @players.partition {|player| player.strong?}
	puts "#{@title} Statistics:\n"
	
	puts "#{strong.size} strong players:\n"
	strong.each do |player|
		print_name_and_health(player)
	end

	puts "#{wimpy.size} wimpy players:\n"
	wimpy.each do |player|
		print_name_and_health(player)
	end

	puts "#{@title} High Scores:\n"
	@players.sort.each do |player|
		puts high_score_entry(player)
	end

	@players.each do |player|
		puts "\n#{player.name}'s point totals:\n"
		puts "\n#{player.points} grand total points\n"
	end

	puts "\n#{total_points} total points from treasures found."

	@players.each do |player|
		puts "\n#{player.name} point totals:\n"
		player.each_found_treasure do |treasure|
			puts "#{treasure.points} total #{treasure.name} points\n"
		end
		puts "#{player.points} grand total points"
	end
end

#save_high_scores(to_file = "high_scores.txt") ⇒ Object



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# File 'lib/studio_game/game.rb', line 32

def save_high_scores(to_file="high_scores.txt")
	File.open(to_file, "w") do |file|
		file.puts "#{@title} High Scores:"
		@players.sort.each do |player|
			file.puts high_score_entry(player)
		end
	end
end

#total_pointsObject



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# File 'lib/studio_game/game.rb', line 45

def total_points
	@players.reduce(0){|sum, player| sum + player.points}
end