Class: StudioGame::Game
- Inherits:
-
Object
- Object
- StudioGame::Game
- Defined in:
- lib/studio_game/game.rb
Instance Attribute Summary collapse
-
#name ⇒ Object
readonly
Returns the value of attribute name.
Instance Method Summary collapse
- #add_player(player) ⇒ Object
- #format_name(player) ⇒ Object
-
#initialize(name) ⇒ Game
constructor
A new instance of Game.
- #load_players(from_file) ⇒ Object
- #play(rounds) ⇒ Object
- #print_name_and_health(game) ⇒ Object
- #print_stats ⇒ Object
- #save_high_scores(to_file = "high_scores.txt") ⇒ Object
- #total_points ⇒ Object
Constructor Details
#initialize(name) ⇒ Game
Returns a new instance of Game.
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# File 'lib/studio_game/game.rb', line 9 def initialize(name) @name = name @players = [] end |
Instance Attribute Details
#name ⇒ Object (readonly)
Returns the value of attribute name.
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# File 'lib/studio_game/game.rb', line 8 def name @name end |
Instance Method Details
#add_player(player) ⇒ Object
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# File 'lib/studio_game/game.rb', line 39 def add_player(player) @players << player end |
#format_name(player) ⇒ Object
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# File 'lib/studio_game/game.rb', line 34 def format_name(player) name = player.name.ljust(20, '.') "#{name} #{player.score}" end |
#load_players(from_file) ⇒ Object
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# File 'lib/studio_game/game.rb', line 14 def load_players(from_file) # File.readlines(file).each do |line| # add_player(Player.from_csv(line)) # end CSV.foreach(from_file) do |row| player = Player.new(row[0], row[1].to_i) add_player(player) end end |
#play(rounds) ⇒ Object
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# File 'lib/studio_game/game.rb', line 43 def play(rounds) puts "There are #{@players.size} players in #{@name}:" @players.each do |p| puts p end 1.upto(rounds) do |round| puts "\nRound #{round}:" @players.each do |p| GameTurn.take_turn(p) puts p end end treasures = TreasureTrove::TREASURES puts "\nThere are #{treasures.size} treasures to be found:" treasures.each do |t| puts "A #{t.name} is worth #{t.points} points" end end |
#print_name_and_health(game) ⇒ Object
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# File 'lib/studio_game/game.rb', line 64 def print_name_and_health(game) game.each do |p| puts "#{p.name} (#{p.health})" end end |
#print_stats ⇒ Object
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# File 'lib/studio_game/game.rb', line 74 def print_stats puts "\n#{@name} Statisitics:" strong, wimpy = @players.partition { |p| p.strong? } puts "\n#{strong.size} strong players:" print_name_and_health(strong) puts "\n#{wimpy.size} wimpy players:" print_name_and_health(wimpy) puts "\n#{@name} High Scores:" @players.sort.each do |p| puts format_name(p) end @players.each do |p| puts "\n#{p.name}'s point totals:" p.each_found_treasure do |t| puts "#{t.points} total #{t.name} points" end puts "#{p.points} grand total points" end puts "\n#{total_points} total points from treasures found" end |
#save_high_scores(to_file = "high_scores.txt") ⇒ Object
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# File 'lib/studio_game/game.rb', line 24 def save_high_scores(to_file="high_scores.txt") File.open(to_file, "w") do |f| f.puts "#{@name} High Scores:" @players.each do |p| f.puts format_name(p) end end end |
#total_points ⇒ Object
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# File 'lib/studio_game/game.rb', line 70 def total_points @players.reduce(0) { |sum, p| sum += p.points } end |