Class: StudioGame::Game

Inherits:
Object
  • Object
show all
Defined in:
lib/studio_game/game.rb

Instance Attribute Summary collapse

Instance Method Summary collapse

Constructor Details

#initialize(title) ⇒ Game

Returns a new instance of Game.



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# File 'lib/studio_game/game.rb', line 11

def initialize(title)
  @title = title.capitalize
  @players = []
end

Instance Attribute Details

#titleObject (readonly)

Returns the value of attribute title.



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# File 'lib/studio_game/game.rb', line 9

def title
  @title
end

Instance Method Details

#add_player(player) ⇒ Object



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# File 'lib/studio_game/game.rb', line 16

def add_player(player)
  @players << player
end

#formatted_high_score(player) ⇒ Object



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# File 'lib/studio_game/game.rb', line 62

def formatted_high_score(player)
   formatted_name = player.name.ljust(20, '.')
   "#{formatted_name} #{player.score}"
end

#load_players(from_file) ⇒ Object



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# File 'lib/studio_game/game.rb', line 20

def load_players(from_file)
  File.readlines(from_file).each do |line|
    add_player(Player.from_csv(line))
  end
end

#name_and_health(player) ⇒ Object



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# File 'lib/studio_game/game.rb', line 52

def name_and_health(player)
  "#{player.name} (#{player.health})"
end

#play(rounds) ⇒ Object



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# File 'lib/studio_game/game.rb', line 26

def play(rounds)
  puts "There are #{@players.length} players in the game"
   @players.each do |player|
     puts player
   end
    
  treasures = TreasureTrove::TREASURES
  puts "\nThere are #{treasures.length} treasures to be found:"
    
  treasures.each do | treasure |
    puts "  A #{treasure.name} is worth #{treasure.points} points"
  end
    
  1.upto(rounds) do |round|
    if block_given?
      break if yield
    end

    puts "\nRound #{round}:"
    @players.each do |player|
      GameTurn.take_turn(player)
    end
  end

end


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# File 'lib/studio_game/game.rb', line 67

def print_stats
   puts "\n#{@title} Statistics:"
 
   strong, wimpy = @players.partition { |p| p.strong? }

   puts "\n1 strong players:"
   strong.each { |p| puts "  #{name_and_health(p)}" }
 
   puts "\n2 wimpy players:"
   wimpy.each { |p| puts "  #{name_and_health(p)}" }
 
   puts "\n#{@title} High Scores:"
   @players.sort.each do |player|
     puts "  #{formatted_high_score(player)}"
   end
 
   @players.sort.each do |player|
     puts "\n#{player.name}'s point totals:"

     player.each_found_treasure do |treasure|
       puts "  #{treasure.points} total #{treasure.name} points"
     end
   
     puts "  #{player.points} grand total points"
   end
  
   puts "\n#{total_points} total points from treasures found"
end

#save_high_scores(to_file = "high_scores.txt") ⇒ Object



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# File 'lib/studio_game/game.rb', line 96

def save_high_scores(to_file="high_scores.txt")
  File.open(to_file, "w") do |file|
    file.puts "#{title} High Scores:"
  
     @players.sort.each do |player|
       file.puts "  #{formatted_high_score(player)}"
     end
  end
end

#total_pointsObject



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# File 'lib/studio_game/game.rb', line 56

def total_points
  @players.reduce(0) do |sum, player|
    sum + player.points
  end
end