Module: StudioGame::TreasureTrove

Defined in:
lib/studio_game/treasure_trove.rb

Constant Summary collapse

Treasure =
Data.define(:name, :points)
TREASURES =
[
  Treasure.new('pie', 10),
  Treasure.new('coin', 25),
  Treasure.new('flute', 50),
  Treasure.new('compass', 65),
  Treasure.new('key', 80),
  Treasure.new('crown', 90),
  Treasure.new('star', 100)
].freeze

Class Method Summary collapse

Class Method Details

.random_treasureObject



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# File 'lib/studio_game/treasure_trove.rb', line 14

def self.random_treasure
  TREASURES.sample
end

.treasure_itemsObject



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# File 'lib/studio_game/treasure_trove.rb', line 18

def self.treasure_items
  TREASURES.map { |t| "A #{t.name} is worth #{t.points} points." }
end