Class: StudioGame::Game

Inherits:
Object
  • Object
show all
Defined in:
lib/studio_game/game.rb

Instance Attribute Summary collapse

Instance Method Summary collapse

Constructor Details

#initialize(title) ⇒ Game

Returns a new instance of Game.



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# File 'lib/studio_game/game.rb', line 9

def initialize(title)
  @title = title
  @players = []
end

Instance Attribute Details

#titleObject

Returns the value of attribute title.



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# File 'lib/studio_game/game.rb', line 7

def title
  @title
end

Instance Method Details

#add_player(player) ⇒ Object



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# File 'lib/studio_game/game.rb', line 14

def add_player(player)
  @players << player
end

#high_score_entry(player) ⇒ Object



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# File 'lib/studio_game/game.rb', line 34

def high_score_entry(player)
  formatted_name = player.name.ljust(20, '.')
  "#{formatted_name} #{player.score}"
end

#load_players(from_file) ⇒ Object



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# File 'lib/studio_game/game.rb', line 18

def load_players(from_file)
  File.readlines(from_file).each do |line|
    add_player(Player.from_csv(line))

  end
end

#play(rounds) ⇒ Object



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# File 'lib/studio_game/game.rb', line 43

def play(rounds)
  puts "There #{@players.size == 1 ? "is " : "are "}#{@players.size} player#{pluralize(@players.size)} in #{self.title}."

  @players.each { |player| puts player }

  treasures = TreasureTrove::TREASURES
  puts "\nThere are #{treasures.size} treasures to be found:"
  treasures.each do |treasure|
    puts "A #{treasure.name} is worth #{treasure.points} points"
  end


  1.upto(rounds) do |round|
    puts "\nRound #{round}:"
    @players.each do |player|
      GameTurn.take_turn(player)
    end
  end
end

#pluralize(count) ⇒ Object



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# File 'lib/studio_game/game.rb', line 39

def pluralize(count)
  count == 1 ? "" : "s"
end


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# File 'lib/studio_game/game.rb', line 64

def print_name_and_health(player)
  puts "#{player.name} (#{player.health})"
end


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# File 'lib/studio_game/game.rb', line 68

def print_stats
  strong_players = @players.select { |player| player.strong? }
  wimpy_players = @players.reject { |player| player.strong? }

  puts "\n#{@title} Statistics:"

  @players.each do |player|
    puts high_score_entry(player)
  end

  @players.sort.each do |player|
    puts "\n#{player.name}'s point totals:"
    player.each_found_treasure do |treasure|
      puts "#{treasure.points} total #{treasure.name} points"
    end
    puts "#{player.points} grand total points"
  end

  puts "\n#{strong_players.size} strong players:"
  strong_players.each do |player|
    print_name_and_health(player)
  end

  puts "\n#{wimpy_players.size} wimpy players:"
  wimpy_players.each do |player|
    print_name_and_health(player)
  end

  puts "\n#{@title} High Scores:"
  @players.sort.each do |player|
    formatted_name = player.name.ljust(20, '.')
    puts "#{formatted_name} #{player.score}"
  end
end

#save_high_scores(to_file = "high_scores.txt") ⇒ Object



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# File 'lib/studio_game/game.rb', line 25

def save_high_scores(to_file="high_scores.txt")
  File.open(to_file, "w") do |file|
    file.puts "#{@title} High Scores:"
    @players.sort.each do |player|
      file.puts high_score_entry(player)
    end
  end
end