Class: StudioGame::Game

Inherits:
Object
  • Object
show all
Defined in:
lib/studio_game/game.rb

Instance Attribute Summary collapse

Instance Method Summary collapse

Constructor Details

#initialize(title) ⇒ Game

Returns a new instance of Game.



13
14
15
16
# File 'lib/studio_game/game.rb', line 13

def initialize(title)
  @title = title
  @players = []
end

Instance Attribute Details

#titleObject (readonly)

Returns the value of attribute title.



11
12
13
# File 'lib/studio_game/game.rb', line 11

def title
  @title
end

Instance Method Details

#add_player(a_player) ⇒ Object



25
26
27
# File 'lib/studio_game/game.rb', line 25

def add_player(a_player)
  @players.push(a_player)
end

#high_score_entry(player) ⇒ Object



70
71
72
73
# File 'lib/studio_game/game.rb', line 70

def high_score_entry(player)
  formated_name = player.name.ljust(20, '.')
  "#{formated_name} #{player.score}"
end

#load_players(from_file) ⇒ Object



18
19
20
21
22
23
# File 'lib/studio_game/game.rb', line 18

def load_players(from_file)
   CSV.foreach(from_file) do |row|
     player = Player.new(row[0], row[1].to_i)
     add_player(player)
   end
end

#play(rounds) ⇒ Object



29
30
31
32
33
34
35
36
37
38
39
40
41
42
43
44
45
46
47
48
49
50
51
52
53
54
55
56
57
58
59
60
61
62
63
64
# File 'lib/studio_game/game.rb', line 29

def play(rounds)
 puts "There are #{@players.size} players in #{@title}:"

 @players.each do |player|
    puts player
 end

 def save_high_scores(to_file="high_scores.txt")
    File.open(to_file, "w") do |file|
      file.puts "#{@title} High Scores:"
      @players.sort.each do |player|
        file.puts high_score_entry(player)
      end
    end
 end

 treasures = TreasureTrove::TREASURES 

 puts "\nThere are #{treasures.size} treasures to be found:"

 treasures.each do |treasure|
    puts "A #{treasure.name} is worth #{treasure.points} points."
  end

  1.upto(rounds) do |round|
    if block_given?
      break if yield
    end
  puts "\nRound #{round}"

    @players.each do |player|
      GameTurn.take_turn(player)
      puts player
    end
  end
end


66
67
68
# File 'lib/studio_game/game.rb', line 66

def print_name_and_health(player)
  puts "#{player.name}(#{player.health})"
end


75
76
77
78
79
80
81
82
83
84
85
86
87
88
89
90
91
92
93
94
95
96
97
98
99
100
101
102
103
104
105
106
# File 'lib/studio_game/game.rb', line 75

def print_stats
  strong_players = @players.select { |player| player.strong? }
  wimpy_players = @players.reject { |player| player.strong? }

  puts "\n#{@title} Statistics:"

   puts "\n#{strong_players.size} strong players:"
  strong_players.each do |player|
    print_name_and_health(player)
  end

  puts "\n#{wimpy_players.size} wimpy players:"
  wimpy_players.each do |player|
    print_name_and_health(player)
  end

   puts "\n#{@title} High Scores:"
   @players.sort.each do |player|
     puts high_score_entry(player)
   end

   @players.sort.each do |player|
     puts "\n#{player.name}'s point totals:"
     player.each_found_treasure do |treasure|
      puts "#{treasure.points} total #{treasure.name} points"
   end

   puts "#{player.points} grand total points"
   puts "\n#{total_points} total points from treasures found"

  end
end

#save_high_scores(to_file = "high_scores.txt") ⇒ Object



36
37
38
39
40
41
42
43
# File 'lib/studio_game/game.rb', line 36

def save_high_scores(to_file="high_scores.txt")
   File.open(to_file, "w") do |file|
     file.puts "#{@title} High Scores:"
     @players.sort.each do |player|
       file.puts high_score_entry(player)
     end
   end
end

#total_pointsObject



108
109
110
# File 'lib/studio_game/game.rb', line 108

def total_points
    @players.reduce(0) { |sum, player| sum + player.points}
end