Class: StudioGame::Game
- Inherits:
-
Object
- Object
- StudioGame::Game
- Defined in:
- lib/studio_game/game.rb
Instance Attribute Summary collapse
-
#title ⇒ Object
readonly
Returns the value of attribute title.
Instance Method Summary collapse
- #add_player(player) ⇒ Object
-
#initialize(title) ⇒ Game
constructor
A new instance of Game.
- #load_players(from_file) ⇒ Object
- #play(rounds) ⇒ Object
- #print_high_scores(player) ⇒ Object
- #print_name_and_health(player) ⇒ Object
- #print_stats ⇒ Object
- #save_high_scores(filename = "high_scores.txt") ⇒ Object
- #total_points ⇒ Object
Constructor Details
#initialize(title) ⇒ Game
Returns a new instance of Game.
10 11 12 13 |
# File 'lib/studio_game/game.rb', line 10 def initialize(title) @title = title @players = [] end |
Instance Attribute Details
#title ⇒ Object (readonly)
Returns the value of attribute title.
8 9 10 |
# File 'lib/studio_game/game.rb', line 8 def title @title end |
Instance Method Details
#add_player(player) ⇒ Object
15 16 17 |
# File 'lib/studio_game/game.rb', line 15 def add_player(player) @players.push(player) end |
#load_players(from_file) ⇒ Object
19 20 21 22 23 |
# File 'lib/studio_game/game.rb', line 19 def load_players(from_file) File.readlines(from_file).each do |line| add_player(Player.from_csv(line)) end end |
#play(rounds) ⇒ Object
25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 46 47 |
# File 'lib/studio_game/game.rb', line 25 def play(rounds) puts "There are #{@players.size} players in #{@title}." @players.each do |player| puts player end treasures = TreasureTrove::TREASURES puts "\nThere are #{treasures.size} treasures in the Treasure Trove" treasures.each do |treasure| puts "A #{treasure.name} is worth #{treasure.points} points." end 1.upto(rounds) do |round| if block_given? break if yield end puts "\nRound #{round}:" @players.each do |player| GameTurn.take_turn(player) puts player end end end |
#print_high_scores(player) ⇒ Object
79 80 81 |
# File 'lib/studio_game/game.rb', line 79 def print_high_scores(player) "#{player.name.ljust(20, '.')}#{player.score}" end |
#print_name_and_health(player) ⇒ Object
90 91 92 |
# File 'lib/studio_game/game.rb', line 90 def print_name_and_health(player) puts "#{player.name} (#{player.health})" end |
#print_stats ⇒ Object
49 50 51 52 53 54 55 56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75 76 77 |
# File 'lib/studio_game/game.rb', line 49 def print_stats strong, wimpy = @players.partition do |player| player.strong? end puts "\nKnucklehead Statistics:" puts "\n#{strong.length} strong players:" strong.each { |player| print_name_and_health(player) } puts "\n#{wimpy.length} wimpy players:" wimpy.each { |player| print_name_and_health(player) } @players.each do |player| puts "\n#{player.name} point totals:" puts "#{player.points} grand total points" end puts "\n#{@title} High Scores:" @players.sort.each { |player| puts print_high_scores(player) } puts "\nGrand Total Points:" puts "#{total_points} total points." @players.sort.each do |player| puts "\n#{player.name}'s point totals" player.each_found_treasure do |treasure| puts "#{treasure.points} total #{treasure.name} points." end puts "#{player.points} grand total points." end end |
#save_high_scores(filename = "high_scores.txt") ⇒ Object
83 84 85 86 87 88 |
# File 'lib/studio_game/game.rb', line 83 def save_high_scores(filename="high_scores.txt") File.open(filename, "w") do |file| file.puts "#{@title} High Scores:" @players.sort.each { |player| file.puts print_high_scores(player) } end end |
#total_points ⇒ Object
94 95 96 |
# File 'lib/studio_game/game.rb', line 94 def total_points @players.reduce(0) {|sum, player| sum + player.points } end |