Class: StudioGame::Game

Inherits:
Object
  • Object
show all
Defined in:
lib/studio_game/game.rb

Instance Attribute Summary collapse

Instance Method Summary collapse

Constructor Details

#initialize(title) ⇒ Game



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# File 'lib/studio_game/game.rb', line 12

def initialize(title)
	@title = title
	@players = []
end

Instance Attribute Details

#titleObject (readonly)

Returns the value of attribute title.



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# File 'lib/studio_game/game.rb', line 10

def title
  @title
end

Instance Method Details

#add_player(player) ⇒ Object



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# File 'lib/studio_game/game.rb', line 17

def add_player(player)
	#@players.push(player)
	@players << player
end

#create_high_score_entry(player) ⇒ Object



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# File 'lib/studio_game/game.rb', line 41

def create_high_score_entry(player)
	formatted_score = player.name.ljust(30, ".")
	"#{formatted_score}#{player.score}"
end

#load_players(file) ⇒ Object



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# File 'lib/studio_game/game.rb', line 27

def load_players(file)
	File.readlines(file).each do |line|
		 add_player(Player.from_csv(line))
	end
end

#play(rounds) ⇒ Object



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# File 'lib/studio_game/game.rb', line 46

def play(rounds)

	treasures = TreasureTrove::TREASURES
	puts "There are #{treasures.count} treasures to be found."
	treasures.each do |treasure| 
		puts "A #{treasure.name} is worth #{treasure.points} points."
	end

	puts "\nThere are #{@players.size} players in #{@title}: "

	@players.each do |player|
			puts player
	end

	1.upto(rounds) do |turn|

		puts "\nRound: #{turn}"

		@players.each do |player|
			GameTurn.take_turn(player)
			puts player
		end
	end
end


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# File 'lib/studio_game/game.rb', line 71

def print_name_and_health(player)
	puts player.name.ljust(30, ".").concat(player.score.to_s)
end


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# File 'lib/studio_game/game.rb', line 75

def print_stats 
	strong_players, wimpy_players = @players.partition {|player| player.strong?}

	puts "\name#{total_points} total points from treasure found"

	@players.sort.each do |player|
		puts "\n#{player.name}'s point totals:"
		player.each_found_treasure {|treasure| puts "#{treasure.points} total #{treasure.name} points"}
 			puts "#{player.points} grand total points"
 		end

	puts "\n#{strong_players.count} strong players:"
	strong_players.each do |player|
		puts "#{player.name} (#{player.health})"
	end

	puts "#{wimpy_players.count} wimpy players:"
	wimpy_players.each do |player| 
		puts "#{player.name} (#{player.health})"
	end

	@players.sort.each do |player|
		print_name_and_health(player)
	end

end

#save_scores(file = "high_scores.txt") ⇒ Object



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# File 'lib/studio_game/game.rb', line 33

def save_scores(file="high_scores.txt")
	File.open(file, 'w') do |file|
		@players.each do |player|
			file.puts create_high_score_entry(player)
		end
	end
end

#total_pointsObject



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# File 'lib/studio_game/game.rb', line 22

def total_points
	@players.reduce(0) {|sum, player| sum + player.points}

end