Class: StudioGame::Game

Inherits:
Object
  • Object
show all
Defined in:
lib/studio_game/game.rb

Instance Attribute Summary collapse

Instance Method Summary collapse

Constructor Details

#initialize(title) ⇒ Game

Returns a new instance of Game.



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# File 'lib/studio_game/game.rb', line 13

def initialize(title)
  @title = title.capitalize
  @players = []
end

Instance Attribute Details

#playersObject

Returns the value of attribute players.



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# File 'lib/studio_game/game.rb', line 12

def players
  @players
end

#titleObject (readonly)

Returns the value of attribute title.



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# File 'lib/studio_game/game.rb', line 11

def title
  @title
end

Instance Method Details

#add_player(player) ⇒ Object



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# File 'lib/studio_game/game.rb', line 43

def add_player(player)
  @players << player
end

#high_score_entry(player) ⇒ Object



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# File 'lib/studio_game/game.rb', line 27

def high_score_entry(player)
  formatted_name = player.name.ljust(20, '.')
  "#{formatted_name} #{player.score}"
end

#load_players(from_file) ⇒ Object



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# File 'lib/studio_game/game.rb', line 32

def load_players(from_file)
  CSV.foreach(from_file) do |row|
    player = Player.new(row[0], row[1].to_i)
    add_player(player)
  end
end

#play(rounds) ⇒ Object



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# File 'lib/studio_game/game.rb', line 47

def play(rounds)
  puts self
  @players.each {|pl| puts pl}
  TreasureTrove.print_treasures
  
  1.upto(rounds) do |round|
    if block_given?
      #yielded = yield total_points   # longer
      #break if yielded
      break if yield total_points    # more elegent
    end
    
    puts "\nRound: #{round}:"
    @players.each do |pl|
      GameTurn.take_turn(pl)
      puts pl
    end
  end
end


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# File 'lib/studio_game/game.rb', line 77

def print_name_and_health(player)
  puts "#{player.name} (#{player.health})\n"
end


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# File 'lib/studio_game/game.rb', line 81

def print_stats
  puts "\n#{title} Statistics:\n"
  strong_players, wimpy_players = @players.partition {|pl| pl.strong?}
  
  print_stats_sub_title(strong_players, 'strong')
  strong_players.sort! {|x, y| y.health <=> x.health}
  strong_players.each { |player| print_name_and_health(player)}
  
  print_stats_sub_title(wimpy_players, 'wimpy')
  wimpy_players.sort! {|x, y| y.health <=> x.health}
  wimpy_players.each { |player| print_name_and_health(player)}
  
  puts "\n#{title} High Scores:\n"
  @players.sort.each do |pl| 
    puts(high_score_entry(pl))
  end
  
  puts "\n#{total_points} total points from treasures found\n"
  @players.each do |pl| 
    puts "\n#{pl.name}'s point totals:"
    puts "#{pl.points} grand total points"
  end
  
  puts "\npoint totals"
  @players.sort.each do |pl|
    puts "\n#{pl.name}'s point totals per treasure:"
    pl.each_found_treasure do |treasure|
      puts "#{treasure.points} total #{treasure.name} points"
    end
    puts "#{pl.points} grand total points"
  end
  
end


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# File 'lib/studio_game/game.rb', line 71

def print_stats_sub_title(pls, str_or_wmp_text)
  pls.size == 1 ? (plural_text = "player") : (plural_text = "players")
  pls.size == 0 ? (colon_text = ".") : (colon_text = ":")
  puts "\n#{pls.size} #{str_or_wmp_text} #{plural_text}#{colon_text}"
end

#save_high_scores(to_file = "high_scores.txt") ⇒ Object



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# File 'lib/studio_game/game.rb', line 18

def save_high_scores(to_file="high_scores.txt")
  File.open(to_file, "w") do |file|
    file.puts "#{@title} High Scores"
    @players.sort.each do |pl| 
      file.puts(high_score_entry(pl))
    end
  end
end

#to_sObject



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# File 'lib/studio_game/game.rb', line 39

def to_s
  "\n\n****  There are #{@players.size} players in #{@title}  ****\n"
end

#total_pointsObject



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# File 'lib/studio_game/game.rb', line 67

def total_points
  @players.reduce(0){ |sum, pl| sum + pl.points }
end