Class: StudioGame::ClumsyPlayer
- Defined in:
- lib/studio_game/clumsy_player.rb
Instance Attribute Summary collapse
-
#boost ⇒ Object
readonly
Returns the value of attribute boost.
Attributes inherited from Player
Instance Method Summary collapse
- #better ⇒ Object
- #found_treasure(treasure) ⇒ Object
-
#initialize(name, health = 100, boost = 1) ⇒ ClumsyPlayer
constructor
A new instance of ClumsyPlayer.
Methods inherited from Player
#<=>, #each_found_treasure, from_csv, #points, #score, #to_s
Methods included from Playable
Constructor Details
#initialize(name, health = 100, boost = 1) ⇒ ClumsyPlayer
Returns a new instance of ClumsyPlayer.
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# File 'lib/studio_game/clumsy_player.rb', line 8 def initialize(name, health=100, boost=1) super(name,health) @boost = boost end |
Instance Attribute Details
#boost ⇒ Object (readonly)
Returns the value of attribute boost.
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# File 'lib/studio_game/clumsy_player.rb', line 6 def boost @boost end |
Instance Method Details
#better ⇒ Object
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# File 'lib/studio_game/clumsy_player.rb', line 18 def better @boost.times {super} puts "#{@name} got an extra boost" end |
#found_treasure(treasure) ⇒ Object
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# File 'lib/studio_game/clumsy_player.rb', line 13 def found_treasure(treasure) damaged_treasure = Treasure.new(treasure.name, treasure.points / 2.0) super(damaged_treasure) end |