Class: StudioGame::Game
- Inherits:
-
Object
- Object
- StudioGame::Game
- Defined in:
- lib/studio_game/game.rb
Instance Attribute Summary collapse
-
#title ⇒ Object
readonly
Returns the value of attribute title.
Instance Method Summary collapse
- #add_player(player) ⇒ Object
- #high_score_entry(player) ⇒ Object
-
#initialize(title) ⇒ Game
constructor
A new instance of Game.
- #load_players(from_file) ⇒ Object
- #play(rounds) ⇒ Object
- #print_name_and_health(player) ⇒ Object
- #print_stats ⇒ Object
- #save_high_scores(to_file = 'high_scores.txt') ⇒ Object
- #total_points ⇒ Object
Constructor Details
#initialize(title) ⇒ Game
Returns a new instance of Game.
8 9 10 11 |
# File 'lib/studio_game/game.rb', line 8 def initialize(title) @title = title @players = [] end |
Instance Attribute Details
#title ⇒ Object (readonly)
Returns the value of attribute title.
6 7 8 |
# File 'lib/studio_game/game.rb', line 6 def title @title end |
Instance Method Details
#add_player(player) ⇒ Object
13 14 15 |
# File 'lib/studio_game/game.rb', line 13 def add_player(player) @players << player end |
#high_score_entry(player) ⇒ Object
51 52 53 54 |
# File 'lib/studio_game/game.rb', line 51 def high_score_entry(player) formatted_name = player.name.ljust(20, '.') "#{formatted_name} #{player.score}" end |
#load_players(from_file) ⇒ Object
17 18 19 20 21 |
# File 'lib/studio_game/game.rb', line 17 def load_players(from_file) File.readlines(from_file).each do |line| add_player(Player.from_csv(line)) end end |
#play(rounds) ⇒ Object
23 24 25 26 27 28 29 30 31 32 33 34 35 36 37 38 39 40 41 42 43 44 45 |
# File 'lib/studio_game/game.rb', line 23 def play(rounds) puts "There are #{@players.size} players in #{@title}:" puts @players treasures = TreasureTrove::TREASURES puts "\nThere are #{treasures.size} treasures to be found" treasures.each do |treasure| puts "A #{treasure.name} is worth #{treasure.points} points" end 1.upto(rounds) do |round| if block_given? break if yield end puts "\nRound #{round}:" @players.each do |player| GameTurn.take_turn(player) puts player end end end |
#print_name_and_health(player) ⇒ Object
47 48 49 |
# File 'lib/studio_game/game.rb', line 47 def print_name_and_health(player) puts "#{player.name} (#{player.health})" end |
#print_stats ⇒ Object
56 57 58 59 60 61 62 63 64 65 66 67 68 69 70 71 72 73 74 75 76 77 78 79 80 81 82 83 84 85 |
# File 'lib/studio_game/game.rb', line 56 def print_stats strong_players, wimpy_players = @players.partition { |player| player.strong? } puts "\n#{@title} Statistics:" puts "\n#{strong_players.size} strong players" strong_players.each do |player| print_name_and_health(player) end puts "\n#{wimpy_players.size} wimpy players" wimpy_players.each do |player| print_name_and_health(player) end puts "\n#{title} High Scores:" @players.sort.each do |player| puts high_score_entry(player) end @players.each do |player| puts "\n#{player.name}'s points totals:" player.each_found_treasure do |treasure| puts "#{treasure.points} total #{treasure.name} points" end puts "#{player.points} grand total points" end puts "\n#{total_points} total points from treasures found" end |
#save_high_scores(to_file = 'high_scores.txt') ⇒ Object
91 92 93 94 95 96 97 98 |
# File 'lib/studio_game/game.rb', line 91 def save_high_scores(to_file='high_scores.txt') File.open(to_file, "w") do |file| file.puts "#{@title} High Scores:" @players.sort.each do |player| file.puts high_score_entry(player) end end end |
#total_points ⇒ Object
87 88 89 |
# File 'lib/studio_game/game.rb', line 87 def total_points @players.reduce(0) { |sum, player| sum + player.points } end |