Class: StudioGame::Game

Inherits:
Object
  • Object
show all
Defined in:
lib/studio_game/game.rb

Instance Attribute Summary collapse

Instance Method Summary collapse

Constructor Details

#initialize(title) ⇒ Game

Returns a new instance of Game.



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# File 'lib/studio_game/game.rb', line 13

def initialize(title) 
	@title = title
	@players = []
end

Instance Attribute Details

#titleObject (readonly)

Returns the value of attribute title.



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# File 'lib/studio_game/game.rb', line 11

def title
  @title
end

Instance Method Details

#add_player(player) ⇒ Object



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# File 'lib/studio_game/game.rb', line 18

def add_player(player)
	@players << player
end

#high_score_entry(player) ⇒ Object



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# File 'lib/studio_game/game.rb', line 28

def high_score_entry(player)
	formatted_name = player.name.ljust(20, '.')
	"#{formatted_name} #{player.score}"
end

#load_players(from_file) ⇒ Object



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# File 'lib/studio_game/game.rb', line 22

def load_players(from_file)
	CSV.foreach(from_file) do |row|
		add_player(Player.new(row[0], row[1].to_i))
	end
end

#play(rounds) ⇒ Object



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# File 'lib/studio_game/game.rb', line 42

def play(rounds)
	puts "There are #{@players.length} in #{title}: "
	
	@players.each do |player|
		puts player
	end

	treasures = TreasureTrove::TREASURES

	puts "\nThere are #{treasures.size} treasures to be found:"
	treasures.each do |treasure| 
		puts "A #{treasure.name} is worth #{treasure.points}"
	end

	1.upto(rounds) do |round|
		if block_given? 
		    break if yield 
		end
		puts "\nRound: #{round}: "
		@players.each do |player|
			GameTurn.take_turn(player)
			puts player
		end
	end
end


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# File 'lib/studio_game/game.rb', line 68

def print_name_and_health(player)
	puts "#{player.name} (#{player.health})"
end


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# File 'lib/studio_game/game.rb', line 72

def print_stats
	strong, wimpy = @players.partition { |p| p.strong? }

	puts "#{total_points} total points for treasures found."

	@players.sort.each do |player|
		puts "\n#{player.name}'s point totals:"
		player.each_found_treasure do |treasure|
			puts "#{treasure.points} total #{treasure.name} points!"
		end
		puts "#{player.points} grand total points."
	end


	puts "\n#{@title} High Scores:"
	@players.sort.each do |player|
		puts high_score_entry(player)
	end

	puts "\n#{@title} Statistics:"

	puts "\n#{strong.length} strong players:"
	strong.each do |player|
		print_name_and_health(player)
	end

	puts "\n#{wimpy.length} wimpy players:"
	wimpy.each do |player|
		print_name_and_health(player)
	end
end

#save_high_scores(to_file = "high_scores.txt") ⇒ Object



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# File 'lib/studio_game/game.rb', line 33

def save_high_scores(to_file="high_scores.txt")
	File.open(to_file, "w") do |file|
		file.puts "#{@title} High Scores:\n"
		@players.sort.each do |player|
			file.puts high_score_entry(player)				
		end
	end
end

#total_pointsObject



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# File 'lib/studio_game/game.rb', line 104

def total_points 
	@players.reduce(0) { |sum, player| sum += player.points }
end