Class: StudioGame::Game

Inherits:
Object
  • Object
show all
Defined in:
lib/studio_game/game.rb

Instance Attribute Summary collapse

Instance Method Summary collapse

Constructor Details

#initialize(title) ⇒ Game

Returns a new instance of Game.



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# File 'lib/studio_game/game.rb', line 11

def initialize(title)
  @title = title.capitalize
  @players = Array.new
end

Instance Attribute Details

#playersObject (readonly)

Returns the value of attribute players.



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# File 'lib/studio_game/game.rb', line 9

def players
  @players
end

#titleObject (readonly)

Returns the value of attribute title.



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# File 'lib/studio_game/game.rb', line 9

def title
  @title
end

Instance Method Details

#add_player(player) ⇒ Object



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# File 'lib/studio_game/game.rb', line 16

def add_player(player)
  @players.push(player)
end

#load_players(filename) ⇒ Object



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# File 'lib/studio_game/game.rb', line 54

def load_players(filename)
  File.readlines(filename).each do |line|
    add_player(Player.from_csv(line))
  end
end

#play(rounds) ⇒ Object



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# File 'lib/studio_game/game.rb', line 20

def play(rounds)
  1.upto(rounds) do |round|
    if block_given?
      break if yield
    end
  
    puts "There are #{@players.size} players in #{@title}."

    @players.each do |p|
      puts p
    end

    puts "\nRound #{round}:"
    @players.each do |p|
      GameTurn.take_turn(p)
      puts p
    end
  end
end


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# File 'lib/studio_game/game.rb', line 40

def print_high_score(p)
  "#{p.name.ljust(20, '.')} #{p.score}"
end


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# File 'lib/studio_game/game.rb', line 60

def print_name_and_health(player)
  puts "#{player.name} (#{player.health})"
end


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# File 'lib/studio_game/game.rb', line 64

def print_stats

  puts "\n#{@title} Statistics"
   
  @players.each do |p|
    puts "\n#{p.name}'s point totals:"
    p.each_found_treasure do |treasure|
      puts "#{treasure.points} total #{treasure.name} points"
    end
    puts "#{p.points} grand total points"
  end

  strong, wimpy = @players.partition { |p| p.strong? }



  puts "\n#{strong.size} strong players:"
  strong.each do |s|
    print_name_and_health(s)
  end

  puts "\n#{wimpy.size} wimpy players:"
  wimpy.each do |w|
    print_name_and_health(w)
  end 

  puts "\n#{@title} High Scores:"
  @players.sort.each do |p|
    puts print_high_score(p)
  end

  puts "\nTotal points found: #{total_points}"
end


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# File 'lib/studio_game/game.rb', line 98

def print_treasures
  puts "There are #{TreasureTrove::TREASURES.size} treasures to be found:"
  TreasureTrove::TREASURES.each do |t|
    puts "A #{t.name} is worth #{t.points} points."
  end
  puts "\n"
end

#save_high_scores(filename = "high_scores.txt") ⇒ Object



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# File 'lib/studio_game/game.rb', line 44

def save_high_scores(filename="high_scores.txt")
  File.open(filename, 'w') do |file|
    file.puts "#{@title} High Scores:"
    @players.sort.each do |p|
      file.puts print_high_score(p)
    end
  end

end

#total_pointsObject



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# File 'lib/studio_game/game.rb', line 106

def total_points
  #@players.reduce(0) { |sum, p1.points| sum + p1.points }
  @players.reduce(0) { |sum, player| sum + player.points }
end