Class: MsgClientLogOnResponse
- Inherits:
-
Object
- Object
- MsgClientLogOnResponse
- Includes:
- SteamSerializable
- Defined in:
- lib/steamd/generated/steammsg.rb
Overview
Class for the MsgClientLogOnResponse in the Steam Language.
Instance Attribute Summary
Attributes included from SteamSerializable
Instance Method Summary collapse
-
#client_supplied_steam_id ⇒ ulong
Gets the client_supplied_steam_id variable.
-
#client_supplied_steam_id=(value) ⇒ Object
Sets the client_supplied_steam_id variable.
-
#in_game_heartbeat_rate_sec ⇒ int
Gets the in_game_heartbeat_rate_sec variable.
-
#in_game_heartbeat_rate_sec=(value) ⇒ Object
Sets the in_game_heartbeat_rate_sec variable.
-
#initialize ⇒ MsgClientLogOnResponse
constructor
Instantiate a MsgClientLogOnResponse object.
-
#ip_public ⇒ uint
Gets the ip_public variable.
-
#ip_public=(value) ⇒ Object
Sets the ip_public variable.
-
#out_of_game_heartbeat_rate_sec ⇒ int
Gets the out_of_game_heartbeat_rate_sec variable.
-
#out_of_game_heartbeat_rate_sec=(value) ⇒ Object
Sets the out_of_game_heartbeat_rate_sec variable.
-
#result ⇒ EResult
Gets the result variable.
-
#result=(value) ⇒ Object
Sets the result variable.
-
#server_real_time ⇒ uint
Gets the server_real_time variable.
-
#server_real_time=(value) ⇒ Object
Sets the server_real_time variable.
Methods included from SteamSerializable
#consts, #deserialize, #encode_to, #flag, #serialize, #vars
Constructor Details
#initialize ⇒ MsgClientLogOnResponse
Instantiate a MsgClientLogOnResponse object
2013 2014 2015 |
# File 'lib/steamd/generated/steammsg.rb', line 2013 def initialize super([{:name=>"result", :type=>"EResult", :modifier=>nil, :value=>nil, :size=>nil, :modifier_size=>nil}, {:name=>"out_of_game_heartbeat_rate_sec", :type=>"int", :modifier=>nil, :value=>nil, :size=>nil, :modifier_size=>nil}, {:name=>"in_game_heartbeat_rate_sec", :type=>"int", :modifier=>nil, :value=>nil, :size=>nil, :modifier_size=>nil}, {:name=>"client_supplied_steam_id", :type=>"ulong", :modifier=>"steamidmarshal", :value=>nil, :size=>nil, :modifier_size=>nil}, {:name=>"ip_public", :type=>"uint", :modifier=>nil, :value=>nil, :size=>nil, :modifier_size=>nil}, {:name=>"server_real_time", :type=>"uint", :modifier=>nil, :value=>nil, :size=>nil, :modifier_size=>nil}], []) end |
Instance Method Details
#client_supplied_steam_id ⇒ ulong
defaults to
Gets the client_supplied_steam_id variable.
2066 2067 2068 |
# File 'lib/steamd/generated/steammsg.rb', line 2066 def client_supplied_steam_id @variables['client_supplied_steam_id'][:value] end |
#client_supplied_steam_id=(value) ⇒ Object
Sets the client_supplied_steam_id variable.
2073 2074 2075 |
# File 'lib/steamd/generated/steammsg.rb', line 2073 def client_supplied_steam_id=(value) @variables['client_supplied_steam_id'][:value] = value end |
#in_game_heartbeat_rate_sec ⇒ int
defaults to
Gets the in_game_heartbeat_rate_sec variable.
2051 2052 2053 |
# File 'lib/steamd/generated/steammsg.rb', line 2051 def in_game_heartbeat_rate_sec @variables['in_game_heartbeat_rate_sec'][:value] end |
#in_game_heartbeat_rate_sec=(value) ⇒ Object
Sets the in_game_heartbeat_rate_sec variable.
2058 2059 2060 |
# File 'lib/steamd/generated/steammsg.rb', line 2058 def in_game_heartbeat_rate_sec=(value) @variables['in_game_heartbeat_rate_sec'][:value] = value end |
#ip_public ⇒ uint
defaults to
Gets the ip_public variable.
2081 2082 2083 |
# File 'lib/steamd/generated/steammsg.rb', line 2081 def ip_public @variables['ip_public'][:value] end |
#ip_public=(value) ⇒ Object
Sets the ip_public variable.
2088 2089 2090 |
# File 'lib/steamd/generated/steammsg.rb', line 2088 def ip_public=(value) @variables['ip_public'][:value] = value end |
#out_of_game_heartbeat_rate_sec ⇒ int
defaults to
Gets the out_of_game_heartbeat_rate_sec variable.
2036 2037 2038 |
# File 'lib/steamd/generated/steammsg.rb', line 2036 def out_of_game_heartbeat_rate_sec @variables['out_of_game_heartbeat_rate_sec'][:value] end |
#out_of_game_heartbeat_rate_sec=(value) ⇒ Object
Sets the out_of_game_heartbeat_rate_sec variable.
2043 2044 2045 |
# File 'lib/steamd/generated/steammsg.rb', line 2043 def out_of_game_heartbeat_rate_sec=(value) @variables['out_of_game_heartbeat_rate_sec'][:value] = value end |
#result ⇒ EResult
defaults to
Gets the result variable.
2021 2022 2023 |
# File 'lib/steamd/generated/steammsg.rb', line 2021 def result @variables['result'][:value] end |
#result=(value) ⇒ Object
Sets the result variable.
2028 2029 2030 |
# File 'lib/steamd/generated/steammsg.rb', line 2028 def result=(value) @variables['result'][:value] = value end |
#server_real_time ⇒ uint
defaults to
Gets the server_real_time variable.
2096 2097 2098 |
# File 'lib/steamd/generated/steammsg.rb', line 2096 def server_real_time @variables['server_real_time'][:value] end |
#server_real_time=(value) ⇒ Object
Sets the server_real_time variable.
2103 2104 2105 |
# File 'lib/steamd/generated/steammsg.rb', line 2103 def server_real_time=(value) @variables['server_real_time'][:value] = value end |