Class: Smalruby3::World

Inherits:
Object
  • Object
show all
Includes:
Singleton
Defined in:
lib/smalruby3/world.rb

Instance Attribute Summary collapse

Instance Method Summary collapse

Constructor Details

#initializeWorld



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# File 'lib/smalruby3/world.rb', line 13

def initialize
  reset
  @s2dx = SmalrubyToDXRuby.new
end

Instance Attribute Details

#s2dxObject (readonly)

Returns the value of attribute s2dx.



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# File 'lib/smalruby3/world.rb', line 11

def s2dx
  @s2dx
end

#spritesObject

Returns the value of attribute sprites.



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# File 'lib/smalruby3/world.rb', line 10

def sprites
  @sprites
end

#stageObject

Returns the value of attribute stage.



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# File 'lib/smalruby3/world.rb', line 9

def stage
  @stage
end

Instance Method Details

#add_target(stage_or_sprite) ⇒ Object



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# File 'lib/smalruby3/world.rb', line 18

def add_target(stage_or_sprite)
  if stage_or_sprite.stage?
    stage = stage_or_sprite
    if @stage
      raise ExistStage.new(stage)
    end
    @stage = stage
  else
    sprite = stage_or_sprite
    if @name_to_sprite.key?(sprite.name)
      raise ExistSprite.new(sprite)
    end
    @sprites << sprite
    @name_to_sprite[sprite.name] = sprite
  end
  stage_or_sprite
end

#asset_path(asset_id, data_format) ⇒ Object



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# File 'lib/smalruby3/world.rb', line 59

def asset_path(asset_id, data_format)
  if data_format == "svg"
    data_format = "png"
  end
  md5 = "#{asset_id}.#{data_format}"

  program_path = Pathname($PROGRAM_NAME).expand_path(Dir.pwd)
  paths = [
    Pathname("../#{md5}").expand_path(program_path),
    Pathname("../__assets__/#{md5}").expand_path(program_path),
    Pathname("../../../assets/#{md5}").expand_path(__FILE__),
  ]
  paths.find(&:file?).to_s
end

#delete_target(stage_or_sprite) ⇒ Object



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# File 'lib/smalruby3/world.rb', line 36

def delete_target(stage_or_sprite)
  if stage_or_sprite.stage?
    @stage = nil
  else
    sprite = stage_or_sprite
    @sprites.delete(sprite)
    @name_to_sprite.delete(sprite.name)
  end
  stage_or_sprite
end

#resetObject



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# File 'lib/smalruby3/world.rb', line 55

def reset
  clear_sprites
end

#sprite(name) ⇒ Object



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# File 'lib/smalruby3/world.rb', line 47

def sprite(name)
  @name_to_sprite[name]
end

#targetsObject



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# File 'lib/smalruby3/world.rb', line 51

def targets
  [@stage, *@sprites].compact
end