Class: Shove::Client::Connection
- Inherits:
-
Object
- Object
- Shove::Client::Connection
- Includes:
- Protocol
- Defined in:
- lib/shove/client/connection.rb
Constant Summary
Constants included from Protocol
Protocol::AUTHORIZE, Protocol::AUTHORIZE_COMPLETE, Protocol::AUTHORIZE_DENIED, Protocol::CONNECT, Protocol::CONNECT_DENIED, Protocol::CONNECT_GRANTED, Protocol::DENY_CONNECT, Protocol::DENY_CONTROL, Protocol::DENY_PUBLISH, Protocol::DENY_SUBSCRIBE, Protocol::DISCONNECT, Protocol::DISCONNECT_COMPLETE, Protocol::ERROR, Protocol::GRANT_CONNECT, Protocol::GRANT_CONTROL, Protocol::GRANT_PUBLISH, Protocol::GRANT_SUBSCRIBE, Protocol::LOG, Protocol::LOG_DENIED, Protocol::LOG_STARTED, Protocol::PRESENCE_LIST, Protocol::PRESENCE_SUBSCRIBED, Protocol::PRESENCE_UNSUBSCRIBED, Protocol::PUBLISH, Protocol::PUBLISH_DENIED, Protocol::PUBLISH_GRANTED, Protocol::SUBSCRIBE, Protocol::SUBSCRIBE_DENIED, Protocol::SUBSCRIBE_GRANTED, Protocol::UNSUBSCRIBE, Protocol::UNSUBSCRIBE_COMPLETE
Instance Attribute Summary collapse
-
#id ⇒ Object
Returns the value of attribute id.
-
#socket ⇒ Object
Returns the value of attribute socket.
-
#url ⇒ Object
Returns the value of attribute url.
Instance Method Summary collapse
- #authorize(app_key = nil) ⇒ Object
-
#channel(name) ⇒ Object
Fetch a channel
namethe name of the channel. -
#connect ⇒ Object
Connect to the shove stream server.
-
#debug(on = true) ⇒ Object
Enable or disable debugging
ontrue to enable debugging. -
#disconnect ⇒ Object
Disconnect form the server.
-
#initialize(app, id) ⇒ Connection
constructor
Create a Publisher
appthe app. -
#on(event, &block) ⇒ Object
Bind to events for a given channel.
- #send_data(data) ⇒ Object
Constructor Details
#initialize(app, id) ⇒ Connection
Create a Publisher app the app
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# File 'lib/shove/client/connection.rb', line 11 def initialize app, id @id = id @app = app @parser = Yajl::Parser.new(:symbolize_keys => true) @config = app.config @hosts = app.hosts @channels = {} @events = {} @queue = [] @forcedc = false @connected = false end |
Instance Attribute Details
#id ⇒ Object
Returns the value of attribute id.
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# File 'lib/shove/client/connection.rb', line 7 def id @id end |
#socket ⇒ Object
Returns the value of attribute socket.
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# File 'lib/shove/client/connection.rb', line 7 def socket @socket end |
#url ⇒ Object
Returns the value of attribute url.
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# File 'lib/shove/client/connection.rb', line 7 def url @url end |
Instance Method Details
#authorize(app_key = nil) ⇒ Object
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# File 'lib/shove/client/connection.rb', line 24 def app_key=nil send_data :opcode => AUTHORIZE, :data => (app_key || @config.app_key) end |
#channel(name) ⇒ Object
Fetch a channel name the name of the channel
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# File 'lib/shove/client/connection.rb', line 81 def channel name unless @channels.key?(name) @channels[name] = Channel.new(name, self) if name != "direct" @channels[name].subscribe end end @channels[name] end |
#connect ⇒ Object
Connect to the shove stream server
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# File 'lib/shove/client/connection.rb', line 35 def connect if @connected return end @socket = EM::WebSocketClient.new(url) @socket.onopen do @connected = true send_data :opcode => CONNECT, :data => @id until @queue.empty? do send_data @queue.shift end end @socket. do |m| process Yajl::Parser.parse(m) end @socket.onclose do @connected = false unless @forcedc reconnect end end end |
#debug(on = true) ⇒ Object
Enable or disable debugging on true to enable debugging
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# File 'lib/shove/client/connection.rb', line 30 def debug on=true @debug = on end |
#disconnect ⇒ Object
Disconnect form the server
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# File 'lib/shove/client/connection.rb', line 63 def disconnect @forcedc = true @socket.disconnect end |
#on(event, &block) ⇒ Object
Bind to events for a given channel. channel the channel name to subscribe to event the event name to bind to block the block which is called when a message is received
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# File 'lib/shove/client/connection.rb', line 72 def on event, &block unless @events.key?(event) @events[event] = [] end @events[event] << block end |
#send_data(data) ⇒ Object
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# File 'lib/shove/client/connection.rb', line 103 def send_data data if @connected @socket.send_data(Yajl::Encoder.encode(data)) else @queue << data end end |