Class: Shotstack::TitleAsset

Inherits:
Object
  • Object
show all
Defined in:
lib/shotstack/models/title_asset.rb

Overview

The TitleAsset clip type lets you create video titles from a text string and apply styling and positioning.

Defined Under Namespace

Classes: EnumAttributeValidator

Instance Attribute Summary collapse

Class Method Summary collapse

Instance Method Summary collapse

Constructor Details

#initialize(attributes = {}) ⇒ TitleAsset

Initializes the object

Parameters:

  • attributes (Hash) (defaults to: {})

    Model attributes in the form of hash



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# File 'lib/shotstack/models/title_asset.rb', line 105

def initialize(attributes = {})
  if (!attributes.is_a?(Hash))
    fail ArgumentError, "The input argument (attributes) must be a hash in `Shotstack::TitleAsset` initialize method"
  end

  # check to see if the attribute exists and convert string to symbol for hash key
  attributes = attributes.each_with_object({}) { |(k, v), h|
    if (!self.class.attribute_map.key?(k.to_sym))
      fail ArgumentError, "`#{k}` is not a valid attribute in `Shotstack::TitleAsset`. Please check the name to make sure it's valid. List of attributes: " + self.class.attribute_map.keys.inspect
    end
    h[k.to_sym] = v
  }

  if attributes.key?(:'type')
    self.type = attributes[:'type']
  else
    self.type = 'title'
  end

  if attributes.key?(:'text')
    self.text = attributes[:'text']
  end

  if attributes.key?(:'style')
    self.style = attributes[:'style']
  end

  if attributes.key?(:'color')
    self.color = attributes[:'color']
  else
    self.color = '#ffffff'
  end

  if attributes.key?(:'size')
    self.size = attributes[:'size']
  else
    self.size = 'medium'
  end

  if attributes.key?(:'background')
    self.background = attributes[:'background']
  end

  if attributes.key?(:'position')
    self.position = attributes[:'position']
  else
    self.position = 'center'
  end

  if attributes.key?(:'offset')
    self.offset = attributes[:'offset']
  end
end

Instance Attribute Details

#backgroundObject

Apply a background color behind the text. Set the text color using hexadecimal color notation. Transparency is supported by setting the first two characters of the hex string (opposite to HTML), i.e. #80ffffff will be white with 50% transparency. Omit to use transparent background.



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# File 'lib/shotstack/models/title_asset.rb', line 35

def background
  @background
end

#colorObject

Set the text color using hexadecimal color notation. Transparency is supported by setting the first two characters of the hex string (opposite to HTML), i.e. #80ffffff will be white with 50% transparency.



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# File 'lib/shotstack/models/title_asset.rb', line 29

def color
  @color
end

#offsetObject

Returns the value of attribute offset.



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# File 'lib/shotstack/models/title_asset.rb', line 40

def offset
  @offset
end

#positionObject

Place the title in one of nine predefined positions of the viewport. <ul> <li>‘top` - top (center)</li> <li>`topRight` - top right</li> <li>`right` - right (center)</li> <li>`bottomRight` - bottom right</li> <li>`bottom` - bottom (center)</li> <li>`bottomLeft` - bottom left</li> <li>`left` - left (center)</li> <li>`topLeft` - top left</li> <li>`center` - center</li> </ul>



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# File 'lib/shotstack/models/title_asset.rb', line 38

def position
  @position
end

#sizeObject

Set the relative size of the text using predefined sizes from xx-small to xx-large. <ul> <li>‘xx-small`</li> <li>`x-small`</li> <li>`small`</li> <li>`medium`</li> <li>`large`</li> <li>`x-large`</li> <li>`xx-large`</li> </ul>



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# File 'lib/shotstack/models/title_asset.rb', line 32

def size
  @size
end

#styleObject

Uses a preset to apply font properties and styling to the title. <ul> <li>‘minimal`</li> <li>`blockbuster`</li> <li>`vogue`</li> <li>`sketchy`</li> <li>`skinny`</li> <li>`chunk`</li> <li>`chunkLight`</li> <li>`marker`</li> <li>`future`</li> <li>`subtitle`</li> </ul>



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# File 'lib/shotstack/models/title_asset.rb', line 26

def style
  @style
end

#textObject

The title text string - i.e. "My Title".



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# File 'lib/shotstack/models/title_asset.rb', line 23

def text
  @text
end

#typeObject

The type of asset - set to ‘title` for titles.



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# File 'lib/shotstack/models/title_asset.rb', line 20

def type
  @type
end

Class Method Details

.acceptable_attributesObject

Returns all the JSON keys this model knows about



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# File 'lib/shotstack/models/title_asset.rb', line 79

def self.acceptable_attributes
  attribute_map.values
end

.attribute_mapObject

Attribute mapping from ruby-style variable name to JSON key.



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# File 'lib/shotstack/models/title_asset.rb', line 65

def self.attribute_map
  {
    :'type' => :'type',
    :'text' => :'text',
    :'style' => :'style',
    :'color' => :'color',
    :'size' => :'size',
    :'background' => :'background',
    :'position' => :'position',
    :'offset' => :'offset'
  }
end

.build_from_hash(attributes) ⇒ Object

Builds the object from hash

Parameters:

  • attributes (Hash)

    Model attributes in the form of hash

Returns:

  • (Object)

    Returns the model itself



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# File 'lib/shotstack/models/title_asset.rb', line 248

def self.build_from_hash(attributes)
  new.build_from_hash(attributes)
end

.openapi_nullableObject

List of attributes with nullable: true



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# File 'lib/shotstack/models/title_asset.rb', line 98

def self.openapi_nullable
  Set.new([
  ])
end

.openapi_typesObject

Attribute type mapping.



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# File 'lib/shotstack/models/title_asset.rb', line 84

def self.openapi_types
  {
    :'type' => :'String',
    :'text' => :'String',
    :'style' => :'String',
    :'color' => :'String',
    :'size' => :'String',
    :'background' => :'String',
    :'position' => :'String',
    :'offset' => :'Offset'
  }
end

Instance Method Details

#==(o) ⇒ Object

Checks equality by comparing each attribute.

Parameters:

  • Object (Object)

    to be compared



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# File 'lib/shotstack/models/title_asset.rb', line 220

def ==(o)
  return true if self.equal?(o)
  self.class == o.class &&
      type == o.type &&
      text == o.text &&
      style == o.style &&
      color == o.color &&
      size == o.size &&
      background == o.background &&
      position == o.position &&
      offset == o.offset
end

#_deserialize(type, value) ⇒ Object

Deserializes the data based on type

Parameters:

  • string

    type Data type

  • string

    value Value to be deserialized

Returns:

  • (Object)

    Deserialized data



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# File 'lib/shotstack/models/title_asset.rb', line 278

def _deserialize(type, value)
  case type.to_sym
  when :Time
    Time.parse(value)
  when :Date
    Date.parse(value)
  when :String
    value.to_s
  when :Integer
    value.to_i
  when :Float
    value.to_f
  when :Boolean
    if value.to_s =~ /\A(true|t|yes|y|1)\z/i
      true
    else
      false
    end
  when :Object
    # generic object (usually a Hash), return directly
    value
  when /\AArray<(?<inner_type>.+)>\z/
    inner_type = Regexp.last_match[:inner_type]
    value.map { |v| _deserialize(inner_type, v) }
  when /\AHash<(?<k_type>.+?), (?<v_type>.+)>\z/
    k_type = Regexp.last_match[:k_type]
    v_type = Regexp.last_match[:v_type]
    {}.tap do |hash|
      value.each do |k, v|
        hash[_deserialize(k_type, k)] = _deserialize(v_type, v)
      end
    end
  else # model
    # models (e.g. Pet) or oneOf
    klass = Shotstack.const_get(type)
    klass.respond_to?(:openapi_one_of) ? klass.build(value) : klass.build_from_hash(value)
  end
end

#_to_hash(value) ⇒ Hash

Outputs non-array value in the form of hash For object, use to_hash. Otherwise, just return the value

Parameters:

  • value (Object)

    Any valid value

Returns:

  • (Hash)

    Returns the value in the form of hash



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# File 'lib/shotstack/models/title_asset.rb', line 349

def _to_hash(value)
  if value.is_a?(Array)
    value.compact.map { |v| _to_hash(v) }
  elsif value.is_a?(Hash)
    {}.tap do |hash|
      value.each { |k, v| hash[k] = _to_hash(v) }
    end
  elsif value.respond_to? :to_hash
    value.to_hash
  else
    value
  end
end

#build_from_hash(attributes) ⇒ Object

Builds the object from hash

Parameters:

  • attributes (Hash)

    Model attributes in the form of hash

Returns:

  • (Object)

    Returns the model itself



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# File 'lib/shotstack/models/title_asset.rb', line 255

def build_from_hash(attributes)
  return nil unless attributes.is_a?(Hash)
  self.class.openapi_types.each_pair do |key, type|
    if attributes[self.class.attribute_map[key]].nil? && self.class.openapi_nullable.include?(key)
      self.send("#{key}=", nil)
    elsif type =~ /\AArray<(.*)>/i
      # check to ensure the input is an array given that the attribute
      # is documented as an array but the input is not
      if attributes[self.class.attribute_map[key]].is_a?(Array)
        self.send("#{key}=", attributes[self.class.attribute_map[key]].map { |v| _deserialize($1, v) })
      end
    elsif !attributes[self.class.attribute_map[key]].nil?
      self.send("#{key}=", _deserialize(type, attributes[self.class.attribute_map[key]]))
    end
  end

  self
end

#eql?(o) ⇒ Boolean

Parameters:

  • Object (Object)

    to be compared

Returns:

  • (Boolean)

See Also:

  • `==` method


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# File 'lib/shotstack/models/title_asset.rb', line 235

def eql?(o)
  self == o
end

#hashInteger

Calculates hash code according to all attributes.

Returns:

  • (Integer)

    Hash code



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# File 'lib/shotstack/models/title_asset.rb', line 241

def hash
  [type, text, style, color, size, background, position, offset].hash
end

#list_invalid_propertiesObject

Show invalid properties with the reasons. Usually used together with valid?

Returns:

  • Array for valid properties with the reasons



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# File 'lib/shotstack/models/title_asset.rb', line 161

def list_invalid_properties
  invalid_properties = Array.new
  if @type.nil?
    invalid_properties.push('invalid value for "type", type cannot be nil.')
  end

  if @text.nil?
    invalid_properties.push('invalid value for "text", text cannot be nil.')
  end

  invalid_properties
end

#to_bodyHash

to_body is an alias to to_hash (backward compatibility)

Returns:

  • (Hash)

    Returns the object in the form of hash



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# File 'lib/shotstack/models/title_asset.rb', line 325

def to_body
  to_hash
end

#to_hashHash

Returns the object in the form of hash

Returns:

  • (Hash)

    Returns the object in the form of hash



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# File 'lib/shotstack/models/title_asset.rb', line 331

def to_hash
  hash = {}
  self.class.attribute_map.each_pair do |attr, param|
    value = self.send(attr)
    if value.nil?
      is_nullable = self.class.openapi_nullable.include?(attr)
      next if !is_nullable || (is_nullable && !instance_variable_defined?(:"@#{attr}"))
    end

    hash[param] = _to_hash(value)
  end
  hash
end

#to_sString

Returns the string representation of the object

Returns:

  • (String)

    String presentation of the object



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# File 'lib/shotstack/models/title_asset.rb', line 319

def to_s
  to_hash.to_s
end

#valid?Boolean

Check to see if the all the properties in the model are valid

Returns:

  • (Boolean)

    true if the model is valid



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# File 'lib/shotstack/models/title_asset.rb', line 176

def valid?
  return false if @type.nil?
  return false if @text.nil?
  style_validator = EnumAttributeValidator.new('String', ["minimal", "blockbuster", "vogue", "sketchy", "skinny", "chunk", "chunkLight", "marker", "future", "subtitle"])
  return false unless style_validator.valid?(@style)
  size_validator = EnumAttributeValidator.new('String', ["xx-small", "x-small", "small", "medium", "large", "x-large", "xx-large"])
  return false unless size_validator.valid?(@size)
  position_validator = EnumAttributeValidator.new('String', ["top", "topRight", "right", "bottomRight", "bottom", "bottomLeft", "left", "topLeft", "center"])
  return false unless position_validator.valid?(@position)
  true
end