Module: ShenmeGUI
- Defined in:
- lib/shenmegui/utils.rb,
lib/shenmegui/core.rb,
lib/shenmegui/controls.rb,
lib/shenmegui/file_dialog.rb
Overview
用在控件的属性上,给Array String Hash加上钩子,监视其对自身的操作,一旦内容有改变立刻请求同步控件属性
Defined Under Namespace
Modules: Control, FileDialog
Classes: FakeSocket
Class Attribute Summary collapse
Class Method Summary
collapse
Class Attribute Details
.elements ⇒ Object
Returns the value of attribute elements.
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# File 'lib/shenmegui/core.rb', line 20
def elements
@elements
end
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.socket ⇒ Object
Returns the value of attribute socket.
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# File 'lib/shenmegui/core.rb', line 20
def socket
@socket
end
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.this ⇒ Object
Returns the value of attribute this.
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# File 'lib/shenmegui/core.rb', line 20
def this
@this
end
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Class Method Details
.alert(msg) ⇒ Object
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# File 'lib/shenmegui/core.rb', line 58
def alert(msg)
data = {message: msg}
@socket.send("alert:0->#{data.to_json}")
end
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.app(params = {}, &block) ⇒ Object
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# File 'lib/shenmegui/core.rb', line 42
def app(params={}, &block)
raise "ShenmeGUI app has been initialized" if @initialized
@initialized = true
@fake_socket = FakeSocket.new
@socket = @fake_socket
body(params, &block)
temp_server = TCPServer.open('localhost', 0)
@port = temp_server.addr[1]
temp_server.close
@title = params[:title] || 'Application'
app_dir = File.expand_path($PROGRAM_NAME).match(/(.+)\/.+/)[1]
File.open("#{app_dir}/index.html", 'w'){ |f| f.write @elements[0].render(port: @port, title: @title) }
nil
end
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.enable_debugging ⇒ Object
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# File 'lib/shenmegui/core.rb', line 71
def enable_debugging
Thread.new do
ShenmeGUI.instance_eval do
bind = binding
while true
begin
command = $stdin.gets.chomp
result = bind.eval command
puts "=> #{result}"
rescue
puts "#{$!}"
end
end
end
end
end
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.get_open_file_name(params = {}) ⇒ Object
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# File 'lib/shenmegui/core.rb', line 63
def get_open_file_name(params={})
FileDialog.get_open_file_name(params)
end
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.get_save_file_name(params = {}) ⇒ Object
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# File 'lib/shenmegui/core.rb', line 67
def get_save_file_name(params={})
FileDialog.get_save_file_name(params)
end
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.handle_message(msg) ⇒ Object
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# File 'lib/shenmegui/core.rb', line 22
def handle_message(msg)
match_data = msg.match(/(.+?):(\d+)(?:->)?({.+?})?/)
command = match_data[1].to_sym
id = match_data[2].to_i
target = @elements[id]
data = JSON.parse(match_data[3]) if match_data[3]
case command
when :sync
target.update_properties(data)
else
event_lambda = target.events[command]
@this = @elements[id]
ShenmeGUI.instance_exec(&event_lambda) if event_lambda
@this = nil
end
target
end
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.open_browser ⇒ Object
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# File 'lib/shenmegui/core.rb', line 89
def open_browser
app_dir = File.expand_path($PROGRAM_NAME).match(/(.+)\/.+/)[1]
index_path = "#{app_dir}/index.html"
if Gem.win_platform?
`start #{index_path}`
elsif Gem.platforms[1].os == 'linux'
`xdg-open #{index_path}`
elsif Gem.platforms[1].os == 'darwin'
`open #{index_path}`
end
rescue
end
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.start! ⇒ Object
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# File 'lib/shenmegui/core.rb', line 102
def start!
EM.run do
EM::WebSocket.run(:host => "0.0.0.0", :port => @port) do |ws|
ws.onopen do
puts "WebSocket connection open"
@socket.close if @socket.respond_to? :close
@socket = ws
class << ws
alias :original_send :send
def send(msg)
puts "Sent: #{msg}"
original_send(msg)
end
end
@elements.each do |e|
e.sync_events
e.sync
end
@socket.send(@fake_socket.messages.shift) until @fake_socket.messages.empty?
end
ws.onclose do
puts "Connection closed"
@socket = @fake_socket
end
ws.onmessage do |msg|
puts "Recieved: #{msg}"
handle_message msg
end
end
end
rescue Interrupt
puts 'bye~'
end
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