Class: Sexp2Ruby::Node::If

Inherits:
Base
  • Object
show all
Defined in:
lib/sexp2ruby/node/if.rb

Constant Summary

Constants inherited from Base

Base::ASSIGN_NODES, Base::LF, Base::LINE_LENGTH

Instance Attribute Summary

Attributes inherited from Base

#processor

Instance Method Summary collapse

Methods inherited from Base

#initialize

Constructor Details

This class inherits a constructor from Sexp2Ruby::Node::Base

Instance Method Details

#to_s(exp) ⇒ Object



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# File 'lib/sexp2ruby/node/if.rb', line 4

def to_s(exp)
  expand = ASSIGN_NODES.include? exp.first.first
  c = process exp.shift
  t = process exp.shift
  f = process exp.shift

  c = "(#{c.chomp})" if c =~ /\n/

  if t
    unless expand
      if f
        r = "#{c} ? (#{t}) : (#{f})"
        r = nil if r =~ /return/ # HACK - need contextual awareness or something
      else
        r = "#{t} if #{c}"
      end
      return r if r and (indent_lvl + r).size < LINE_LENGTH and r !~ /\n/
    end

    r = "if #{c} then\n#{indent(t)}\n"
    r << "else\n#{indent(f)}\n" if f
    r << "end"

    r
  elsif f
    unless expand
      r = "#{f} unless #{c}"
      return r if (indent_lvl + r).size < LINE_LENGTH and r !~ /\n/
    end
    "unless #{c} then\n#{indent(f)}\nend"
  else
    # empty if statement, just do it in case of side effects from condition
    "if #{c} then\n#{indent '# do nothing'}\nend"
  end
end