Module: Muter
Constant Summary collapse
- VK_VOLUME_DOWN =
from msdn on keybd_event …
0xAE
- VK_VOLUME_UP =
0xAF
- VK_VOLUME_MUTE =
0xAD
- KEYEVENTF_KEYUP =
2
Instance Method Summary collapse
- #hit_mute_key ⇒ Object
- #hit_volume_down_key ⇒ Object
- #hit_volume_up_key ⇒ Object
- #mute! ⇒ Object
-
#unmute! ⇒ Object
TODO better for doze 7…
Instance Method Details
#hit_mute_key ⇒ Object
18 19 20 21 22 |
# File 'lib/muter.rb', line 18 def hit_mute_key # simulate pressing the mute key keybd_event(VK_VOLUME_MUTE, 0, 0, nil) keybd_event(VK_VOLUME_MUTE, 0, KEYEVENTF_KEYUP, nil) end |
#hit_volume_down_key ⇒ Object
29 30 31 32 |
# File 'lib/muter.rb', line 29 def hit_volume_down_key keybd_event(VK_VOLUME_DOWN, 0, 0, nil) keybd_event(VK_VOLUME_DOWN, 0, KEYEVENTF_KEYUP, nil) end |
#hit_volume_up_key ⇒ Object
24 25 26 27 |
# File 'lib/muter.rb', line 24 def hit_volume_up_key keybd_event(VK_VOLUME_UP, 0, 0, nil) keybd_event(VK_VOLUME_UP, 0, KEYEVENTF_KEYUP, nil) end |
#mute! ⇒ Object
34 35 36 37 |
# File 'lib/muter.rb', line 34 def mute! #unmute! # just in case hit_mute_key end |
#unmute! ⇒ Object
TODO better for doze 7…
40 41 42 43 44 |
# File 'lib/muter.rb', line 40 def unmute! hit_mute_key # Windows XP... hit_volume_down_key hit_volume_up_key end |