Class: Api::ResponseReplayInfo
- Inherits:
-
Object
- Object
- Api::ResponseReplayInfo
- Defined in:
- lib/sc2ai/protocol/sc2api_pb.rb
Defined Under Namespace
Modules: Error
Instance Attribute Summary collapse
-
#base_build ⇒ Object
Returns the value of attribute base_build.
-
#data_build ⇒ Object
Returns the value of attribute data_build.
-
#data_version ⇒ Object
Returns the value of attribute data_version.
-
#error_details ⇒ Object
Returns the value of attribute error_details.
-
#game_duration_loops ⇒ Object
Returns the value of attribute game_duration_loops.
-
#game_duration_seconds ⇒ Object
Returns the value of attribute game_duration_seconds.
-
#game_version ⇒ Object
Returns the value of attribute game_version.
-
#local_map_path ⇒ Object
Returns the value of attribute local_map_path.
-
#map_name ⇒ Object
optional field readers.
-
#player_info ⇒ Object
required field readers.
Class Method Summary collapse
Instance Method Summary collapse
- #_encode(buff) ⇒ Object
- #as_json(options = {}) ⇒ Object
- #decode_from(buff, index, len) ⇒ Object
-
#error ⇒ Object
enum readers.
-
#error=(v) ⇒ Object
enum writers.
- #has_base_build? ⇒ Boolean
- #has_data_build? ⇒ Boolean
- #has_data_version? ⇒ Boolean
- #has_error? ⇒ Boolean
- #has_error_details? ⇒ Boolean
- #has_game_duration_loops? ⇒ Boolean
- #has_game_duration_seconds? ⇒ Boolean
- #has_game_version? ⇒ Boolean
- #has_local_map_path? ⇒ Boolean
- #has_map_name? ⇒ Boolean
-
#initialize(map_name: nil, local_map_path: nil, player_info: [], game_duration_loops: nil, game_duration_seconds: nil, game_version: nil, data_version: nil, data_build: nil, base_build: nil, error: nil, error_details: nil) ⇒ ResponseReplayInfo
constructor
END writers for optional fields.
- #to_h ⇒ Object
- #to_json(as_json_options = {}) ⇒ Object
- #to_proto(_options = {}) ⇒ Object
Constructor Details
#initialize(map_name: nil, local_map_path: nil, player_info: [], game_duration_loops: nil, game_duration_seconds: nil, game_version: nil, data_version: nil, data_build: nil, base_build: nil, error: nil, error_details: nil) ⇒ ResponseReplayInfo
END writers for optional fields
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# File 'lib/sc2ai/protocol/sc2api_pb.rb', line 31835 def initialize( map_name: nil, local_map_path: nil, player_info: [], game_duration_loops: nil, game_duration_seconds: nil, game_version: nil, data_version: nil, data_build: nil, base_build: nil, error: nil, error_details: nil ) @_bitmask = 0 if map_name == nil @map_name = "" else @_bitmask |= 0x0000000000000001 @map_name = map_name end if local_map_path == nil @local_map_path = "" else @_bitmask |= 0x0000000000000002 @local_map_path = local_map_path end @player_info = player_info if game_duration_loops == nil @game_duration_loops = 0 else unless 0 <= game_duration_loops && game_duration_loops <= 4_294_967_295 raise RangeError, "Value (#{game_duration_loops}) for field game_duration_loops is out of bounds (0..4294967295)" end @_bitmask |= 0x0000000000000004 @game_duration_loops = game_duration_loops end if game_duration_seconds == nil @game_duration_seconds = 0.0 else @_bitmask |= 0x0000000000000008 @game_duration_seconds = game_duration_seconds end if game_version == nil @game_version = "" else @_bitmask |= 0x0000000000000010 @game_version = game_version end if data_version == nil @data_version = "" else @_bitmask |= 0x0000000000000020 @data_version = data_version end if data_build == nil @data_build = 0 else unless 0 <= data_build && data_build <= 4_294_967_295 raise RangeError, "Value (#{data_build}) for field data_build is out of bounds (0..4294967295)" end @_bitmask |= 0x0000000000000040 @data_build = data_build end if base_build == nil @base_build = 0 else unless 0 <= base_build && base_build <= 4_294_967_295 raise RangeError, "Value (#{base_build}) for field base_build is out of bounds (0..4294967295)" end @_bitmask |= 0x0000000000000080 @base_build = base_build end if error == nil @error = 0 else @_bitmask |= 0x0000000000000100 @error = Api::ResponseReplayInfo::Error.resolve(error) || error end if error_details == nil @error_details = "" else @_bitmask |= 0x0000000000000200 @error_details = error_details end end |
Instance Attribute Details
#base_build ⇒ Object
Returns the value of attribute base_build.
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# File 'lib/sc2ai/protocol/sc2api_pb.rb', line 31758 def base_build @base_build end |
#data_build ⇒ Object
Returns the value of attribute data_build.
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# File 'lib/sc2ai/protocol/sc2api_pb.rb', line 31756 def data_build @data_build end |
#data_version ⇒ Object
Returns the value of attribute data_version.
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# File 'lib/sc2ai/protocol/sc2api_pb.rb', line 31754 def data_version @data_version end |
#error_details ⇒ Object
Returns the value of attribute error_details.
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# File 'lib/sc2ai/protocol/sc2api_pb.rb', line 31760 def error_details @error_details end |
#game_duration_loops ⇒ Object
Returns the value of attribute game_duration_loops.
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# File 'lib/sc2ai/protocol/sc2api_pb.rb', line 31748 def game_duration_loops @game_duration_loops end |
#game_duration_seconds ⇒ Object
Returns the value of attribute game_duration_seconds.
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# File 'lib/sc2ai/protocol/sc2api_pb.rb', line 31750 def game_duration_seconds @game_duration_seconds end |
#game_version ⇒ Object
Returns the value of attribute game_version.
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# File 'lib/sc2ai/protocol/sc2api_pb.rb', line 31752 def game_version @game_version end |
#local_map_path ⇒ Object
Returns the value of attribute local_map_path.
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# File 'lib/sc2ai/protocol/sc2api_pb.rb', line 31746 def local_map_path @local_map_path end |
#map_name ⇒ Object
optional field readers
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# File 'lib/sc2ai/protocol/sc2api_pb.rb', line 31744 def map_name @map_name end |
#player_info ⇒ Object
required field readers
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# File 'lib/sc2ai/protocol/sc2api_pb.rb', line 31736 def player_info @player_info end |
Class Method Details
.decode(buff) ⇒ Object
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# File 'lib/sc2ai/protocol/sc2api_pb.rb', line 31701 def self.decode(buff) allocate.decode_from(buff.b, 0, buff.bytesize) end |
.encode(obj) ⇒ Object
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# File 'lib/sc2ai/protocol/sc2api_pb.rb', line 31705 def self.encode(obj) obj._encode("".b) end |
Instance Method Details
#_encode(buff) ⇒ Object
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# File 'lib/sc2ai/protocol/sc2api_pb.rb', line 33422 def _encode(buff) val = @map_name if (len = val.bytesize) > 0 || has_map_name? buff << 0x0a loop do byte = len & 0x7F len >>= 7 byte |= 0x80 if len > 0 buff << byte break if len == 0 end buff << (val.ascii_only? ? val : val.b) end val = @local_map_path if (len = val.bytesize) > 0 || has_local_map_path? buff << 0x12 loop do byte = len & 0x7F len >>= 7 byte |= 0x80 if len > 0 buff << byte break if len == 0 end buff << (val.ascii_only? ? val : val.b) end list = @player_info if list.size > 0 list.each do |item| val = item if val buff << 0x1a # Save the buffer size before appending the submessage current_len = buff.bytesize # Write a single dummy byte to later store encoded length buff << 42 # "*" val._encode(buff) # Calculate the submessage's size = buff.bytesize - current_len - 1 # Hope the size fits in one byte byte = & 0x7F >>= 7 byte |= 0x80 if > 0 buff.setbyte(current_len, byte) # If the sub message was bigger if > 0 current_len += 1 # compute how much we need to shift encoded_int_len = 0 remaining_size = while remaining_size != 0 remaining_size >>= 7 encoded_int_len += 1 end # Make space in the string with dummy bytes buff.bytesplice(current_len, 0, "*********", 0, encoded_int_len) # Overwrite the dummy bytes with the encoded length while != 0 byte = & 0x7F >>= 7 byte |= 0x80 if > 0 buff.setbyte(current_len, byte) current_len += 1 end end buff end end end val = @game_duration_loops if has_game_duration_loops? buff << 0x20 loop do byte = val & 0x7F val >>= 7 byte |= 0x80 if val > 0 buff << byte break if val == 0 end end val = @game_duration_seconds if has_game_duration_seconds? buff << 0x2d [val].pack("e", buffer: buff) end val = @game_version if (len = val.bytesize) > 0 || has_game_version? buff << 0x32 loop do byte = len & 0x7F len >>= 7 byte |= 0x80 if len > 0 buff << byte break if len == 0 end buff << (val.ascii_only? ? val : val.b) end val = @data_version if (len = val.bytesize) > 0 || has_data_version? buff << 0x5a loop do byte = len & 0x7F len >>= 7 byte |= 0x80 if len > 0 buff << byte break if len == 0 end buff << (val.ascii_only? ? val : val.b) end val = @data_build if has_data_build? buff << 0x38 loop do byte = val & 0x7F val >>= 7 byte |= 0x80 if val > 0 buff << byte break if val == 0 end end val = @base_build if has_base_build? buff << 0x40 loop do byte = val & 0x7F val >>= 7 byte |= 0x80 if val > 0 buff << byte break if val == 0 end end val = @error if has_error? buff << 0x48 loop do byte = val & 0x7F val >>= 7 # This drops the top bits, # Otherwise, with a signed right shift, # we get infinity one bits at the top val &= (1 << 57) - 1 byte |= 0x80 if val != 0 buff << byte break if val == 0 end end val = @error_details if (len = val.bytesize) > 0 || has_error_details? buff << 0x52 loop do byte = len & 0x7F len >>= 7 byte |= 0x80 if len > 0 buff << byte break if len == 0 end buff << (val.ascii_only? ? val : val.b) end buff << @_unknown_fields if @_unknown_fields buff end |
#as_json(options = {}) ⇒ Object
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# File 'lib/sc2ai/protocol/sc2api_pb.rb', line 33632 def as_json( = {}) result = {} result["mapName"] = @map_name if ![:compact] || has_map_name? result["localMapPath"] = @local_map_path if ![:compact] || has_local_map_path? tmp_player_info = @player_info.map { |v| v.as_json() } result["playerInfo"] = tmp_player_info if ![:compact] || tmp_player_info.any? result["gameDurationLoops"] = @game_duration_loops if ![ :compact ] || has_game_duration_loops? result["gameDurationSeconds"] = @game_duration_seconds if ![ :compact ] || has_game_duration_seconds? result["gameVersion"] = @game_version if ![:compact] || has_game_version? result["dataBuild"] = @data_build if ![:compact] || has_data_build? result["baseBuild"] = @base_build if ![:compact] || has_base_build? result["error"] = @error if ![:compact] || has_error? result["errorDetails"] = @error_details if ![:compact] || has_error_details? result["dataVersion"] = @data_version if ![:compact] || has_data_version? result end |
#decode_from(buff, index, len) ⇒ Object
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# File 'lib/sc2ai/protocol/sc2api_pb.rb', line 31979 def decode_from(buff, index, len) @_bitmask = 0 @map_name = "" @local_map_path = "" @player_info = [] @game_duration_loops = 0 @game_duration_seconds = 0.0 @game_version = "" @data_version = "" @data_build = 0 @base_build = 0 @error = 0 @error_details = "" return self if index >= len ## PULL_UINT64 tag = if (byte0 = buff.getbyte(index)) < 0x80 index += 1 byte0 elsif (byte1 = buff.getbyte(index + 1)) < 0x80 index += 2 (byte1 << 7) | (byte0 & 0x7F) elsif (byte2 = buff.getbyte(index + 2)) < 0x80 index += 3 (byte2 << 14) | ((byte1 & 0x7F) << 7) | (byte0 & 0x7F) elsif (byte3 = buff.getbyte(index + 3)) < 0x80 index += 4 (byte3 << 21) | ((byte2 & 0x7F) << 14) | ((byte1 & 0x7F) << 7) | (byte0 & 0x7F) elsif (byte4 = buff.getbyte(index + 4)) < 0x80 index += 5 (byte4 << 28) | ((byte3 & 0x7F) << 21) | ((byte2 & 0x7F) << 14) | ((byte1 & 0x7F) << 7) | (byte0 & 0x7F) elsif (byte5 = buff.getbyte(index + 5)) < 0x80 index += 6 (byte5 << 35) | ((byte4 & 0x7F) << 28) | ((byte3 & 0x7F) << 21) | ((byte2 & 0x7F) << 14) | ((byte1 & 0x7F) << 7) | (byte0 & 0x7F) elsif (byte6 = buff.getbyte(index + 6)) < 0x80 index += 7 (byte6 << 42) | ((byte5 & 0x7F) << 35) | ((byte4 & 0x7F) << 28) | ((byte3 & 0x7F) << 21) | ((byte2 & 0x7F) << 14) | ((byte1 & 0x7F) << 7) | (byte0 & 0x7F) elsif (byte7 = buff.getbyte(index + 7)) < 0x80 index += 8 (byte7 << 49) | ((byte6 & 0x7F) << 42) | ((byte5 & 0x7F) << 35) | ((byte4 & 0x7F) << 28) | ((byte3 & 0x7F) << 21) | ((byte2 & 0x7F) << 14) | ((byte1 & 0x7F) << 7) | (byte0 & 0x7F) elsif (byte8 = buff.getbyte(index + 8)) < 0x80 index += 9 (byte8 << 56) | ((byte7 & 0x7F) << 49) | ((byte6 & 0x7F) << 42) | ((byte5 & 0x7F) << 35) | ((byte4 & 0x7F) << 28) | ((byte3 & 0x7F) << 21) | ((byte2 & 0x7F) << 14) | ((byte1 & 0x7F) << 7) | (byte0 & 0x7F) elsif (byte9 = buff.getbyte(index + 9)) < 0x80 index += 10 (byte9 << 63) | ((byte8 & 0x7F) << 56) | ((byte7 & 0x7F) << 49) | ((byte6 & 0x7F) << 42) | ((byte5 & 0x7F) << 35) | ((byte4 & 0x7F) << 28) | ((byte3 & 0x7F) << 21) | ((byte2 & 0x7F) << 14) | ((byte1 & 0x7F) << 7) | (byte0 & 0x7F) else raise "integer decoding error" end ## END PULL_UINT64 found = true while true # If we have looped around since the last found tag this one is # unexpected, so discard it and continue. if !found wire_type = tag & 0x7 unknown_bytes = +"".b val = tag loop do byte = val & 0x7F val >>= 7 # This drops the top bits, # Otherwise, with a signed right shift, # we get infinity one bits at the top val &= (1 << 57) - 1 byte |= 0x80 if val != 0 unknown_bytes << byte break if val == 0 end case wire_type when 0 i = 0 while true newbyte = buff.getbyte(index) index += 1 break if newbyte.nil? unknown_bytes << newbyte break if newbyte < 0x80 i += 1 break if i > 9 end when 1 unknown_bytes << buff.byteslice(index, 8) index += 8 when 2 value = if (byte0 = buff.getbyte(index)) < 0x80 index += 1 byte0 elsif (byte1 = buff.getbyte(index + 1)) < 0x80 index += 2 (byte1 << 7) | (byte0 & 0x7F) elsif (byte2 = buff.getbyte(index + 2)) < 0x80 index += 3 (byte2 << 14) | ((byte1 & 0x7F) << 7) | (byte0 & 0x7F) elsif (byte3 = buff.getbyte(index + 3)) < 0x80 index += 4 (byte3 << 21) | ((byte2 & 0x7F) << 14) | ((byte1 & 0x7F) << 7) | (byte0 & 0x7F) elsif (byte4 = buff.getbyte(index + 4)) < 0x80 index += 5 (byte4 << 28) | ((byte3 & 0x7F) << 21) | ((byte2 & 0x7F) << 14) | ((byte1 & 0x7F) << 7) | (byte0 & 0x7F) elsif (byte5 = buff.getbyte(index + 5)) < 0x80 index += 6 (byte5 << 35) | ((byte4 & 0x7F) << 28) | ((byte3 & 0x7F) << 21) | ((byte2 & 0x7F) << 14) | ((byte1 & 0x7F) << 7) | (byte0 & 0x7F) elsif (byte6 = buff.getbyte(index + 6)) < 0x80 index += 7 (byte6 << 42) | ((byte5 & 0x7F) << 35) | ((byte4 & 0x7F) << 28) | ((byte3 & 0x7F) << 21) | ((byte2 & 0x7F) << 14) | ((byte1 & 0x7F) << 7) | (byte0 & 0x7F) elsif (byte7 = buff.getbyte(index + 7)) < 0x80 index += 8 (byte7 << 49) | ((byte6 & 0x7F) << 42) | ((byte5 & 0x7F) << 35) | ((byte4 & 0x7F) << 28) | ((byte3 & 0x7F) << 21) | ((byte2 & 0x7F) << 14) | ((byte1 & 0x7F) << 7) | (byte0 & 0x7F) elsif (byte8 = buff.getbyte(index + 8)) < 0x80 index += 9 (byte8 << 56) | ((byte7 & 0x7F) << 49) | ((byte6 & 0x7F) << 42) | ((byte5 & 0x7F) << 35) | ((byte4 & 0x7F) << 28) | ((byte3 & 0x7F) << 21) | ((byte2 & 0x7F) << 14) | ((byte1 & 0x7F) << 7) | (byte0 & 0x7F) elsif (byte9 = buff.getbyte(index + 9)) < 0x80 index += 10 (byte9 << 63) | ((byte8 & 0x7F) << 56) | ((byte7 & 0x7F) << 49) | ((byte6 & 0x7F) << 42) | ((byte5 & 0x7F) << 35) | ((byte4 & 0x7F) << 28) | ((byte3 & 0x7F) << 21) | ((byte2 & 0x7F) << 14) | ((byte1 & 0x7F) << 7) | (byte0 & 0x7F) else raise "integer decoding error" end val = value loop do byte = val & 0x7F val >>= 7 # This drops the top bits, # Otherwise, with a signed right shift, # we get infinity one bits at the top val &= (1 << 57) - 1 byte |= 0x80 if val != 0 unknown_bytes << byte break if val == 0 end unknown_bytes << buff.byteslice(index, value) index += value when 5 unknown_bytes << buff.byteslice(index, 4) index += 4 else raise "unknown wire type #{wire_type}" end (@_unknown_fields ||= +"".b) << unknown_bytes return self if index >= len ## PULL_UINT64 tag = if (byte0 = buff.getbyte(index)) < 0x80 index += 1 byte0 elsif (byte1 = buff.getbyte(index + 1)) < 0x80 index += 2 (byte1 << 7) | (byte0 & 0x7F) elsif (byte2 = buff.getbyte(index + 2)) < 0x80 index += 3 (byte2 << 14) | ((byte1 & 0x7F) << 7) | (byte0 & 0x7F) elsif (byte3 = buff.getbyte(index + 3)) < 0x80 index += 4 (byte3 << 21) | ((byte2 & 0x7F) << 14) | ((byte1 & 0x7F) << 7) | (byte0 & 0x7F) elsif (byte4 = buff.getbyte(index + 4)) < 0x80 index += 5 (byte4 << 28) | ((byte3 & 0x7F) << 21) | ((byte2 & 0x7F) << 14) | ((byte1 & 0x7F) << 7) | (byte0 & 0x7F) elsif (byte5 = buff.getbyte(index + 5)) < 0x80 index += 6 (byte5 << 35) | ((byte4 & 0x7F) << 28) | ((byte3 & 0x7F) << 21) | ((byte2 & 0x7F) << 14) | ((byte1 & 0x7F) << 7) | (byte0 & 0x7F) elsif (byte6 = buff.getbyte(index + 6)) < 0x80 index += 7 (byte6 << 42) | ((byte5 & 0x7F) << 35) | ((byte4 & 0x7F) << 28) | ((byte3 & 0x7F) << 21) | ((byte2 & 0x7F) << 14) | ((byte1 & 0x7F) << 7) | (byte0 & 0x7F) elsif (byte7 = buff.getbyte(index + 7)) < 0x80 index += 8 (byte7 << 49) | ((byte6 & 0x7F) << 42) | ((byte5 & 0x7F) << 35) | ((byte4 & 0x7F) << 28) | ((byte3 & 0x7F) << 21) | ((byte2 & 0x7F) << 14) | ((byte1 & 0x7F) << 7) | (byte0 & 0x7F) elsif (byte8 = buff.getbyte(index + 8)) < 0x80 index += 9 (byte8 << 56) | ((byte7 & 0x7F) << 49) | ((byte6 & 0x7F) << 42) | ((byte5 & 0x7F) << 35) | ((byte4 & 0x7F) << 28) | ((byte3 & 0x7F) << 21) | ((byte2 & 0x7F) << 14) | ((byte1 & 0x7F) << 7) | (byte0 & 0x7F) elsif (byte9 = buff.getbyte(index + 9)) < 0x80 index += 10 (byte9 << 63) | ((byte8 & 0x7F) << 56) | ((byte7 & 0x7F) << 49) | ((byte6 & 0x7F) << 42) | ((byte5 & 0x7F) << 35) | ((byte4 & 0x7F) << 28) | ((byte3 & 0x7F) << 21) | ((byte2 & 0x7F) << 14) | ((byte1 & 0x7F) << 7) | (byte0 & 0x7F) else raise "integer decoding error" end ## END PULL_UINT64 end found = false if tag == 0xa found = true ## PULL_STRING value = if (byte0 = buff.getbyte(index)) < 0x80 index += 1 byte0 elsif (byte1 = buff.getbyte(index + 1)) < 0x80 index += 2 (byte1 << 7) | (byte0 & 0x7F) elsif (byte2 = buff.getbyte(index + 2)) < 0x80 index += 3 (byte2 << 14) | ((byte1 & 0x7F) << 7) | (byte0 & 0x7F) elsif (byte3 = buff.getbyte(index + 3)) < 0x80 index += 4 (byte3 << 21) | ((byte2 & 0x7F) << 14) | ((byte1 & 0x7F) << 7) | (byte0 & 0x7F) elsif (byte4 = buff.getbyte(index + 4)) < 0x80 index += 5 (byte4 << 28) | ((byte3 & 0x7F) << 21) | ((byte2 & 0x7F) << 14) | ((byte1 & 0x7F) << 7) | (byte0 & 0x7F) elsif (byte5 = buff.getbyte(index + 5)) < 0x80 index += 6 (byte5 << 35) | ((byte4 & 0x7F) << 28) | ((byte3 & 0x7F) << 21) | ((byte2 & 0x7F) << 14) | ((byte1 & 0x7F) << 7) | (byte0 & 0x7F) elsif (byte6 = buff.getbyte(index + 6)) < 0x80 index += 7 (byte6 << 42) | ((byte5 & 0x7F) << 35) | ((byte4 & 0x7F) << 28) | ((byte3 & 0x7F) << 21) | ((byte2 & 0x7F) << 14) | ((byte1 & 0x7F) << 7) | (byte0 & 0x7F) elsif (byte7 = buff.getbyte(index + 7)) < 0x80 index += 8 (byte7 << 49) | ((byte6 & 0x7F) << 42) | ((byte5 & 0x7F) << 35) | ((byte4 & 0x7F) << 28) | ((byte3 & 0x7F) << 21) | ((byte2 & 0x7F) << 14) | ((byte1 & 0x7F) << 7) | (byte0 & 0x7F) elsif (byte8 = buff.getbyte(index + 8)) < 0x80 index += 9 (byte8 << 56) | ((byte7 & 0x7F) << 49) | ((byte6 & 0x7F) << 42) | ((byte5 & 0x7F) << 35) | ((byte4 & 0x7F) << 28) | ((byte3 & 0x7F) << 21) | ((byte2 & 0x7F) << 14) | ((byte1 & 0x7F) << 7) | (byte0 & 0x7F) elsif (byte9 = buff.getbyte(index + 9)) < 0x80 index += 10 (byte9 << 63) | ((byte8 & 0x7F) << 56) | ((byte7 & 0x7F) << 49) | ((byte6 & 0x7F) << 42) | ((byte5 & 0x7F) << 35) | ((byte4 & 0x7F) << 28) | ((byte3 & 0x7F) << 21) | ((byte2 & 0x7F) << 14) | ((byte1 & 0x7F) << 7) | (byte0 & 0x7F) else raise "integer decoding error" end @map_name = buff.byteslice(index, value).force_encoding(Encoding::UTF_8) index += value ## END PULL_STRING @_bitmask |= 0x0000000000000001 return self if index >= len ## PULL_UINT64 tag = if (byte0 = buff.getbyte(index)) < 0x80 index += 1 byte0 elsif (byte1 = buff.getbyte(index + 1)) < 0x80 index += 2 (byte1 << 7) | (byte0 & 0x7F) elsif (byte2 = buff.getbyte(index + 2)) < 0x80 index += 3 (byte2 << 14) | ((byte1 & 0x7F) << 7) | (byte0 & 0x7F) elsif (byte3 = buff.getbyte(index + 3)) < 0x80 index += 4 (byte3 << 21) | ((byte2 & 0x7F) << 14) | ((byte1 & 0x7F) << 7) | (byte0 & 0x7F) elsif (byte4 = buff.getbyte(index + 4)) < 0x80 index += 5 (byte4 << 28) | ((byte3 & 0x7F) << 21) | ((byte2 & 0x7F) << 14) | ((byte1 & 0x7F) << 7) | (byte0 & 0x7F) elsif (byte5 = buff.getbyte(index + 5)) < 0x80 index += 6 (byte5 << 35) | ((byte4 & 0x7F) << 28) | ((byte3 & 0x7F) << 21) | ((byte2 & 0x7F) << 14) | ((byte1 & 0x7F) << 7) | (byte0 & 0x7F) elsif (byte6 = buff.getbyte(index + 6)) < 0x80 index += 7 (byte6 << 42) | ((byte5 & 0x7F) << 35) | ((byte4 & 0x7F) << 28) | ((byte3 & 0x7F) << 21) | ((byte2 & 0x7F) << 14) | ((byte1 & 0x7F) << 7) | (byte0 & 0x7F) elsif (byte7 = buff.getbyte(index + 7)) < 0x80 index += 8 (byte7 << 49) | ((byte6 & 0x7F) << 42) | ((byte5 & 0x7F) << 35) | ((byte4 & 0x7F) << 28) | ((byte3 & 0x7F) << 21) | ((byte2 & 0x7F) << 14) | ((byte1 & 0x7F) << 7) | (byte0 & 0x7F) elsif (byte8 = buff.getbyte(index + 8)) < 0x80 index += 9 (byte8 << 56) | ((byte7 & 0x7F) << 49) | ((byte6 & 0x7F) << 42) | ((byte5 & 0x7F) << 35) | ((byte4 & 0x7F) << 28) | ((byte3 & 0x7F) << 21) | ((byte2 & 0x7F) << 14) | ((byte1 & 0x7F) << 7) | (byte0 & 0x7F) elsif (byte9 = buff.getbyte(index + 9)) < 0x80 index += 10 (byte9 << 63) | ((byte8 & 0x7F) << 56) | ((byte7 & 0x7F) << 49) | ((byte6 & 0x7F) << 42) | ((byte5 & 0x7F) << 35) | ((byte4 & 0x7F) << 28) | ((byte3 & 0x7F) << 21) | ((byte2 & 0x7F) << 14) | ((byte1 & 0x7F) << 7) | (byte0 & 0x7F) else raise "integer decoding error" end ## END PULL_UINT64 end if tag == 0x12 found = true ## PULL_STRING value = if (byte0 = buff.getbyte(index)) < 0x80 index += 1 byte0 elsif (byte1 = buff.getbyte(index + 1)) < 0x80 index += 2 (byte1 << 7) | (byte0 & 0x7F) elsif (byte2 = buff.getbyte(index + 2)) < 0x80 index += 3 (byte2 << 14) | ((byte1 & 0x7F) << 7) | (byte0 & 0x7F) elsif (byte3 = buff.getbyte(index + 3)) < 0x80 index += 4 (byte3 << 21) | ((byte2 & 0x7F) << 14) | ((byte1 & 0x7F) << 7) | (byte0 & 0x7F) elsif (byte4 = buff.getbyte(index + 4)) < 0x80 index += 5 (byte4 << 28) | ((byte3 & 0x7F) << 21) | ((byte2 & 0x7F) << 14) | ((byte1 & 0x7F) << 7) | (byte0 & 0x7F) elsif (byte5 = buff.getbyte(index + 5)) < 0x80 index += 6 (byte5 << 35) | ((byte4 & 0x7F) << 28) | ((byte3 & 0x7F) << 21) | ((byte2 & 0x7F) << 14) | ((byte1 & 0x7F) << 7) | (byte0 & 0x7F) elsif (byte6 = buff.getbyte(index + 6)) < 0x80 index += 7 (byte6 << 42) | ((byte5 & 0x7F) << 35) | ((byte4 & 0x7F) << 28) | ((byte3 & 0x7F) << 21) | ((byte2 & 0x7F) << 14) | ((byte1 & 0x7F) << 7) | (byte0 & 0x7F) elsif (byte7 = buff.getbyte(index + 7)) < 0x80 index += 8 (byte7 << 49) | ((byte6 & 0x7F) << 42) | ((byte5 & 0x7F) << 35) | ((byte4 & 0x7F) << 28) | ((byte3 & 0x7F) << 21) | ((byte2 & 0x7F) << 14) | ((byte1 & 0x7F) << 7) | (byte0 & 0x7F) elsif (byte8 = buff.getbyte(index + 8)) < 0x80 index += 9 (byte8 << 56) | ((byte7 & 0x7F) << 49) | ((byte6 & 0x7F) << 42) | ((byte5 & 0x7F) << 35) | ((byte4 & 0x7F) << 28) | ((byte3 & 0x7F) << 21) | ((byte2 & 0x7F) << 14) | ((byte1 & 0x7F) << 7) | (byte0 & 0x7F) elsif (byte9 = buff.getbyte(index + 9)) < 0x80 index += 10 (byte9 << 63) | ((byte8 & 0x7F) << 56) | ((byte7 & 0x7F) << 49) | ((byte6 & 0x7F) << 42) | ((byte5 & 0x7F) << 35) | ((byte4 & 0x7F) << 28) | ((byte3 & 0x7F) << 21) | ((byte2 & 0x7F) << 14) | ((byte1 & 0x7F) << 7) | (byte0 & 0x7F) else raise "integer decoding error" end @local_map_path = buff.byteslice(index, value).force_encoding(Encoding::UTF_8) index += value ## END PULL_STRING @_bitmask |= 0x0000000000000002 return self if index >= len ## PULL_UINT64 tag = if (byte0 = buff.getbyte(index)) < 0x80 index += 1 byte0 elsif (byte1 = buff.getbyte(index + 1)) < 0x80 index += 2 (byte1 << 7) | (byte0 & 0x7F) elsif (byte2 = buff.getbyte(index + 2)) < 0x80 index += 3 (byte2 << 14) | ((byte1 & 0x7F) << 7) | (byte0 & 0x7F) elsif (byte3 = buff.getbyte(index + 3)) < 0x80 index += 4 (byte3 << 21) | ((byte2 & 0x7F) << 14) | ((byte1 & 0x7F) << 7) | (byte0 & 0x7F) elsif (byte4 = buff.getbyte(index + 4)) < 0x80 index += 5 (byte4 << 28) | ((byte3 & 0x7F) << 21) | ((byte2 & 0x7F) << 14) | ((byte1 & 0x7F) << 7) | (byte0 & 0x7F) elsif (byte5 = buff.getbyte(index + 5)) < 0x80 index += 6 (byte5 << 35) | ((byte4 & 0x7F) << 28) | ((byte3 & 0x7F) << 21) | ((byte2 & 0x7F) << 14) | ((byte1 & 0x7F) << 7) | (byte0 & 0x7F) elsif (byte6 = buff.getbyte(index + 6)) < 0x80 index += 7 (byte6 << 42) | ((byte5 & 0x7F) << 35) | ((byte4 & 0x7F) << 28) | ((byte3 & 0x7F) << 21) | ((byte2 & 0x7F) << 14) | ((byte1 & 0x7F) << 7) | (byte0 & 0x7F) elsif (byte7 = buff.getbyte(index + 7)) < 0x80 index += 8 (byte7 << 49) | ((byte6 & 0x7F) << 42) | ((byte5 & 0x7F) << 35) | ((byte4 & 0x7F) << 28) | ((byte3 & 0x7F) << 21) | ((byte2 & 0x7F) << 14) | ((byte1 & 0x7F) << 7) | (byte0 & 0x7F) elsif (byte8 = buff.getbyte(index + 8)) < 0x80 index += 9 (byte8 << 56) | ((byte7 & 0x7F) << 49) | ((byte6 & 0x7F) << 42) | ((byte5 & 0x7F) << 35) | ((byte4 & 0x7F) << 28) | ((byte3 & 0x7F) << 21) | ((byte2 & 0x7F) << 14) | ((byte1 & 0x7F) << 7) | (byte0 & 0x7F) elsif (byte9 = buff.getbyte(index + 9)) < 0x80 index += 10 (byte9 << 63) | ((byte8 & 0x7F) << 56) | ((byte7 & 0x7F) << 49) | ((byte6 & 0x7F) << 42) | ((byte5 & 0x7F) << 35) | ((byte4 & 0x7F) << 28) | ((byte3 & 0x7F) << 21) | ((byte2 & 0x7F) << 14) | ((byte1 & 0x7F) << 7) | (byte0 & 0x7F) else raise "integer decoding error" end ## END PULL_UINT64 end if tag == 0x1a found = true ## DECODE REPEATED list = @player_info while true ## PULL_MESSAGE ## PULL_UINT64 msg_len = if (byte0 = buff.getbyte(index)) < 0x80 index += 1 byte0 elsif (byte1 = buff.getbyte(index + 1)) < 0x80 index += 2 (byte1 << 7) | (byte0 & 0x7F) elsif (byte2 = buff.getbyte(index + 2)) < 0x80 index += 3 (byte2 << 14) | ((byte1 & 0x7F) << 7) | (byte0 & 0x7F) elsif (byte3 = buff.getbyte(index + 3)) < 0x80 index += 4 (byte3 << 21) | ((byte2 & 0x7F) << 14) | ((byte1 & 0x7F) << 7) | (byte0 & 0x7F) elsif (byte4 = buff.getbyte(index + 4)) < 0x80 index += 5 (byte4 << 28) | ((byte3 & 0x7F) << 21) | ((byte2 & 0x7F) << 14) | ((byte1 & 0x7F) << 7) | (byte0 & 0x7F) elsif (byte5 = buff.getbyte(index + 5)) < 0x80 index += 6 (byte5 << 35) | ((byte4 & 0x7F) << 28) | ((byte3 & 0x7F) << 21) | ((byte2 & 0x7F) << 14) | ((byte1 & 0x7F) << 7) | (byte0 & 0x7F) elsif (byte6 = buff.getbyte(index + 6)) < 0x80 index += 7 (byte6 << 42) | ((byte5 & 0x7F) << 35) | ((byte4 & 0x7F) << 28) | ((byte3 & 0x7F) << 21) | ((byte2 & 0x7F) << 14) | ((byte1 & 0x7F) << 7) | (byte0 & 0x7F) elsif (byte7 = buff.getbyte(index + 7)) < 0x80 index += 8 (byte7 << 49) | ((byte6 & 0x7F) << 42) | ((byte5 & 0x7F) << 35) | ((byte4 & 0x7F) << 28) | ((byte3 & 0x7F) << 21) | ((byte2 & 0x7F) << 14) | ((byte1 & 0x7F) << 7) | (byte0 & 0x7F) elsif (byte8 = buff.getbyte(index + 8)) < 0x80 index += 9 (byte8 << 56) | ((byte7 & 0x7F) << 49) | ((byte6 & 0x7F) << 42) | ((byte5 & 0x7F) << 35) | ((byte4 & 0x7F) << 28) | ((byte3 & 0x7F) << 21) | ((byte2 & 0x7F) << 14) | ((byte1 & 0x7F) << 7) | (byte0 & 0x7F) elsif (byte9 = buff.getbyte(index + 9)) < 0x80 index += 10 (byte9 << 63) | ((byte8 & 0x7F) << 56) | ((byte7 & 0x7F) << 49) | ((byte6 & 0x7F) << 42) | ((byte5 & 0x7F) << 35) | ((byte4 & 0x7F) << 28) | ((byte3 & 0x7F) << 21) | ((byte2 & 0x7F) << 14) | ((byte1 & 0x7F) << 7) | (byte0 & 0x7F) else raise "integer decoding error" end ## END PULL_UINT64 list << Api::PlayerInfoExtra.allocate.decode_from( buff, index, index += msg_len ) ## END PULL_MESSAGE return self if index >= len ## PULL_UINT64 tag = if (byte0 = buff.getbyte(index)) < 0x80 index += 1 byte0 elsif (byte1 = buff.getbyte(index + 1)) < 0x80 index += 2 (byte1 << 7) | (byte0 & 0x7F) elsif (byte2 = buff.getbyte(index + 2)) < 0x80 index += 3 (byte2 << 14) | ((byte1 & 0x7F) << 7) | (byte0 & 0x7F) elsif (byte3 = buff.getbyte(index + 3)) < 0x80 index += 4 (byte3 << 21) | ((byte2 & 0x7F) << 14) | ((byte1 & 0x7F) << 7) | (byte0 & 0x7F) elsif (byte4 = buff.getbyte(index + 4)) < 0x80 index += 5 (byte4 << 28) | ((byte3 & 0x7F) << 21) | ((byte2 & 0x7F) << 14) | ((byte1 & 0x7F) << 7) | (byte0 & 0x7F) elsif (byte5 = buff.getbyte(index + 5)) < 0x80 index += 6 (byte5 << 35) | ((byte4 & 0x7F) << 28) | ((byte3 & 0x7F) << 21) | ((byte2 & 0x7F) << 14) | ((byte1 & 0x7F) << 7) | (byte0 & 0x7F) elsif (byte6 = buff.getbyte(index + 6)) < 0x80 index += 7 (byte6 << 42) | ((byte5 & 0x7F) << 35) | ((byte4 & 0x7F) << 28) | ((byte3 & 0x7F) << 21) | ((byte2 & 0x7F) << 14) | ((byte1 & 0x7F) << 7) | (byte0 & 0x7F) elsif (byte7 = buff.getbyte(index + 7)) < 0x80 index += 8 (byte7 << 49) | ((byte6 & 0x7F) << 42) | ((byte5 & 0x7F) << 35) | ((byte4 & 0x7F) << 28) | ((byte3 & 0x7F) << 21) | ((byte2 & 0x7F) << 14) | ((byte1 & 0x7F) << 7) | (byte0 & 0x7F) elsif (byte8 = buff.getbyte(index + 8)) < 0x80 index += 9 (byte8 << 56) | ((byte7 & 0x7F) << 49) | ((byte6 & 0x7F) << 42) | ((byte5 & 0x7F) << 35) | ((byte4 & 0x7F) << 28) | ((byte3 & 0x7F) << 21) | ((byte2 & 0x7F) << 14) | ((byte1 & 0x7F) << 7) | (byte0 & 0x7F) elsif (byte9 = buff.getbyte(index + 9)) < 0x80 index += 10 (byte9 << 63) | ((byte8 & 0x7F) << 56) | ((byte7 & 0x7F) << 49) | ((byte6 & 0x7F) << 42) | ((byte5 & 0x7F) << 35) | ((byte4 & 0x7F) << 28) | ((byte3 & 0x7F) << 21) | ((byte2 & 0x7F) << 14) | ((byte1 & 0x7F) << 7) | (byte0 & 0x7F) else raise "integer decoding error" end ## END PULL_UINT64 break unless tag == 0x1a end ## END DECODE REPEATED return self if index >= len end if tag == 0x20 found = true ## PULL_UINT64 @game_duration_loops = if (byte0 = buff.getbyte(index)) < 0x80 index += 1 byte0 elsif (byte1 = buff.getbyte(index + 1)) < 0x80 index += 2 (byte1 << 7) | (byte0 & 0x7F) elsif (byte2 = buff.getbyte(index + 2)) < 0x80 index += 3 (byte2 << 14) | ((byte1 & 0x7F) << 7) | (byte0 & 0x7F) elsif (byte3 = buff.getbyte(index + 3)) < 0x80 index += 4 (byte3 << 21) | ((byte2 & 0x7F) << 14) | ((byte1 & 0x7F) << 7) | (byte0 & 0x7F) elsif (byte4 = buff.getbyte(index + 4)) < 0x80 index += 5 (byte4 << 28) | ((byte3 & 0x7F) << 21) | ((byte2 & 0x7F) << 14) | ((byte1 & 0x7F) << 7) | (byte0 & 0x7F) elsif (byte5 = buff.getbyte(index + 5)) < 0x80 index += 6 (byte5 << 35) | ((byte4 & 0x7F) << 28) | ((byte3 & 0x7F) << 21) | ((byte2 & 0x7F) << 14) | ((byte1 & 0x7F) << 7) | (byte0 & 0x7F) elsif (byte6 = buff.getbyte(index + 6)) < 0x80 index += 7 (byte6 << 42) | ((byte5 & 0x7F) << 35) | ((byte4 & 0x7F) << 28) | ((byte3 & 0x7F) << 21) | ((byte2 & 0x7F) << 14) | ((byte1 & 0x7F) << 7) | (byte0 & 0x7F) elsif (byte7 = buff.getbyte(index + 7)) < 0x80 index += 8 (byte7 << 49) | ((byte6 & 0x7F) << 42) | ((byte5 & 0x7F) << 35) | ((byte4 & 0x7F) << 28) | ((byte3 & 0x7F) << 21) | ((byte2 & 0x7F) << 14) | ((byte1 & 0x7F) << 7) | (byte0 & 0x7F) elsif (byte8 = buff.getbyte(index + 8)) < 0x80 index += 9 (byte8 << 56) | ((byte7 & 0x7F) << 49) | ((byte6 & 0x7F) << 42) | ((byte5 & 0x7F) << 35) | ((byte4 & 0x7F) << 28) | ((byte3 & 0x7F) << 21) | ((byte2 & 0x7F) << 14) | ((byte1 & 0x7F) << 7) | (byte0 & 0x7F) elsif (byte9 = buff.getbyte(index + 9)) < 0x80 index += 10 (byte9 << 63) | ((byte8 & 0x7F) << 56) | ((byte7 & 0x7F) << 49) | ((byte6 & 0x7F) << 42) | ((byte5 & 0x7F) << 35) | ((byte4 & 0x7F) << 28) | ((byte3 & 0x7F) << 21) | ((byte2 & 0x7F) << 14) | ((byte1 & 0x7F) << 7) | (byte0 & 0x7F) else raise "integer decoding error" end ## END PULL_UINT64 @_bitmask |= 0x0000000000000004 return self if index >= len ## PULL_UINT64 tag = if (byte0 = buff.getbyte(index)) < 0x80 index += 1 byte0 elsif (byte1 = buff.getbyte(index + 1)) < 0x80 index += 2 (byte1 << 7) | (byte0 & 0x7F) elsif (byte2 = buff.getbyte(index + 2)) < 0x80 index += 3 (byte2 << 14) | ((byte1 & 0x7F) << 7) | (byte0 & 0x7F) elsif (byte3 = buff.getbyte(index + 3)) < 0x80 index += 4 (byte3 << 21) | ((byte2 & 0x7F) << 14) | ((byte1 & 0x7F) << 7) | (byte0 & 0x7F) elsif (byte4 = buff.getbyte(index + 4)) < 0x80 index += 5 (byte4 << 28) | ((byte3 & 0x7F) << 21) | ((byte2 & 0x7F) << 14) | ((byte1 & 0x7F) << 7) | (byte0 & 0x7F) elsif (byte5 = buff.getbyte(index + 5)) < 0x80 index += 6 (byte5 << 35) | ((byte4 & 0x7F) << 28) | ((byte3 & 0x7F) << 21) | ((byte2 & 0x7F) << 14) | ((byte1 & 0x7F) << 7) | (byte0 & 0x7F) elsif (byte6 = buff.getbyte(index + 6)) < 0x80 index += 7 (byte6 << 42) | ((byte5 & 0x7F) << 35) | ((byte4 & 0x7F) << 28) | ((byte3 & 0x7F) << 21) | ((byte2 & 0x7F) << 14) | ((byte1 & 0x7F) << 7) | (byte0 & 0x7F) elsif (byte7 = buff.getbyte(index + 7)) < 0x80 index += 8 (byte7 << 49) | ((byte6 & 0x7F) << 42) | ((byte5 & 0x7F) << 35) | ((byte4 & 0x7F) << 28) | ((byte3 & 0x7F) << 21) | ((byte2 & 0x7F) << 14) | ((byte1 & 0x7F) << 7) | (byte0 & 0x7F) elsif (byte8 = buff.getbyte(index + 8)) < 0x80 index += 9 (byte8 << 56) | ((byte7 & 0x7F) << 49) | ((byte6 & 0x7F) << 42) | ((byte5 & 0x7F) << 35) | ((byte4 & 0x7F) << 28) | ((byte3 & 0x7F) << 21) | ((byte2 & 0x7F) << 14) | ((byte1 & 0x7F) << 7) | (byte0 & 0x7F) elsif (byte9 = buff.getbyte(index + 9)) < 0x80 index += 10 (byte9 << 63) | ((byte8 & 0x7F) << 56) | ((byte7 & 0x7F) << 49) | ((byte6 & 0x7F) << 42) | ((byte5 & 0x7F) << 35) | ((byte4 & 0x7F) << 28) | ((byte3 & 0x7F) << 21) | ((byte2 & 0x7F) << 14) | ((byte1 & 0x7F) << 7) | (byte0 & 0x7F) else raise "integer decoding error" end ## END PULL_UINT64 end if tag == 0x2d found = true @game_duration_seconds = buff.unpack1("e", offset: index) index += 4 @_bitmask |= 0x0000000000000008 return self if index >= len ## PULL_UINT64 tag = if (byte0 = buff.getbyte(index)) < 0x80 index += 1 byte0 elsif (byte1 = buff.getbyte(index + 1)) < 0x80 index += 2 (byte1 << 7) | (byte0 & 0x7F) elsif (byte2 = buff.getbyte(index + 2)) < 0x80 index += 3 (byte2 << 14) | ((byte1 & 0x7F) << 7) | (byte0 & 0x7F) elsif (byte3 = buff.getbyte(index + 3)) < 0x80 index += 4 (byte3 << 21) | ((byte2 & 0x7F) << 14) | ((byte1 & 0x7F) << 7) | (byte0 & 0x7F) elsif (byte4 = buff.getbyte(index + 4)) < 0x80 index += 5 (byte4 << 28) | ((byte3 & 0x7F) << 21) | ((byte2 & 0x7F) << 14) | ((byte1 & 0x7F) << 7) | (byte0 & 0x7F) elsif (byte5 = buff.getbyte(index + 5)) < 0x80 index += 6 (byte5 << 35) | ((byte4 & 0x7F) << 28) | ((byte3 & 0x7F) << 21) | ((byte2 & 0x7F) << 14) | ((byte1 & 0x7F) << 7) | (byte0 & 0x7F) elsif (byte6 = buff.getbyte(index + 6)) < 0x80 index += 7 (byte6 << 42) | ((byte5 & 0x7F) << 35) | ((byte4 & 0x7F) << 28) | ((byte3 & 0x7F) << 21) | ((byte2 & 0x7F) << 14) | ((byte1 & 0x7F) << 7) | (byte0 & 0x7F) elsif (byte7 = buff.getbyte(index + 7)) < 0x80 index += 8 (byte7 << 49) | ((byte6 & 0x7F) << 42) | ((byte5 & 0x7F) << 35) | ((byte4 & 0x7F) << 28) | ((byte3 & 0x7F) << 21) | ((byte2 & 0x7F) << 14) | ((byte1 & 0x7F) << 7) | (byte0 & 0x7F) elsif (byte8 = buff.getbyte(index + 8)) < 0x80 index += 9 (byte8 << 56) | ((byte7 & 0x7F) << 49) | ((byte6 & 0x7F) << 42) | ((byte5 & 0x7F) << 35) | ((byte4 & 0x7F) << 28) | ((byte3 & 0x7F) << 21) | ((byte2 & 0x7F) << 14) | ((byte1 & 0x7F) << 7) | (byte0 & 0x7F) elsif (byte9 = buff.getbyte(index + 9)) < 0x80 index += 10 (byte9 << 63) | ((byte8 & 0x7F) << 56) | ((byte7 & 0x7F) << 49) | ((byte6 & 0x7F) << 42) | ((byte5 & 0x7F) << 35) | ((byte4 & 0x7F) << 28) | ((byte3 & 0x7F) << 21) | ((byte2 & 0x7F) << 14) | ((byte1 & 0x7F) << 7) | (byte0 & 0x7F) else raise "integer decoding error" end ## END PULL_UINT64 end if tag == 0x32 found = true ## PULL_STRING value = if (byte0 = buff.getbyte(index)) < 0x80 index += 1 byte0 elsif (byte1 = buff.getbyte(index + 1)) < 0x80 index += 2 (byte1 << 7) | (byte0 & 0x7F) elsif (byte2 = buff.getbyte(index + 2)) < 0x80 index += 3 (byte2 << 14) | ((byte1 & 0x7F) << 7) | (byte0 & 0x7F) elsif (byte3 = buff.getbyte(index + 3)) < 0x80 index += 4 (byte3 << 21) | ((byte2 & 0x7F) << 14) | ((byte1 & 0x7F) << 7) | (byte0 & 0x7F) elsif (byte4 = buff.getbyte(index + 4)) < 0x80 index += 5 (byte4 << 28) | ((byte3 & 0x7F) << 21) | ((byte2 & 0x7F) << 14) | ((byte1 & 0x7F) << 7) | (byte0 & 0x7F) elsif (byte5 = buff.getbyte(index + 5)) < 0x80 index += 6 (byte5 << 35) | ((byte4 & 0x7F) << 28) | ((byte3 & 0x7F) << 21) | ((byte2 & 0x7F) << 14) | ((byte1 & 0x7F) << 7) | (byte0 & 0x7F) elsif (byte6 = buff.getbyte(index + 6)) < 0x80 index += 7 (byte6 << 42) | ((byte5 & 0x7F) << 35) | ((byte4 & 0x7F) << 28) | ((byte3 & 0x7F) << 21) | ((byte2 & 0x7F) << 14) | ((byte1 & 0x7F) << 7) | (byte0 & 0x7F) elsif (byte7 = buff.getbyte(index + 7)) < 0x80 index += 8 (byte7 << 49) | ((byte6 & 0x7F) << 42) | ((byte5 & 0x7F) << 35) | ((byte4 & 0x7F) << 28) | ((byte3 & 0x7F) << 21) | ((byte2 & 0x7F) << 14) | ((byte1 & 0x7F) << 7) | (byte0 & 0x7F) elsif (byte8 = buff.getbyte(index + 8)) < 0x80 index += 9 (byte8 << 56) | ((byte7 & 0x7F) << 49) | ((byte6 & 0x7F) << 42) | ((byte5 & 0x7F) << 35) | ((byte4 & 0x7F) << 28) | ((byte3 & 0x7F) << 21) | ((byte2 & 0x7F) << 14) | ((byte1 & 0x7F) << 7) | (byte0 & 0x7F) elsif (byte9 = buff.getbyte(index + 9)) < 0x80 index += 10 (byte9 << 63) | ((byte8 & 0x7F) << 56) | ((byte7 & 0x7F) << 49) | ((byte6 & 0x7F) << 42) | ((byte5 & 0x7F) << 35) | ((byte4 & 0x7F) << 28) | ((byte3 & 0x7F) << 21) | ((byte2 & 0x7F) << 14) | ((byte1 & 0x7F) << 7) | (byte0 & 0x7F) else raise "integer decoding error" end @game_version = buff.byteslice(index, value).force_encoding(Encoding::UTF_8) index += value ## END PULL_STRING @_bitmask |= 0x0000000000000010 return self if index >= len ## PULL_UINT64 tag = if (byte0 = buff.getbyte(index)) < 0x80 index += 1 byte0 elsif (byte1 = buff.getbyte(index + 1)) < 0x80 index += 2 (byte1 << 7) | (byte0 & 0x7F) elsif (byte2 = buff.getbyte(index + 2)) < 0x80 index += 3 (byte2 << 14) | ((byte1 & 0x7F) << 7) | (byte0 & 0x7F) elsif (byte3 = buff.getbyte(index + 3)) < 0x80 index += 4 (byte3 << 21) | ((byte2 & 0x7F) << 14) | ((byte1 & 0x7F) << 7) | (byte0 & 0x7F) elsif (byte4 = buff.getbyte(index + 4)) < 0x80 index += 5 (byte4 << 28) | ((byte3 & 0x7F) << 21) | ((byte2 & 0x7F) << 14) | ((byte1 & 0x7F) << 7) | (byte0 & 0x7F) elsif (byte5 = buff.getbyte(index + 5)) < 0x80 index += 6 (byte5 << 35) | ((byte4 & 0x7F) << 28) | ((byte3 & 0x7F) << 21) | ((byte2 & 0x7F) << 14) | ((byte1 & 0x7F) << 7) | (byte0 & 0x7F) elsif (byte6 = buff.getbyte(index + 6)) < 0x80 index += 7 (byte6 << 42) | ((byte5 & 0x7F) << 35) | ((byte4 & 0x7F) << 28) | ((byte3 & 0x7F) << 21) | ((byte2 & 0x7F) << 14) | ((byte1 & 0x7F) << 7) | (byte0 & 0x7F) elsif (byte7 = buff.getbyte(index + 7)) < 0x80 index += 8 (byte7 << 49) | ((byte6 & 0x7F) << 42) | ((byte5 & 0x7F) << 35) | ((byte4 & 0x7F) << 28) | ((byte3 & 0x7F) << 21) | ((byte2 & 0x7F) << 14) | ((byte1 & 0x7F) << 7) | (byte0 & 0x7F) elsif (byte8 = buff.getbyte(index + 8)) < 0x80 index += 9 (byte8 << 56) | ((byte7 & 0x7F) << 49) | ((byte6 & 0x7F) << 42) | ((byte5 & 0x7F) << 35) | ((byte4 & 0x7F) << 28) | ((byte3 & 0x7F) << 21) | ((byte2 & 0x7F) << 14) | ((byte1 & 0x7F) << 7) | (byte0 & 0x7F) elsif (byte9 = buff.getbyte(index + 9)) < 0x80 index += 10 (byte9 << 63) | ((byte8 & 0x7F) << 56) | ((byte7 & 0x7F) << 49) | ((byte6 & 0x7F) << 42) | ((byte5 & 0x7F) << 35) | ((byte4 & 0x7F) << 28) | ((byte3 & 0x7F) << 21) | ((byte2 & 0x7F) << 14) | ((byte1 & 0x7F) << 7) | (byte0 & 0x7F) else raise "integer decoding error" end ## END PULL_UINT64 end if tag == 0x5a found = true ## PULL_STRING value = if (byte0 = buff.getbyte(index)) < 0x80 index += 1 byte0 elsif (byte1 = buff.getbyte(index + 1)) < 0x80 index += 2 (byte1 << 7) | (byte0 & 0x7F) elsif (byte2 = buff.getbyte(index + 2)) < 0x80 index += 3 (byte2 << 14) | ((byte1 & 0x7F) << 7) | (byte0 & 0x7F) elsif (byte3 = buff.getbyte(index + 3)) < 0x80 index += 4 (byte3 << 21) | ((byte2 & 0x7F) << 14) | ((byte1 & 0x7F) << 7) | (byte0 & 0x7F) elsif (byte4 = buff.getbyte(index + 4)) < 0x80 index += 5 (byte4 << 28) | ((byte3 & 0x7F) << 21) | ((byte2 & 0x7F) << 14) | ((byte1 & 0x7F) << 7) | (byte0 & 0x7F) elsif (byte5 = buff.getbyte(index + 5)) < 0x80 index += 6 (byte5 << 35) | ((byte4 & 0x7F) << 28) | ((byte3 & 0x7F) << 21) | ((byte2 & 0x7F) << 14) | ((byte1 & 0x7F) << 7) | (byte0 & 0x7F) elsif (byte6 = buff.getbyte(index + 6)) < 0x80 index += 7 (byte6 << 42) | ((byte5 & 0x7F) << 35) | ((byte4 & 0x7F) << 28) | ((byte3 & 0x7F) << 21) | ((byte2 & 0x7F) << 14) | ((byte1 & 0x7F) << 7) | (byte0 & 0x7F) elsif (byte7 = buff.getbyte(index + 7)) < 0x80 index += 8 (byte7 << 49) | ((byte6 & 0x7F) << 42) | ((byte5 & 0x7F) << 35) | ((byte4 & 0x7F) << 28) | ((byte3 & 0x7F) << 21) | ((byte2 & 0x7F) << 14) | ((byte1 & 0x7F) << 7) | (byte0 & 0x7F) elsif (byte8 = buff.getbyte(index + 8)) < 0x80 index += 9 (byte8 << 56) | ((byte7 & 0x7F) << 49) | ((byte6 & 0x7F) << 42) | ((byte5 & 0x7F) << 35) | ((byte4 & 0x7F) << 28) | ((byte3 & 0x7F) << 21) | ((byte2 & 0x7F) << 14) | ((byte1 & 0x7F) << 7) | (byte0 & 0x7F) elsif (byte9 = buff.getbyte(index + 9)) < 0x80 index += 10 (byte9 << 63) | ((byte8 & 0x7F) << 56) | ((byte7 & 0x7F) << 49) | ((byte6 & 0x7F) << 42) | ((byte5 & 0x7F) << 35) | ((byte4 & 0x7F) << 28) | ((byte3 & 0x7F) << 21) | ((byte2 & 0x7F) << 14) | ((byte1 & 0x7F) << 7) | (byte0 & 0x7F) else raise "integer decoding error" end @data_version = buff.byteslice(index, value).force_encoding(Encoding::UTF_8) index += value ## END PULL_STRING @_bitmask |= 0x0000000000000020 return self if index >= len ## PULL_UINT64 tag = if (byte0 = buff.getbyte(index)) < 0x80 index += 1 byte0 elsif (byte1 = buff.getbyte(index + 1)) < 0x80 index += 2 (byte1 << 7) | (byte0 & 0x7F) elsif (byte2 = buff.getbyte(index + 2)) < 0x80 index += 3 (byte2 << 14) | ((byte1 & 0x7F) << 7) | (byte0 & 0x7F) elsif (byte3 = buff.getbyte(index + 3)) < 0x80 index += 4 (byte3 << 21) | ((byte2 & 0x7F) << 14) | ((byte1 & 0x7F) << 7) | (byte0 & 0x7F) elsif (byte4 = buff.getbyte(index + 4)) < 0x80 index += 5 (byte4 << 28) | ((byte3 & 0x7F) << 21) | ((byte2 & 0x7F) << 14) | ((byte1 & 0x7F) << 7) | (byte0 & 0x7F) elsif (byte5 = buff.getbyte(index + 5)) < 0x80 index += 6 (byte5 << 35) | ((byte4 & 0x7F) << 28) | ((byte3 & 0x7F) << 21) | ((byte2 & 0x7F) << 14) | ((byte1 & 0x7F) << 7) | (byte0 & 0x7F) elsif (byte6 = buff.getbyte(index + 6)) < 0x80 index += 7 (byte6 << 42) | ((byte5 & 0x7F) << 35) | ((byte4 & 0x7F) << 28) | ((byte3 & 0x7F) << 21) | ((byte2 & 0x7F) << 14) | ((byte1 & 0x7F) << 7) | (byte0 & 0x7F) elsif (byte7 = buff.getbyte(index + 7)) < 0x80 index += 8 (byte7 << 49) | ((byte6 & 0x7F) << 42) | ((byte5 & 0x7F) << 35) | ((byte4 & 0x7F) << 28) | ((byte3 & 0x7F) << 21) | ((byte2 & 0x7F) << 14) | ((byte1 & 0x7F) << 7) | (byte0 & 0x7F) elsif (byte8 = buff.getbyte(index + 8)) < 0x80 index += 9 (byte8 << 56) | ((byte7 & 0x7F) << 49) | ((byte6 & 0x7F) << 42) | ((byte5 & 0x7F) << 35) | ((byte4 & 0x7F) << 28) | ((byte3 & 0x7F) << 21) | ((byte2 & 0x7F) << 14) | ((byte1 & 0x7F) << 7) | (byte0 & 0x7F) elsif (byte9 = buff.getbyte(index + 9)) < 0x80 index += 10 (byte9 << 63) | ((byte8 & 0x7F) << 56) | ((byte7 & 0x7F) << 49) | ((byte6 & 0x7F) << 42) | ((byte5 & 0x7F) << 35) | ((byte4 & 0x7F) << 28) | ((byte3 & 0x7F) << 21) | ((byte2 & 0x7F) << 14) | ((byte1 & 0x7F) << 7) | (byte0 & 0x7F) else raise "integer decoding error" end ## END PULL_UINT64 end if tag == 0x38 found = true ## PULL_UINT64 @data_build = if (byte0 = buff.getbyte(index)) < 0x80 index += 1 byte0 elsif (byte1 = buff.getbyte(index + 1)) < 0x80 index += 2 (byte1 << 7) | (byte0 & 0x7F) elsif (byte2 = buff.getbyte(index + 2)) < 0x80 index += 3 (byte2 << 14) | ((byte1 & 0x7F) << 7) | (byte0 & 0x7F) elsif (byte3 = buff.getbyte(index + 3)) < 0x80 index += 4 (byte3 << 21) | ((byte2 & 0x7F) << 14) | ((byte1 & 0x7F) << 7) | (byte0 & 0x7F) elsif (byte4 = buff.getbyte(index + 4)) < 0x80 index += 5 (byte4 << 28) | ((byte3 & 0x7F) << 21) | ((byte2 & 0x7F) << 14) | ((byte1 & 0x7F) << 7) | (byte0 & 0x7F) elsif (byte5 = buff.getbyte(index + 5)) < 0x80 index += 6 (byte5 << 35) | ((byte4 & 0x7F) << 28) | ((byte3 & 0x7F) << 21) | ((byte2 & 0x7F) << 14) | ((byte1 & 0x7F) << 7) | (byte0 & 0x7F) elsif (byte6 = buff.getbyte(index + 6)) < 0x80 index += 7 (byte6 << 42) | ((byte5 & 0x7F) << 35) | ((byte4 & 0x7F) << 28) | ((byte3 & 0x7F) << 21) | ((byte2 & 0x7F) << 14) | ((byte1 & 0x7F) << 7) | (byte0 & 0x7F) elsif (byte7 = buff.getbyte(index + 7)) < 0x80 index += 8 (byte7 << 49) | ((byte6 & 0x7F) << 42) | ((byte5 & 0x7F) << 35) | ((byte4 & 0x7F) << 28) | ((byte3 & 0x7F) << 21) | ((byte2 & 0x7F) << 14) | ((byte1 & 0x7F) << 7) | (byte0 & 0x7F) elsif (byte8 = buff.getbyte(index + 8)) < 0x80 index += 9 (byte8 << 56) | ((byte7 & 0x7F) << 49) | ((byte6 & 0x7F) << 42) | ((byte5 & 0x7F) << 35) | ((byte4 & 0x7F) << 28) | ((byte3 & 0x7F) << 21) | ((byte2 & 0x7F) << 14) | ((byte1 & 0x7F) << 7) | (byte0 & 0x7F) elsif (byte9 = buff.getbyte(index + 9)) < 0x80 index += 10 (byte9 << 63) | ((byte8 & 0x7F) << 56) | ((byte7 & 0x7F) << 49) | ((byte6 & 0x7F) << 42) | ((byte5 & 0x7F) << 35) | ((byte4 & 0x7F) << 28) | ((byte3 & 0x7F) << 21) | ((byte2 & 0x7F) << 14) | ((byte1 & 0x7F) << 7) | (byte0 & 0x7F) else raise "integer decoding error" end ## END PULL_UINT64 @_bitmask |= 0x0000000000000040 return self if index >= len ## PULL_UINT64 tag = if (byte0 = buff.getbyte(index)) < 0x80 index += 1 byte0 elsif (byte1 = buff.getbyte(index + 1)) < 0x80 index += 2 (byte1 << 7) | (byte0 & 0x7F) elsif (byte2 = buff.getbyte(index + 2)) < 0x80 index += 3 (byte2 << 14) | ((byte1 & 0x7F) << 7) | (byte0 & 0x7F) elsif (byte3 = buff.getbyte(index + 3)) < 0x80 index += 4 (byte3 << 21) | ((byte2 & 0x7F) << 14) | ((byte1 & 0x7F) << 7) | (byte0 & 0x7F) elsif (byte4 = buff.getbyte(index + 4)) < 0x80 index += 5 (byte4 << 28) | ((byte3 & 0x7F) << 21) | ((byte2 & 0x7F) << 14) | ((byte1 & 0x7F) << 7) | (byte0 & 0x7F) elsif (byte5 = buff.getbyte(index + 5)) < 0x80 index += 6 (byte5 << 35) | ((byte4 & 0x7F) << 28) | ((byte3 & 0x7F) << 21) | ((byte2 & 0x7F) << 14) | ((byte1 & 0x7F) << 7) | (byte0 & 0x7F) elsif (byte6 = buff.getbyte(index + 6)) < 0x80 index += 7 (byte6 << 42) | ((byte5 & 0x7F) << 35) | ((byte4 & 0x7F) << 28) | ((byte3 & 0x7F) << 21) | ((byte2 & 0x7F) << 14) | ((byte1 & 0x7F) << 7) | (byte0 & 0x7F) elsif (byte7 = buff.getbyte(index + 7)) < 0x80 index += 8 (byte7 << 49) | ((byte6 & 0x7F) << 42) | ((byte5 & 0x7F) << 35) | ((byte4 & 0x7F) << 28) | ((byte3 & 0x7F) << 21) | ((byte2 & 0x7F) << 14) | ((byte1 & 0x7F) << 7) | (byte0 & 0x7F) elsif (byte8 = buff.getbyte(index + 8)) < 0x80 index += 9 (byte8 << 56) | ((byte7 & 0x7F) << 49) | ((byte6 & 0x7F) << 42) | ((byte5 & 0x7F) << 35) | ((byte4 & 0x7F) << 28) | ((byte3 & 0x7F) << 21) | ((byte2 & 0x7F) << 14) | ((byte1 & 0x7F) << 7) | (byte0 & 0x7F) elsif (byte9 = buff.getbyte(index + 9)) < 0x80 index += 10 (byte9 << 63) | ((byte8 & 0x7F) << 56) | ((byte7 & 0x7F) << 49) | ((byte6 & 0x7F) << 42) | ((byte5 & 0x7F) << 35) | ((byte4 & 0x7F) << 28) | ((byte3 & 0x7F) << 21) | ((byte2 & 0x7F) << 14) | ((byte1 & 0x7F) << 7) | (byte0 & 0x7F) else raise "integer decoding error" end ## END PULL_UINT64 end if tag == 0x40 found = true ## PULL_UINT64 @base_build = if (byte0 = buff.getbyte(index)) < 0x80 index += 1 byte0 elsif (byte1 = buff.getbyte(index + 1)) < 0x80 index += 2 (byte1 << 7) | (byte0 & 0x7F) elsif (byte2 = buff.getbyte(index + 2)) < 0x80 index += 3 (byte2 << 14) | ((byte1 & 0x7F) << 7) | (byte0 & 0x7F) elsif (byte3 = buff.getbyte(index + 3)) < 0x80 index += 4 (byte3 << 21) | ((byte2 & 0x7F) << 14) | ((byte1 & 0x7F) << 7) | (byte0 & 0x7F) elsif (byte4 = buff.getbyte(index + 4)) < 0x80 index += 5 (byte4 << 28) | ((byte3 & 0x7F) << 21) | ((byte2 & 0x7F) << 14) | ((byte1 & 0x7F) << 7) | (byte0 & 0x7F) elsif (byte5 = buff.getbyte(index + 5)) < 0x80 index += 6 (byte5 << 35) | ((byte4 & 0x7F) << 28) | ((byte3 & 0x7F) << 21) | ((byte2 & 0x7F) << 14) | ((byte1 & 0x7F) << 7) | (byte0 & 0x7F) elsif (byte6 = buff.getbyte(index + 6)) < 0x80 index += 7 (byte6 << 42) | ((byte5 & 0x7F) << 35) | ((byte4 & 0x7F) << 28) | ((byte3 & 0x7F) << 21) | ((byte2 & 0x7F) << 14) | ((byte1 & 0x7F) << 7) | (byte0 & 0x7F) elsif (byte7 = buff.getbyte(index + 7)) < 0x80 index += 8 (byte7 << 49) | ((byte6 & 0x7F) << 42) | ((byte5 & 0x7F) << 35) | ((byte4 & 0x7F) << 28) | ((byte3 & 0x7F) << 21) | ((byte2 & 0x7F) << 14) | ((byte1 & 0x7F) << 7) | (byte0 & 0x7F) elsif (byte8 = buff.getbyte(index + 8)) < 0x80 index += 9 (byte8 << 56) | ((byte7 & 0x7F) << 49) | ((byte6 & 0x7F) << 42) | ((byte5 & 0x7F) << 35) | ((byte4 & 0x7F) << 28) | ((byte3 & 0x7F) << 21) | ((byte2 & 0x7F) << 14) | ((byte1 & 0x7F) << 7) | (byte0 & 0x7F) elsif (byte9 = buff.getbyte(index + 9)) < 0x80 index += 10 (byte9 << 63) | ((byte8 & 0x7F) << 56) | ((byte7 & 0x7F) << 49) | ((byte6 & 0x7F) << 42) | ((byte5 & 0x7F) << 35) | ((byte4 & 0x7F) << 28) | ((byte3 & 0x7F) << 21) | ((byte2 & 0x7F) << 14) | ((byte1 & 0x7F) << 7) | (byte0 & 0x7F) else raise "integer decoding error" end ## END PULL_UINT64 @_bitmask |= 0x0000000000000080 return self if index >= len ## PULL_UINT64 tag = if (byte0 = buff.getbyte(index)) < 0x80 index += 1 byte0 elsif (byte1 = buff.getbyte(index + 1)) < 0x80 index += 2 (byte1 << 7) | (byte0 & 0x7F) elsif (byte2 = buff.getbyte(index + 2)) < 0x80 index += 3 (byte2 << 14) | ((byte1 & 0x7F) << 7) | (byte0 & 0x7F) elsif (byte3 = buff.getbyte(index + 3)) < 0x80 index += 4 (byte3 << 21) | ((byte2 & 0x7F) << 14) | ((byte1 & 0x7F) << 7) | (byte0 & 0x7F) elsif (byte4 = buff.getbyte(index + 4)) < 0x80 index += 5 (byte4 << 28) | ((byte3 & 0x7F) << 21) | ((byte2 & 0x7F) << 14) | ((byte1 & 0x7F) << 7) | (byte0 & 0x7F) elsif (byte5 = buff.getbyte(index + 5)) < 0x80 index += 6 (byte5 << 35) | ((byte4 & 0x7F) << 28) | ((byte3 & 0x7F) << 21) | ((byte2 & 0x7F) << 14) | ((byte1 & 0x7F) << 7) | (byte0 & 0x7F) elsif (byte6 = buff.getbyte(index + 6)) < 0x80 index += 7 (byte6 << 42) | ((byte5 & 0x7F) << 35) | ((byte4 & 0x7F) << 28) | ((byte3 & 0x7F) << 21) | ((byte2 & 0x7F) << 14) | ((byte1 & 0x7F) << 7) | (byte0 & 0x7F) elsif (byte7 = buff.getbyte(index + 7)) < 0x80 index += 8 (byte7 << 49) | ((byte6 & 0x7F) << 42) | ((byte5 & 0x7F) << 35) | ((byte4 & 0x7F) << 28) | ((byte3 & 0x7F) << 21) | ((byte2 & 0x7F) << 14) | ((byte1 & 0x7F) << 7) | (byte0 & 0x7F) elsif (byte8 = buff.getbyte(index + 8)) < 0x80 index += 9 (byte8 << 56) | ((byte7 & 0x7F) << 49) | ((byte6 & 0x7F) << 42) | ((byte5 & 0x7F) << 35) | ((byte4 & 0x7F) << 28) | ((byte3 & 0x7F) << 21) | ((byte2 & 0x7F) << 14) | ((byte1 & 0x7F) << 7) | (byte0 & 0x7F) elsif (byte9 = buff.getbyte(index + 9)) < 0x80 index += 10 (byte9 << 63) | ((byte8 & 0x7F) << 56) | ((byte7 & 0x7F) << 49) | ((byte6 & 0x7F) << 42) | ((byte5 & 0x7F) << 35) | ((byte4 & 0x7F) << 28) | ((byte3 & 0x7F) << 21) | ((byte2 & 0x7F) << 14) | ((byte1 & 0x7F) << 7) | (byte0 & 0x7F) else raise "integer decoding error" end ## END PULL_UINT64 end if tag == 0x48 found = true ## PULL_INT64 @error = if (byte0 = buff.getbyte(index)) < 0x80 index += 1 byte0 elsif (byte1 = buff.getbyte(index + 1)) < 0x80 index += 2 (byte1 << 7) | (byte0 & 0x7F) elsif (byte2 = buff.getbyte(index + 2)) < 0x80 index += 3 (byte2 << 14) | ((byte1 & 0x7F) << 7) | (byte0 & 0x7F) elsif (byte3 = buff.getbyte(index + 3)) < 0x80 index += 4 (byte3 << 21) | ((byte2 & 0x7F) << 14) | ((byte1 & 0x7F) << 7) | (byte0 & 0x7F) elsif (byte4 = buff.getbyte(index + 4)) < 0x80 index += 5 (byte4 << 28) | ((byte3 & 0x7F) << 21) | ((byte2 & 0x7F) << 14) | ((byte1 & 0x7F) << 7) | (byte0 & 0x7F) elsif (byte5 = buff.getbyte(index + 5)) < 0x80 index += 6 (byte5 << 35) | ((byte4 & 0x7F) << 28) | ((byte3 & 0x7F) << 21) | ((byte2 & 0x7F) << 14) | ((byte1 & 0x7F) << 7) | (byte0 & 0x7F) elsif (byte6 = buff.getbyte(index + 6)) < 0x80 index += 7 (byte6 << 42) | ((byte5 & 0x7F) << 35) | ((byte4 & 0x7F) << 28) | ((byte3 & 0x7F) << 21) | ((byte2 & 0x7F) << 14) | ((byte1 & 0x7F) << 7) | (byte0 & 0x7F) elsif (byte7 = buff.getbyte(index + 7)) < 0x80 index += 8 (byte7 << 49) | ((byte6 & 0x7F) << 42) | ((byte5 & 0x7F) << 35) | ((byte4 & 0x7F) << 28) | ((byte3 & 0x7F) << 21) | ((byte2 & 0x7F) << 14) | ((byte1 & 0x7F) << 7) | (byte0 & 0x7F) elsif (byte8 = buff.getbyte(index + 8)) < 0x80 index += 9 (byte8 << 56) | ((byte7 & 0x7F) << 49) | ((byte6 & 0x7F) << 42) | ((byte5 & 0x7F) << 35) | ((byte4 & 0x7F) << 28) | ((byte3 & 0x7F) << 21) | ((byte2 & 0x7F) << 14) | ((byte1 & 0x7F) << 7) | (byte0 & 0x7F) elsif (byte9 = buff.getbyte(index + 9)) < 0x80 index += 10 # Negative 32 bit integers are still encoded with 10 bytes # handle 2's complement negative numbers # If the top bit is 1, then it must be negative. -( ( ( ~( (byte9 << 63) | ((byte8 & 0x7F) << 56) | ((byte7 & 0x7F) << 49) | ((byte6 & 0x7F) << 42) | ((byte5 & 0x7F) << 35) | ((byte4 & 0x7F) << 28) | ((byte3 & 0x7F) << 21) | ((byte2 & 0x7F) << 14) | ((byte1 & 0x7F) << 7) | (byte0 & 0x7F) ) ) & 0xFFFF_FFFF_FFFF_FFFF ) + 1 ) else raise "integer decoding error" end ## END PULL_INT64 @_bitmask |= 0x0000000000000100 return self if index >= len ## PULL_UINT64 tag = if (byte0 = buff.getbyte(index)) < 0x80 index += 1 byte0 elsif (byte1 = buff.getbyte(index + 1)) < 0x80 index += 2 (byte1 << 7) | (byte0 & 0x7F) elsif (byte2 = buff.getbyte(index + 2)) < 0x80 index += 3 (byte2 << 14) | ((byte1 & 0x7F) << 7) | (byte0 & 0x7F) elsif (byte3 = buff.getbyte(index + 3)) < 0x80 index += 4 (byte3 << 21) | ((byte2 & 0x7F) << 14) | ((byte1 & 0x7F) << 7) | (byte0 & 0x7F) elsif (byte4 = buff.getbyte(index + 4)) < 0x80 index += 5 (byte4 << 28) | ((byte3 & 0x7F) << 21) | ((byte2 & 0x7F) << 14) | ((byte1 & 0x7F) << 7) | (byte0 & 0x7F) elsif (byte5 = buff.getbyte(index + 5)) < 0x80 index += 6 (byte5 << 35) | ((byte4 & 0x7F) << 28) | ((byte3 & 0x7F) << 21) | ((byte2 & 0x7F) << 14) | ((byte1 & 0x7F) << 7) | (byte0 & 0x7F) elsif (byte6 = buff.getbyte(index + 6)) < 0x80 index += 7 (byte6 << 42) | ((byte5 & 0x7F) << 35) | ((byte4 & 0x7F) << 28) | ((byte3 & 0x7F) << 21) | ((byte2 & 0x7F) << 14) | ((byte1 & 0x7F) << 7) | (byte0 & 0x7F) elsif (byte7 = buff.getbyte(index + 7)) < 0x80 index += 8 (byte7 << 49) | ((byte6 & 0x7F) << 42) | ((byte5 & 0x7F) << 35) | ((byte4 & 0x7F) << 28) | ((byte3 & 0x7F) << 21) | ((byte2 & 0x7F) << 14) | ((byte1 & 0x7F) << 7) | (byte0 & 0x7F) elsif (byte8 = buff.getbyte(index + 8)) < 0x80 index += 9 (byte8 << 56) | ((byte7 & 0x7F) << 49) | ((byte6 & 0x7F) << 42) | ((byte5 & 0x7F) << 35) | ((byte4 & 0x7F) << 28) | ((byte3 & 0x7F) << 21) | ((byte2 & 0x7F) << 14) | ((byte1 & 0x7F) << 7) | (byte0 & 0x7F) elsif (byte9 = buff.getbyte(index + 9)) < 0x80 index += 10 (byte9 << 63) | ((byte8 & 0x7F) << 56) | ((byte7 & 0x7F) << 49) | ((byte6 & 0x7F) << 42) | ((byte5 & 0x7F) << 35) | ((byte4 & 0x7F) << 28) | ((byte3 & 0x7F) << 21) | ((byte2 & 0x7F) << 14) | ((byte1 & 0x7F) << 7) | (byte0 & 0x7F) else raise "integer decoding error" end ## END PULL_UINT64 end if tag == 0x52 found = true ## PULL_STRING value = if (byte0 = buff.getbyte(index)) < 0x80 index += 1 byte0 elsif (byte1 = buff.getbyte(index + 1)) < 0x80 index += 2 (byte1 << 7) | (byte0 & 0x7F) elsif (byte2 = buff.getbyte(index + 2)) < 0x80 index += 3 (byte2 << 14) | ((byte1 & 0x7F) << 7) | (byte0 & 0x7F) elsif (byte3 = buff.getbyte(index + 3)) < 0x80 index += 4 (byte3 << 21) | ((byte2 & 0x7F) << 14) | ((byte1 & 0x7F) << 7) | (byte0 & 0x7F) elsif (byte4 = buff.getbyte(index + 4)) < 0x80 index += 5 (byte4 << 28) | ((byte3 & 0x7F) << 21) | ((byte2 & 0x7F) << 14) | ((byte1 & 0x7F) << 7) | (byte0 & 0x7F) elsif (byte5 = buff.getbyte(index + 5)) < 0x80 index += 6 (byte5 << 35) | ((byte4 & 0x7F) << 28) | ((byte3 & 0x7F) << 21) | ((byte2 & 0x7F) << 14) | ((byte1 & 0x7F) << 7) | (byte0 & 0x7F) elsif (byte6 = buff.getbyte(index + 6)) < 0x80 index += 7 (byte6 << 42) | ((byte5 & 0x7F) << 35) | ((byte4 & 0x7F) << 28) | ((byte3 & 0x7F) << 21) | ((byte2 & 0x7F) << 14) | ((byte1 & 0x7F) << 7) | (byte0 & 0x7F) elsif (byte7 = buff.getbyte(index + 7)) < 0x80 index += 8 (byte7 << 49) | ((byte6 & 0x7F) << 42) | ((byte5 & 0x7F) << 35) | ((byte4 & 0x7F) << 28) | ((byte3 & 0x7F) << 21) | ((byte2 & 0x7F) << 14) | ((byte1 & 0x7F) << 7) | (byte0 & 0x7F) elsif (byte8 = buff.getbyte(index + 8)) < 0x80 index += 9 (byte8 << 56) | ((byte7 & 0x7F) << 49) | ((byte6 & 0x7F) << 42) | ((byte5 & 0x7F) << 35) | ((byte4 & 0x7F) << 28) | ((byte3 & 0x7F) << 21) | ((byte2 & 0x7F) << 14) | ((byte1 & 0x7F) << 7) | (byte0 & 0x7F) elsif (byte9 = buff.getbyte(index + 9)) < 0x80 index += 10 (byte9 << 63) | ((byte8 & 0x7F) << 56) | ((byte7 & 0x7F) << 49) | ((byte6 & 0x7F) << 42) | ((byte5 & 0x7F) << 35) | ((byte4 & 0x7F) << 28) | ((byte3 & 0x7F) << 21) | ((byte2 & 0x7F) << 14) | ((byte1 & 0x7F) << 7) | (byte0 & 0x7F) else raise "integer decoding error" end @error_details = buff.byteslice(index, value).force_encoding(Encoding::UTF_8) index += value ## END PULL_STRING @_bitmask |= 0x0000000000000200 return self if index >= len ## PULL_UINT64 tag = if (byte0 = buff.getbyte(index)) < 0x80 index += 1 byte0 elsif (byte1 = buff.getbyte(index + 1)) < 0x80 index += 2 (byte1 << 7) | (byte0 & 0x7F) elsif (byte2 = buff.getbyte(index + 2)) < 0x80 index += 3 (byte2 << 14) | ((byte1 & 0x7F) << 7) | (byte0 & 0x7F) elsif (byte3 = buff.getbyte(index + 3)) < 0x80 index += 4 (byte3 << 21) | ((byte2 & 0x7F) << 14) | ((byte1 & 0x7F) << 7) | (byte0 & 0x7F) elsif (byte4 = buff.getbyte(index + 4)) < 0x80 index += 5 (byte4 << 28) | ((byte3 & 0x7F) << 21) | ((byte2 & 0x7F) << 14) | ((byte1 & 0x7F) << 7) | (byte0 & 0x7F) elsif (byte5 = buff.getbyte(index + 5)) < 0x80 index += 6 (byte5 << 35) | ((byte4 & 0x7F) << 28) | ((byte3 & 0x7F) << 21) | ((byte2 & 0x7F) << 14) | ((byte1 & 0x7F) << 7) | (byte0 & 0x7F) elsif (byte6 = buff.getbyte(index + 6)) < 0x80 index += 7 (byte6 << 42) | ((byte5 & 0x7F) << 35) | ((byte4 & 0x7F) << 28) | ((byte3 & 0x7F) << 21) | ((byte2 & 0x7F) << 14) | ((byte1 & 0x7F) << 7) | (byte0 & 0x7F) elsif (byte7 = buff.getbyte(index + 7)) < 0x80 index += 8 (byte7 << 49) | ((byte6 & 0x7F) << 42) | ((byte5 & 0x7F) << 35) | ((byte4 & 0x7F) << 28) | ((byte3 & 0x7F) << 21) | ((byte2 & 0x7F) << 14) | ((byte1 & 0x7F) << 7) | (byte0 & 0x7F) elsif (byte8 = buff.getbyte(index + 8)) < 0x80 index += 9 (byte8 << 56) | ((byte7 & 0x7F) << 49) | ((byte6 & 0x7F) << 42) | ((byte5 & 0x7F) << 35) | ((byte4 & 0x7F) << 28) | ((byte3 & 0x7F) << 21) | ((byte2 & 0x7F) << 14) | ((byte1 & 0x7F) << 7) | (byte0 & 0x7F) elsif (byte9 = buff.getbyte(index + 9)) < 0x80 index += 10 (byte9 << 63) | ((byte8 & 0x7F) << 56) | ((byte7 & 0x7F) << 49) | ((byte6 & 0x7F) << 42) | ((byte5 & 0x7F) << 35) | ((byte4 & 0x7F) << 28) | ((byte3 & 0x7F) << 21) | ((byte2 & 0x7F) << 14) | ((byte1 & 0x7F) << 7) | (byte0 & 0x7F) else raise "integer decoding error" end ## END PULL_UINT64 end return self if index >= len end end |
#error ⇒ Object
enum readers
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# File 'lib/sc2ai/protocol/sc2api_pb.rb', line 31739 def error Api::ResponseReplayInfo::Error.lookup(@error) || @error end |
#error=(v) ⇒ Object
enum writers
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# File 'lib/sc2ai/protocol/sc2api_pb.rb', line 31767 def error=(v) @error = Api::ResponseReplayInfo::Error.resolve(v) || v @_bitmask |= 0x0000000000000100 end |
#has_base_build? ⇒ Boolean
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# File 'lib/sc2ai/protocol/sc2api_pb.rb', line 31967 def has_base_build? (@_bitmask & 0x0000000000000080) == 0x0000000000000080 end |
#has_data_build? ⇒ Boolean
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# File 'lib/sc2ai/protocol/sc2api_pb.rb', line 31963 def has_data_build? (@_bitmask & 0x0000000000000040) == 0x0000000000000040 end |
#has_data_version? ⇒ Boolean
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# File 'lib/sc2ai/protocol/sc2api_pb.rb', line 31959 def has_data_version? (@_bitmask & 0x0000000000000020) == 0x0000000000000020 end |
#has_error? ⇒ Boolean
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# File 'lib/sc2ai/protocol/sc2api_pb.rb', line 31971 def has_error? (@_bitmask & 0x0000000000000100) == 0x0000000000000100 end |
#has_error_details? ⇒ Boolean
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# File 'lib/sc2ai/protocol/sc2api_pb.rb', line 31975 def has_error_details? (@_bitmask & 0x0000000000000200) == 0x0000000000000200 end |
#has_game_duration_loops? ⇒ Boolean
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# File 'lib/sc2ai/protocol/sc2api_pb.rb', line 31947 def has_game_duration_loops? (@_bitmask & 0x0000000000000004) == 0x0000000000000004 end |
#has_game_duration_seconds? ⇒ Boolean
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# File 'lib/sc2ai/protocol/sc2api_pb.rb', line 31951 def has_game_duration_seconds? (@_bitmask & 0x0000000000000008) == 0x0000000000000008 end |
#has_game_version? ⇒ Boolean
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# File 'lib/sc2ai/protocol/sc2api_pb.rb', line 31955 def has_game_version? (@_bitmask & 0x0000000000000010) == 0x0000000000000010 end |
#has_local_map_path? ⇒ Boolean
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# File 'lib/sc2ai/protocol/sc2api_pb.rb', line 31943 def has_local_map_path? (@_bitmask & 0x0000000000000002) == 0x0000000000000002 end |
#has_map_name? ⇒ Boolean
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# File 'lib/sc2ai/protocol/sc2api_pb.rb', line 31939 def has_map_name? (@_bitmask & 0x0000000000000001) == 0x0000000000000001 end |
#to_h ⇒ Object
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# File 'lib/sc2ai/protocol/sc2api_pb.rb', line 33614 def to_h result = {} result[:"map_name"] = @map_name result[:"local_map_path"] = @local_map_path result[:"player_info"] = @player_info.map(&:to_h) result[:"game_duration_loops"] = @game_duration_loops result[:"game_duration_seconds"] = @game_duration_seconds result[:"game_version"] = @game_version result[:"data_build"] = @data_build result[:"base_build"] = @base_build result[:"error"] = @error result[:"error_details"] = @error_details result[:"data_version"] = @data_version result end |
#to_json(as_json_options = {}) ⇒ Object
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# File 'lib/sc2ai/protocol/sc2api_pb.rb', line 33662 def to_json( = {}) require "json" JSON.dump(as_json()) end |
#to_proto(_options = {}) ⇒ Object
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# File 'lib/sc2ai/protocol/sc2api_pb.rb', line 31935 def to_proto( = {}) self.class.encode(self) end |