Class: RunLoop::CoreSimulator

Inherits:
Object
  • Object
show all
Includes:
Shell
Defined in:
lib/run_loop/core_simulator.rb

Overview

A class to manage interactions with CoreSimulators.

Constant Summary collapse

DEFAULT_OPTIONS =

These options control various aspects of an app’s life cycle on the iOS Simulator.

You can override these values if they do not work in your environment.

For cucumber users, the best place to override would be in your features/support/env.rb.

For example:

RunLoop::CoreSimulator::DEFAULT_OPTIONS = 60

{
  # In most cases 30 seconds is a reasonable amount of time to wait for an
  # install.  When testing larger apps, on slow machines, or in CI, this
  # value may need to be higher.  120 is the default for CI.
  :install_app_timeout => RunLoop::Environment.ci? ? 120 : 30,
  :uninstall_app_timeout => RunLoop::Environment.ci? ? 120 : 30,
  :launch_app_timeout => RunLoop::Environment.ci? ? 120 : 30,
  :wait_for_state_timeout => RunLoop::Environment.ci? ? 120 : 30,
  :app_launch_retries => RunLoop::Environment.ci? ? 5 : 3
}

Instance Method Summary collapse

Methods included from Shell

run_shell_command, #run_shell_command

Methods included from Encoding

#transliterate

Constructor Details

#initialize(device, app, options = {}) ⇒ CoreSimulator

Returns a new instance of CoreSimulator.

Parameters:

  • device (RunLoop::Device)

    The device.

  • app (RunLoop::App)

    The application.

  • options (Hash) (defaults to: {})

    Controls the behavior of this class.

Options Hash (options):

  • :quit_sim_on_init (Object) — default: true

    If true, quit any running

  • :xcode (Object)

    An instance of Xcode to use simulators in the initialize method.



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# File 'lib/run_loop/core_simulator.rb', line 392

def initialize(device, app, options={})
  @app = app
  @device = device
  @xcode = options[:xcode]

  # stdio.pipe - can cause problems finding the SHA of a simulator
  rm_instruments_pipe
end

Instance Method Details

#app_is_installed?Boolean

Is this app installed?

Returns:

  • (Boolean)


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# File 'lib/run_loop/core_simulator.rb', line 543

def app_is_installed?
  if installed_app_bundle_dir ||
    simctl.app_container(device, app.bundle_identifier)
    true
  else
    false
  end
end

#installObject

Install the app.

  1. If the app is not installed, it is installed.

  2. Does nothing, if the app is the same as the one that is installed.

  3. Installs the app if it is different from the installed app.

The app sandbox is not touched.



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# File 'lib/run_loop/core_simulator.rb', line 529

def install
  installed_app_bundle = installed_app_bundle_dir

  # App is not installed. Use simctl interface to install.
  if !installed_app_bundle
    installed_app_bundle = install_app_with_simctl
  else
    ensure_app_same
  end

  installed_app_bundle
end

#launchObject

Launch the app on the simulator.

  1. If the app is not installed, it is installed.

  2. If the app is different from the app that is installed, it is installed.



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# File 'lib/run_loop/core_simulator.rb', line 482

def launch
  install

  # If the app is the same, install will not launch the simulator.
  # In order to launch the app, the simulator needs to be running.
  # launch_simulator ensures that the sim is launched and will not
  # relaunch it.
  launch_simulator

  tries = app_launch_retries

  RunLoop.log_debug("Trying #{tries} times to launch #{app.bundle_identifier} on #{device}")

  last_error = try_to_launch_app_n_times(tries)

  if last_error
    raise RuntimeError, %Q[
Could not launch #{app.bundle_identifier} on #{device} after trying #{tries} times:

#{last_error}:

#{last_error.message}

]
  end

  wait_for_app_launch
end

#launch_simulator(options = {}) ⇒ Object

Launch the simulator indicated by device.



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# File 'lib/run_loop/core_simulator.rb', line 433

def launch_simulator(options={})
  merged_options = {
    :wait_for_stable => true
  }.merge(options)

  if !simulator_requires_relaunch?
    RunLoop.log_debug("Simulator is running and does not require a relaunch.")
    return
  end

  RunLoop::CoreSimulator.quit_simulator
  RunLoop::CoreSimulator.ensure_hardware_keyboard_connected(pbuddy)
  sim_keyboard.ensure_soft_keyboard_will_show
  sim_keyboard.ensure_keyboard_tutorial_disabled

  args = ['open', '-g', '-a', sim_app_path, '--args',
          '-CurrentDeviceUDID', device.udid,
          "-ConnectHardwareKeyboard", "0",
          "-DeviceBootTimeout", "120",
          # Yes, this is the argument even though it is not spelled correctly
          "-DetatchOnAppQuit", "0",
          "-DetachOnWindowClose", "0",
          "LAUNCHED_BY_RUN_LOOP"]

  RunLoop.log_debug("Launching #{device} with:")
  RunLoop.log_unix_cmd("xcrun #{args.join(' ')}")

  start_time = Time.now

  pid = Process.spawn('xcrun', *args)
  Process.detach(pid)

  options = { :timeout => 5, :raise_on_timeout => true }
  RunLoop::ProcessWaiter.new(sim_name, options).wait_for_any

  if merged_options[:wait_for_stable]
    device.simulator_wait_for_stable_state
  end

  elapsed = Time.now - start_time
  RunLoop.log_debug("Took #{elapsed} seconds to launch the simulator")

  true
end

#reset_app_sandboxObject

Resets the app sandbox.

Does nothing if the app is not installed.



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# File 'lib/run_loop/core_simulator.rb', line 555

def reset_app_sandbox
  return true if !app_is_installed?

  RunLoop::CoreSimulator.quit_simulator
  RunLoop::CoreSimulator.wait_for_simulator_state(device, "Shutdown")

  reset_app_sandbox_internal
end

#uninstall_app_and_sandboxObject

Uninstalls the app and clears the sandbox.



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# File 'lib/run_loop/core_simulator.rb', line 565

def uninstall_app_and_sandbox
  return true if !app_is_installed?

  uninstall_app_with_simctl
  true
end