Class: Rugl::Command
- Inherits:
-
Object
- Object
- Rugl::Command
- Defined in:
- lib/rugl/command.rb
Instance Method Summary collapse
- #call(props_or_array = {}, &block) ⇒ Object
- #destroy ⇒ Object
-
#initialize(context:, program:, vao:, attributes:, uniforms:, elements:, state:, draw_params:, framebuffer:) ⇒ Command
constructor
A new instance of Command.
Constructor Details
#initialize(context:, program:, vao:, attributes:, uniforms:, elements:, state:, draw_params:, framebuffer:) ⇒ Command
Returns a new instance of Command.
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# File 'lib/rugl/command.rb', line 5 def initialize(context:, program:, vao:, attributes:, uniforms:, elements:, state:, draw_params:, framebuffer:) @context = context @program = program @vao = vao @attributes = attributes @uniforms = uniforms @elements = elements @state = state @draw_params = draw_params @framebuffer = framebuffer @texture_unit_counter = 0 @bound_framebuffer = nil end |
Instance Method Details
#call(props_or_array = {}, &block) ⇒ Object
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# File 'lib/rugl/command.rb', line 19 def call(props_or_array = {}, &block) if block execute_scoped(props_or_array || {}, &block) elsif props_or_array.is_a?(Array) execute_batch(props_or_array) else execute_single(props_or_array || {}) end end |
#destroy ⇒ Object
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# File 'lib/rugl/command.rb', line 29 def destroy @vao&.destroy nil end |