Class: Rufus::Lua::Table

Inherits:
Ref
  • Object
show all
Includes:
Enumerable
Defined in:
lib/rufus/lua/objects.rb

Overview

A Lua table.

For now, the only thing you can do with it is cast it into a Hash or an Array (will raise an exception if casting to an Array is not possible).

Note that direct manipulation of the Lua table (inside Lua) is not possible (as of now).

Constant Summary

Constants included from StateMixin

StateMixin::LUA_ENVIRONINDEX, StateMixin::LUA_GCCOLLECT, StateMixin::LUA_GCCOUNT, StateMixin::LUA_GCCOUNTB, StateMixin::LUA_GCRESTART, StateMixin::LUA_GCSETPAUSE, StateMixin::LUA_GCSETSTEPMUL, StateMixin::LUA_GCSTEP, StateMixin::LUA_GCSTOP, StateMixin::LUA_GLOBALSINDEX, StateMixin::LUA_MULTRET, StateMixin::LUA_NOREF, StateMixin::LUA_REFNIL, StateMixin::LUA_REGISTRYINDEX, StateMixin::SIMPLE_TYPES, StateMixin::TBOOLEAN, StateMixin::TFUNCTION, StateMixin::TLIGHTUSERDATA, StateMixin::TNIL, StateMixin::TNONE, StateMixin::TNUMBER, StateMixin::TSTRING, StateMixin::TTABLE, StateMixin::TTHREAD, StateMixin::TUSERDATA

Instance Attribute Summary

Attributes inherited from Ref

#ref

Instance Method Summary collapse

Methods inherited from Ref

#free, #initialize

Constructor Details

This class inherits a constructor from Rufus::Lua::Ref

Instance Method Details

#[](k) ⇒ Object

Returns the value behind the key, or else nil.



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# File 'lib/rufus/lua/objects.rb', line 187

def [] (k)

  load_onto_stack # table
  stack_push(k) # key
  Lib.lua_gettable(@pointer, -2) # fetch val for key at top and table at -2
  stack_pop
end

#[]=(k, v) ⇒ Object

Sets a value in the table

TODO : have something for adding in the array part…



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# File 'lib/rufus/lua/objects.rb', line 200

def []= (k, v)

  load_onto_stack

  stack_push(k)
  stack_push(v)
  Lib.lua_settable(@pointer, -3)

  v
end

#eachObject

The classical ‘each’.

Note it cheats by first turning the table into a Ruby Hash and calling the each of that Hash instance (this way, the stack isn’t involved in the iteration).



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# File 'lib/rufus/lua/objects.rb', line 162

def each

  return unless block_given?
  self.to_h.each { |k, v| yield(k, v) }
end

#keysObject

Returns the array of keys of this Table.



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# File 'lib/rufus/lua/objects.rb', line 171

def keys

  self.to_h.keys
end

#objlenObject

Returns the size of the table, corresponds to the Lua ‘#’ operator.

Will thus return 0 if the table doesn’t hold any value in its ‘array’ part.



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# File 'lib/rufus/lua/objects.rb', line 217

def objlen

  load_onto_stack
  Lib.lua_objlen(@pointer, -1)
end

#sizeObject Also known as: length

Returns the real size of the table (number of entries + number of elements in array side)



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# File 'lib/rufus/lua/objects.rb', line 227

def size

  self.to_h.size
end

#to_aObject

Returns a Ruby Array instance representing this Lua table.

Will raise an error if the ‘rendering’ is not possible.



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# File 'lib/rufus/lua/objects.rb', line 267

def to_a

  h = self.to_h

  keys = h.keys.sort

  keys.find { |k| not [ Float ].include?(k.class) } &&
    raise("cannot turn hash into array, some keys are not numbers")

  keys.inject([]) { |a, k| a << h[k]; a }
end

#to_hObject

Returns a Ruby Hash instance representing this Lua table.



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# File 'lib/rufus/lua/objects.rb', line 236

def to_h

  load_onto_stack

  table_pos = stack_top

  Lib.lua_pushnil(@pointer)

  h = {}

  while Lib.lua_next(@pointer, table_pos) != 0 do

    value = stack_fetch(-1)
    value.load_onto_stack if value.is_a?(Ref)

    key = stack_fetch(-2)
    key.load_onto_stack if key.is_a?(Ref)

    stack_unstack # leave key on top

    h[key] = value
  end

  h
end

#valuesObject

Returns the array of values in this Table.



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# File 'lib/rufus/lua/objects.rb', line 179

def values

  self.to_h.values
end