Class: Ruflet::Server

Inherits:
Object
  • Object
show all
Defined in:
lib/ruflet/server.rb

Constant Summary collapse

WEBSOCKET_GUID =
"258EAFA5-E914-47DA-95CA-C5AB0DC85B11"
TASK_IO_POLL_INTERVAL =
0.01

Instance Attribute Summary collapse

Instance Method Summary collapse

Constructor Details

#initialize(host: "0.0.0.0", port: 8550, in_process_bridge: nil, &app_block) ⇒ Server

Returns a new instance of Server.



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# File 'lib/ruflet/server.rb', line 19

def initialize(host: "0.0.0.0", port: 8550, in_process_bridge: nil, &app_block)
  @host = host
  @port = port
  @in_process_bridge = in_process_bridge
  @app_block = app_block
  @sessions = {}
  @sessions_mutex = Mutex.new
  @connections = {}
  @connections_mutex = Mutex.new
  @running = false
  @server_socket = nil

  at_exit do
    begin
      stop
    rescue StandardError
      nil
    end
  end
end

Instance Attribute Details

#portObject (readonly)

Returns the value of attribute port.



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# File 'lib/ruflet/server.rb', line 14

def port
  @port
end

Instance Method Details

#bind_server_socket!(max_attempts: 100) ⇒ Object

Raises:

  • (Errno::EADDRINUSE)


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# File 'lib/ruflet/server.rb', line 70

def bind_server_socket!(max_attempts: 100)
  requested = @port.to_i
  candidate = requested
  attempts = ENV["RUFLET_STRICT_PORT"] == "1" ? 1 : max_attempts

  attempts.times do
    begin
      @server_socket = TCPServer.new(@host, candidate)
      @port = @server_socket.addr[1]
      publish_runtime_port
      if requested > 0 && @port != requested && ENV["RUFLET_SUPPRESS_SERVER_BANNER"] != "1"
        warn "Requested port #{requested} is busy; bound to #{@port}"
      end
      return
    rescue Errno::EADDRINUSE
      candidate += 1
    end
  end

  raise Errno::EADDRINUSE, "Unable to bind port #{requested}" if attempts == 1

  raise Errno::EADDRINUSE, "Unable to bind starting at #{requested} after #{max_attempts} attempts"
end

#handle_upgraded_socket(io) ⇒ Object

For Rack-hosted mode: caller already performed the HTTP upgrade.



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# File 'lib/ruflet/server.rb', line 65

def handle_upgraded_socket(io)
  ws = Ruflet::WebSocketConnection.new(io)
  run_connection(ws)
end

#publish_runtime_portObject



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# File 'lib/ruflet/server.rb', line 117

def publish_runtime_port
  path = ENV["RUFLET_RUNTIME_PORT_FILE"].to_s
  return if path.empty?

  File.open(path, "w") { |file| file.write(@port.to_s) }
rescue StandardError => error
  warn "Unable to publish Ruflet runtime port: #{error.message}"
end

#reload_app!Object



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# File 'lib/ruflet/server.rb', line 126

def reload_app!
  snapshots = @sessions_mutex.synchronize { @sessions.to_a }

  snapshots.each do |session_key, current_page|
    ws = @connections_mutex.synchronize { @connections[session_key] }
    next unless ws

    # Open dialogs, sheets, and snack bars are Navigator routes on the
    # client; replacing the control tree does not pop them. Close them
    # first, otherwise a reload while an overlay is open leaves it on
    # screen wired to control ids the reloaded page cannot resolve.
    begin
      nil while current_page.respond_to?(:close_dialog) && current_page.close_dialog
    rescue StandardError
      nil
    end

    if current_page.respond_to?(:reset_for_reload!)
      # Re-render on the live page. The client's overlay/service/dialogs
      # containers stay mounted; a recreated Page would re-send them,
      # replacing their client-side instances and detaching them — after
      # which dialog and service patches are silently ignored.
      current_page.reset_for_reload!
      @app_block.call(current_page)
      # Clear page-level chrome the reloaded block dropped and flush the
      # overlay (appbar/drawer/FAB live in the view and rebuild wholesale;
      # page props and the mounted overlay need explicit updates).
      current_page.finalize_reload! if current_page.respond_to?(:finalize_reload!)
      # Keeps route-driven apps on their current route: replays the
      # route_change event when the block did not route itself.
      current_page.replay_route_after_reload! if current_page.respond_to?(:replay_route_after_reload!)
      current_page.update
    else
      # Older ruflet_core without reset_for_reload!: fall back to a fresh
      # page (loses client-side container bindings until reconnect).
      refreshed_page = Page.new(
        session_id: current_page.session_id,
        client_details: current_page.client_details,
        sender: lambda do |action, payload|
          send_message(ws, action, payload)
        end
      )
      refreshed_page.title = "Ruflet App"

      @sessions_mutex.synchronize do
        @sessions[session_key] = refreshed_page
      end

      @app_block.call(refreshed_page)
      refreshed_page.update
    end
  rescue StandardError => e
    warn "reload error: #{e.class}: #{e.message}"
  end
end

#startObject



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# File 'lib/ruflet/server.rb', line 40

def start
  if Object.const_defined?(:Task) && Task.current.name == "main"
    server = self
    task = Task.new(name: "ruflet-server") { server.start }
    Task.run
    return task
  end

  previous_signals = trap_stop_signals
  if in_process_transport_requested?
    start_in_process_transport
  else
    bind_server_socket!
    @running = true
    print_server_banner
    accept_loop
  end
rescue Interrupt
  nil
ensure
  stop
  restore_stop_signals(previous_signals)
end

#stopObject



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# File 'lib/ruflet/server.rb', line 94

def stop
  return unless @running || @server_socket

  @running = false

  server = @server_socket
  @server_socket = nil
  begin
    server&.close
  rescue IOError
    nil
  end

  live_connections = @connections_mutex.synchronize { @connections.values.dup }
  live_connections.each do |conn|
    begin
      conn.close
    rescue StandardError
      nil
    end
  end
end