Class: RubyhopGame
- Inherits:
-
Gosu::Window
- Object
- Gosu::Window
- RubyhopGame
- Defined in:
- lib/rubyhop.rb
Constant Summary collapse
- VERSION =
"1.1.0"
Instance Method Summary collapse
- #button_down(id) ⇒ Object
- #draw ⇒ Object
- #init_hoops! ⇒ Object
-
#initialize(width = 800, height = 600, fullscreen = false) ⇒ RubyhopGame
constructor
A new instance of RubyhopGame.
- #reset_hoop!(hoop) ⇒ Object
- #update ⇒ Object
Constructor Details
#initialize(width = 800, height = 600, fullscreen = false) ⇒ RubyhopGame
Returns a new instance of RubyhopGame.
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# File 'lib/rubyhop.rb', line 96 def initialize width=800, height=600, fullscreen=false super self.caption = "Ruby Hop" @music = Gosu::Song.new self, get_my_file("music.mp3") @music.play true @background = Gosu::Image.new self, get_my_file("background.png") @player = Player.new self @hoops = 6.times.map { Hoop.new self } init_hoops! @score = 0 end |
Instance Method Details
#button_down(id) ⇒ Object
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# File 'lib/rubyhop.rb', line 129 def id close if id == Gosu::KbEscape @player.hop if id == Gosu::KbSpace end |
#draw ⇒ Object
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# File 'lib/rubyhop.rb', line 149 def draw @background.draw 0, 0, 0 @player.draw @hoops.each &:draw end |
#init_hoops! ⇒ Object
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# File 'lib/rubyhop.rb', line 108 def init_hoops! @hoops.each do |hoop| hoop.y = 325 end hoop_start = 600 @hoops.each do |hoop| reset_hoop! hoop hoop_start += 200 hoop.x = hoop_start end end |
#reset_hoop!(hoop) ⇒ Object
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# File 'lib/rubyhop.rb', line 120 def reset_hoop! hoop idx = @hoops.index hoop prev = @hoops[idx - 1] new_y = ((prev.y-150..prev.y+125).to_a & (150..500).to_a).sample hoop.x += 1200 hoop.y = new_y hoop.active = true end |
#update ⇒ Object
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# File 'lib/rubyhop.rb', line 134 def update @player.update @hoops.each do |hoop| hoop.update reset_hoop!(hoop) if hoop.x < -200 @player.die! if hoop.miss @player # increase score and flag as inactive if hoop.active && @player.alive && hoop.x < @player.x @score += 1 hoop.active = false self.caption = "Ruby Hop: #{@score}" end end end |