Class: RubySpriter::CellCleanupProcessor
- Inherits:
-
Object
- Object
- RubySpriter::CellCleanupProcessor
- Defined in:
- lib/ruby_spriter/cell_cleanup_processor.rb
Instance Method Summary collapse
-
#cleanup_cells(spritesheet_path, options) ⇒ Hash
Main method to cleanup background colors in spritesheet cells.
-
#initialize(options = {}) ⇒ CellCleanupProcessor
constructor
A new instance of CellCleanupProcessor.
Constructor Details
#initialize(options = {}) ⇒ CellCleanupProcessor
Returns a new instance of CellCleanupProcessor.
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# File 'lib/ruby_spriter/cell_cleanup_processor.rb', line 12 def initialize( = {}) @config = CellCleanupConfig.new() @gimp_processor = GimpProcessor.new([:gimp_path], ) @options = end |
Instance Method Details
#cleanup_cells(spritesheet_path, options) ⇒ Hash
Main method to cleanup background colors in spritesheet cells
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# File 'lib/ruby_spriter/cell_cleanup_processor.rb', line 22 def cleanup_cells(spritesheet_path, ) cell_dims = calculate_cell_dimensions(spritesheet_path, ) rows = calculate_rows() columns = [:columns] temp_dir = create_temp_dir cleaned_cells = [] stats = { processed: 0, cleaned: 0, skipped: 0, colors_removed: 0 } puts " Analyzing spritesheet: #{columns}×#{rows} grid (#{rows * columns} cells)" puts " Dominance threshold: #{@config.threshold}%\n\n" (0...rows).each do |row| (0...columns).each do |col| stats[:processed] += 1 # Extract cell region cell_path = extract_cell(spritesheet_path, row, col, cell_dims[:width], cell_dims[:height], temp_dir) # Analyze for dominant colors dominant_colors = analyze_cell_colors(cell_path) if dominant_colors && !dominant_colors.empty? # Remove dominant colors via GIMP cleaned_cell = remove_dominant_colors(cell_path, dominant_colors, , temp_dir) cleaned_cells << cleaned_cell stats[:cleaned] += 1 stats[:colors_removed] += dominant_colors.length puts " Cell [#{row},#{col}]: Removed #{dominant_colors.length} dominant color(s)" else # No cleanup needed cleaned_cells << cell_path stats[:skipped] += 1 puts " Cell [#{row},#{col}]: No dominant colors detected (skipped)" end end end # Reassemble cleaned cells reassemble_spritesheet(cleaned_cells, columns, rows, spritesheet_path) puts "\n ✓ Cleanup complete" puts " - Processed: #{stats[:processed]} cells" puts " - Cleaned: #{stats[:cleaned]} cells" puts " - Skipped: #{stats[:skipped]} cells" puts " - Dominant colors removed: #{stats[:colors_removed]} total\n" stats ensure cleanup_temp_dir(temp_dir) if temp_dir end |