Class: Rendering::ScreenQuad
- Inherits:
-
Object
- Object
- Rendering::ScreenQuad
- Defined in:
- lib/engine/rendering/screen_quad.rb
Instance Method Summary collapse
- #draw(material, texture) ⇒ Object
- #draw_raw ⇒ Object
- #draw_with_material(material) ⇒ Object
-
#initialize ⇒ ScreenQuad
constructor
A new instance of ScreenQuad.
Constructor Details
#initialize ⇒ ScreenQuad
Returns a new instance of ScreenQuad.
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# File 'lib/engine/rendering/screen_quad.rb', line 5 def initialize setup_vao setup_vbo Engine::GL.BindVertexArray(0) end |
Instance Method Details
#draw(material, texture) ⇒ Object
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# File 'lib/engine/rendering/screen_quad.rb', line 11 def draw(material, texture) material.set_runtime_texture("screenTexture", texture) draw_with_material(material) end |
#draw_raw ⇒ Object
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# File 'lib/engine/rendering/screen_quad.rb', line 22 def draw_raw Engine::GL.BindVertexArray(@vao) Engine::GL.DrawArrays(Engine::GL::TRIANGLES, 0, 6) end |
#draw_with_material(material) ⇒ Object
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# File 'lib/engine/rendering/screen_quad.rb', line 16 def draw_with_material(material) material.update_shader Engine::GL.BindVertexArray(@vao) Engine::GL.DrawArrays(Engine::GL::TRIANGLES, 0, 6) end |